EXPOSING DEADMAU5's STUDIO - *SPOILER* He's a huge Geek!

Linus Tech Tips ·Linus Tech Tips ·2018-05-06 · 1,736 words · ~8 min read
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0:00 Welcome to the Mouse House.
0:03 Joel Zimmerman, AKA Deadmau5, invited us out here
0:07 to hang for the day and give you guys a peek
0:11 at the tech setup of one of the world's most iconic
0:14 electronic music artists.
0:16 Spoiler alert, this guy is a big, huge nerd
0:21 and this place is flippin' awesome.
0:32 Okay, now I know everybody else setting foot
0:35 into this castle would start with the, you know,
0:38 taxidermy, with, oh, I don't know, the taxidermy room
0:45 or maybe the garage of supercars, but not me.
0:49 I'm starting where the magic happens,
0:52 if you know what I mean, the master bedroom.
0:55 And that is an entirely appropriate thing in this case
0:59 because Deadmau5 has turned it into one of the only
1:04 Dolby Atmos mix studios outside of Dolby themselves.
1:09 You actually need a special black box
1:12 that he wouldn't tell me about
1:14 in addition to the nine custom-made speakers from ATC
1:20 that are perfectly positioned in the room
1:22 in order to master audio in 3D space.
1:26 Remember, Atmos can scale to hundreds of speakers
1:30 surrounding the viewer.
1:32 This room has actually been under construction
1:34 for three years and it's still not quite done, but it is.
1:39 It's really close.
1:40 I mean, to be clear, slapping a MacBook on the table
1:44 and chilling out to some sick jams in here is,
1:47 as the kids say, dope AF,
1:50 but it's about like playing CSGO on a supercomputer
1:53 compared to what it will be capable of.
1:57 And this is really cool.
1:58 So this entire room is actually suspended
2:01 from what used to be a vaulted ceiling.
2:03 This was done for a couple of reasons.
2:05 Number one, for improved acoustics, and number two,
2:09 that with access panels under the floor,
2:11 the like 800 cables for these pad panels here,
2:16 or the like banging optical DisplayPort cables
2:20 for the monitors that are gonna be installed here
2:23 can all be run without disturbing
2:25 the room's otherwise pristine aesthetic.
2:28 And the gear in here is freaking unreal.
2:33 So the Neve analog console in the center here
2:36 would run you about a half a million dollars.
2:39 As configured.
2:41 And honestly, that's just to take in the inputs,
2:44 apply some EQ and compression, and adjust levels.
2:48 And check out these walls.
2:50 On the left and right of the center console
2:53 are different variations
2:55 of what are called analog modular systems.
2:57 Now, a lot of folks would produce electronic music
3:01 exclusively on a computer through software these days,
3:04 but you have to remember that those would be
3:07 digital reproductions of what is inherently
3:08 an analog thing.
3:11 So this wall here is the culmination of over five years
3:16 of curating and collecting tone generators,
3:20 sequencers, filters, I mean, you name it.
3:24 This one's called the Modulation Orgy.
3:26 How can you not get one of them?
3:27 And Joel was kind enough to give us an in-person demo
3:31 of how something like this works.
3:33 So here's my hip, and I plug it into there,
3:35 and then that's the input, and then we wanna go,
3:38 maybe an 18 dB output for a filter.
3:41 So I'm just going from one module to the other,
3:44 if I just say.
3:44 And oh, now I wanna change the pitch of it
3:48 to be like a tune, right?
3:50 So this is a 1V oct, which means one volt per octave.
3:54 I can get these little nuances of turning these analog dials
3:57 and creating these sounds that subconsciously
3:59 you probably know just aren't quite right,
4:02 you know, which is neat.
4:03 Now, he obviously doesn't use that for everything.
4:06 I mean, it's the digital era.
4:08 But from an artistic standpoint,
4:10 what's great is having options.
4:14 An applied voltage on a stepless dial
4:17 provides, practically speaking, infinite options,
4:21 which I guess leads us into why there are
4:23 over a dozen synthesizers in this room.
4:27 Now, to the stupid layperson,
4:29 one middle C equals another middle C,
4:32 but that is not the case.
4:34 All of these have different tonal properties,
4:36 and many of them have
4:38 multiple stories.
4:40 This Juno 106 worth about 1500 bucks,
4:42 he got for $20 at a pawn shop
4:45 from some guy who didn't know what it was.
4:47 This Jupiter 8 and this Prophet 10 down here,
4:50 these are really, really hard to get your hands on today
4:54 because they were built in the 70s using components
4:58 that even if the manufacturer wanted to,
5:01 they couldn't build this stuff again
5:02 because that stuff's not available today.
5:05 And they have this unique retro tonality
5:08 that like, for example,
5:09 when they went to do Stranger Things,
5:11 they had to use this equipment
5:14 because we still don't have the capability
5:16 to emulate what these sound like electronically.
5:20 Like these guys would have gone
5:21 for a couple hundred bucks in the 70s.
5:23 Now they're worth tens of thousands of dollars.
5:27 This one that folds up in a briefcase right here,
5:29 this is R2D2.
5:32 I don't mean this is the same model that was R2D2.
5:35 This was R2D2.
5:37 It still works.
5:38 And to say this place sounds freaking amazing
5:42 would be selling it short.
5:43 I mean, I only even got to listen to a couple of tracks
5:46 on the stereo speakers, but my God,
5:52 it is an audio listening experience
5:54 the likes of which I have never come even close to.
5:58 And all of that, that's just the surface level.
6:01 Let's head down to the dungeon of this modern day castle.
6:05 First up is the Land Center,
6:08 why wouldn't you need a Land Center in your basement?
6:11 This is about as tricked out as it gets.
6:14 Five small form factor custom built machines from NVIDIA
6:18 with the cases customized by PC Junkie Mods to match,
6:22 get this, to match Joel's cars.
6:26 Every single one of them is also running
6:29 a Blackmagic Micro 4K camera for game streaming.
6:33 And the capture machine for his game streaming setup here
6:36 is actually running under this.
6:38 This like center pentagram console thing that I'm standing on
6:43 and it's hooked into their 10 gigabit
6:46 home networking solution.
6:48 You heard me right.
6:49 I found the only other person in Canada
6:51 with a server room in his freaking house.
6:55 And I couldn't be more excited to tell you
6:58 that it's actually quite a little bit,
7:00 maybe quite a bit better than mine.
7:02 Not that it's a competition, not that I'm upset.
7:05 It's just that that is where the two,
7:07 gigabit internet connection comes in
7:10 from the 103 foot tower with ubiquity fricking dishes
7:14 on the top out in the yard.
7:16 This one right here,
7:18 this is a custom box with 16 NVIDIA Teslas in it
7:24 that sounds like a freaking jet taking off.
7:28 And this guy right here,
7:30 this 45 drive Storinator is actually the reason.
7:34 This was the springboard for this whole collab,
7:37 because Joel reached out to me about a year ago now
7:40 asking for some NAS advice.
7:42 So I got him hooked up with the guys at Unraid
7:45 and now he's all set up with 70 terabytes of,
7:48 of course, highly expandable storage for all of his music.
7:52 And actually now come to think of it,
7:55 do music files really take up that much space?
7:57 What do you even know?
7:59 No, of course they don't.
8:00 But the answer, the real answer is really freaking cool.
8:05 Now I have to confess, I never really gave a,
8:07 gave a lot of thought to, well,
8:10 how do the graphics on the cube or the helmet
8:13 sync with the music?
8:14 I just assumed that it was farmed out
8:17 to some expensive Hollywood production house
8:20 and that it was just kind of done by magic.
8:23 But no, Joel and his team actually build
8:27 a lot of these tools and effects in house,
8:31 including 3D modeling.
8:34 So most of those gaming machines over there, like,
8:34 So most of those gaming machines over there, like,
8:34 So most of those gaming machines over there, like,
8:35 So most of those gaming machines over there, like,
8:36 So most of those gaming machines over there, like,
8:37 when there are no friends over playing Rocket League,
8:40 are actually being used as render nodes.
8:43 And this is in addition to the Teslas in the server room.
8:49 There are a total,
8:50 and I think it's 43 NVIDIA GPUs in this house
8:53 that are all used for rendering.
8:56 So one of the animations for the cube that Joel showed us
8:59 was actually recorded using motion cap
9:02 from like his Microsoft Connect.
9:04 Then he used a model
9:06 from non-stop night, redid the head,
9:10 and animated it using Cinema 4D,
9:12 then rendered it out using Octane.
9:14 And the visualizations and the synchronization
9:17 to like the head, which by the way,
9:20 I absolutely did get to wear,
9:22 there is exactly as much sweat in there
9:24 as you would imagine,
9:26 were designed by him and his crew as well.
9:28 And if you're a networking nerd,
9:30 this is where it gets even cooler.
9:33 So this massive touchscreen,
9:36 that's a relic of Microsoft's acquisition
9:38 of perceptive pixel,
9:40 there are only four in the world by the way,
9:42 can be used through the network
9:44 and some custom software that Tim and his team developed
9:48 to allow audio effects and animations
9:51 to be controlled in real time on a massive touchscreen.
9:55 So pretty much the entire show can be run out of this box
10:00 with a couple of Mac Pros with this nifty mount on it,
10:04 and this front house mirror.
10:06 And this is the whole mixer.
10:13 Well, I hope that this whole thing has been
10:18 at least 30% as fun for you guys as it has been for me,
10:21 because that means it's been pretty fun.
10:24 Thank you to you guys for watching.
10:26 Thank you so much to,
10:28 oh, he's standing out in the driveway over there,
10:31 but he's waving.
10:33 I definitely had permission to do all of this.
10:35 Thanks to Joel for allowing us to hang out here for the day.
10:38 And I guess that's pretty much it.
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