WEBVTT

00:00:07.200 --> 00:00:16.320
Now, the purpose of this video is fairly simple. Because of its extremely

00:00:12.719 --> 00:00:18.480
scarce availability, the GTX 690, you

00:00:16.320 --> 00:00:21.439
know, isn't as popular as people would like for it to be. There's lots of

00:00:19.840 --> 00:00:26.800
people out there, I know this for a fact, who want to buy a GTX 690, who

00:00:24.320 --> 00:00:33.920
want the ultimate performance, but cannot find one in stock. anywhere. So,

00:00:30.960 --> 00:00:39.600
I have one here today and I want to treat this video as sort of a um a what

00:00:37.520 --> 00:00:43.760
can you do if you want ultimate performance and can't get a GTX 690 sort

00:00:41.920 --> 00:00:47.440
of video. So, it has come to my attention that depending on which

00:00:45.120 --> 00:00:52.559
retailer you look at, NCIX not being the one that I'm referring to here, a GTX

00:00:49.520 --> 00:00:56.800
690 can go for as much as $1,200, which

00:00:52.559 --> 00:00:58.879
is almost exactly the price of three GTX

00:00:56.800 --> 00:01:06.479
670s. So, this is going to be a head-to-head comparison in my most

00:01:00.640 --> 00:01:10.000
recent um in my most recent

00:01:06.479 --> 00:01:14.560
suite of benchmarks between 3-way SLI

00:01:10.000 --> 00:01:17.040
GTX 670s and a single GTX 690. I think

00:01:14.560 --> 00:01:20.720
we all probably know which one's likely to win at this point, but in case you

00:01:18.799 --> 00:01:23.840
don't, that is the purpose of doing these kinds of tests. So, I don't know

00:01:22.000 --> 00:01:28.000
if you can see my Fraps meter in the corner there. Look at that. It's like

00:01:25.439 --> 00:01:30.240
exactly where the light is making it so you can't see it. Whatever. I'll tell

00:01:29.040 --> 00:01:37.360
you what it says. So, this is Battlefield 3. All of the tests are going to be run at 1080p. Yes, I am

00:01:34.799 --> 00:01:41.280
aware that 1080p isn't necessarily I actually don't know which way I'm going

00:01:38.560 --> 00:01:48.399
anymore. I am aware that 1080p is not necessarily the ideal resolution for,

00:01:46.159 --> 00:01:53.680
you know, very high-end graphics card setups. However, I did notice that we do

00:01:52.000 --> 00:01:57.680
see scaling in some of the games that I've tested already where we're seeing

00:01:56.000 --> 00:02:03.040
more than double the performance in 3-way SLI as we're seeing with a single

00:02:00.880 --> 00:02:06.799
card. So, that is a very positive indicator. I'm using the brand new

00:02:04.799 --> 00:02:12.400
driver from NVIDIA released on May 22nd. So, this is their R300 driver. This is a

00:02:09.039 --> 00:02:14.319
WLE driver that supports uh the GTX 670

00:02:12.400 --> 00:02:19.040
and the GTX 690. You can see I'm getting aboutund

00:02:16.160 --> 00:02:22.400
195 FPS in Battlefield 3. This is all on ultra settings, so I'm going to be

00:02:20.080 --> 00:02:28.239
maxing out every game, uh, The Witcher 2, Battlefield 3, The Elder Scrolls,

00:02:25.120 --> 00:02:30.000
Skyrim, and Crisis 2, and bringing you

00:02:28.239 --> 00:02:36.480
guys the numbers head-to-head between these two very ultimaty solutions. Now,

00:02:33.680 --> 00:02:41.120
I had really wanted to test

00:02:38.560 --> 00:02:45.760
four-way SLI, but I actually didn't realize that the 670 does not support

00:02:43.200 --> 00:02:48.400
four-way SLI. So, one of these cards is not on the bench, and we're just going

00:02:47.120 --> 00:02:53.519
with these three. So, I have my reference card, my Galaxy card, and my

00:02:51.280 --> 00:02:58.800
other more different Galaxy card. The one that looks like this with the

00:02:54.640 --> 00:03:01.200
glowing logo. Pretty sweet.

00:02:58.800 --> 00:03:05.599
So, I'm finished my testing with the GTX 690. So, in case you guys were wondering

00:03:03.280 --> 00:03:11.280
what a GTX 690 looks like on the test bench, it's a little something like

00:03:07.760 --> 00:03:12.640
that. Looks pretty cool. Let's turn off

00:03:11.280 --> 00:03:18.319
the lights. You can see the glowing GeForce logo here, which glows very

00:03:16.000 --> 00:03:22.159
strongly and looks very cool as well. One's pretty toasty.

00:03:20.560 --> 00:03:30.000
Little bit of coil wine. Not too bad. Not as bad as uh my 680 or uh or any of

00:03:26.800 --> 00:03:31.680
my 670s, but not as good as 590, which

00:03:30.000 --> 00:03:38.000
had absolutely no coil wine. At least the one that uh that I have. Um

00:03:36.319 --> 00:03:42.720
overall, not that loud though. about pretty similar to GTX 590 in terms of

00:03:40.959 --> 00:03:48.319
the actual fan speed. Still got a game running on it right now. Definitely

00:03:45.120 --> 00:03:50.480
quieter than the 3-way GTX 670 solution

00:03:48.319 --> 00:03:57.439
and uh consumes less power, but remember it's two GPUs versus three GPUs. And I I

00:03:55.360 --> 00:03:59.920
see that that's five video cards, but I was only running three of them at a

00:03:58.640 --> 00:04:05.599
time. So, I'm just going to make up my little graphs and then we're good to go after I tell you the test bench, of

00:04:03.120 --> 00:04:12.239
course. So, this is a Radeon radio and radon nothing. uh Core i7 3930K at 4.4

00:04:09.920 --> 00:04:18.560
GHz with 16 gigs of Kingston HyperX RAM at DDR3600

00:04:14.720 --> 00:04:20.320
megahertz. I also have a Mushkin Kronos

00:04:18.560 --> 00:04:24.000
Deluxe drive in there and I've got my Gigabyte

00:04:21.840 --> 00:04:30.639
uh what is this thing? It's a GA something or other X79

00:04:26.560 --> 00:04:32.639
UD7. So, this is up to a 4-way SLI

00:04:30.639 --> 00:04:40.000
Crossfire X capable motherboard, and it's all powered by an OCZ ZX series

00:04:36.160 --> 00:04:42.479
1250 watt power supply. Easily capable

00:04:40.000 --> 00:04:46.880
of powering those three GPUs. Actually, you know what? It's uh 2:00 in the

00:04:45.440 --> 00:04:52.320
morning and I'm actually really tired, so I'm not going to make graphs, you guys. You'll just have to bear with me.

00:04:50.240 --> 00:04:58.160
So, here we go. Um, I actually have an upcoming video where I plan to do some

00:04:54.080 --> 00:04:59.840
GTX 670 versus Radeon 7970 scaling,

00:04:58.160 --> 00:05:03.840
which will be really cool. So, 1, two, and three-way configurations for both,

00:05:02.000 --> 00:05:08.960
seeing how they compare. But for this one, we're just looking at three times

00:05:05.440 --> 00:05:11.120
GTX 670s versus a single GTX 690. What

00:05:08.960 --> 00:05:16.240
is the better value proposition? So, you can see here in Crisis 2, the uh 3-way

00:05:14.240 --> 00:05:20.720
SLI configuration actually has a lower overall minimum, but a higher overall

00:05:19.199 --> 00:05:25.360
average, but not by much. We're talking a 5% performance advantage. In

00:05:23.199 --> 00:05:31.840
Battlefield 3, the 6 the 3x 670 solution just destroys

00:05:29.280 --> 00:05:35.840
the single 690. So, this is excellent scaling that we're seeing in this

00:05:33.199 --> 00:05:41.759
particular game. Um, I mean, we've got an additional 25 to 30% performance,

00:05:39.440 --> 00:05:46.720
probably about 25% performance from adding that additional GPU. So, that is

00:05:43.919 --> 00:05:49.520
a pretty good example of of of excellent scaling there. And you can see the

00:05:47.759 --> 00:05:56.240
minimum is even higher. That's more like 40%. Outstanding. Skyrim. Yeah, those

00:05:53.759 --> 00:06:00.400
look pretty similar to me within margin of error on this side. However, that

00:05:58.160 --> 00:06:07.680
minimum frame rate is very different. So, the GTX 690 was uh actually well the

00:06:05.120 --> 00:06:12.080
3-way SLI configuration was about 35% higher than the GTX 690 in terms of

00:06:09.759 --> 00:06:18.160
minimum FPS. And I did notice that when I was actually using it. Uh, Witcher 2

00:06:14.560 --> 00:06:21.039
is another one that uh, scaled okay in

00:06:18.160 --> 00:06:24.880
terms of averages with the 3 by GTX 670 configuration, but the minimum was a

00:06:23.360 --> 00:06:29.520
little bit lower. Well, quite a bit lower. But something to bear in mind about these minimums is sometimes when

00:06:27.680 --> 00:06:36.080
you're benchmarking, your frame rates will dip for sort of no reproducible or

00:06:33.360 --> 00:06:38.639
easily explainable reason. And uh, so there's a little bit of that to bear in

00:06:37.280 --> 00:06:44.000
mind as well. Personally, I know minimums are important to a lot of people, but personally, I put more

00:06:41.759 --> 00:06:48.639
weight into the averages, especially because of the way I'm collecting data

00:06:45.520 --> 00:06:50.720
with Fraps. Um, you can get a minimum

00:06:48.639 --> 00:06:54.080
that gets, you know, if both cards dip like this, you can get one of them that

00:06:52.400 --> 00:06:58.240
records at the very bottom of the dip because it happens to fall on that split

00:06:56.400 --> 00:07:00.880
second and one of them that falls here, but that doesn't mean the dip didn't

00:06:59.440 --> 00:07:06.080
happen. So, something to bear in mind about Fraps frame rate recording. So,

00:07:03.199 --> 00:07:13.840
thank you for checking out my 3-way GTX 670 versus GTX 690 performance review. I

00:07:11.039 --> 00:07:17.360
think that we can see that 38 by GTX 670 is a very viable option if you really do

00:07:15.520 --> 00:07:21.680
want the ultimate performance and you can't get your hands on one of these bad

00:07:19.520 --> 00:07:24.720
boys. Don't forget to subscribe to Linus Tech Tips.
