NVIDIA Geforce GTX 590 Review Part 2/3 3D Vision Performance Linus Tech Tips
Linus Tech Tips
·Linus Tech Tips
·2011-05-08
·
1,131 words · ~5 min read
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so to test a bit of a different usage scenario for the GTX 590 I wanted to
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have a look at its performance in 3D Vision in a couple of 3D Vision ready
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games so one of the ones that I picked was Batman Arkham Asylum I'm running at
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1920x 1080 so that is 1080p uh 4X
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anti-aliasing and all of the details are maxed out completely now what I did
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discover about Batman Arkham Asylum as well as one of the games that I was
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running in 3D uh Hawks 2 was that it can
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pretty well run the game completely maxed out with absolutely no slowdowns
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whatsoever at 60fps so you can see the fraps counter up in the top corner and
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um pretty much no matter what I do in terms of gam playay it just stays tagged
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at 60 frames per second so I haven't actually tested any of the other
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Solutions yet but once I have a chance uh hopefully I'll be able to some kind
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of a difference in the performance now I wish as much as the next guide that 3D
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Vision would support higher reses but right now the biggest limiting factor is
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the displays or rather the display interfaces because DVI only supports up
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to 1920x 1200 at 120 Herz which is
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required for 3D Vision or it supports
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2560 x600 at 60 HZ so we're pretty much
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stuck with 1080p as a maximum resolution so I just wanted to discuss the
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requirements for 3D Vision before I get into my results so first of all you'll
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need the 3D Vision glasses uh either with the IR emitter or the wired version
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that is uh just about to come out or uh
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is already out depending on when you're watching this video you'll need a 3D
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Vision ready graphics card so pretty much any GeForce 8800 series and up
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gaming grade graphics card is going to be okay for that and then you'll also
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need a 3D Vision ready display in this case I'm using an ASUS VG
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23 VG 236 but you can also even use a
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projectors so if you actually sort of look over here you know what I could
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turn my uh light on here and then we' probably be getting better
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quality uh video but uh you can also use a 3D Vision projector so here I've got
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an Acer 3D Vision projector that I've been tinkering around with in the last
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little bit so uh yeah I'll be bringing some results to you I'm only going to be
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comparing it against High Solutions so I'm going to be comparing it against a
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single GTX 580 as well as GTX 460s and
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SLI to see how they stack
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up so hopefully you guys enjoyed the charts and graphs segment of our video
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today uh so this
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is I'm going to try to help you guys interpret the results as much as I can
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here because some of them might be a little bit confusing like Batman Arkham
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Asylum and Hawks 2 both show are GTX 590
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performing pretty much identically to
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GTX 580 SLI but also pretty much
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identically to let's see if I can find it GTX 560
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SLI so why is that well the reason is
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that in 3D Vision you're capped at a number of different frame rates so what
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it does is the driver takes the closest
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lowest frame rate that it it takes the
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closest uh fixed frame rate and it takes
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the highest possible one and then it it it stops it there so basically if you're
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in a game like Batman Arkham Asylum or
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Hawks 2 where it always can run higher than 60 FPS it'll run at 60 FPS and
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you're in a g if you're in a game like Battlefield Bad Company 2 where you saw
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two of our results were around that 40 FPS Mark what that means is The Game's
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probably running somewhere between 45 to 55 FPS but the nearest fixed frame rate
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is 40 so uh they 60 and 40 are two of
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the ones that we do encounter so that's why those results are so clustered so
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haw in Batman Arkham Asylum basically what we learn is that those games are
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not limited in any way by these graphics
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card configurations at 1080p fully maxed out running 3D Vision now Battlefield
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Bad Company 2 on the other hand has kind of confusing results because you see
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that those are my hot cross buns okay
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you can clearly see that the GTX 580 SLI
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destroys the 590 by a margin that
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shouldn't be possible because GTX 580 SLI is faster than a 590 but not by that
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much so the reason for that is again the same thing so the GTX 580 SLI scores
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almost 60 frames per second which means that it was probably running above 60
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frames per second but then capped at 60 frames per second for most of the uh the
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the uh the segment of the game that I played through whereas the GTX 590 was
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just under that threshold where it couldn't run at 60 FPS most of the time
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so it had to drop itself all the way down to 40 which means that you get a
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much leier performance in that particular title now I mean I had
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everything pretty much maxed out you can back off a couple details don't get me
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wrong you'll get a very very enjoyable 3D Vision gaming experience on the 590
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in batted Company 2 but that is why we saw the results that we did and that's
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once again why the 590 was so close to our 560 result uh Metro 233 is the one
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probably the only one where we actually see sensible scaling so this game at
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very high quality with everything completely maxed out in game is probably
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too much for any of these Solutions so really I find Metro 2033 doesn't look
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much different on high the only reason I Benchmark on very high is so that I can
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just say all maxed out cuz that's a little bit easier for people to uh to
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try on their own rigs to compare against my results so I guess that's pretty much
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it that's all I wanted to say about it thank you for checking out this little
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video on the 3D Vision performance of
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the GTX 590 from NVIDIA don't forget to subscribe for more unboxings reviews and
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other computer videos