Galak-Z by 17Bit - Pew Pew Space Lasers! PAX 2013

Linus Tech Tips ·Linus Tech Tips ·2014-05-07 · 1,855 words · ~9 min read
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0:00 lineus Tech tips coverage of PS 2013 is brought to you by Western Digital Intel
0:04 and steel series hey guys we're here at gala Z at the Indie Mega booth just
0:08 checking out their game and I had to stop by because it looks so much fun
0:12 this looks like asteroids but way later with all the advancements that it should
0:16 have had what can you tell me about this game so this is a culmination of years
0:20 of of shooter kind of experience and shooter inspiration I guess put together
0:25 so I mean it obviously looks like a classic 16bit shooter game but it's
0:28 actually under the hood it's more like a modern shter it's much more like something like Far Cry 3 where you've
0:32 got you know very dedicated AI very dedicated uh physics the explosions and
0:37 stuff all have actually physics bombs they'll send guys off flying the AI
0:40 we've teamed up with a company called sentient they're a new uh Hardware or a new software company they're making
0:45 middleware for AI for really high-end Ai and so we've got that plugged into the
0:48 game where this is more like I mean it really is something similar to like Far Cry 3 and 2D these guys have Vision
0:53 cones they can hear you they're out on random controls looking for you if they
0:56 hear something fishy they'll go into an investigation mode if they locate you
0:59 they'll call backup I mean they're very good at like pinning their fire down on
1:02 you getting you in a trial position and like taking you down the weaker guys will stay out they let the the bigger
1:07 guys come in after you um it's not a shooting game where you just pop them a
1:10 couple times and they go down I mean some of the bigger guys it's like a real drawn out heavy duty combat so I love
1:15 Modern Combat stuff like I love Halo I love Far Cry 3 and we really wanted to
1:20 get that feeling of just like this intense combat experience perfect outer
1:24 space dog fighting into this game where it looks like you're looking through the
1:27 lens of a classic 16 bit you know space shooter but it's very much not a schmu
1:31 it's not a twin stick shooter it's an action adventure game that's very combat
1:35 focused and that's great and dropping names for AI like Far Cry 3 is big but
1:39 if I and if I hadn't seen the gameplay so far I would kind of look at you in an
1:44 interesting way but I've seen it I've seen what you're talking about you're definitely completely right some
1:48 interesting things that I just saw a few seconds ago was actually he was hiding
1:51 behind a rock and the AI was not able to find him because he wasn't shooting for
1:55 one so he couldn't track down his shots and he wasn't using his uh his boost so
2:00 they couldn't hear his boost that's really interesting you don't usually see
2:03 AI elements like that in a game like this so it's it's awesome that you called that out um what other mechanics
2:09 core mechanics do you find in this game um it's we kind of compare a lot to ice
2:14 hockey where you're you know you're very aggressively moving around but you need to be as good moving backwards as you
2:19 are forwards so they we've got forward thrusters side thrusters back thrusters
2:22 you know you've got a very finite level of control over the ship so you're like boosting around shooting backwards is a
2:27 big thing like you fly up on a guy lay into him you can jump over him for a
2:31 second out of the gameplay plane land on the other side still facing him and lay
2:34 into him as you're boosting backwards and then you like lock on with your missiles and let him have it so you know
2:39 the combat is just very intense it's super engaging and it's it's organic and
2:43 it's evolving all the time so every combat experience is different and it's always engaging one thing that I've
2:47 noticed about the Indie megao so far is a lot of the games here just make you
2:51 feel like a badass while you're playing them and being able to flip over people
2:54 and jump all over the place and lock on missiles and dance around and Dodge
2:57 around a boss and hide behind rocks and all this kind of stuff is just so cool
3:01 because you're very active into the game it's it's a game that has a story but
3:05 while you're really really action based the entire time anyways and talking
3:08 about a game that has a story what is the setting for this game so the setting
3:12 is deep space you're part of the kind of the Human Alliance you know Earth
3:15 Federation uh I got to come up with a cool name which I haven't done yet but
3:19 you're you're in deep space and there's a terrible Ambush by the enemy Imperials
3:22 and the fleet is basically devastated and you are like one of the last
3:26 Fighters you're kind of a green pilot you don't have much experience the guy
3:29 who owns the ship that you're in was actually killed on the deck when they got hit so he jumped into one of the
3:33 last remaining Fighters got out you can see the beginning of the the intro he
3:36 sort of there a big battle there he kind of barely gets his way out of it and
3:39 gets knocked out and goes flying off into deep space he's picked up later by
3:43 one of the the last remaining sort of Mega craft and he's the last fighter so
3:47 she's like get back here you know and so you get back to the ship and you have to
3:51 kind of start you know exploring the Galaxy mining for resources powering
3:55 back up your mother's ship and being able to jump further and further as you're repairing your ship you know
3:59 you're very out gun you're very out man so it's just sort of you know going out on these missions doing some Recon
4:03 finding supplies bringing them back to the ship powering it up and then being
4:06 able to move on to further levels yeah like you're talking mining for resources
4:10 finding all these supplies all this kind of stuff another thing I noticed is you can blow up the rocks and you can blow
4:14 up shipwrecks to loot things what kind of stuff is someone expecting to find in
4:18 these objects well these ships are the wreckage of you know Giant star Fighters
4:22 that have been destroyed in these battles so there's all kinds of supplies on board there's Health packs there's uh
4:26 you know fuel upgrades there's missile upgrades there's all kinds of of stuff
4:30 to upgrade your ship and move on you're looking for the warp crystals which are
4:33 really powerful for your engines to get back online so you guys can warp further and further trying to get home through
4:37 deeply occupied enem enemy space um it's you know think of something like
4:41 Borderlands too where you're upgrading your weapons you're upgrading your your abilities you know Metroid is a huge
4:45 inspiration for this obviously so that sort of you know just this this genuine
4:49 long ramp up of just getting better and getting new abilities and powering up
4:53 and feeling like a badass the whole time a great a great reference that you just
4:56 made Borderlands too the the loot hungry person in so many Gamers I've noticed
5:00 will enjoy this game because while you're dodging around while you're actively fighting while you're trying to
5:04 lock on missiles while you're doing all that stuff you're always blowing up
5:08 rocks and blowing up shipwrecks and all this kind of stuff and also getting all
5:11 these little objects like you're talking about the warp the warp core thing that you're just talking about that's that's
5:15 great now as we can see in the background there's giant enemies and
5:18 earlier we saw one of the reviewers playing and there was what seemed like a boss chasing him around and that took a
5:23 long time but once he got stuck in a corner and was like okay this is it
5:26 every once I'm lock on missiles just blow everything away is there is there
5:30 more like boss style enemies in this game yes there's going to be some very large enemies to take down here you know
5:34 uh you may need to take on with a friend we're going to be working on sort of the
5:37 the network multiplayer like what that looks like yet um we haven't really done
5:40 any testing but we've got some big Ideas uh you know we're still like I said
5:44 we're about a year out still so we've got a lot of work to do but uh we intend
5:47 to have the you know tiny enemies all the way up to massive scale stuff like
5:51 really Dynamic epic space drama that's great and like to see that
5:55 you're almost a year out and I know it's a kind of not the biggest demo ever but
6:00 it's very polished as far as I've seen so that's great I'm really excited to
6:03 see where you guys can take this in a year I know you guys are all about Innovation so I'm expecting fully to see
6:08 a few extra things I know you said you haven't even named part of the game yet
6:12 which is great because in a year from now that'll be named and there'll be
6:15 other stuff in the game very excited is there anything else you want to add on
6:19 um I mean I I just hope people can come by the birth this weekend and check it out if not you know we'll be launching
6:23 on PS4 and on Steam uh we have high hopes for the game we think I mean the
6:27 response has been phenomenal this weekend everyone loves it um and we're just having a fantastic time this has
6:31 been a great weekend so thanks for coming down and thank you for showing me
6:34 the game if you want to see any of our content from the Indie meab Booth or any
6:38 of our content from packs be sure to subscribe to Linus Tech tips