HDR or High Dynamic Range as Fast As Possible

Techquickie ·Techquickie ·2015-05-07 · 1,203 words · ~6 min read
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0:00 Let's start with an explanation of dynamic range since it's pretty likely
0:03 that it'll be easier to understand what a lot of it is if you know what it is in
0:07 the first place. Dynamic range is much like a contrast ratio, a measurement of
0:12 the difference between the brightest part of an image and the darkest. Unlike
0:16 contrast ratios, which use linear numbers to represent the luminance of
0:20 the brightest whites and darkest blacks in an easy way that anyone can
0:24 understand, dynamic range is measured in f-stops. Each of which represents this
0:29 difference in powers of two. Okay, so let's do an example. A pocket camera
0:33 rated at six f-stops of dynamic range can correctly capture an image that has
0:38 bright spots that are 64 times brighter
0:41 than the darkest shadows. This, according to Wikipedia anyway, is about
0:45 what our eyes could perceive if they operated like a still camera and just
0:49 took snapshots as we went about our business. But they don't. Instead, when
0:54 we look around, our eyes are adjusting constantly to achieve an estimated
0:58 maximum dynamic range of as much as 20 stops. To put that in perspective, the
1:03 best cinema grade digital cameras top out in the neighborhood of 14 to 16
1:07 stops of dynamic range today. And while that allows their operators to capture
1:11 beautiful images that have a mixture of bright light and deep shadows without
1:15 clipping or losing so much detail that all the camera captures in a given
1:19 region is complete blackness or blown out pure white. It would appear that to
1:22 achieve what the eye can more is basically better and we've still got a
1:26 lot of work to do, right? Enter HDR or high dynamic range imaging. This
1:31 technique attempts to make the image on your phone or camera look more true to
1:35 life by revealing more details in the shadowy areas of an image and in blown
1:40 out bright areas by exposing the image multiple times to compensate for the
1:45 limited dynamic range of your capture equipment. It's not a new technique by
1:49 any means and basically all HDR implementations work in pretty much the
1:53 same way. The camera records an image multiple times in rapid succession at
1:58 varying exposure or brightness levels. Then software techniques are either
2:02 automagically or manually applied to blend them together into one image,
2:07 borrowing the details in the shadows from the brightest image and the details
2:11 in the bright light from the darkest one and putting them all together in an
2:14 attempt to recreate what the eye would see if you were just looking around
2:18 normally at the scene that you're trying to capture. In theory, it's great. And
2:22 there are certainly situations where an experienced VSSLR user with a tripod and
2:26 a very still subject can tastefully use HDR to produce very pleasing images. But
2:32 there are some challenges. Number one is motion. A moving subject will not look
2:38 good with HDR because whether you're capturing three images the way most
2:41 smartphones do or whether you're capturing 20 plus the way a manual DSLR
2:46 user might, someone moving through the shot or even something as subtle as
2:50 leaves blowing in the wind will usually completely ruin the image. Number two is
2:55 scenes with vivid colors or interesting looking contrast. While HDR
2:59 post-processing may bring more color into a dull image, it can have the
3:03 opposite effect in an image where you've already got vibrant color. And of
3:07 course, if you're looking for like artful high or low contrast, by its very
3:11 nature, it will reduce that effect. In fact, the situations where HDR might be
3:16 legitimately useful are pretty few and far between. A backlit skier in the
3:20 shadow of a tree with a beautiful mountaintop brightly lit landscape
3:24 behind her might be better captured with HDR. But this is mostly only true if the
3:30 objective of taking the image is to get a more practical image where you can see
3:34 the details in the skier's face as well as the landscape because often HDR
3:39 counterintuitively ends up looking surreal rather than more natural. But I
3:45 think there's a place for that. While many purists may disagree with the use
3:49 of HDR entirely, this is the kind of argument that I often have with my
3:53 production crew where they might want a super sexy shallow depth of field shot
3:57 on a product and I might just want to close the aperture, boost the gain to
4:01 high hell and produce an image that allows the viewer to look at any part of
4:04 it and get a clear idea of what the heck they're looking at as opposed to
4:08 creating something that is better art or more natural looking. Speaking of better
4:13 art and more naturally looking, what in the heck were those? You may have
4:18 noticed some absolutely stunning examples of HDR landscapes just there.
4:22 All of which were downloaded from shutterstock.com using our account,
4:25 which we love because of how much easier it's made finding graphics and images
4:30 for use in fast as possible. Shutterstock.com has over 35 million
4:36 stock images to choose from. All the way from simple little vector graphics that
4:39 we use to illustrate the points that we're making to shots of models
4:43 depicting emotions that we want to express to beautiful HDR images like the
4:48 ones that you just saw. And the best thing about it is that it's hassle-free.
4:52 You grab images alakart or in a monthly subscription bundle like us and you
4:56 never think about royalties or usage rights again. They've got plans designed
5:00 for small groups like us all the way up to enterprisegrade plans suitable for
5:03 broadcast television. And it's absolutely free to try. Head over to the
5:08 website and use their incredibly powerful search tool to start browsing
5:11 their entire image library and pick the ones you want. Just make sure when it's
5:15 time to check out, you use offer code techquicky 514 so you can save 20% and
5:20 so they'll know who sent you. Thanks Shuttertock for sponsoring today's
5:23 episode. Thanks to you, the viewer, for watching. I'd also love to hear your
5:26 comments on this topic. Please mash those like and share buttons if you
5:30 enjoyed the video and hit that dislike button at least twice for each moment that bored you. It helps us improve.
5:35 Leave a comment on whether you use HDR, what you use it for, and whether you
5:39 believe in the legitimacy of it as a as a piece of, you know, practical photo
5:44 taking or video capture, you know, technique that you keep in your arsenal
5:48 and that all got awkward really fast. Post requests for future techquickie
5:52 topics to the comments or on the line techtips.com forum. And finally, if you
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