This $7000 Card Does WHAT?? – Holy $H!T

Linus Tech Tips ·Linus Tech Tips ·2018-05-06 · 1,751 words · ~8 min read
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0:00 PC gaming hardware is expensive, right?
0:03 Core i7 Extreme Edition, $1,600.
0:08 2 terabyte 960 Pro NVMe drive, $1,300.
0:14 Two GTX Titan XPPs, we got $2,400.
0:20 You add 128 gigs of RAM, as well as a top-of-the-line motherboard,
0:24 and yeah, that'll be $6,800, please.
0:30 Now, to be clear, I'm not complaining.
0:33 This is a spectacularly first-world problem.
0:36 But pro video production gear is on a whole freaking other level.
0:40 Let me put it in perspective.
0:42 This one PCI Express card costs as much as all that stuff I just listed combined.
0:52 All of it.
0:52 This is the Red Rocket X, a state-of-the-art creation tool
0:58 and simultaneously a revolutionary...
1:00 ...delic of a bygone era.
1:02 A $7,000 co-processor card.
1:07 Welcome to holy sh**.
1:10 Cooler Master's 25th anniversary edition, Cosmos II,
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1:28 Check it out now at the link below.
1:33 Okay, so as many of you are probably aware,
1:35 we moved to RED Digital Cinema cameras earlier this year
1:38 in an effort to bump up our production value.
1:40 And, I mean, let's be honest, we're enthusiasts.
1:42 Give Brandon and Max some new toys to play with.
1:45 But have you ever actually tried to work with RED code RAW footage before?
1:50 As Taren would put it,
1:52 it's a nightmare.
1:54 At full 8K on a 10-core Extreme Edition processor
1:59 with a $5,000 NVIDIA Quadro P6000 graphics card,
2:04 this is what timeline performance looks like.
2:08 You see those delays?
2:09 As I'm scrubbing around?
2:11 And even straight playback performance is abominable.
2:17 It's not like it's our 10 gigabit network connection bottlenecking us either.
2:21 We're nowhere near saturating it.
2:24 No.
2:25 It's the CPU.
2:27 Even though we're scaling across all 20 of our threads,
2:32 we are still running out of processing power.
2:35 And we haven't even added any Lumetri colors.
2:39 Yet, either.
2:41 That's only going to make matters worse.
2:44 Throw that into the picture,
2:46 and now we are dropping about 90% of our frames
2:51 while dealing with a quarter to a third of a second delay
2:56 when we're trying to move the playhead around on the timeline.
3:00 Ridiculous.
3:01 And both our CPU and GPU are basically maxed.
3:05 You actually need to drop your preview quality
3:07 all the way down
3:09 to 1 eighth
3:10 in order to get what I would consider to be
3:13 acceptable performance
3:15 with much lower usage.
3:17 True to form though,
3:19 RED Digital Cinema has a solution for you.
3:22 Are you unhappy with your editing experience
3:25 of the footage from your $50,000 camera?
3:28 Buy this expansion card
3:31 to accelerate it.
3:32 Available now for 7,000 easy payments
3:35 of only $1.
3:37 Call now and we'll throw in this nothing.
3:39 Absolutely free because we're RED
3:42 and your wallet is more than just our job.
3:45 It's our passion.
3:46 But what is this thing?
3:49 What does it even do?
3:51 Well, we can figure out a little bit on our own.
3:54 So there's some kind of processor here
3:57 that's under 150 watts of total power consumption
4:00 based on the single slot cooler
4:02 and the single six pin power connector back here.
4:05 There's some memory on board
4:07 so we can see those things.
4:08 So we can see those chips arranged around the chip here
4:11 and the dual DisplayPort ports
4:14 are so it can actually function as a video output device.
4:17 Though our workload necessitates a powerful GPU anyway
4:21 so we won't be using it that way.
4:24 And the main purpose of this thing anyway
4:27 is to accelerate decoding, scaling, and debayering
4:32 of our 3D files.
4:34 The first two I think are fairly self-explanatory
4:36 but the last one
4:37 is the process of reconstructing a full color image
4:42 from incomplete color samples
4:44 that are captured by the sensor
4:46 in a raw recording format.
4:48 But they give us no actual details about the hardware
4:53 other than some nebulous 5X performance claim
4:58 relative to their own first generation RED rocket.
5:02 But why would this older chip
5:04 based on older process nodes
5:07 be better at decoding technology
5:09 compared to a GPU running CUDA
5:12 be better at any of that stuff?
5:15 I mean RED even supports CUDA acceleration
5:19 in their own Cinex desktop application.
5:22 Is this thing even relevant today?
5:24 So with it installed
5:25 we throw on the latest drivers
5:27 and I don't know
5:29 it's kind of weird.
5:31 There's no configuration utility
5:33 or anything like that
5:34 but if you go into device manager
5:36 it's working properly
5:39 and everything seems fine.
5:41 So all that's left to do then
5:43 is go into our video editing software
5:46 and press enable.
5:48 So this is the same project
5:50 that we were just looking at
5:52 and we're going to change this
5:53 use rocket drop down to all available.
5:57 At full quality
6:00 my CPU is still pinned
6:03 and now I'm seeing 90% GPU usage
6:06 even with lumetri color disabled.
6:11 What?
6:13 Okay, well now
6:16 hold on just a minute here.
6:19 Surely there must be something wrong.
6:22 Let's try disabling the rocket
6:25 just to see if we can get back
6:28 to where we started.
6:30 Now hold on
6:31 this doesn't make sense either.
6:33 With it disabled
6:34 our timeline scrubbing
6:36 looks better than ever.
6:38 Our CPU usage is way down
6:41 and even our GPU usage
6:44 is under control now.
6:47 But we are still dropping some frames
6:49 far fewer though.
6:51 Well RED only advertises
6:53 the Rocket X as being capable
6:55 of handling up to 6K footage.
6:57 So maybe what we're looking at here
6:59 makes sense
7:00 if somehow it's enabled.
7:02 Dropping then down to
7:04 half quality in the preview window
7:07 yields perfect playback
7:09 without lumetri color.
7:11 Let's check that out.
7:14 Okay
7:15 and
7:16 all right
7:17 turning it on
7:18 well
7:19 it looks like we are still dropping
7:21 some frames
7:22 in that case.
7:25 But that's probably caused then
7:27 by a GPU bottleneck
7:28 because you can see
7:29 our Quadro is sitting at around
7:31 80 to 85% usage.
7:34 So then finally as a last step
7:36 we drop down to one quarter quality
7:39 and
7:40 that's looking great.
7:42 Acceptable CPU
7:44 and GPU usage
7:46 and a much nicer looking timeline
7:49 than what we were able to achieve
7:51 without the RED Rocket X.
7:55 But in a lot of ways
7:57 this actually raises
8:01 a lot more questions than it answers.
8:04 Why would disabling our add-in card
8:07 give me the best possible editing experience?
8:10 Is it just
8:11 a snake oil hardware key
8:13 to run an improved
8:14 GPU acceleration algorithm?
8:17 So I actually spent
8:18 a couple of weeks
8:19 investigating this
8:21 because timeline performance
8:22 has genuinely been an issue for us.
8:25 But investing in
8:27 one of these
8:28 for each of our editors
8:29 would be a whopping
8:30 $35,000 total.
8:33 And here's what I found.
8:35 First
8:36 some backup
8:37 for what we already knew.
8:38 Without the RED Rocket X
8:40 REDCODE RAW footage
8:42 loves
8:43 CPU cores.
8:44 Knocking my Extreme Edition down to 6 cores
8:47 yielded dropped frames
8:49 even at only one quarter quality.
8:52 But more cores only carries you so far.
8:55 A 22 core Xeon like this
8:58 costs more
8:59 significantly slashes single core performance
9:02 and doesn't even approach the performance improvement
9:05 from the Rocket X installed
9:07 but disabled in Premiere.
9:09 So then
9:10 the ideal
9:11 8K video editing configuration is
9:14 a 10 core
9:15 with a Quadro
9:16 and a RED Rocket X
9:18 disabled, right?
9:19 Maybe not.
9:22 Is the Quadro
9:23 at over four times the price
9:25 really accelerating this process
9:27 any better
9:28 than a high-end GeForce card would?
9:30 We'll be moving to an HDR workflow
9:33 sometime in Q4.
9:34 Expect an update on that.
9:35 So we need
9:37 10-bit color over DisplayPort.
9:39 A traditional Quadro feature.
9:41 But that was actually added to GeForce
9:44 a while back.
9:45 And the results here are fascinating.
9:48 Our Titan X Pascal
9:50 despite its nearly identical
9:53 on-paper specs
9:54 to our Quadro P6000
9:56 is able to use its sky-high
9:59 nearly 1800 MHz boost clocks
10:02 to reduce GPU usage
10:04 lower our dropped frames
10:06 and even drop CPU usage
10:08 a little bit
10:09 at our target
10:10 one-quarter playback quality.
10:12 It even almost managed
10:14 to pull off
10:15 half playback quality.
10:17 Both GPUs by the way were run
10:19 with their power sliders cranked
10:21 and power saving mode disabled.
10:23 So then
10:25 having finished running
10:26 all of these numbers
10:27 I came to the same conclusion
10:28 that RED support
10:29 did get back and give me.
10:31 Premiere is just being Premiere.
10:33 Disabled is enabled
10:35 and enabled is borked.
10:38 And as for
10:39 an optimal workstation configuration
10:41 well it turns out
10:42 the Rocket X does do something
10:45 for users with 8K footage
10:47 even though it's not rated for it.
10:49 But for the difference that it provides
10:51 I'm not going to invest that much
10:53 just to get a bump
10:55 in preview quality.
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