What is Ping as Fast As Possible

Techquickie ·Techquickie ·2014-05-07 · 561 words · ~2 min read
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0:00 ping is a method of measuring latency or the time it takes to send and receive a
0:05 packet of data between two devices such as computers on a network a simple
0:10 analogy would be to pretend that the two computers are two people Dick and Jane
0:14 ping would be the amount of time it takes dick to say something to Jane and
0:18 receive a response the lower the Ping time or latency between Dick and Jane
0:23 the more effectively they can communicate as ping times increase the
0:27 time intervals between sending and receiving messages will continue to
0:31 increase until the delays are so long that their communication stops making
0:36 sense altogether low ping times are extremely important in scenarios where
0:41 the timely delivery of information is more important than the quantity of
0:45 information that can be delivered in an online game where two players are
0:50 competing against each other for example the game data things like player models
0:54 maps and textures is stored on the individual PC or console of each
0:59 competitor in order to play against each other the only information that needs to
1:03 be transferred back and forth between the players is simple stuff like the
1:06 location bullet trajectory and updates that are being made to objects on the
1:10 map such as buildings that have been damaged or destroyed in contrast to
1:14 applications like games services like Netflix are not very dependent on low
1:18 ping times in these cases bandwidth or the raw amount of data that can be
1:23 delivered per second is more important to the quality of the experience the
1:27 reason for this is that data is only being sent one way and large buffers or
1:31 chunks of the movie that are pre-downloaded on the Fly can mask many
1:35 issues that would be caused by an inconsistent or not very low latency
1:39 connection so in short you can think of ping like the WhatsApp or Twitter of
1:43 network communication compact messages that are optimized for quick
1:47 communication and coordination between devices in real time another major
1:51 contributor to your online experience is Jitter but that's a topic for another
1:56 video hopefully we'll be able to add a link to it at some point here speaking
2:00 of links head over to audible.com tequ to sign up for audible's monthly
2:04 audiobook service you get one audiobook per month with the subscription and it
2:09 includes a free one to get you started now why would you want an audio book you
2:14 might ask well I would say you might want a version of The Hobbit by JRR
2:18 Tolen without any extra characters for example you can check that out at
2:22 audible.com tequi I hope you do find a chance to do that in the meantime guys
2:27 thanks for watching share this video If you enjoyed it like it if you liked it
2:31 leave a comment if you have an opinion that simply can't be expressed by
2:35 sharing or liking something like like screaming into the keyboard or posting
2:39 screamer pictures or links to places that aren't really I don't know whatever the YouTube comments are broken right
2:43 now um anyway as always also don't forget to subscribe to Techquickie for
2:47 more videos like this in our fastest possible series as well as some other
2:51 exciting stuff that we have coming