NVIDIA Geforce GTX 590 Review Part 2/3 3D Vision Performance Linus Tech Tips

Linus Tech Tips ·Linus Tech Tips ·2011-05-08 · 1,131 words · ~5 min read
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0:01 so to test a bit of a different usage scenario for the GTX 590 I wanted to
0:06 have a look at its performance in 3D Vision in a couple of 3D Vision ready
0:11 games so one of the ones that I picked was Batman Arkham Asylum I'm running at
0:15 1920x 1080 so that is 1080p uh 4X
0:19 anti-aliasing and all of the details are maxed out completely now what I did
0:26 discover about Batman Arkham Asylum as well as one of the games that I was
0:30 running in 3D uh Hawks 2 was that it can
0:33 pretty well run the game completely maxed out with absolutely no slowdowns
0:39 whatsoever at 60fps so you can see the fraps counter up in the top corner and
0:46 um pretty much no matter what I do in terms of gam playay it just stays tagged
0:51 at 60 frames per second so I haven't actually tested any of the other
0:55 Solutions yet but once I have a chance uh hopefully I'll be able to some kind
1:00 of a difference in the performance now I wish as much as the next guide that 3D
1:05 Vision would support higher reses but right now the biggest limiting factor is
1:09 the displays or rather the display interfaces because DVI only supports up
1:15 to 1920x 1200 at 120 Herz which is
1:19 required for 3D Vision or it supports
1:23 2560 x600 at 60 HZ so we're pretty much
1:27 stuck with 1080p as a maximum resolution so I just wanted to discuss the
1:32 requirements for 3D Vision before I get into my results so first of all you'll
1:36 need the 3D Vision glasses uh either with the IR emitter or the wired version
1:42 that is uh just about to come out or uh
1:45 is already out depending on when you're watching this video you'll need a 3D
1:49 Vision ready graphics card so pretty much any GeForce 8800 series and up
1:54 gaming grade graphics card is going to be okay for that and then you'll also
1:57 need a 3D Vision ready display in this case I'm using an ASUS VG
2:02 23 VG 236 but you can also even use a
2:07 projectors so if you actually sort of look over here you know what I could
2:11 turn my uh light on here and then we' probably be getting better
2:15 quality uh video but uh you can also use a 3D Vision projector so here I've got
2:20 an Acer 3D Vision projector that I've been tinkering around with in the last
2:24 little bit so uh yeah I'll be bringing some results to you I'm only going to be
2:28 comparing it against High Solutions so I'm going to be comparing it against a
2:32 single GTX 580 as well as GTX 460s and
2:36 SLI to see how they stack
2:58 up so hopefully you guys enjoyed the charts and graphs segment of our video
3:03 today uh so this
3:07 is I'm going to try to help you guys interpret the results as much as I can
3:12 here because some of them might be a little bit confusing like Batman Arkham
3:16 Asylum and Hawks 2 both show are GTX 590
3:22 performing pretty much identically to
3:25 GTX 580 SLI but also pretty much
3:30 identically to let's see if I can find it GTX 560
3:36 SLI so why is that well the reason is
3:39 that in 3D Vision you're capped at a number of different frame rates so what
3:44 it does is the driver takes the closest
3:48 lowest frame rate that it it takes the
3:51 closest uh fixed frame rate and it takes
3:55 the highest possible one and then it it it stops it there so basically if you're
3:59 in a game like Batman Arkham Asylum or
4:02 Hawks 2 where it always can run higher than 60 FPS it'll run at 60 FPS and
4:08 you're in a g if you're in a game like Battlefield Bad Company 2 where you saw
4:11 two of our results were around that 40 FPS Mark what that means is The Game's
4:15 probably running somewhere between 45 to 55 FPS but the nearest fixed frame rate
4:22 is 40 so uh they 60 and 40 are two of
4:25 the ones that we do encounter so that's why those results are so clustered so
4:29 haw in Batman Arkham Asylum basically what we learn is that those games are
4:33 not limited in any way by these graphics
4:36 card configurations at 1080p fully maxed out running 3D Vision now Battlefield
4:41 Bad Company 2 on the other hand has kind of confusing results because you see
4:47 that those are my hot cross buns okay
4:50 you can clearly see that the GTX 580 SLI
4:55 destroys the 590 by a margin that
4:58 shouldn't be possible because GTX 580 SLI is faster than a 590 but not by that
5:05 much so the reason for that is again the same thing so the GTX 580 SLI scores
5:11 almost 60 frames per second which means that it was probably running above 60
5:15 frames per second but then capped at 60 frames per second for most of the uh the
5:21 the uh the segment of the game that I played through whereas the GTX 590 was
5:25 just under that threshold where it couldn't run at 60 FPS most of the time
5:29 so it had to drop itself all the way down to 40 which means that you get a
5:33 much leier performance in that particular title now I mean I had
5:36 everything pretty much maxed out you can back off a couple details don't get me
5:40 wrong you'll get a very very enjoyable 3D Vision gaming experience on the 590
5:44 in batted Company 2 but that is why we saw the results that we did and that's
5:48 once again why the 590 was so close to our 560 result uh Metro 233 is the one
5:54 probably the only one where we actually see sensible scaling so this game at
6:00 very high quality with everything completely maxed out in game is probably
6:04 too much for any of these Solutions so really I find Metro 2033 doesn't look
6:09 much different on high the only reason I Benchmark on very high is so that I can
6:13 just say all maxed out cuz that's a little bit easier for people to uh to
6:17 try on their own rigs to compare against my results so I guess that's pretty much
6:23 it that's all I wanted to say about it thank you for checking out this little
6:26 video on the 3D Vision performance of
6:29 the GTX 590 from NVIDIA don't forget to subscribe for more unboxings reviews and
6:34 other computer videos