Oculus Rift Crescent Bay - The Best Iteration Yet - CES 2015

Linus Tech Tips ·Linus Tech Tips ·2015-05-07 · 834 words · ~4 min read
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0:00 Linus Tech tips coverage of CES 2015 is brought to you by Phantom glass visit
0:04 store. phantom.in screen protectors out there
0:08 as well as hyperx so in the the most
0:11 unlikely series of events ever I ended up at the Oculus booth at CES 2015 I
0:16 definitely didn't plan to be here at all we're checking out their Crescent Bay
0:20 prototype which is actually kind of fantastic we're out of the crystally
0:23 cove and we're into the bay now before I get into the awesome experience of this
0:28 prototype I'm going to talk about the hardware a little bit Unfortunately they wouldn't talk to me about any screen
0:32 improvements but they said it is a better screen although they did say it
0:35 is 90 HZ now instead of 75 um and they
0:38 wouldn't talk to me about the very specifics of the headphones but I can
0:41 tell you the the visual experience is quite good I don't think it's 100% ready
0:46 yet necessarily as when you get close to things you can definitely see the
0:49 resolution issues but the screen door seriously bad effect that we had on dk1
0:54 is basically solved as of this point now the headphones are spatial Audio
0:58 headphones and they're going to be releasing their spatial audio SDK for
1:02 DK2 users fairly soon so that people can start programming audio where you you
1:06 drop an audio effect somewhere in a room and you can hear specifically where it is cool cool cool so if you're crouching
1:11 below it you can tell you're below it Etc um but these headphones will be
1:15 removable on the consumer version the cv1 and there won't be a development kit
1:20 version of the uh the Crescent Bay prototype so you don't have to worry
1:25 about them not being removable on this one uh the removable headphones will be
1:28 no big deal you can strap on pretty much whatever you want the tracking on
1:32 Crescent Bay has gotten a massive massive Improvement and this is where I
1:36 saw DK2 lacking the most so I'm very happy that they focused on it they
1:39 probably realized that themselves not only have they added a ton of ir LEDs
1:44 including some around the rim so that you could see the IR LEDs from the back
1:49 but also on the back of your head in a triangle shape so that if you turn
1:53 completely around it is able to tell what you're doing it can tell if you
1:57 have your head tilted it can track you even if you turn around that was a huge
2:01 issue with DK2 because once you got slightly out of the box it would
2:04 disconnect and once you got a little bit too low it would disconnect but not only
2:08 is is there more tracking R LEDs but the the framing on the camera is much wider
2:13 vertically and horizontally so it'll be able to pick you up if you move out of
2:17 frame even more and it was very very noticeable and a huge Improvement
2:21 overall now for the experience uh we weren't allowed to capture footage of
2:24 the screen so I can't show you exactly what was happening but they had some
2:28 demos specifically tuned for Crescent Bay and it was pretty freaking fantastic
2:33 I got Brandon to try it out too because it was just way too cool they had stuff
2:37 like a dinosaur that would come down and basically eat you and they had some
2:41 crazy uh FPS battle scenes where you constantly feel like something's going
2:45 to hit you in the face and both Brandon and I physically dodged the bullet that
2:48 came for us because uh while presence in dk1 and DK2 were quite strong being able
2:54 to properly stand up and move around in the environment is insane obviously this
2:59 setup does doesn't have full body tracking so I wasn't able to lift my
3:02 hands up and actually move my hands around but once that comes around going
3:07 to be ridiculous because of how much of improvement the presence was on this
3:10 device all right guys I'm super stoked that I finally got to check out the
3:13 Oculus Booth thank you guys for watching let me know what you think about the
3:17 whole cv1 uh Crescent Bay experience in the
3:20 comments down below thank you to Phantom glass for sending us here this year and
3:23 protecting our phones we have a pretty cool video coming with them soon that I
3:27 got to do a little bit of at this booth stay tuned for more also thank you to
3:31 hyperx for helping us out as well youtube.com/ hyperx you can check out
3:35 their YouTube channel they got about 100,000 subscribers there and they released some pretty cool gaming content
3:39 so thank you for watching and I'll see you guys next time