Can you Game in VR on a Budget?

Linus Tech Tips ·Linus Tech Tips ·2019-05-06 · 1,571 words · ~7 min read
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0:00 virtual reality or vr has been hailed as the next paradigm for gaming and
0:04 immersion ever since it rolled out then
0:08 rolled over back in the late 90s with early implementations like sony's glass
0:12 tron being described by john carmack as
0:16 like looking through toilet paper tubes
0:20 fast forward to 2016 though and the tech
0:23 was awesome but it still had a big problem the price
0:28 because on top of the headset gamers in particular needed to shell out
0:33 for much more powerful hardware than they would need to play the same game in
0:38 flat mode but there's some good news
0:41 since that time oculus who sponsored this video has dropped the price of the
0:46 rift and continued development on some pretty
0:50 neat invisible mechanisms that work in the background to make vr run on even
0:55 relatively modest machines and we spent the last week testing to see
1:00 just how modest a machine you can use and i think you'll be surprised
1:14 let's begin with some of the efficiency improvements that are handled by your
1:18 graphics card because in theory every frame of an image in vr needs to
1:23 be rendered twice once for each eye
1:27 so technologies like NVIDIA's single pass stereo make it so your pc only
1:32 needs to set up the scenes geometry once and their lens matched shading actually
1:38 cuts off any pixels which would not be
1:41 visible anyway due to how the lenses in the headset work
1:45 pretty neat then we've got the headset specific tech
1:49 like oculus's asynchronous time warp and space warp which kick in any time your
1:54 machine can't maintain the steady 90 frames per second that's required to
1:58 prevent motion sickness by generating synthetic preemptive frames that act
2:04 like a sort of suspension mechanism to smooth out the low FPS bumps
2:10 getting this tech working right was quite a bit of work because
2:14 gpus are designed for high throughput but not
2:18 preemptive frame guessing so oculus
2:21 worked with both GPU manufacturers as part of NVIDIA's vr works and AMD's
2:27 liquid vr initiatives so it's more than
2:30 a catchy slogan now let's introduce our bare minimum
2:34 system so we paired uh where is it here it is a core i3 8100 quad core processor
2:41 and a gtx 1050 ti and ran future marks
2:45 vr mark which has a neat feature both the rift's minimum and vr ready
2:51 performance requirements are baked into the results graph and what we found was
2:56 that even our bottom of the barrel actually managed to meet the minimum
3:01 spec bar so there you go video done
3:05 peace out right no no wrong so upon further analysis we
3:10 actually found that while our rig was outputting 90 frames per second in the
3:15 basic orange benchmark which matches up
3:18 with the refresh rate of the head mounted displays in the rift
3:22 the actual target is 109 frames per second this is because
3:28 aside from the graphics going on on the screen in vr the system also needs to
3:33 read sensors and do a bunch of stuff in the background so
3:37 with the overhead of vr the calculation
3:40 is that 109 frames per second in flat
3:43 mode should correspond to 90 frames per
3:47 second in vr and superposition basically
3:50 said the same thing so that setup was only good enough for
3:54 like the very barest minimum spec
3:57 so we do need to go a little higher but do
4:00 we go for CPU or GPU
4:04 well we were watching our CPU load pattern during the runs and our
4:08 processor even though it's a measly core
4:11 i3 well it is a quad core and it didn't look that busy so we bumped our graphics
4:17 up to a gtx 1060 to see where that would get us
4:21 usually people would pair such a card with an i5 class chip but
4:26 we're focusing on vr here and even with
4:29 all the trickery it is still mostly GPU bound and check this out so it turns out
4:36 that i3 plus 1060 combo here
4:40 actually looks good to go with a super rating in vr mark orange room and a full
4:46 bar in super positions optimum preset so that puts our total system cost at just
4:52 over 900 us dollars and bear in mind that that is including the Windows 10
4:56 home operating system which microsoft recently jacked up to 140 bucks so if
5:01 you already have Windows or whatever then
5:04 well you can subtract that of course though those are synthetics so
5:09 the next step is to go lab rat mode and put this to the test now
5:14 normally i game in vr at home on a gtx
5:17 980 ti so i will be able to tell the difference if
5:21 this doesn't manage to stay as smooth so let's fire up the oculus performance
5:25 profiler analysis tool and head up display which should help us pinpoint
5:29 the cause of any frame rate drops that we experience
5:33 oh cool okay so this is oculus's redesigned home
5:39 interface thing now you've got this control panel here that you can move to
5:43 wherever it is that you want it to go and then you can uh
5:47 go ahead and decide well you know which menu do you want to see oh
5:51 close them so there's my library there's my explore tab here then you can kind of
5:56 adjust this one over here oh neat you can interact with the
5:59 desktop as well oh that's trippy let's go ahead and look at the other
6:03 monitor the one that's not capturing my experience right now ah yes
6:07 hey you can mess with ivan hey ivan i am opening your start menu
6:11 what are you gonna do about it i can touch you inappropriately
6:14 oh wait i probably shouldn't open fraps oh that just glitched it out
6:20 i don't know i don't know what this thing is yeah thank you
6:24 let's go are your monitors different sizes yep
6:27 one is 4k one is 1080. dang it ivan game now right
6:31 uh walk around the place somewhat because see they've made it social so
6:36 you can invite people to come over to your virtual home friends currently zero friends online
6:42 thanks that's why you wanted me to open that isn't it all right what's
6:46 next i play some robot recall you've played this game before haven't you i've
6:50 played vr shooters dang it
6:54 yeah it's really fun all right well i think that's good i
6:58 think that's all the evidence i need this is working awesome
7:01 so for our last trick we're trying out the climb
7:07 kind of the the crisis of vr if you
7:11 think about it that way like the graphics in this game are
7:15 especially when it was first released are pretty incredible compared to
7:21 what else there is now what i just
7:24 all right oh that's a long way to fall
7:28 huh this is maximum settings too
7:33 yeah go go go go look at me i'm like superman
7:38 superman oh wait oh oh no superman falls sometimes
7:44 okay so actually that went surprisingly well but
7:48 still the point remains that in a massive surprise to no one just because
7:52 a benchmark gives you a good score and you can run many vr games well on a
7:57 relatively inexpensive budget does not automatically mean that you can run any
8:02 game maxed out in vr it's i mean same idea as in
8:06 flat mode right so just like flat mode if you do have
8:11 some more budget and you're buying a vr gaming rig it wouldn't be a terrible
8:14 idea to bump your specs a little if you want to play uh vr versions of flat
8:18 games like fallout 4 and skyrim since vr
8:21 is more demanding but frankly i've actually found that the
8:25 most fun that i've had is in games that were designed for vr and what's cool is
8:32 that the climb in my opinion is more of
8:35 a tech demo than an actual game and that one still ran decently
8:39 and most of the vr games out there that i've tried some of which are good and
8:44 free like robo recall are not nearly as demanding because it's in the developers
8:48 best interest to reach as many customers as possible with their games so our pc
8:54 right here and of course we're not factoring in some of the RGB nonsense
8:57 and stuff like that in our in our cosport but our pc here can enable a ton
9:02 of awesome vr experiences exactly the way it is
9:07 so thanks to you guys for watching thanks to oculus for sponsoring this
9:10 video if you guys dislike this video you can hit that button but if you liked it hit like get subscribed or maybe
9:14 consider checking out where to buy the stuff we featured at the link in the
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9:21 uh is anyone wearing an lt t-shirt not no one where's your team spirit um
9:27 like the lt t-shirts that we have and also our community forum which you
9:31 should totally join