in my opinion the Dual sense is the best
first party controller that's ever been made so what if I told you there was a
better version of it this is the Dual
sense Edge this is Sony's answer to Xbox's Elite controller which is proven
to be a pretty sweet option this is the
the best of the best that Sony has to offer currently and it comes in this
nice little cardboard box oh what else is in here paper cool paper
the controller comes in this nice little travel case I think that's a great idea
if you are fancy and you have a dual sense Edge you're going to want to carry
that around show off to your friends that being said I don't know how often
I'm going anywhere to play console games anymore split screen multiplayer is not
really a thing but when it is you can do so in style on the top we have this 2.8
M long braided cable it has a feature that's part of this controller's most
compelling use case to me that I'm actually really excited to explore we'll
talk about that later outside of that you have the four extra domes um I
believe they're these are different heights right so the controller comes
with three complete sets of different domes different heights uh but then also
the you know the Xbox style concave ones
I've gotten used to these so I don't imagine I'll be switching but I'm
excited to
try outside of that we have the little locking do hickey uh that allows you to
lock the USBC Cable in place on the no that's not the Dual sense Edge ew onto
the Dual sense Edge uh making it that it's not just going to pull out in the
middle of gameplay which can be an issue we'll explore a little bit more about
that we'll take this out to keep exploring this case we have the
different types of paddles uh two different sets little half ones and then
the regular trigger type paddles outside of that this case feels pretty premium
this would be a nice little travel case they should maybe consider selling this as a separate accessory I pay like 20
bucks for this thing there's a QR code you know what that means R roll oh my
gosh if Sony had that sense of humor I would be so happy oh my gosh it is no
it's a link to uh the Dual s uh page
which is neat all right here's the meat and potatoes of this video we have the
Dual sense versus the Dual sense Edge I think the Dual sense Edge is kind of
ugly I don't like this glossy plastic
much prefer the look of the matte I also know uh my controller is not the most
sanitary thing in my life uh and so I
imagine that this is going that's that's user error let's be fair everyone
relax oh that was a good click I really like the look of the touchpad has a
bunch of the PlayStation symbols really small I can feel my fingers going across
it it doesn't feel obtrusive but it looks really premium I like the black on
white highlights kind of a similar visual design I mean it's exactly the
same controller except for you know these little pieces I think I like the
white on white a little bit more than the black on white because I'm not used to looking at it it feels almost like a
third party knockoff the buttons look
like they're made of the same plastic they feel exactly the same same with the
d-pad one of the things I really like about PlayStation's controllers is that
they're great allrounder controllers I much prefer Xbox controllers for
Shooters and racing games I think those triggers especially in the past have
been Superior I think that PlayStation has done a good job from the beginning
of having strong d-pads they're not the best the Sega Saturn has the best but
it's a very usable d-pad so when you're playing older games on your PlayStation
or even when you connect it to a PC this is a really good controller for pretty
much everything at first glance the analog sticks look like they're exactly
the same but as you can see here these
ones come off and that's part of what makes the Dual sense Edge such an
appealing product is that you can customize it but also its repairability
the original Dual sense has potentiometer analog sticks so that
means that they wear and tear uh as the the parts inside are rubbing and
eventually you get stick drift it hasn't been a huge issue on the Dual sens like
it's been on the joycons but it's definitely still an issue and will
persist to become a bigger and bigger issue as the generation goes on on the
bottom we have these function buttons that will allow us to toggle between custom profiles or set different macros
we have the same headphone jack and accessory pins that we can use for charging the Dual sense Edge will work
on your first party PS5 charging dock on the back we have the trigger sliders
that allow you to quickly toggle between how far the travel of the trigger will
go um at the top we have the full action
middle you know middle and the bottom kind of hairpin trigger if you're
playing war zone and you're pulling the trigger and you want the minimum amount of time between your brain your finger
and the controller making an input on screen happen you know less travel is
going to be a little bit faster is it going to be a material
difference I'll leave that up to you another thing of note is that the Dual
sense still has the Adaptive triggers if you don't know what that does basically
it adapts the resistance of the trigger so that you can simulate you know
different gun trigger pulls or pulling a a bow it'll create more resistance as
you pull back it's pretty neat and there's been some games that have done a
pretty good job I think returnal and astrobot have done a pretty neat job of
of utilizing some of these controllers features um but it's one of those things
especially if I'm playing competitive I just turn them off but it's it's Nifty
it's Nifty I'm trying to imagine the middle of a game if I would ever switch
profiles probably not but I think if I was playing tons of Apex on conso or
something I would have it right at the top this feels a lot more reminiscent of
the Dual shocks 1 through three I'm glad we have the triggers now I think it's a
much more uh enjoyable experience and
grossing in some ways especially when you paired with the Adaptive Triggers on
the back you can see the design is a little different on the Dual s we have this black line to kind of you know show
that it's premium but more importantly we have the slots for the paddles I
don't play competitive games on consoles but I can appreciate that your fingers
are resting there they might as well do something I think there's a lot of use cases for these paddles it's definitely
a preference thing you can use either either the half paddles or the full
paddles if you don't know what they're used for um for a lot of competitive
games you know you can just remap different buttons so it's a little
easier to access so You' be able to map something that you're using a lot on the
face to the back meaning you don't have to take your thumbs off the sticks
basically allowing you to keep aiming
stay focused on the right thing while you still per your actions these feel
pretty good I've used the scuff controllers with their paddles and I
always found they felt really cheap I think that whole controller feels really cheap I really don't like the SCU
controllers I think the Dual sense feels very premium it's a $70 controller you
know $10 more than what controllers used to cost but it's always felt very
comfortable in my hand I'm glad they didn't drastically change the shape my
middle fingers land pretty naturally right on the triggers while my fourth
and fifth finger finger while my fourth and fifth finger uh grasp the handles
pretty tightly with your eyes closed you'd have a pretty hard time telling
the difference between the Dual sense and the Dual sense Edge other than these
extra plastic flourishes and this slight weight difference however in your hands
they feel about the same the Dual sense Edge 325 G 328 on our scale that's you
know marginal error and the Dual sense is 280 G
281 they feel pretty similar in their hands there's that phenomenon of heavier
things feeling more premium but it's so slight I wouldn't really describe it as
that as I rub my palm which is not a realistic use case I can feel the seam
on the side a lot more on the Dual sense
Edge all the black also has a seam it's not as pronounced like it doesn't feel
as uncomfortable it's definitely there but it almost feels advantageous where
it adds like an extra like grip Point overall if you've held a dual sense
you've basically held a dual sense Edge here's where things get interesting
modern controllers have a plague stick drift as long as we're not using Hall
ofix sensors that use magnets to detect stick motion uh and instead we're using
potentiometers that rub against each other we're always going to have stick
drift in some way or another unfortunately even though this is a
premium product they're still cheaping out and using potentiometer based analog
sticks and that sucks the great thing about the Dual sense Edge is that you
can swap them out I got to figure out how to do that on the bottom there's a
little release latch that that just
frees up this place this FL plate why did they go glossy black it looks so
this is trash I'm actually upset underneath we have this latch that
releases the little analog stick module that Sony will be selling separately for
$20 each the construction is quite good and you you can see this little Port uh
it's quite a nice little device but it sucks that it's so expensive Gilly kit
has mentioned on their Twitter that they are intending to sell their own version
of these modules with holif effect sensors that's pretty exciting uh so far
we've had a pretty good experience with those controllers and those those sticks
uh and so being able to swap them in and out as easily that's pretty great this
is a very nice little mechanism and I'm quite impressed once the face plate goes
on honestly can I just game without it it honestly looks way cooler without it
that pretty much covers the physical exploration of the device I am so
excited to get on a PS5 customize the software and really experience it after
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there's a separate menu uh inside the settings to just adjust your dual sense
Edge stuff so let's kind of go through one thing I didn't realize is that the
more paddle like ones you can have them in this orientation where they stick out
more from the controller and it's more of like a vertical press or you can have
them a little more flush to the controller kind of along the natural
Edge uh and then your finger will kind of more natur fit there I think that's
what I'm going to go to adjust the input sensitivity that's neat and then set the
input range for your controller sure it's prompted me to hit the function
button if you hold it it'll bring up these profiles that you can switch
between it gives you a little indicator that makes it a little easier to remember I was kind of wondering that
myself I'm like I won't remember what profile I have all the time if I'm
switching between like five or six profiles that's pretty nifty starting a
controller by creating a custom profile let's do it we're going to go through
the whole journey so I'm going to call it short perky for no apparent reason
customize button assignments I'm a big fan of not having the left stick be my
sprint button where you click down and push I find there's just like a loss of
control I would way prefer to have it be
you know tied to a trigger so you hold the trigger while you're pushing you can Sprint I'm going to assign the left
stick press to my left paddle and I'm
assuming that it's just as simple as selecting L3 and that's going to assign
L3 I'm going to unassign interesting you can turn on and
off the left stick itself I imagine that more for accessibility reasons uh if you
wanted to tie it to something else in the game I don't have a use for that but
I do wish to turn off the left stick button one thing I'm curious about is
turning off and on the touchpad this is actually something I would very much
enjoy there's lots of games that have functions tied to the touchpad and I
often accidentally engage them you know as your finger swipes across them uh
having a profile where you turn off touchpad I'm going to also disable the
right stick button next we have stick sensitivity and dead zone for short
perky as I push the stick in a direction you can see the amount it's going I
genuinely enjoy a little dead zone we have the different sensitivity curves so
default quick precise steady digital Dynamic and they're all accompanied with
a little neat graphic indicator to kind of give you the idea of the curve uh I'd
imagine if I was playing competitive Shooters on consoles I would definitely
play around with these a big advantage that mouse and keyboard has over
controllers is how quickly you can adjust your aim and so being able to
have these different profiles uh where pushing the stick all the way to One Direction gets you moving really fast
but in the middle there's like a little bit of a more sensitive area I think
could be really really useful I'm going to leave it on default for now uh I am
going to boost my dead zone a little bit cuz I very much enjoy having games not
immediately move when I press the stick there is a natural Dead Zone built into
to most controllers and games uh but sometimes especially when I'm playing on
a PC there's the issue of I move the
stick a tiny bit and it just starts rotating the camera a lot like on PC things aren't designed to work as well
together and so sometimes you can get a controller with no dead zone but a game
that is expecting the controller to have a dead zone it can just be a little bit little bit unwieldy I was playing Hi-Fi
Rush recently and I had to kind of go and adjust my controller settings quite
a bit to make it feel okay you can also adjust the trigger effect intensity um
but as it says once you adjust your
sliders for the triggers it'll stop the effect the nice thing is switching
between profiles is as easy as holding down the function button pressing a face
button switch to short perky switch to default profile let's go short perky for
now going to go to mine I don't think this one actually has any games this is
great even though I've switched profiles the controller is storing the different
profile settings uh another thing of note is if you hit function and the
options button it's going to bring you to this customization menu uh and you
can create your profiles here it's kind of neat even in the menus it'll switch
the buttons around I had disabled my right stick uh and in this password menu
the right stick is the switch to symbols button so I had to remind myself that
I'd switch it to the back PlayStation controllers have always had the issue of
because their sticks aren in symmetrical location uh if you have really big hands
your thumbs can kind of you know rub it's not super common like I I don't
have big hands but I've never come close to having that issue PS5 controller the
Dual sense fixed that by having these a little bit further I think I liked it
more just on the right stick I think it like pushes my thumbs off so that it
feels less ergonomic I think the Dual sense is a very good natural hand shape
uh and this forces my thumb to be just a little more elevated what we have set up
right now isn't really going to change anything in the lasso so I'm going to go back see how easy it is to change my
profile the right stick doesn't do much so I'm actually going to assign circle
to the right stick that's kind of your Crouch and your uh prone
button okay it it uh immediately works
that's kind of neat I imagine if you're someone that's interested in this you
like the nitty-gritty of going in and changing every setting so having it be
so easy to go from game to changing your settings is very important if you had to
like leave your game or even you know suspend it uh so you could make
adjustments that'd be a pain because where lots of games will totally be fine
just using the Dual sense controls I imagine some will be better off using
some in-game customizations and some uh
controller console level customizations now we're going to try the different
trigger travel settings we have it all the way the default um this is something
I'm very familiar with I play a fair amount on my PS5 let's go middle setting
I don't really like the feel of that last of us isn't a game I probably would
change my trigger settings too much on of the three settings I personally
especially in a more narrative game would leave the Triggers on full travel
if I was playing something competitive I don't really see the point of having the
middle setting I think I would go all the way to the top setting it's not like
the middle setting has haptic triggers or some kind of middle ground it's still
everything disabled so I might as well take the most advantage of the shortened
travel for uh better control these paddles feel good they feel premium way
better than the Scuf Controller screw you Scuf for a game like Last of Us I
would want my triggers you know to have the full travel to be immersive but if I
was playing something competitive I can definitely see the benefit of the
shorter travel PlayStation controllers uh the dual shock 4 and the Dual sense
are both highly sought after controllers for a variety of applications they are
good for like reliability and input latency uh and like I said their button
configuration and the button quality is good for variety of different genres
however if I was playing games competitively wired controllers are the
best and there hasn't been a first party Sony wired controller since the PS2 era
the PS3 to my knowledge didn't have a wired first-party controller and the
Dual set shock 4 has not and so this is the first one basically you take the
wire you put it in there uh close it up there's a little toggle here from unlock
to lock you push it in and then you slide it to lock it clicks and it's
pretty solid that's pretty good with the dual shock and the Dual sense you can
run them in wired mode and actually transmits the data Through the Wire it's
not just power although it made almost no difference and my skill level was
always the barrier I liked knowing that that that was true so this is just kind
of a Perfection of that idea even if you get upset you know you You Yank on the
cable it's pretty solid in there I don't like doing that because it's an
expensive thing I don't want to like damage it but that feels pretty
freaking solid
this is a pretty nifty engineering design it means that the top isn't a
whole like mechanism it's just two holes although I bet those get gunked up real
quick although I guess if you're like dipping your thing in cheese dip don't
do that and having it plugged in is kind of Ideal because what was the biggest
weakness of the regular dual sense is the even bigger or downfall of the Dual
sense Edge this battery in this bad boy
this much more expensive bad boy is almost 30% smaller than this this is
1560 milliamps and this is 1050 milliamps Sony claimed that this is 12
to 15 hours that's total BS I get tops
eight hours uh realistically like five
six and so I just plug this in every single game session uh and they claim
this is 5 to 10 hours so it's going to be even less Outlets are claiming around
5 hours but as the battery degrades that's just a pain in the butt I think
it's a huge missed opportunity to have the pro version of this controller
not have a bigger battery not have an interchangeable battery not have some
way for this to be a way better user
experience that is not enough battery life and Sony really has to figure out
uh some better system cuz their their controllers are awesome and all these
extra features are Nifty you know like having a built-in mic and speaker having
these like cool LEDs having accessory docks and stuff those are cool but it
sucks that I have to charge my controller in every single time and I do
that but there's other people in my house that don't so sometimes I pick up my control
and it's dead and then I have to spend like a few minutes either like 3T away
from my console CU that's how long my cable is to play it or you know just
wait and I don't want to wait I don't have time to wait this solves a few of
those issues you know you get like a 3 meter cable that's cool you can play
with it wired but it doesn't solve all of that and I think that's a huge
downfall in a controller that is better
in every way essentially to the Dual
sense to have this one major flaw but is
it enough to Warrant having it be almost
triple the price the original Dual sense is $70 this is
$200 big pluses I think the switchable
analog sticks are great I think the extra customization and the software for
the right people is a huge huge huge deal having this wired mechanism that's
pretty nifty but I really don't think it's worth $200 I don't feel like it's
that much more premium I don't think it looks better I really hate this stupid
PL plastic finish I have a hard time justifying the upgrade from a dual sense
to a dual sense Edge just like it's harder to justify the Dual sense Edge in
the light of the Xbox Elite controller
it has the four back paddles it has the switchable d-pads I think the Xbox Elite
feels much more premium than the base one uh it also has a 40h hour battery
it's not Apples to Apples the Dual sense has so many more little stupid features
that are Nifty but aren't that important to me and having a 40 hour battery would
be really nice thanks for watching the ShortCircuit if you like fancy
controllers why not check out Linus's unboxing of the Elite Series 2
controller bye bye