It's SINFULLY light! - Roccat Syn Pro Air Wireless Gaming Headset
ShortCircuit
·ShortCircuit
·2022-05-05
·
1,149 words · ~5 min read
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- Hate the sin, love the sinner, baby. Roccat is sponsoring this video
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to feature their Syn Pro Air wireless gaming headset.
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It's supposed to be super lightweight and super immersive. So, let's check it out.
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This is very phallic. It's the mic boom.
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Cool, it looks like it plugs in, it looks like a rotates. Branding on the side, there it is.
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The dongle also branded. That means it's not Bluetooth.
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It uses 2.4 gigahertz, stellar Wi-Fi technology for our consistent connection that is constantly monitored.
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This is a USBC to USBA adapter.
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Take that Apple! The cable for charging, if and when you have to charge,
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they are advertising a 24 hour battery life which, if you game for three hours a day,
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is like a week of use, which is pretty nice. And, if you do have to charge, 15 minutes of charging
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will get you five hours of play time. And, you get to charge with this big long cable.
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They are quite lightweight, which is what they are saying they are.
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That's cool. Three Hundo, 300 grams. That's pretty light.
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They have like a kind of athletic look almost because they have this meshy kind of wicking material that is consistent
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on the headphones and on the headband. And I can see that these are the live flat kind of rotating
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ear cups that can just contour to your body,
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which is nice. Instead of them always being like this. Which can feel a little, a little claustrophobic.
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You know, a little smothering. So, it's nice to put those down.
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Volume control. It is ratchet. It's going boop, boop, boop, boop,
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as they spin it. Doesn't click because it's not a mouse. Power on and off.
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An LED indicator light. Your charging port. Oh, another, another knob, variable mic monitoring.
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Okay. The microphone picture was only on the sticker itself.
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It's a cap. That's why it had a picture of a mic on it.
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It's where you plug the mic in. (off-camera laugh) Okay, cool. So, it looks like it's flexible.
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Hold on. Oh, I found out what this button is. It literally is monitoring.
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It's feeding my audio back into my own ears now. Nice! And then I can turn that down
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to now, it's nothing. Now I just feel isolated. Like I'm wearing headphones. I can just.
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(narrator sings) ♪ That's so good! I can practice my singing. ♪
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- Yeah. So this will mute if you flip it up, it actually gives you an auditory feedback when you flip it
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up. Biboop, boobip. Happy and sad noises.
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Boom. And then it's smooth. Boop, and boop.
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And it actually mutes at this level. You don't have to go all the way up, ah,
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monitoring yourself as really great. You can, you can hear the plosives,
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like, all the annoying things that other people do. You'll know when you're doing them.
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Got to mention the RGV. You can configure this in software.
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We're gonna do that in a minute. But out of the box, you can see that it is glowing through the plastic and it is
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cycling colors in a breathing kind of manner.
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So on top of the rotation, you also get a little bit of kind of tilt on the ear pads.
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That really goes a long way into making these fit on every head. The caliper pressure this way,
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I would say, is not very tight. I have a kind of medium to small head.
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I don't have a melon, but I think that this would probably work for melons because
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it's not as clamping as a lot of headphones are
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out-of-the-box. You can adjust this much.
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There you go. That's how big your head could be. Cool, and this is the headband padding.
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And, here's the ear cup padding.
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And, the ear cups have pro spec cushion technology so that
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you can wear them with your glasses comfortably. Sometimes you can see or feel that in an ear cup.
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Like, you'll feel like there's a little divot there where your ARM or your glasses goes.
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I don't really detect that. There's nothing visual,
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but that's what they say. I have other headphones where I put them on top like that, but it makes like the angle of glasses, like just stupid,
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but this, you could go, you do whatever you want. For these guys are equipped with
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50 millimeter drivers inside the ear cups. And they are advertising immersive 3D sound. So,
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it's beyond 7.1 audio by offering dimensions in the
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height and below you kind of planes so that you should be able to hear people all around you for playing Fortnite and
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you're building giant structures and all the little puny
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competitors are down below you. That should be nicely represented in these headphones.
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And, they also have this thing called super human hearing,
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which is them boosting sounds that they think would give you
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a competitive advantage. So, let's say a footstep has a particular frequency range
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that's common to most games. They will boost that so that it's easier to hear things that
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are relevant to you, like footsteps. So, you can get all the kills!
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(laughs menacingly) Okay, battery status hundred percent, nice.
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Superhuman hearing was deactivated by default.
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Uh, I'm going to activate it. Oh, you can adjust how aggressive it is too.
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Let's put it right in the middle. 3D, 3D audio deactivated, let's activate it.
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Game spatializer. I like how everything's off by default, that's cool.
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Channel mix, balanced. What? Oh, this is the,
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this is the difference between game and chat volume.
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And that's in the middle right now by default, cool. You got a master volume and your mic volume are independent.
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And the, on the illumination tab, you can mess with the color value as well as the saturation
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of it. And it connects to AIMO, the RGB ecosystem
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if you have anything there. There's also the option to turn the color we have effect on
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and off. Very cool. And then, finally, there's the EQ tab. Equalizer on.
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There's like a dozen different frequencies you can hit here. Yeah, that's pretty good.
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- Oh, there's some, there's some Charlies over here.
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Oh man. All the footsteps I can hear.
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Oh, how much damage did I get you for though, with those crisp sounding shots?
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Oh, he just deagled me. Alright, I've heard enough.
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- And hopefully you have to, these are Roccat Syn wireless headphones,
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about 150 bucks. Check them out at the link below.