WEBVTT

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PC gaming hardware is expensive, right?

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Core i7 Extreme Edition, $1,600.

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2 terabyte 960 Pro NVMe drive, $1,300.

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Two GTX Titan XPPs, we got $2,400.

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You add 128 gigs of RAM, as well as a top-of-the-line motherboard,

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and yeah, that'll be $6,800, please.

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Now, to be clear, I'm not complaining.

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This is a spectacularly first-world problem.

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But pro video production gear is on a whole freaking other level.

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Let me put it in perspective.

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This one PCI Express card costs as much as all that stuff I just listed combined.

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All of it.

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This is the Red Rocket X, a state-of-the-art creation tool

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and simultaneously a revolutionary...

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...delic of a bygone era.

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A $7,000 co-processor card.

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Welcome to holy sh**.

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Cooler Master's 25th anniversary edition, Cosmos II,

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features a unique dual curved tempered glass side panel.

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Check it out now at the link below.

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Okay, so as many of you are probably aware,

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we moved to RED Digital Cinema cameras earlier this year

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in an effort to bump up our production value.

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And, I mean, let's be honest, we're enthusiasts.

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Give Brandon and Max some new toys to play with.

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But have you ever actually tried to work with RED code RAW footage before?

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As Taren would put it,

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it's a nightmare.

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At full 8K on a 10-core Extreme Edition processor

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with a $5,000 NVIDIA Quadro P6000 graphics card,

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this is what timeline performance looks like.

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You see those delays?

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As I'm scrubbing around?

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And even straight playback performance is abominable.

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It's not like it's our 10 gigabit network connection bottlenecking us either.

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We're nowhere near saturating it.

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No.

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It's the CPU.

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Even though we're scaling across all 20 of our threads,

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we are still running out of processing power.

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And we haven't even added any Lumetri colors.

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Yet, either.

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That's only going to make matters worse.

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Throw that into the picture,

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and now we are dropping about 90% of our frames

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while dealing with a quarter to a third of a second delay

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when we're trying to move the playhead around on the timeline.

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Ridiculous.

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And both our CPU and GPU are basically maxed.

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You actually need to drop your preview quality

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all the way down

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to 1 eighth

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in order to get what I would consider to be

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acceptable performance

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with much lower usage.

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True to form though,

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RED Digital Cinema has a solution for you.

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Are you unhappy with your editing experience

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of the footage from your $50,000 camera?

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Buy this expansion card

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to accelerate it.

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Available now for 7,000 easy payments

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of only $1.

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Call now and we'll throw in this nothing.

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Absolutely free because we're RED

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and your wallet is more than just our job.

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It's our passion.

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But what is this thing?

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What does it even do?

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Well, we can figure out a little bit on our own.

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So there's some kind of processor here

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that's under 150 watts of total power consumption

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based on the single slot cooler

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and the single six pin power connector back here.

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There's some memory on board

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so we can see those things.

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So we can see those chips arranged around the chip here

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and the dual DisplayPort ports

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are so it can actually function as a video output device.

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Though our workload necessitates a powerful GPU anyway

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so we won't be using it that way.

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And the main purpose of this thing anyway

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is to accelerate decoding, scaling, and debayering

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of our 3D files.

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The first two I think are fairly self-explanatory

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but the last one

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is the process of reconstructing a full color image

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from incomplete color samples

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that are captured by the sensor

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in a raw recording format.

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But they give us no actual details about the hardware

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other than some nebulous 5X performance claim

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relative to their own first generation RED rocket.

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But why would this older chip

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based on older process nodes

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be better at decoding technology

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compared to a GPU running CUDA

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be better at any of that stuff?

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I mean RED even supports CUDA acceleration

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in their own Cinex desktop application.

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Is this thing even relevant today?

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So with it installed

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we throw on the latest drivers

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and I don't know

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it's kind of weird.

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There's no configuration utility

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or anything like that

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but if you go into device manager

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it's working properly

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and everything seems fine.

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So all that's left to do then

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is go into our video editing software

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and press enable.

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So this is the same project

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that we were just looking at

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and we're going to change this

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use rocket drop down to all available.

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At full quality

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my CPU is still pinned

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and now I'm seeing 90% GPU usage

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even with lumetri color disabled.

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What?

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Okay, well now

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hold on just a minute here.

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Surely there must be something wrong.

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Let's try disabling the rocket

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just to see if we can get back

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to where we started.

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Now hold on

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this doesn't make sense either.

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With it disabled

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our timeline scrubbing

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looks better than ever.

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Our CPU usage is way down

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and even our GPU usage

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is under control now.

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But we are still dropping some frames

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far fewer though.

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Well RED only advertises

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the Rocket X as being capable

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of handling up to 6K footage.

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So maybe what we're looking at here

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makes sense

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if somehow it's enabled.

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Dropping then down to

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half quality in the preview window

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yields perfect playback

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without lumetri color.

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Let's check that out.

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Okay

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and

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all right

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turning it on

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well

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it looks like we are still dropping

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some frames

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in that case.

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But that's probably caused then

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by a GPU bottleneck

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because you can see

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our Quadro is sitting at around

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80 to 85% usage.

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So then finally as a last step

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we drop down to one quarter quality

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and

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that's looking great.

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Acceptable CPU

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and GPU usage

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and a much nicer looking timeline

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than what we were able to achieve

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without the RED Rocket X.

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But in a lot of ways

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this actually raises

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a lot more questions than it answers.

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Why would disabling our add-in card

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give me the best possible editing experience?

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Is it just

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a snake oil hardware key

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to run an improved

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GPU acceleration algorithm?

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So I actually spent

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a couple of weeks

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investigating this

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because timeline performance

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has genuinely been an issue for us.

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But investing in

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one of these

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for each of our editors

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would be a whopping

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$35,000 total.

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And here's what I found.

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First

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some backup

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for what we already knew.

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Without the RED Rocket X

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REDCODE RAW footage

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loves

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CPU cores.

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Knocking my Extreme Edition down to 6 cores

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yielded dropped frames

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even at only one quarter quality.

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But more cores only carries you so far.

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A 22 core Xeon like this

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costs more

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significantly slashes single core performance

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and doesn't even approach the performance improvement

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from the Rocket X installed

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but disabled in Premiere.

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So then

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the ideal

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8K video editing configuration is

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a 10 core

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with a Quadro

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and a RED Rocket X

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disabled, right?

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Maybe not.

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Is the Quadro

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at over four times the price

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really accelerating this process

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any better

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than a high-end GeForce card would?

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We'll be moving to an HDR workflow

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sometime in Q4.

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Expect an update on that.

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So we need

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10-bit color over DisplayPort.

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A traditional Quadro feature.

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But that was actually added to GeForce

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a while back.

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And the results here are fascinating.

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Our Titan X Pascal

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despite its nearly identical

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on-paper specs

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to our Quadro P6000

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is able to use its sky-high

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nearly 1800 MHz boost clocks

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to reduce GPU usage

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lower our dropped frames

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and even drop CPU usage

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a little bit

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at our target

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one-quarter playback quality.

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It even almost managed

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to pull off

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half playback quality.

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Both GPUs by the way were run

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with their power sliders cranked

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and power saving mode disabled.

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So then

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having finished running

00:10:26.400 --> 00:10:27.400
all of these numbers

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I came to the same conclusion

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that RED support

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did get back and give me.

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Premiere is just being Premiere.

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Disabled is enabled

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and enabled is borked.

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And as for

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an optimal workstation configuration

00:10:41.400 --> 00:10:42.400
well it turns out

00:10:42.400 --> 00:10:45.400
the Rocket X does do something

00:10:45.400 --> 00:10:47.400
for users with 8K footage

00:10:47.400 --> 00:10:49.400
even though it's not rated for it.

00:10:49.400 --> 00:10:51.400
But for the difference that it provides

00:10:51.400 --> 00:10:53.400
I'm not going to invest that much

00:10:53.400 --> 00:10:55.400
just to get a bump

00:10:55.400 --> 00:10:57.400
in preview quality.

00:10:57.400 --> 00:11:00.100
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So thanks for watching guys

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if you disliked this video

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you can hit that button

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Also down there

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is our community forum

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which you should totally join

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as well as our merch store

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which has cool shirts like this one.
