Nintendo Switch as Fast As Possible
Techquickie
·Techquickie
·2017-05-06
·
1,202 words · ~6 min read
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since the early days of video gaming we've been looking for more and more
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ways to take our games with us from the Primitive handhelds of the 1970s that
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could only play one game each to the 3DS
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which brought portable stereo 3D to the
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masses to the NVIDIA Shield that can stream full quality games wirelessly
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from a PC so as it becomes increasingly
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easy to cram high-end equipment into a
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small package I mean just think what's possible these days with a smartphone or
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a small form factor computer it might not be surprising that the next big
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thing in console gaming might be Nintendo's new Switch a living room
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console that's also being pitched as a
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fully portable console wait
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what okay so it's like this the switch
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took one of the main selling points of its commercially unsuccessful
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predecessor the Wii U and made it a lot
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more robust the Wii U featured a screen
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on the main controller that enabled the gamer to play without a TV uh maybe
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while they were in the bathroom or something but the caveat was that you
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had to stay within a certain range of the actual console which combined with a
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distinct lack of killer apps meant that
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this wasn't enough to lure people away from competition like Sony and
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Microsoft but not to be dissuaded by
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poor sales figures Nintendo making what
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some consider to be its last stand in the living room console arena is
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doubling down on this concept by making the switch's 720p screen part of the
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console itself which has a tabletes form
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factor and weighs slightly less than 400
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G with the controllers attached to the side a little lighter than an iPad Air 2
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when you're using the switch in standard living room mode or TV mode as Nintendo
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calls it the console connects and charges over USB typc to an included
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dock that features an HDMI port and
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three spare USB type A ports although
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the switch comes with a somewhat meager 32 GB of internal storage this is
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expandable through a Micro SD card slot
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good on you Nintendo so the switch will play games at either 1080P or 900 P at
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up to 60 frames per second while connected to a TV and this is cool in
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60fps titles it can even maintain this frame rate when you take it on the road
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but if this wasn't enough of a paradigm shift for you where things get really
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interesting is when we start to look at the controller setup the switch actually
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comes with a pair of controllers so yes
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you get local multiplayer out of the box they're called joycon on and they bear a
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passing resemblance to Wii remotes but are quite a bit more versatile in
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addition to being smaller the console comes with a joycon grip that holds the
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joy-cons together to allow them to behave like a single controller with
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more traditional ergonomics but if you want to remove the switch from the dock
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and take it with you the joycons can also act as independent controllers for
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portable local multiplayer or they can slide directly onto the console itself
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making it look kind of like the Wii U controller except with the ability to
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play on toilets everywhere instead of just the ones in your home and Nintendo
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is pushing the multiplayer aspect very hard here not only emphasizing how folks
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can play with separate controllers on the same screen wherever they go but
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also that up to eight separate switch
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consoles can be linked together on a local network some games will even run
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on multiple switches in this manner with
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just one cartridge similar to Diablo spawn or download play on the
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3DS joycons also support motion sensing
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but a bit differently than you might have experienced it on the Wii or the
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Wii U one of your two joycons has an IR
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sensor that can detect not only motion but distances and shapes and both
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joy-cons support what Nintendo is calling HD Rumble which is an advanced
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haptic engine that can simulate lots of
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different Sensations Nintendo demoed
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this by showing how it could simulate the feeling of an ice cube rattling
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around a glass with the player being able to distinguish between one and
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multiple cubes and between solid ice and liquid water pretty cool if big if game
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devs actually Implement any of these features on the subject of the games
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themselves this is an area Nintendo is definitely looking to improve on over 50
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games are in development and there's going to be extra emphasis on
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first-party titles like Mario and Zelda
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to give players an optimally nintendoe
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experience but even though the switch is obviously newer than the PS4 or Xbox One
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don't expect it to push the limits of console performance the NVIDIA Tegra GPU
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also isn't going to come close to competing with a high-end PC graphics
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card but it wasn't designed to as Nintendo experiences tend to be less
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about Cutting Edge graphics and more about delivering something unique that
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isn't easy to replicate on a PC or other gaming box and of course tempering the
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graphics horsepower means better battery life the console itself is expected to
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work for 3 to 6 hours while the joy-cons can get up to 20 hours each one thing
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that's decidedly not that cool is that
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unlike in the past Nintendo is going to start charging an annual fee for on
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online multiplayer though thankfully they are widely expected to undercut
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Sony and Microsoft so you probably won't be paying nearly as much as you would
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for a PSN or Xbox Live subscription so
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will it be successful at $300 the launch
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price puts it on par with the PS4 and expone right now except that they come
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with an included game and both have massive back catalogs so whether you
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make the switch will ultimately come down to Nintendo
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being more successful selling this
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