3DMark11 Benchmark Overview Featuring GeForce GTX 570 Linus Tech Tips

Linus Tech Tips ·Linus Tech Tips ·2011-05-08 · 731 words · ~3 min read
Floatplane YouTube

Transcript

JSON SRT VTT 52
0:00 Vesta 6050 so we have some new options
0:04 available with this system from NC you guys remember we showed you the
0:07 Prototype process as well as some of the uh design procedures that we go through
0:11 here at NCI so we actually have a new graphics card that came out today this
0:16 is the NVIDIA GeForce GTX 570 so we've
0:20 got a couple of those so we're showing the performance edition of this Tower
0:26 which features the tx850 W power supply the storage Drive dual cards h70 as well
0:32 as H faster memory all right so this all comes in the fractal design Define XL
0:36 case now there's another thing that came out today and I wish this video was a
0:41 little bit better than it is because what happened is 3D Mark 11 came out and
0:46 we were like yeah okay let's throw some GTX 570s in the Vesta 6050 prototype and
0:52 let's find out how well it runs except that SLI is not supported in 3D Mark 11
0:57 on the GTX 570 just yet so we got under
1:02 the extreme preset a score of
1:05 1,687 so remember we are running an i7 950 processor we've got 12 gigs of RAM
1:11 and we've also got for all intents and purposes a single GTX 570 so I can go
1:17 ahead and uh let's start running 3D Mark
1:20 11 here if I can figure out how to do it there we go run extreme so I want to
1:25 obviously we're not going to make it all the way through the test but I want to talk a little bit about the different
1:28 tests so test number one has no tessellation heavy lighting from
1:33 multiple sources and so remember 3D Mark
1:36 11 is a direct x 11 Benchmark so we're
1:39 actually even though test number one doesn't have any tessellation other
1:43 tests are using tessellation so test two
1:46 and test three both use medium tessellation with medium lighting and
1:50 then with one light and then test number four uses extensive tessellation with
1:55 many different lights so actually here yeah you can see test number one is
1:59 running at a whopping 9 FPS uh so we can
2:04 check out those submarines I uh I can't wait until it's like every every 3D Mark
2:09 releas is like this you're like oh man this looks so cool I can't wait till I
2:12 can actually like see what's going on
2:16 because I have a decent frame rate so uh yeah I can't wait for like GTX 980 or
2:21 whatever where we're finally going to be able to see what it looks like when it's running butter smooth anyway there's two
2:26 CPU tests which has been the tradition um well at least for the last release of
2:31 3D Mark so the first one does a lot of rigid body physics um there's a fixed
2:35 resolution so no matter what preset you're running at it's going to run at the same low res because it is only
2:41 testing the physics calculations and then unlike the previous 3D Mark Vantage
2:46 the other physics test also has by the
2:49 way it supports direct compute so that means your graphics card is going to chip in whether you're using envidia or
2:54 ATI but it also runs at the resolution
2:58 of the rest of the tests it does some physx stuff but it also has a lot of
3:02 other stuff going on including tessellation and including lighting effects so that's pretty cool because
3:07 that one is probably the closest out of everything here to what a real gaming
3:13 workload is going to look like because it relies both on the CPU as well as the
3:17 GPU in order to do all of the rendering
3:21 and calculations and all that good stuff so thanks for checking out this little
3:24 video on our 3D Mark 11 score with the
3:28 GTX 570 I guess it was also kind of an overview of 3D Mark 11 as a whole and
3:33 don't forget to subscribe to Linus Tech tips for unboxings reviews and other
3:37 computer videos and I don't know why this is here and I don't know why this
3:41 is here can I have my head back
3:44 no