AMD Radeon R7 260X Unboxing & Review

Linus Tech Tips ·Linus Tech Tips ·2014-05-07 · 1,709 words · ~8 min read
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0:05 the Corsair carbide air 540 high airflow cube case is great for air cooling or
0:10 liquid cooling check the link in the video description to learn more welcome
0:13 to another unboxing today we've got the Radeon
0:17 r7260x and what this card is if you don't feel like watching the rest of the
0:21 video is basically a Radeon 7790
0:25 but with some more features and with more performance so this is part of
0:30 AMD's new generation of products which they're calling the r7 and r9 series r7
0:35 refers to performance class gpus and r9
0:38 refers to enthusiast class gpus so what is the key difference well one is price
0:42 this sits in that sweet spot between 100 and 200 dollars where you can typically
0:46 get some of the best bang for the buck the other difference is in well
0:50 obviously performance so this card right here is not designed for you know three
0:55 by 1080p ifinity setups or anything like that this is for gaming in modern titles
1:00 at 1080p it has 896 stream processors it
1:04 has two gigs of RAM and it is clocked at 1.1
1:08 gigahertz on the core out of the box
1:11 which is very very cool because it's the fastest stock GPU speed we've ever seen
1:17 out of AMD it's got a typical board power of 115 watts so it's relatively
1:21 low power consumption and that is reflected by the single pci express six
1:25 pin connector on it you can also we'll do a quick tour of the card here where
1:29 you can see that the the stock reference card is going to have a flower style
1:34 heat sink so you can see there's going to be air flow coming from that single
1:37 80 millimeter fan that is going to be
1:40 just pushed down all over the card all over the memory in the vrm the vrm is
1:45 the only part of the board other than the GPU itself that has a heat sink
1:48 directly on it so you can see it's located up here near the front of the
1:51 board it uses pci express 3.0 for
1:54 connectivity although on cards of this caliber it doesn't really make much of a
1:58 difference and on the back we've got the typical AMD layout two dual link dvi
2:02 HDMI and DisplayPort but there's a big difference here AMD has changed the r7
2:07 and r9 series to allow three displays at 1080p 60 hertz running off of dvi dvi
2:13 and HDMI so you no longer need a displayport adapter very cool stuff next
2:18 up we've got the crossfire connector which is present on the 260x and the
2:23 back of the card where we don't see a whole lot there so let's talk about some
2:27 of the technologies that are included before we hand things over to slick to
2:30 tell us about the performance compared to the competition so number one is zero
2:34 core zero core refers to AMD's ability to basically turn the GPU entirely off
2:39 when you're not doing anything allowing you to save power when you're idling or
2:43 not doing much on your computer which let's face it a lot of computers do the
2:47 next feature that at the time of filming this video is completely unique to this
2:51 card is true audio which is a programmable dsp right on the graphics
2:56 card for you guys guessed it audio this allows
2:59 the sound engineers that work on your favorite games to offload that
3:03 processing that would normally be done on the CPU and have it done instead on
3:08 the GPU itself this means that you're going to be able to get much more
3:11 realistic audio effects so in particular convolution reverb is a technique that
3:17 uses what you'd kind of consider to be an image of a room and how sound should
3:22 behave in it so the materials it's made of the shape so that when you walk into
3:26 a dungeon it'll echo and the drips of water will bounce around off the walls
3:30 versus when you walk out it's a much more open feeling experience this has
3:34 been implemented in thief i saw a demo of it and it actually works it's the
3:38 first time we've seen any kind of real advancements in hardware sound for games
3:43 since eax so that's very very exciting
3:46 but right now just this card although guys stay tuned very soon there will be
3:49 at least another card or two with this feature implemented next up is mantle
3:54 this is really to me the big news about the r7 and r9 series of cards because
3:59 they're directx 11.2 cards which is an API so they're also compatible with
4:04 opengl and oh wait but mantle is now a third
4:09 API that AMD wants developers using they want to leverage the experience that
4:13 developers have developing games on the latest generation of consoles the ps4
4:18 and the xbox one to use that same type
4:22 of approach to program for desktop pc
4:25 gpus so what mantle does is it bypasses
4:28 directx and opengl completely forgets
4:31 about those and is actually a completely new way that the game engine can
4:34 interact almost directly with the card at a much lower level this should turn
4:40 into some very tangible performance improvements and i'm extremely excited
4:44 to see where this technology goes but there are some caveats because obviously
4:48 if we have game developers they you know they have to support directx a lot of
4:52 them support opengl and then now mantle and then what if NVIDIA had their own
4:56 and then what if Intel had their own for onboard graphics and all of a sudden
4:59 we've put a lot of extra load on the game devs well let's hope it doesn't go
5:02 down that path but for now AMD's telling
5:05 us that game devs have been asking them for this and in particular because of
5:10 their presence in every next-gen console
5:13 well it might actually succeed so that's extremely exciting there's a new fan
5:18 profile as well as an updated power tune so the fan profile allows much more
5:22 gradual ramp down and ramp up speeds of the fan so you don't hear that
5:27 when the temperatures are sitting on a threshold where it changes quite
5:30 frequently and power tune now accounts not only for GPU clock speed overall
5:35 board power and power consumption but also temperatures so this is much like
5:40 GPU boost 2.0 where you have a lot more granular control of how the card behaves
5:44 with that said overclocking has been simplified somewhat to the point where
5:48 all you really do now is adjust your maximum clock up and then the card will
5:52 run sort of wherever it can you can make some adjustments to the power limits of
5:57 the boards however the temperature limits come in pretty much set to their
6:01 maximums so the only way to really um you know leverage more overclocking
6:06 other than just turning that slider up is going to be to add better cooling to
6:09 your graphics card the raptor app is something that AMD is talking about a
6:13 fair bit which is a way of connecting with other gamers it's platform agnostic
6:17 it allows you to get rewards for playing and most importantly this is another
6:21 competitor for an NVIDIA technology they've had for a little while the
6:24 GeForce experience it allows you to with one button just say look optimize my
6:29 settings for this game i care more about the appearance of it or i care more
6:33 about the performance of it and it'll just figure out what you want and it
6:38 uses cloud-based data sourcing so it collects anonymous data from everyone
6:41 else running the game as well as the performance they're getting and then
6:44 optimizes your configuration based on other people who have similar hardware
6:49 who are running it acceptably finally guys never settle as always
6:54 games come with your card however stay tuned because never settle is changing
6:57 constantly so you're going to want to check out what your card comes with at
7:00 the time without further ado i'm going to hand this off to slit to tell you
7:04 guys about the performance of the r7 260x
7:08 the charts you're going to see here in a moment are going to be quite general they're going to have all the graphics
7:12 cards that i tested today on them but what you should be focusing on is
7:17 the gtx 650 ti boost and the r7 260 x as
7:21 they are the most comparable cards on that chart now one thing to note is that
7:26 the 650 ti boost has been out for quite a while so it's been being optimized for
7:29 a very long time and the 260x is very
7:34 brand new running a beta driver and has not been being optimized for that long
7:38 so we're likely to see the gap closing up a little bit in the future and
7:42 another thing to note is that all r7 260 x's are two Gigabyte now while if you
7:47 have one monitor that's 1080p or below that may not matter too much but if you
7:52 want to personally prepare yourself for what you might do in the future getting
7:56 more RAM on your card is a good idea because the second you add more monitors
7:59 or go to higher resolutions or just general games in the future
8:03 it'll help a lot to have that extra memory on board now as you guys have
8:06 seen in the chart so far it's actually a pretty close fight but there is a little
8:09 bit of differential there so if you liked the video like the video if you
8:13 disliked the video dislike the video and in the comment section what do you think
8:16 of mantle and what do you think it's going to do to the future of gaming be
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