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and steel series hey guys we're here at gala Z at the Indie Mega booth just
checking out their game and I had to stop by because it looks so much fun
this looks like asteroids but way later with all the advancements that it should
have had what can you tell me about this game so this is a culmination of years
of of shooter kind of experience and shooter inspiration I guess put together
so I mean it obviously looks like a classic 16bit shooter game but it's
actually under the hood it's more like a modern shter it's much more like something like Far Cry 3 where you've
got you know very dedicated AI very dedicated uh physics the explosions and
stuff all have actually physics bombs they'll send guys off flying the AI
we've teamed up with a company called sentient they're a new uh Hardware or a new software company they're making
middleware for AI for really high-end Ai and so we've got that plugged into the
game where this is more like I mean it really is something similar to like Far Cry 3 and 2D these guys have Vision
cones they can hear you they're out on random controls looking for you if they
hear something fishy they'll go into an investigation mode if they locate you
they'll call backup I mean they're very good at like pinning their fire down on
you getting you in a trial position and like taking you down the weaker guys will stay out they let the the bigger
guys come in after you um it's not a shooting game where you just pop them a
couple times and they go down I mean some of the bigger guys it's like a real drawn out heavy duty combat so I love
Modern Combat stuff like I love Halo I love Far Cry 3 and we really wanted to
get that feeling of just like this intense combat experience perfect outer
space dog fighting into this game where it looks like you're looking through the
lens of a classic 16 bit you know space shooter but it's very much not a schmu
it's not a twin stick shooter it's an action adventure game that's very combat
focused and that's great and dropping names for AI like Far Cry 3 is big but
if I and if I hadn't seen the gameplay so far I would kind of look at you in an
interesting way but I've seen it I've seen what you're talking about you're definitely completely right some
interesting things that I just saw a few seconds ago was actually he was hiding
behind a rock and the AI was not able to find him because he wasn't shooting for
one so he couldn't track down his shots and he wasn't using his uh his boost so
they couldn't hear his boost that's really interesting you don't usually see
AI elements like that in a game like this so it's it's awesome that you called that out um what other mechanics
core mechanics do you find in this game um it's we kind of compare a lot to ice
hockey where you're you know you're very aggressively moving around but you need to be as good moving backwards as you
are forwards so they we've got forward thrusters side thrusters back thrusters
you know you've got a very finite level of control over the ship so you're like boosting around shooting backwards is a
big thing like you fly up on a guy lay into him you can jump over him for a
second out of the gameplay plane land on the other side still facing him and lay
into him as you're boosting backwards and then you like lock on with your missiles and let him have it so you know
the combat is just very intense it's super engaging and it's it's organic and
it's evolving all the time so every combat experience is different and it's always engaging one thing that I've
noticed about the Indie megao so far is a lot of the games here just make you
feel like a badass while you're playing them and being able to flip over people
and jump all over the place and lock on missiles and dance around and Dodge
around a boss and hide behind rocks and all this kind of stuff is just so cool
because you're very active into the game it's it's a game that has a story but
while you're really really action based the entire time anyways and talking
about a game that has a story what is the setting for this game so the setting
is deep space you're part of the kind of the Human Alliance you know Earth
Federation uh I got to come up with a cool name which I haven't done yet but
you're you're in deep space and there's a terrible Ambush by the enemy Imperials
and the fleet is basically devastated and you are like one of the last
Fighters you're kind of a green pilot you don't have much experience the guy
who owns the ship that you're in was actually killed on the deck when they got hit so he jumped into one of the
last remaining Fighters got out you can see the beginning of the the intro he
sort of there a big battle there he kind of barely gets his way out of it and
gets knocked out and goes flying off into deep space he's picked up later by
one of the the last remaining sort of Mega craft and he's the last fighter so
she's like get back here you know and so you get back to the ship and you have to
kind of start you know exploring the Galaxy mining for resources powering
back up your mother's ship and being able to jump further and further as you're repairing your ship you know
you're very out gun you're very out man so it's just sort of you know going out on these missions doing some Recon
finding supplies bringing them back to the ship powering it up and then being
able to move on to further levels yeah like you're talking mining for resources
finding all these supplies all this kind of stuff another thing I noticed is you can blow up the rocks and you can blow
up shipwrecks to loot things what kind of stuff is someone expecting to find in
these objects well these ships are the wreckage of you know Giant star Fighters
that have been destroyed in these battles so there's all kinds of supplies on board there's Health packs there's uh
you know fuel upgrades there's missile upgrades there's all kinds of of stuff
to upgrade your ship and move on you're looking for the warp crystals which are
really powerful for your engines to get back online so you guys can warp further and further trying to get home through
deeply occupied enem enemy space um it's you know think of something like
Borderlands too where you're upgrading your weapons you're upgrading your your abilities you know Metroid is a huge
inspiration for this obviously so that sort of you know just this this genuine
long ramp up of just getting better and getting new abilities and powering up
and feeling like a badass the whole time a great a great reference that you just
made Borderlands too the the loot hungry person in so many Gamers I've noticed
will enjoy this game because while you're dodging around while you're actively fighting while you're trying to
lock on missiles while you're doing all that stuff you're always blowing up
rocks and blowing up shipwrecks and all this kind of stuff and also getting all
these little objects like you're talking about the warp the warp core thing that you're just talking about that's that's
great now as we can see in the background there's giant enemies and
earlier we saw one of the reviewers playing and there was what seemed like a boss chasing him around and that took a
long time but once he got stuck in a corner and was like okay this is it
every once I'm lock on missiles just blow everything away is there is there
more like boss style enemies in this game yes there's going to be some very large enemies to take down here you know
uh you may need to take on with a friend we're going to be working on sort of the
the network multiplayer like what that looks like yet um we haven't really done
any testing but we've got some big Ideas uh you know we're still like I said
we're about a year out still so we've got a lot of work to do but uh we intend
to have the you know tiny enemies all the way up to massive scale stuff like
really Dynamic epic space drama that's great and like to see that
you're almost a year out and I know it's a kind of not the biggest demo ever but
it's very polished as far as I've seen so that's great I'm really excited to
see where you guys can take this in a year I know you guys are all about Innovation so I'm expecting fully to see
a few extra things I know you said you haven't even named part of the game yet
which is great because in a year from now that'll be named and there'll be
other stuff in the game very excited is there anything else you want to add on
um I mean I I just hope people can come by the birth this weekend and check it out if not you know we'll be launching
on PS4 and on Steam uh we have high hopes for the game we think I mean the
response has been phenomenal this weekend everyone loves it um and we're just having a fantastic time this has
been a great weekend so thanks for coming down and thank you for showing me
the game if you want to see any of our content from the Indie meab Booth or any
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