The History of Nintendo (1889-1991)

Techquickie ·Techquickie ·2017-05-06 · 1,028 words · ~5 min read
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0:00 Although the name Nintendo didn't become super wellknown in the Anglosphere until
0:05 the mid 1980s, their history actually goes back a whole century before Mario
0:11 became a worldwide phenomenon. Nintendo
0:15 started as a small Kyoto-based business in 1989 where it made Hanafuda, a type
0:21 of Japanese playing cards. They quickly found success and in fact the business
0:26 did so well that Nintendo pretty much only made playing cards until the mid
0:32 1960s when the company diversified into fields like toys, taxis, instant
0:38 noodles, and even hourly rate hotels. H
0:43 But these ventures didn't go so well for Nintendo. And by this time, folks in
0:48 Japan weren't really buying playing cards much anymore. So, the company was
0:52 suddenly in dire financial straits until
0:55 employee Ge Yokcoy used his engineering
0:59 background to develop a popular line of electronic toys, including light guns in
1:05 the early 1970s that could be considered the forerunners of the Ness Zapper
1:10 that's responsible for the deaths of millions of digital ducks. You can learn
1:15 more about light guns in this episode. But why make light guns if you don't
1:19 make a game console? Well, some of
1:22 Nintendo's early light guns were used in game systems from other manufacturers
1:27 because Nintendo wouldn't release its own console until 1977.
1:33 The simply titled Color TV Game that was
1:36 only marketed in Japan. Unlike most
1:40 later systems, the Color TV game didn't use cartridges, but instead came in
1:45 several variations that featured different games built in. And that
1:49 wasn't the only primitive thing about it. The first version didn't even have
1:54 true controllers. Instead, players controlled the game by fiddling with
1:58 dials on the console itself, making gameplay a little awkward. But in spite
2:05 of these limitations, the color TV game did fairly well. Though Nintendo's first
2:11 real hit in the video game world came after Yokoy sat beside a passenger on a
2:16 train who was fiddling with a calculator to pass the time. Suddenly he thought,
2:22 "Hey, why can't people cure their boredom with handheld games instead?"
2:27 With that, the Game and Watch was born
2:30 in 1980. a line of simple LCD games with
2:34 clocks built in, hence the name.
2:37 Although each Game and Watch model only included one game due to their use of
2:42 segment displays that could only show a limited number of images, it sold over
2:47 43 million units worldwide before it was
2:50 discontinued in 1991. Nintendo was also developing arcade
2:56 games during this time, including the original Donkey Kong and Mario Brothers,
3:01 released in 1981 and 83, respectively.
3:04 But home consoles continued to gain popularity during the early 80s. So
3:10 Nintendo came out with the Family Computer or Famicom in 1983.
3:16 This was their first console that resembles what we're used to today with
3:21 wired controllers and a cartridge system that allowed it to play lots of
3:25 different games. The Famicom sold very
3:28 well, leading Nintendo to look at releasing it in the United States. But
3:33 by this time, the infamous video game
3:36 crash of 1983 had happened. a huge
3:40 downturn in the video game industry that was caused in large part by the market
3:45 being flooded with very poor quality games and consumer confusion that
3:50 stemmed from dishonest box art and inconsistencies in the game experience
3:55 between consoles even when playing the same game. So Nintendo redesigned the
4:01 Famicom into the Nintendo Entertainment
4:04 System or NES, envisioning it as a
4:08 single ecosystem using proprietary terms
4:11 like control deck and game pack instead
4:15 of console or video game cartridge.
4:19 Nintendo also introduced the seal of quality at this time to show that Nest
4:24 Games had passed Nintendo quality control in an attempt to convince
4:29 consumers they were only licensing worthwhile games for their console.
4:34 Unlike competitors like Atari, the NES finally made it to market in 1986
4:40 and was a runaway hit, trouncing its competitors with games like Super Mario
4:45 Brothers, Metroid, and The Legend of Zelda, which became such enduring
4:50 franchises that they continue to this very day. So successful was the Nest
4:56 that the company rolled out Nintendo Power magazine two years later, which
5:00 served to hype upcoming titles and hardware.
5:04 But Nintendo didn't forget about the handheld market, and Yokoy took his
5:09 handheld game ideas to the next level when he designed the Game Boy, released
5:14 in 1989. Although it was rather simple, featuring
5:18 a black and white nonbacklit screen with
5:21 a low 160x 144 resolution, it was
5:25 inexpensive and durable, allowing it to beat out more advanced rival handhelds
5:30 like the Sega Game Gear. With that, the
5:33 stage was set for a console war that would rage on for many more years. But
5:39 right now, we're out of time. So stay tuned for part two of our history of
5:44 Nintendo where we have a look at the Nintendo Sega conflict of the 1990s,
5:49 ultra rare Charizard cards, and 3D
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