Native 4K on a CONSOLE - PS4 Pro

Linus Tech Tips ·Linus Tech Tips ·2017-05-06 · 1,964 words · ~9 min read
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0:00 for a while now one of the major selling points of going with a PC gaming setup
0:04 instead of buying a console has been support for running games at a higher
0:08 resolution with 4K being the latest woman in the red dress but no more
0:14 console gamers are finally getting their first taste of the 4K experience with
0:19 the Xbox One S a console that upscales
0:22 1080p games to 4K but what if you want
0:25 your console to natively render games in 4k like a PC Sony advertises Dynamic 4K
0:32 gaming and 4K entertainment asterisk and
0:36 Native 4k on Pro but what does that little star mean let's find
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0:59 in the video description like the Xbox One S the PS4 Pro isn't
1:03 part of a new generation of consoles as it largely resembles the base model of
1:07 the PlayStation 4 with only a few key differences aside from just being larger
1:12 and packing an extra USB port most notably the GPU or graphics processor
1:18 has been seriously overhauled with 36 radon compute units twice as many as the
1:24 original along with a 111 MHz increase
1:27 on the graphics clock combine that with a 500 MHz increase on the CPU and 24%
1:34 greater memory bandwidth Sony has certainly given themselves some room to
1:38 play with when it comes to increasing performance there's also an HDMI 2.0
1:43 Port as opposed to the HDMI 1.0 port on
1:46 the base model so it's pretty clear Sony is targeting users with 4K displays and
1:52 the addition of HDMI 2.0 isn't just a gimmick as the PS4 Pro does feature some
1:57 titles that will run at 4K 60 frames per second mind you these are either older
2:03 or less graphically demanding games the HDMI 2.0 Port also supports High dynamic
2:08 range with the hdr10 standard so even if
2:11 not everything runs at 60fps you'll get richer colors and more accurate black
2:16 levels for better detailing if you have a compatible TV and you're playing a
2:22 supported game or watching supported streaming video content but how does it
2:26 work well older games like Skyrim will just native render at 4K they don't need
2:31 to do anything else but many newer titles will use techniques like Dynamic
2:35 scaling where frames are rendered at some resolution between full HD and 4K
2:40 even depending on the scene within the single game then they're upscaled to
2:44 well 4K then there's what's called checkerboard rendering which only
2:48 renders half the pixels on a 4K display
2:52 the way checkerboarding works is that it renders pixels in a diagonal pattern
2:56 instead of leaving out entire vertical lines this makes it easier at least in
3:01 theory for the system to guess at the missing pixels resulting in sharper
3:06 images and better anti-aliasing than traditional upscaling but does it really
3:11 what's the best way to find out we initially thought about doing a more
3:14 traditional video with screen captures but with YouTube video compression being
3:20 what it is and us not even having a compatible HDMI 2.0 capture card anyway
3:25 which is important as the PS4 refuses to push even a 4K at 30 HZ signal over an
3:31 HDMI 1.4 connection we decided to do something a bit different and more real
3:36 world remember the Pepsi Challenge from the 1990s now I'm going to pick this up
3:41 and tell me which one you chose Pepsi well instead of doing a blind
3:46 taste test between Pepsi and Coke we set up three identical monitors side by side
3:52 and let some of our team members tell us which system they preferred a PS4 Pro
3:57 running at 4K a bass PS4 running at
4:00 1080P and a PC running at 4K with an
4:04 rx480 which we chose because it can handle 4K at reasonable settings and
4:08 frame rates and a value-minded 4K gamer
4:12 might be able to afford it with the money he or she saved on a PlayStation
4:16 Network subscription Colton Linus and Tyler were our guinea pigs in the PS4
4:21 Pro challenge in which they played rise of the Tomb Raider and Skyrim on each of
4:26 the three systems recording their thoughts in between we chose these games
4:30 due to their different rendering methods rise of the Tomb Raider uses
4:34 checkerboard rendering to accomplish 4K upscaling while Skyrim runs 4K natively
4:41 so what did our participants prefer well let's find out all right so I think a is
4:48 the PlayStation 4 what's B I think B is
4:51 the PC okay and I think C is the PS4 Pro
4:54 okay you'd be correct thank you I thought the PlayStation 4 One like in
4:57 comparison to PC was like terrible just terrible I was like okay wow yes I
5:02 I did get my guesses right like Colton said it was a lot harder to tell in Tomb
5:06 Raider it's very well optimized game so
5:09 frame rate dips were much less noticeable PS4 Pro and PS4 texture
5:16 quality wise looked very similar to me I couldn't really tell a difference it was
5:20 mostly in the sharpness of the image that I could tell the difference between
5:24 the two Skyrim on the other hand the PlayStation 4 is a dog in Skyrim there's
5:29 obvious frame rate dips when you Pan the camera around PS4 was probably dipping
5:34 down to like 22 frames per second when I was panning the camera around PS4 Pro
5:39 held steady at 30 like I could really tell that that cinematic jutter was
5:44 consistent at the very least uh but the PC was obviously running at 60 to 90
5:49 frames per second with really low frame times you actually got um your guessing
5:53 100% wrong in Tomb Raider I thought for sure that a was the PS Pro mm that uh B
5:59 was the PC and that c was the PlayStation okay so you got the two
6:02 versions of PlayStation mixed up oh what about on Skyrim and then on Skyrim it
6:06 was really hard I could still I was still pretty confident that c was the
6:09 PlayStation but it was hard for me to tell between a and b when I was when I
6:14 was playing Tomb Raider on this I kind of felt like okay like this is this one
6:18 doesn't have as great graphics as the other ones but it's still it was still a
6:22 good gaming experience I feel like I could sit down and play it and not be really pulled out of it whereas when I
6:26 played Skyrim on on C I kind of like if I had sat down to just play that I
6:30 probably would have felt upset at the graphics so it looks like our results
6:34 depended a fair bit on what game was being played for a closer look here are
6:39 the 4K screenshots from the PS4 Pro as well as our PC running rise of the Tomb
6:44 Raider at high and very high presets texture quality between the PS4 Pro and
6:49 the PC on high is quite similar though
6:52 the PC does a better job with foliage Shadows water effects and color while
6:57 very high far outstrips both with with much more articulated textures and
7:01 shadows but what if you're like me and you don't own a 4K TV well in this case
7:07 the PS4 is definitely a tougher sell but
7:10 that doesn't mean that Sony totally forgot about Gamers who are rocking a
7:14 mere 1080p display a number of PS4
7:17 titles are super sampled on the pro this means that they're rendered at a higher
7:21 resolution like 4K and then scaled down to fit a 1080p screen one such game is
7:27 the aformentioned Skyrim and the PS 4 Pro super sampling makes a big
7:31 difference here both of these screenshots are 1080p but you can see
7:36 the big difference in texture detail on the PS4 Pro versus the base model in
7:41 this scene with the ground the wooden steps and planks the tree branch in the
7:46 top left and the grass roof all looking
7:50 much nicer on the PS4 Pro but
7:53 unfortunately these games don't support the PS4 Pro's much B HED High dynamic
7:58 range or HDR capabilities which is supposed to give Gamers more accurate
8:03 colors and more detail in bright and dark areas of the screen so we connected
8:08 our PS4 Pro to Linus's LG signature OLED
8:12 4K TV with full hdr10 support which you
8:15 can learn more about in our review right up here and fired up DSX mankind divided
8:20 one of a handful of PS4 titles with HDR
8:23 support unfortunately it's not really possible to screen capture HDR content
8:28 properly and directly but we were able to snap these shots from the Dubai level
8:33 this room is quite dark without HDR but with it turned on you can definitely see
8:37 more detail in the darkest parts of the image such as in the sand the equipment
8:42 in the lower left and the far wall on the right side while the image quality
8:47 isn't at the same level you could get on a PC HDR definitely makes the scene pop
8:53 more and speaking of popping should you be popping the PS4 Pro into your living
8:57 room setup this holiday season well at $400 it's definitely a little
9:03 more than a lot of folks are used to paying for a new console these days it's
9:07 $100 more than Microsoft's midcycle refresh of the Xbox One S and that's
9:13 without 4K Blu-ray support a perplexing and frustrating Omission but to the
9:18 Discerning Eye it gets us closer to PC quality 4K than has ever been possible
9:23 on a console before and that's really cool the rumors of its melting death
9:28 seem to have been great exaggerated and while the price is higher it's still a
9:33 pretty solid value if you have a PS4 I probably
9:39 wouldn't upgrade if you have a 4K TV and
9:42 no PS4 and you want something really easy to plug into it and get a really
9:46 solid 4K experience might be a solid
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10:26 description down below thanks for watching guys this is this video sucked
10:29 you know what to do if you liked this video and you made it this far into the
10:32 video hit the like button get subscribed all that fun stuff also check the
10:36 description down below where you can buy a PS4 Pro and three more PlayStation
10:40 controllers if you need to do that also we have shirts and stuff down there and
10:44 the community Forum you should check that out too if you want to see another video check out this one it is the Xbox
10:49 One S review we released it not even way too long ago they seem to come in pairs