Battlefield 3 Benchmarking Procedure Explanation
Linus Tech Tips
·Linus Tech Tips
·2013-05-07
·
900 words · ~4 min read
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this video is brought to you by our trusted Graphics partner
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NVIDIA welcome to my Battlefield 3 benchmarking guide where it will be
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hosted by not me slick hosts these so
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you guys will be going along with him on a little run through so we're not doing
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any performance results in this one so the rig he's using is his personal rig
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which is a 2600k and a 660 Ti actually
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it's not this 660 Ti it's some completely different one so don't worry too much about that but whatever frame
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rates you guys see those are on random settings we're not really standardizing
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anything so don't worry too much about it but he's also going to explain what
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happened with some frame rate dips that occur due to save games so what we're
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showing you guys is the two-minute run through that we use at various settings
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usually on I believe it's extreme preset or Ultra preset or whatever the very
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highest one is because Battlefield runs pretty darn well it's Ultra and so it's
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a two-minute run through the comrads level in a specific way so you'll get
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all the tips you need for how to run the Benchmark exactly the way we do so you
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can easily compare against all the graphics cards that we're testing as
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well as comparing your rig against what we've got over here all right so after
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that really long cinematic what we're going to do is just run up to this Waypoint here and cut the wires inside
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the room um you want to just start The Benchmark right when you start running
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um so the second you start running away from the car is when you start the Benchmark just cut the wires right here
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you'll notice a little bit of a frame dip right there right when it started saving that's mainly because I'm
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recording with fraps at the same time usually it doesn't really feel that at
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all right here I just walk behind uh
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Vladimir here I think his name is Vladimir and then the other guy kind of
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skirts around the left side wait for him to get a little bit in front of me and
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then I'll start running as well I just don't want to actually run into anyone
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to make inconsistencies I'm just going to take
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these guys out here oh apparently he didn't die there
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we go taking him out now we're going to scirt around the right side of these
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pillars do consistent again and then
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what you're mainly going to do here is just fight take everybody out um this
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part can get a little bit hectic but if you run it a few times there is a bit of
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a rhythm to it uh the enemies come out like the the guys that came out of the
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stairs right there will come out from the stairs at the exact same time every
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time different people behind different pillars might slightly change but the
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fight is generally similar stuff like that guy over there can be anomalies
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he's not usually running there but just make sure you take everyone out you'll
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notice the saving point when everyone dies and then wait for them to get on
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each side of the door and then run through why that bike was there I have
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no idea but it's not really a big deal um follow them down here then you'll
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notice three enemies coming up from the right side just fit yourself in between these
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two cars and take them out the lights are really annoying um but they go in
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the same three fixed positions every time so it's not really that big of a
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deal again there's a little bit of a frame dip there but that's mainly cuz
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I'm recording with fraps at the same time and it went for a safe just to make
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timing of the benchmarks consistent at the very end shoot these Windows out you
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don't want to run much further down because there's a rocket that will come
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out and hit that pillar and that will make your benchmark inconsistent so just
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sit up here and shoot the Windows and then you're done thanks for watching guys as always
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don't forget to subscribe and like and do all those little things with the
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clicky mouse that is attached to the computer with the USB and all of that
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good stuff and hey we'd love for you guys to check out our Forum so there is
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a link in the description of the video where we have a thread where you guys
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can actually post your own results since you're all running the same standardized
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Benchmark now it's easy to compare hair and you don't have to worry about sort
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of optimization here or can Benchmark there because everything here is running
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pretty much the same thing in a real world gaming environment so see you guys
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next time for more benchmarking guides and all that kind of good stuff and I
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think I'm pretty much done here now