…And I LIKE it!!! - nreal Light AR Glasses
ShortCircuit
·ShortCircuit
·2022-05-05
·
2,714 words · ~13 min read
0:00
- I'm a little confused about the name. Is it like Nreal?
0:04
Are you just trying to say real with N in front of like Nreal?
0:08
Or are you trying to say en real or is it like unreal and they took the U off
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and so Epic Games was justified in like suing them for using a name that's very similar to Unreal Engine?
0:19
Mark any thoughts?
0:22
(beep) I can't even believe that it's here, which is actually a fair thing to say because
0:26
I've been kinda following these things since they just got announced in 2019 I think.
0:32
I think I did a segment on CES about the dev kit.
0:35
Cut to the segment. The Nreal Light glasses have 10 ADP laser projectors
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that display images at 60 FPS with a 52-degree field of view.
0:44
But this is not the dev kit, okay? This is exciting. I'm excited because this is the Nreal Light.
0:50
People in Asia have had access to this for a long time. But now it's finally rolling out.
0:56
I'm teasing you. See, I'm taking it halfway as I'm talking.
1:00
Now it's finally rolling out and I think the US, Canada and Europe,
1:03
I think it rolled out in November. The Nreal Light is here.
1:07
They've already announced the Nreal Air, which is a more advanced version.
1:11
And that's only rolling out in like Germany, Japan, South Korea,
1:15
another place? So we're not getting that yet, but we're getting the light.
1:19
And this is a way to unbox. Hey, should other people do this? - [Mark] Hurry up. - I kind of like this.
1:23
And there it is. Okay.
1:27
But look at that box. That's kinda nice, hey.
1:31
They put a tiny bra in here for some reason, scandalous.
1:36
It's one of the many nose pieces. So I can try that out.
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Are you up for some nose piece try-ons later?
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- [Mark] Yes. - I'm the worst unboxer.
1:48
Why do they keep letting me do this? How are you supposed to...
1:51
What? So this is not how... Oh, it just pops out.
1:56
I guess these are maybe like the frame for like prescription lenses that you can have
2:01
instead of putting the glasses on top of your existing glasses which is what I'm gonna do?
2:06
We'll see how that goes. So it's nice to see, I mean, right off the bat that like,
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you know, it's not just like a thing and they just give it to you and it's like, if it fits, it fits.
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There are going to be some options for customization it looks like.
2:18
Okay, is there a cable? Do you need to keep this connected to your phone
2:22
all the time? Oh no. I mean, that's fine.
2:25
It's early days. Okay. Here are the glasses themselves, Nreal Light.
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I mean, from a certain angle, you could maybe be like,
2:35
oh, there's just a pair of sunglasses on the table over there. Oh, what?
2:38
They're a portal to another world?
2:41
This is interesting. This is the default position. And then there's like flex to it
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'cause they hook around your head a little bit more than normal sunglasses.
2:52
Yeah. It's a little bulky. I mean, this is a little more streamlined
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than I remember them being when I took a look at CES.
3:00
But it still is like, I dunno, it's pretty bulky.
3:03
I'm kind of scared to put them on. And this is interesting. Here's like the glass.
3:08
And normally when you put on a pair of sunglasses, you have, this is your field of view, right?
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You can see the whole thing. But on the light, the machinery,
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the electronics obscures half the lens.
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So when I put them on, I'm only gonna see,
3:25
oh no, I can't do this with my glasses.
3:29
I'm gonna have to take my glasses off. It's touching my eyelashes.
3:33
Oh, it's 'cause I don't have the nose piece on.
3:36
Oh dear. That's not good.
3:40
I mean, if I kind of like put it up.
3:44
So yeah, this is interesting. I mean, with the HoloLens too, it also has that issue where
3:49
it looks like you have this big field of view and then you put it on
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and you only have like a little square. I haven't turned it on yet. So I don't know how much is actually happening,
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but we're gonna find out I guess. Quick overview of the outside.
4:01
Got a number of cameras on the outside. So one over here and one over here
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and then one in the middle. I think these might be for like recording
4:08
or this one might be for recording and this one is for like the actual experiences.
4:13
We got maybe some sort of rocker here.
4:18
That might be volume although there's no speakers integrated.
4:21
Oh no, yes there are, there are integrated speakers. So this might be volume, some sort of sensor here that I've
4:28
already greased up with my forehead. 'Cause you wanna be lubricated
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when you slide into the metaverse.
4:36
It's like Tim Allen in the Santa Claus when he goes down the chimneys that are too small.
4:40
You've seen that movie? - [Mark] Yep. - Okay, good.
4:45
There's a hook over here. That is for something. Maybe you put the cord there. Oh.
4:51
So is that how you keep it on your face? You put it on your face and then you take the cord
4:57
and now it's not going anywhere. Okay. Wow. I've never had my concerns with the product
5:03
addressed so quickly. Now that's customer support. So what I'm supposed to do is plug this in to this phone
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that they've graciously provided that has all the apps available on it.
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They do have like a list of compatible phones on their website. So, if you are thinking about checking this out,
5:20
make sure your phone is compatible first of all. I'm supposed to plug this in
5:25
and then we'll get things really going. But before we do that,
5:32
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6:11
And now for the main event, you ready for this Mark?
6:16
- [Mark] Born ready? - We're entering the metaverse. It's happening.
6:20
I can't read that because I have to wear my glasses.
6:25
That's not bad. That looks pretty good actually. I gotta say though right off the bat,
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the field of view, I don't know what the horizontal limits of it are,
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but it's taking up the entire field of view that I have,
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which is about like your whole body Mark.
6:43
Oh, that is brightness control. So that rocker on the right, it's brightness control.
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My laptop has Windows Hello on it and it unlocked from this.
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It could recognize me. Turns out there is a screen recording limit of 30 seconds.
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So I won't be able to record the whole thing and show you guys, but I will give you snippets.
7:05
Are you ready? So like, things don't look too bad.
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I mean, like, you know, this is probably like one of the sharper VR screens I've seen.
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So it seems like there are a couple of different experiences here. Right now I'm on like the MR or mixed reality space
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where you have access to like apps that you can open.
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Like I can open the photos app and then you can reposition Windows.
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So I can move this over all the way to where Mark is
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and make the app inside his mind. Do you see all the photos now Mark?
7:39
This is so weird. The screen is drifting.
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Like it it's like confused by the surroundings and so it like,
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it gets confused about what to do with the screen and it's like, tilts of like drifts away.
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As I move my head around, I can still see the edge of the menu,
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but it's being occluded by, I guess where the field of view ends on this thing.
8:00
So the other mode is air casting. So if I go over here to say, switch to air casting,
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then I can mirror my phone's display
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on the Nreal Light display.
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So if I click that, it'll stop the screen recording.
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So I don't know how I can show you guys that, but trust me,
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that's what you see.
8:25
It's like the phone. What is the use case for this?
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Like I understand HoloLens, you know, because it's like hooked into the Microsoft ecosystem and you're like,
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hey, send this person a message on Teams and it comes up
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and it's like all into the ecosystem. But like, I dunno what, we've got some games over here
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that we're gonna try out in a second. We've got regular apps like Twitter,
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I guess let's open Twitter and see what's up. So I'm going to open Twitter.
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I'm gonna reposition the window to the point where I can see most of it.
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And this is not the app.
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I opened the Twitter icon and it's switched to the app.
9:03
We don't, enter theater mode. I'm so confused.
9:07
So it looks like all these apps over here on the left side are basically just, they'll open up like Windows.
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So you can use like, it's like using a desktop app.
9:19
Yeah. So I opened up YouTube and here's the YouTube homepage.
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I can scroll with my phone screen. It's like I'm using a tablet I guess.
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And I have like, my phone is the cursor. I don't understand why you would ever do this.
9:31
Okay. We got Spatial here. So that is an app that I know works on other VR
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and AR ecosystems as well. I'm not sure if it's on HoloLens. I think it is.
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But it definitely works on Oculus and other VR headsets.
9:43
Oh, there's like a little animated thing going on.
9:47
And it turned into a real person. Are you from BTS?
9:51
I wish you could see this right now. People are dancing on the flat surface of the table
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that is extended halfway to the camera as well.
10:03
Do I need to be here for this? They're just dancing. And now people are fighting.
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There's a little elf fighting a big tiger guy.
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And they're both wearing like samurai futuristic armor and they're using energy swords.
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And we won that round.
10:19
I will say that if you've played VR or, I mean, I guess if you've played,
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I haven't really tried HoloLens to any significant extent. I did try, you know, a demo of these at CES as I said.
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If you played any sort of VR games or sort of like AR games on your phone,
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it's very similar except it's like having the phone here
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because like the field of view that I'm actually seeing is around this big.
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So it's like having a phone right here,
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but I will say that their Nebula interface
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which I will record here to illustrate, I will say that their Nebula interface here
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where you can kind of like open up apps and reposition Windows, you can make it
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so that it's a pretty big screen you're looking at. Like, this is like looking at probably like a 70-inch TV
11:06
right in front of me. And it looks pretty sharp. Like I gotta say, that's pretty impressive.
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So like looking over here, I moved the screens over here. As you can see,
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it looks way better on like a blank wall instead of a,
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you know, and I can get rid of the home screen. Instead of like looking at
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the cameras and Mark in the background. No offense Mark.
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So if I play a video here, - Finally in which means...
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- Wow. - They're ripping down the walls, they're wiring up the networking.
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- The video looks pretty sharp. So like, it's supposed to be a 10 ADP.
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I'll turn the volume down now 'cause that's too loud. Okay. So like that's great news.
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The speakers can get kind of loud.
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They sound like cheap phone speakers. Like what are you gonna do? But, I'm actually quite impressed
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by how sharp this video looks. Okay. You know what, Mark?
11:59
This is a decent use case. Like maybe you put these on and you're watching a video
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and you got headphones plugged in and it's like watching it on a giant screen.
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There's the test. I don't know if this'll show up on the video or not.
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But if you watch movies like this, huge, huge, negative.
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But like, if you manage to put your head in a vice and remain completely still, baby shark.
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I was able to play the games a little bit and they're like, you know, it's like a little VR game.
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You know, if you like playing like the fun little VR demo games,
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that's basically what they have so far. There are more apps and games that are available
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on the play store from what I understand. This thing's 5 99,
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which is not horrible for like early-ish AR hardware.
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For consumers, if you are like not super in
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to like the technical side of augmented reality and virtual reality and you're like,
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oh, I want a fun device.
12:57
No, do not. They're kind of marketing it like that, which is, I feel like a mistake.
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Now this is for people who are like tinker and they're really interested in augmented reality
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and they kind of wanna like play around and experience the jank for themselves.
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They've already developed the Nreal Air,
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which is a more advanced device. I'm interested in taking a look at the Nreal Air
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when it comes out. It's out like I said, in like Germany and Japan
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and stuff right now. It'll probably roll out in North America like this one did
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a year later. I don't know. But it's good to see multiple companies
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working on augmented reality solutions. I just wish that, you know, I didn't have to review them
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until they're ready to party.
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This is cool. It's fun. I don't wanna complain, but also catch me with the air.
13:48
See you next time. And see you next time on the next episode of ShortCircuit.
13:54
That's what this video is. It's a channel. Subscribe if you want more of this,
13:59
but also more importantly subscribe
14:02
to their movie podcast and also to the Tekla, okay?
14:07
Don't tell John I told you that. You cannot use this product. You are too greasy.
14:13
I wish I could see what just happened, but I'm in the metaverse. ♪ Oh why don't you please tag me ♪
14:19
How do I look when I do this? Do I look like a not insane person?
14:24
- [Mark] Kinda like Pewdiepie. - (laughs)I look like Pewdiepie?