WEBVTT

00:00:00.240 --> 00:00:06.400
Oo, really fast card. Hey. Ow. That

00:00:04.319 --> 00:00:12.400
price though. Turning back the clock on NVIDIA's biggest GPU releases, we find

00:00:08.720 --> 00:00:14.799
plenty of wins, but also some L's so big

00:00:12.400 --> 00:00:18.320
that NVIDIA's own marketing team openly mocked them, which got us thinking. Tear

00:00:16.880 --> 00:00:22.320
lists are easy views, right? Sorry, excuse me. Which got us thinking, with

00:00:20.240 --> 00:00:28.000
the benefit of hindsight, what were NVIDIA's best and worst generations?

00:00:25.760 --> 00:00:32.559
Have you been a savvy shopper or did you throw your money at the wrong horses? If

00:00:30.320 --> 00:00:39.760
our only consideration was performance, this would be a pretty simple exercise.

00:00:34.800 --> 00:00:41.840
Best, worst, rest. But there's a lot

00:00:39.760 --> 00:00:46.320
more to delighting gamers than frames per second. So, as we make our way

00:00:43.680 --> 00:00:49.760
through 17 generations of NVIDIA hardware, we're going to be looking at

00:00:47.920 --> 00:00:55.120
the bigger picture with particular attention to efficiency, new features,

00:00:52.640 --> 00:01:00.399
notable controversies, and of course, price. Let me set the stage for our

00:00:57.600 --> 00:01:04.640
first generation. It was 2003, cargo pants for everywhere. I cracked open a

00:01:02.800 --> 00:01:10.479
copy of the computer paper and was shocked to discover that anyone would be

00:01:06.799 --> 00:01:12.400
deranged enough to spend $500

00:01:10.479 --> 00:01:18.320
on a card that does nothing but make games run better. Oh, how naive I was.

00:01:15.920 --> 00:01:23.280
The good news is I kind of dodged a bullet there. To say that NVIDIA's first

00:01:20.799 --> 00:01:27.439
DirectX9 GPUs were controversial would be a gross understatement. Depending on

00:01:25.600 --> 00:01:32.720
the gamer benchmark, performance gains compared to the previous generation were

00:01:29.200 --> 00:01:35.840
up to 55% but could be as low as just

00:01:32.720 --> 00:01:39.280
10%. And that uplift came at the cost of

00:01:35.840 --> 00:01:41.360
noise. And the pain kept coming. NVIDIA

00:01:39.280 --> 00:01:46.399
marketed the FX series cinematic rendering capabilities as CineX. And

00:01:44.400 --> 00:01:51.360
image quality was indeed a big discussion point for this generation,

00:01:48.479 --> 00:01:55.680
just for all the wrong reasons. Not anticipating that new games would use

00:01:53.360 --> 00:02:02.079
the baseline 24-bit color precision mode of DirectX9 rather than 32-bit, FX cards

00:01:59.520 --> 00:02:06.719
ended up falling back to the 16bit mode to increase frame rates. The result was

00:02:04.799 --> 00:02:11.920
a noticeable degradation of image quality. Worse still, NVIDIA attempted

00:02:09.679 --> 00:02:16.879
to slip this little trick into driver version 43.45

00:02:14.000 --> 00:02:21.360
without acknowledging it until the obviously lower image quality forced

00:02:18.800 --> 00:02:26.160
them to come clean. Additionally, the implementation of MSAA on these cards

00:02:23.599 --> 00:02:30.239
was distinctly inferior to ATI's, leading to more pronounced stairstepping

00:02:28.000 --> 00:02:35.760
on the edges of angle geometry. To top it off, ATI's 9700 Pro not only

00:02:33.519 --> 00:02:41.599
performed better, but came out earlier and was the same price as the FX5800

00:02:38.879 --> 00:02:47.120
Ultra. The FX line of GPUs ended up being about as damaging to NVIDIA's

00:02:43.440 --> 00:02:50.560
brand as later FX CPUs were to AMD's.

00:02:47.120 --> 00:02:52.640
Clearly a cursed naming scheme. D tier.

00:02:50.560 --> 00:03:01.040
The good news is that after a less embarrassing mid-generation 5900 series

00:02:56.080 --> 00:03:03.200
refresh of the FX lineup in 2004, Ctier,

00:03:01.040 --> 00:03:08.239
NVIDIA would follow up with a real banger. The performance gains of the

00:03:05.200 --> 00:03:11.519
GeForce 6 generation were outstanding.

00:03:08.239 --> 00:03:13.760
The mid-range 6600 GT outperformed the

00:03:11.519 --> 00:03:18.080
previous flagship for less than half the price. And if you went from flagship to

00:03:16.480 --> 00:03:24.319
flagship, you could double your performance or more. That's right. It

00:03:21.200 --> 00:03:26.959
was in 2004 that SLI made its triumphant

00:03:24.319 --> 00:03:32.080
return from the dead. Early adopters had gotten a taste of this dual GPU wizardry

00:03:29.040 --> 00:03:33.920
under the 3DFX name back in 1998, but it

00:03:32.080 --> 00:03:38.560
would take NVIDIA 4 years after acquiring their rivals to reintroduce

00:03:36.159 --> 00:03:42.879
this technology to a much larger gaming audience. The competition with ATI

00:03:40.879 --> 00:03:47.120
though was tight in this generation. Flagship cards were neck andneck in both

00:03:45.040 --> 00:03:51.760
price and performance with ATI's Crossfire offering similar dual GPU

00:03:49.440 --> 00:03:56.560
capabilities, though Team Red's solution was flakier and required a special

00:03:54.319 --> 00:04:00.879
master card along with a silly external dongle. Furthermore, the best board

00:03:59.040 --> 00:04:05.519
partners were definitely available on the NVIDIA side with many offering

00:04:03.040 --> 00:04:11.439
lifetime warranties. This has got to be S tier. Moving on, as we saw with FX,

00:04:09.040 --> 00:04:18.000
the GeForce 7 family got multiple flagship GPU launches. First came the

00:04:14.400 --> 00:04:19.440
7800 GTX built on the same 110 nanometer

00:04:18.000 --> 00:04:24.240
manufacturing process as its predecessor, but with a larger die,

00:04:21.840 --> 00:04:30.000
higher clock speeds, and graphics optimized GDDR memory, contributing to a

00:04:27.040 --> 00:04:35.919
healthy 60% uplift in performance, even if it did come at a higher price. But

00:04:32.479 --> 00:04:38.000
then we got the 512meg version with

00:04:35.919 --> 00:04:44.479
vastly higher clock speeds and performance and a super misleading name.

00:04:40.960 --> 00:04:46.400
Then we got the 7900 GTX that cranked

00:04:44.479 --> 00:04:51.520
clock speeds to 11 thanks to a more advanced 90 nmter manufacturing process,

00:04:49.040 --> 00:04:58.880
but then barely managed to outperform the 7800 GTX. No, no, not that 7800.

00:04:56.000 --> 00:05:04.320
That one. Oh, and then the 7900 was at a lower price. Do we have an M tier for

00:05:01.199 --> 00:05:06.240
mixed bag? Um, you know what though?

00:05:04.320 --> 00:05:10.160
NVIDIA clearly won every mid-generational battle with ATI this

00:05:08.240 --> 00:05:15.440
time around. This was the last generation to be available for both PCIe

00:05:12.800 --> 00:05:20.080
and AGP slot motherboards, and it was full of fun oddities like the uh sample

00:05:18.240 --> 00:05:27.600
that we have from this generation, the 7950 GX2 that Frankensteined two SLI

00:05:24.320 --> 00:05:31.360
GPUs together into a single PCIe slot.

00:05:27.600 --> 00:05:33.360
Oh yeah, and the 7900 GTO.

00:05:31.360 --> 00:05:37.680
That's right. NVIDIA used to bless us with limited run cards as a way of

00:05:35.440 --> 00:05:41.759
clearing out old or not quite peak performance inventory. And in this case,

00:05:39.840 --> 00:05:47.120
many GTO cards could actually be unlocked to full GTX specifications. It

00:05:44.880 --> 00:05:52.880
was also the last time we saw a flagship GPU offered in a single slot form

00:05:49.120 --> 00:05:54.320
factor. And fun fact, the 7800 GTX was

00:05:52.880 --> 00:06:00.160
used as the starting point for the PlayStation 3's RSX GPU. I'm going with

00:05:57.759 --> 00:06:05.840
A tier this time around. And as for you 7900,

00:06:01.840 --> 00:06:08.400
you get a B. GeForce 8 was, in a word,

00:06:05.840 --> 00:06:13.919
revolutionary. S tier. I'm doing it right now. But we got to talk about it a

00:06:11.440 --> 00:06:22.319
bit more before we move on. First up, a single 8800 GTX was able to outperform a

00:06:17.440 --> 00:06:24.479
pair of 7900 GTXs running an SLI. It is

00:06:22.319 --> 00:06:30.080
still the single biggest generational leap in performance we have ever seen.

00:06:26.880 --> 00:06:34.319
And it cost only $100 more than a single

00:06:30.080 --> 00:06:37.360
7900 GTX, leaving the ATI 2900 XT,

00:06:34.319 --> 00:06:39.919
absolutely in the dust, crying to its

00:06:37.360 --> 00:06:43.280
mama. Its new mama, AMD, who was probably feeling like entering the ring

00:06:41.440 --> 00:06:48.560
with NVIDIA, might not have been a very good idea. The Tesla architectures big

00:06:46.160 --> 00:06:52.800
innovation was doing away with the fixed pixel pipelines of previous micro

00:06:50.240 --> 00:06:57.440
architectures. So instead of separate vertex and pixel shaders, we got unified

00:06:55.520 --> 00:07:02.080
shaders, meaning that any one of them was able to handle any type of shading

00:06:59.440 --> 00:07:06.639
task. This flexibility was extremely important as GPUs made the transition

00:07:04.240 --> 00:07:10.880
from graphics accelerators to the generalpurpose accelerators that power

00:07:08.560 --> 00:07:15.039
workloads like simulation and machine learning today. Also key to that

00:07:13.120 --> 00:07:19.280
transition was the release of the CUDA API, which is still in use today and

00:07:17.199 --> 00:07:24.240
enables developers to run generalpurpose code on GPUs. Less in use today, but

00:07:22.960 --> 00:07:28.800
certainly interesting, was the introduction of three-way SLI for

00:07:26.319 --> 00:07:33.039
enthusiasts with more dollars than cents and plenty of patience for tinkering.

00:07:31.120 --> 00:07:40.000
And if all that wasn't enough, this generation also welcomed NVIDIA's first

00:07:35.280 --> 00:07:42.400
GPU using TSMC's 65nm process. The 8800

00:07:40.000 --> 00:07:47.440
GT was less than half the price of its big brother GTX but offered anywhere

00:07:44.560 --> 00:07:52.400
from 70 to 90% of the performance depending on the application. And this

00:07:49.440 --> 00:07:56.319
was in a single slot form factor. It was such a clear winner in terms of value

00:07:54.240 --> 00:08:00.639
that NVIDIA has never offered anything similar since. Now I already declared

00:07:58.639 --> 00:08:05.360
GeForce 8 to be S tier, but it's worth saying it again. S tier, which is how

00:08:03.919 --> 00:08:09.919
you'll feel and look in our underwear from ltstore.com.

00:08:07.039 --> 00:08:14.720
Take it from me, I would know. After a wild previous generation,

00:08:11.919 --> 00:08:19.120
GeForce 9 was a bit of a rest on the old laurels time for NVIDIA. We went

00:08:17.039 --> 00:08:24.240
straight from the largest generational performance jump to the smallest one.

00:08:22.000 --> 00:08:31.120
The G92 core that was at the heart of the 9800 GTX, I mean, it was no slouch.

00:08:27.680 --> 00:08:33.039
It handily dispatched the ATIHD 3870,

00:08:31.120 --> 00:08:39.680
but it was based on the same Tesla architecture and in fact based on the

00:08:36.000 --> 00:08:42.719
same die as the 8800 GT, just shrunk for

00:08:39.680 --> 00:08:45.040
a smaller 55nm process node, which was

00:08:42.719 --> 00:08:49.440
good for a healthy clock speed bump, but only about a 10% performance increase

00:08:47.200 --> 00:08:55.519
versus last gen, unless of course you sprang for the dual GPU 9800 GX2

00:08:53.200 --> 00:08:59.440
sandwich edition. I guess we also got PCIe Gen 2 support across the entire

00:08:57.600 --> 00:09:04.000
range, but it would be a while before cards, and it wouldn't be these ones,

00:09:01.680 --> 00:09:08.880
managed to saturate that connection. I'm going with C tier. What was next?

00:09:07.360 --> 00:09:14.959
Right. Nothing. All five cards from the GeForce

00:09:12.080 --> 00:09:19.519
100 generation, yes, it existed, were OEM only. We've seen recent examples of

00:09:17.680 --> 00:09:24.480
GPUs that were sold exclusively to system integrators. The GTX 1065 gig is

00:09:22.480 --> 00:09:29.680
one that comes to mind, but an entire generation NVIDIA. The good news is we

00:09:27.519 --> 00:09:34.560
didn't miss out on anything because every 100 series card was rebadged from

00:09:32.240 --> 00:09:41.040
either the previous or the following generation. You get a big fat D tier.

00:09:37.920 --> 00:09:43.600
But ooh, this is new. NVIDIA's Tesla

00:09:41.040 --> 00:09:50.080
architecture is back again with the 200 series, but the GTX goes before the

00:09:46.640 --> 00:09:52.320
numbers now. Ooh.

00:09:50.080 --> 00:09:58.160
In all seriousness though, the flagship GTX 280 and its mid-gen refreshed 285

00:09:56.160 --> 00:10:03.600
used what NVIDIA called their second generation Tesla architecture on TSMC's

00:10:00.880 --> 00:10:09.519
65 and 55 nanmter process nodes respectively. And they were hefty mamas

00:10:06.720 --> 00:10:14.800
topping over 1 billion transistors for the first time ever. This was also the

00:10:12.320 --> 00:10:20.160
first and only time that we saw NVIDIA use a whopping 512-bit memory bus.

00:10:17.600 --> 00:10:26.560
granting gamers a very respectable 60ish% performance bump. And while the

00:10:23.680 --> 00:10:31.279
ATI HD4870 managed to take the frames per dollar crown, NVIDIA's top tier was

00:10:28.880 --> 00:10:36.480
in a different league altogether and still hovering around that $500 flagship

00:10:33.839 --> 00:10:42.240
price point. SLI had also matured significantly by this point, allowing

00:10:38.079 --> 00:10:44.560
gamers to drive highresolution 2560x600

00:10:42.240 --> 00:10:49.200
displays. And it was even beneficial for lower resolutions with scaling that

00:10:46.079 --> 00:10:51.360
could reach 70 to 80%. That means that

00:10:49.200 --> 00:10:54.959
two mid-range cards was a great value option compared to a single high-end

00:10:53.040 --> 00:11:02.399
one. I personally went that route with two GTX 260s. I'm going A tier. As for

00:10:59.200 --> 00:11:04.959
the GTX 300 series,

00:11:02.399 --> 00:11:10.320
but this again, another generation of five cards that was OEM only. thrilling

00:11:08.160 --> 00:11:16.640
except that no, it's actually worse than last time because they were all rebadged

00:11:12.959 --> 00:11:19.680
from the previous generation. Let's say

00:11:16.640 --> 00:11:22.480
F tier for forgettable. This next one

00:11:19.680 --> 00:11:27.680
wasn't. The first DirectX11 capable generation arrived 5 months later than

00:11:24.560 --> 00:11:30.480
planned, but with over 50% performance

00:11:27.680 --> 00:11:35.519
gains relative to the GTX 280, and it managed to edge out ATI's HD 5870. So

00:11:33.600 --> 00:11:40.320
clearly all those CUDA cores were worth waiting for. GPUs still use thousands of

00:11:38.399 --> 00:11:43.839
these computing cores for everything from rendering scenery to drawing

00:11:42.240 --> 00:11:49.600
character models to calculating lighting and shadows in a game environment. And

00:11:46.079 --> 00:11:53.440
all this performance came cheap. Okay,

00:11:49.600 --> 00:11:55.680
not cheap, but at an even $500. The GTX

00:11:53.440 --> 00:12:02.399
480 was priced identically to the flagship FX GPU from 7 years prior,

00:11:58.640 --> 00:12:04.640
making it $120 cheaper in today dollars

00:12:02.399 --> 00:12:11.120
if you account for inflation. Oh yeah, and it also cost $150 then dollars less

00:12:08.160 --> 00:12:15.279
than the GTX 280 that it replaced. It wasn't all rainbows and sparkles,

00:12:12.560 --> 00:12:20.880
though. It was also blazing inferno. The GTX furnace, uh, barbecue card, and

00:12:18.800 --> 00:12:25.279
thermy jokes were so common that even AMD joined in on the mockery. In terms

00:12:23.519 --> 00:12:29.360
of tech though, we got two big new arrivals. First, thanks to NVIDIA's

00:12:27.440 --> 00:12:33.839
acquisition of AIA, who up until this point had made, I think, PowerPoint

00:12:31.360 --> 00:12:38.560
presentations and promises. No, sorry. Uh, a weird standalone physics card. Um,

00:12:36.560 --> 00:12:43.279
well, yeah, that technology runs on the GPU now. And second was support for

00:12:40.880 --> 00:12:48.480
tessillation, a technique used to add detail to surfaces that might otherwise

00:12:45.519 --> 00:12:53.200
be rendered flat. Unfortunately, it was still early days for Tessellation and it

00:12:50.320 --> 00:12:58.880
incurred a 20% hit to frames per second, making it one of those features that

00:12:56.000 --> 00:13:03.760
doesn't really run so much as walk on first generation hardware

00:13:01.360 --> 00:13:09.440
or TX, excuse me. Sorry. Uh, we're going to go B tier here. The GTX 500 series,

00:13:07.200 --> 00:13:14.240
though, was a solid tick in that it focused heavily on improving rather than

00:13:11.839 --> 00:13:17.760
revolutionizing NVIDIA's existing Fermy chip micro architecture. This is a

00:13:16.160 --> 00:13:22.399
strategy they borrowed from Intel that resulted in lower temperatures, noise,

00:13:20.079 --> 00:13:27.440
and power consumption and also less mockery. Performance gains in the 20%

00:13:25.040 --> 00:13:31.839
range were a little on the low end, but NVIDIA did widen the gap compared to

00:13:29.440 --> 00:13:37.120
AMD's best, and pricing stayed the same at 500 bucks for the top-end single GPU

00:13:34.399 --> 00:13:42.000
card. Notably, GeForce 500 saw the reintroduction of the TI moniker, which

00:13:39.600 --> 00:13:47.519
hadn't been used since 2002. We're still not sure how to pronounce it. GTX 560

00:13:44.320 --> 00:13:49.360
Tai Ti. But we are sure that at the time

00:13:47.519 --> 00:13:53.040
cards with this designation represented incredible performance for the price.

00:13:51.600 --> 00:13:57.519
Fun fact, if you've ever had the misfortune, by the way, of buying a fake

00:13:54.880 --> 00:14:01.440
GPU from a site like Wish or AliExpress, you probably got a card from this

00:13:59.040 --> 00:14:06.000
generation with a modified BIOS. I'm going to go A tier. Now, one of the most

00:14:03.839 --> 00:14:10.639
notable things about our next generation GTX 600 is that NVIDIA's Kepler

00:14:08.720 --> 00:14:16.800
architecture was the first time they tried to pass off a mid-tier GPU as a

00:14:13.839 --> 00:14:22.959
flagship. See, here's the thing. The GTX 680 uses a GK 104 chip, but the flagship

00:14:20.720 --> 00:14:27.519
die of each generation almost always ends in a zero. And then the higher that

00:14:25.279 --> 00:14:31.680
last number goes, the smaller the die and the lower end the part. What that

00:14:29.920 --> 00:14:37.279
means is whether it was for cost concerns or an utter lack of competition

00:14:33.920 --> 00:14:38.800
from AMD, the GTX 680 that we got was a

00:14:37.279 --> 00:14:43.600
lesser version of what it could have been. But if you were expecting it to

00:14:40.800 --> 00:14:49.360
come with a discount, think again. To be fair, overall performance was up 20% and

00:14:47.199 --> 00:14:53.920
it was an enormous leap in performance per watt thanks to a risky strategy of

00:14:51.920 --> 00:14:58.000
dramatically shrinking the process node and significantly altering the

00:14:55.440 --> 00:15:01.600
architecture in one generation. And this is the point where NVIDIA's strategy of

00:14:59.519 --> 00:15:06.399
differentiating based on features starts to really make its mark with the 600

00:15:04.160 --> 00:15:12.720
series. Then we got some basics like support for PCI Express Gen 3 and

00:15:08.959 --> 00:15:15.120
DisplayPort 1.2, but we also got GPU

00:15:12.720 --> 00:15:20.880
boost, Envank hardware accelerated video encoding, G-Sync, less demanding FXA and

00:15:18.480 --> 00:15:24.959
TXA anti-aliasing, and support for the Vulcan API. And that's not all. A

00:15:23.600 --> 00:15:30.720
personal favorite of mine was the introduction of Gamestream. RIP NVIDIA's

00:15:28.560 --> 00:15:37.120
endto-end solution for streaming games from your GeForce powered PC to a Shield

00:15:33.279 --> 00:15:39.360
handheld device. So cool. It wasn't all

00:15:37.120 --> 00:15:43.680
roses, though. Driver issues that caused stuttering with adaptive VSYNC were

00:15:40.959 --> 00:15:49.199
widely reported. And confusingly, the total number of SKUs ballooned from 15

00:15:46.560 --> 00:15:54.959
to 27. And that's without factoring in the superc clocks and super super clocks

00:15:51.759 --> 00:15:57.120
of the world. Making matters worse, AMD

00:15:54.959 --> 00:16:00.880
sayanara ATI branding took its first performance crown in some time with the

00:15:58.959 --> 00:16:04.800
HD7970. I think we can go B tier, but I also

00:16:03.040 --> 00:16:10.240
think I'm being kind of generous here. GTX 700, on the other hand, can be best

00:16:07.120 --> 00:16:12.240
summarized as more Kepler. Due to the

00:16:10.240 --> 00:16:16.320
slowdown of Moore's law, NVIDIA was stuck with the same 28 nmter

00:16:14.160 --> 00:16:22.399
manufacturing process and Kepler architecture, but this time bigger, much

00:16:19.279 --> 00:16:24.399
bigger. That GK 110 chip that was

00:16:22.399 --> 00:16:28.480
exclusive to enterprise compute cards last time around finally made its first

00:16:26.560 --> 00:16:34.320
appearance for consumers in the form of the GTX Titan. And boy was that thing

00:16:31.120 --> 00:16:36.240
ever interesting. Depending on who you

00:16:34.320 --> 00:16:41.120
asked at the time, NVIDIA would tell you that Titan was intended for gamers or

00:16:38.560 --> 00:16:45.920
for professionals or for somewhere in between. And it did have two key

00:16:43.199 --> 00:16:51.839
advantages over GeForce GPUs. namely, it had a whopping 6 gigabytes of high-speed

00:16:48.639 --> 00:16:53.120
GDDDR5 memory and eight times better

00:16:51.839 --> 00:16:57.839
double precision floatingoint performance. But then in subsequent

00:16:55.360 --> 00:17:02.000
iterations of these Titan cards, those advantages would ultimately disappear.

00:16:59.759 --> 00:17:06.079
And in retrospect, I think the Titan project was simply a way for NVIDIA to

00:17:03.759 --> 00:17:12.880
test gamers tolerance for much higher prices. $1,000 for a GPU. We said, "Oh,

00:17:10.640 --> 00:17:18.000
young Lionus, you ain't seen nothing yet." Anywh who, the definitely for

00:17:16.160 --> 00:17:23.439
gamers real flagships for this generation were the GTX 780, which

00:17:20.319 --> 00:17:27.039
managed a 25% increase over last gen for

00:17:23.439 --> 00:17:29.120
$150 more, and the 780 Ti, which came

00:17:27.039 --> 00:17:33.679
only 6 months later and managed a similar performance jump for only a

00:17:31.200 --> 00:17:38.559
marginal increase in price. Meanwhile, AMD's code name Hawaii cards were hot

00:17:36.720 --> 00:17:42.240
and loud with the bigger issue being that they were plagued by driver issues

00:17:40.480 --> 00:17:46.880
and wouldn't really catch up in terms of performance for a couple more years. 7

00:17:45.200 --> 00:17:54.000
series then comes away with the score the 6 series should have gotten a tier.

00:17:50.960 --> 00:17:57.280
As for GTX 800 series,

00:17:54.000 --> 00:18:00.559
once again, it did exist, but instead of

00:17:57.280 --> 00:18:02.640
more Kepler, the theme was less Kepler

00:18:00.559 --> 00:18:08.400
in your laptop. Dt tier. Now, there were plans actually

00:18:05.840 --> 00:18:12.640
for a desktop line of 800 series cards apparently, but they were intended to be

00:18:10.400 --> 00:18:19.120
based on NVIDIA's new Maxwell architecture, which would instead make

00:18:15.280 --> 00:18:21.440
its debut as the GTX 900 series. Maxwell

00:18:19.120 --> 00:18:25.919
is notable for a number of reasons. It was the second time that NVIDIA passed a

00:18:23.440 --> 00:18:31.520
mid-tier GPU off as a flagship. It was the third desktop generation that was

00:18:28.160 --> 00:18:33.840
stuck on TSMC's 28 nanmter process.

00:18:31.520 --> 00:18:38.160
Moore's law was looking well and truly dead at this time. And it was the last

00:18:36.400 --> 00:18:43.280
time that we would see a new generation launch on a close enough to yearly

00:18:40.880 --> 00:18:51.360
cycle. Impressively though, Maxwell offered a 30% performance increase for

00:18:46.000 --> 00:18:54.640
wait less. Yes, the 980 was a $550 card

00:18:51.360 --> 00:18:56.799
at launch, $100 less than the 780. On

00:18:54.640 --> 00:19:02.160
top of that, it was AMD's turn to phone it in with a rebrand of their 290X to

00:18:59.200 --> 00:19:06.480
390X, leaving NVIDIA essentially alone at the top of the performance charts. It

00:19:04.400 --> 00:19:13.200
was also so efficient that for the first time ever, NVIDIA used the same desktop

00:19:09.440 --> 00:19:14.799
GPU dies in 900 series laptops. They had

00:19:13.200 --> 00:19:19.120
some interesting ideas for how to use their performance leadership. One was

00:19:16.799 --> 00:19:23.679
dynamic super resolution, which was possible to do before, but simplified

00:19:21.679 --> 00:19:28.080
and allowed you to render your game at a higher than native resolution, then

00:19:25.600 --> 00:19:32.480
downsample it for a smoother appearance. Another was to push gaming on

00:19:29.840 --> 00:19:38.720
highresolution monitors and TVs. Less demanding MFAA or multi-frame

00:19:34.559 --> 00:19:40.720
anti-aliasing and HDMI 2.0 made 4K 60 Hz

00:19:38.720 --> 00:19:46.320
gaming a major marketing point for NVIDIA. But with that said, even the

00:19:43.600 --> 00:19:51.760
properly high-end 980 Ti that came as a $750 midcycle refresh struggled to

00:19:49.280 --> 00:19:56.480
deliver a playable 4K experience in AAA games. I mean, to be clear, these were

00:19:54.000 --> 00:20:00.799
fast cards and shockingly efficient considering that the transistors were

00:19:57.919 --> 00:20:05.039
the same size as Kepler, but NVIDIA set our expectations maybe a little bit too

00:20:02.799 --> 00:20:09.760
high. Notable too from this generation was the introduction of VXGI, even if

00:20:07.840 --> 00:20:14.080
Voxal global illumination would ultimately give way to path-raced RTX

00:20:12.080 --> 00:20:18.240
lighting, which we'll get to later. And finally, it's impossible to talk about

00:20:16.080 --> 00:20:23.600
this generation without bringing up the 3 1/2 gig GTX 970 debacle for which

00:20:21.600 --> 00:20:28.240
NVIDIA eventually had to settle a class action lawsuit. The cards did have 4

00:20:26.000 --> 00:20:34.240
gigs of RAM as advertised. It's just that only 7/8 of it was actually

00:20:30.720 --> 00:20:36.000
accessible at full speed. Whoops. Yeah,

00:20:34.240 --> 00:20:42.000
you know what? It's still A tier in my book. Though maybe not as A tier as the

00:20:39.360 --> 00:20:48.080
GTX 10 series. We finally got a new manufacturing node, guys. Let's go.

00:20:45.039 --> 00:20:51.679
TSMC's 16 nmter process meant a healthy

00:20:48.080 --> 00:20:53.840
bump in well, everything. At launch,

00:20:51.679 --> 00:20:57.440
gamers could pick up a top tier card. Sort of. They did that thing again where

00:20:55.440 --> 00:21:02.960
they withheld the biggest die for a TI refresh with a very respectable 60%

00:21:00.640 --> 00:21:07.840
increase in performance for 600 bucks while drawing less power and producing

00:21:05.200 --> 00:21:12.640
less heat. 10 series also gave us our first taste of GPU Boost 3.0, which

00:21:11.120 --> 00:21:17.440
could best be described as self-overclocking, allowing the GPU to

00:21:14.960 --> 00:21:21.760
scale its clock speed well beyond base clock depending on available power and

00:21:19.280 --> 00:21:27.520
thermal headroom. For their part, AMD's flagship RX 480 was the value king at

00:21:25.600 --> 00:21:32.400
the time, but thanks to NVIDIA's investments in GPU encoding and the

00:21:29.679 --> 00:21:39.039
explosion of online game streaming, it was well overshadowed by the mid-range

00:21:35.280 --> 00:21:41.280
GTX 1060. Which one, you ask? Ah, good

00:21:39.039 --> 00:21:46.159
question. In another example of NVIDIA using extremely misleading product

00:21:43.200 --> 00:21:50.320
names, the 3 gig and 6 gig version of the 1060 have performance differences

00:21:48.159 --> 00:21:55.679
that go way beyond their frame buffer size. For shame

00:21:53.120 --> 00:22:00.559
three and four-way SLI were dropped, as was SLI altogether on mid-range cards,

00:21:58.400 --> 00:22:06.320
but NVIDIA did introduce a high bandwidth bridge as a bit of a swan song

00:22:03.360 --> 00:22:10.640
to two-way SLI. Speaking of bandwidth, the new DisplayPort 1.4 4 standard also

00:22:08.880 --> 00:22:15.760
continued the trend of catering towards high resolution, high refresh rate, and

00:22:13.120 --> 00:22:21.840
shiny new high dynamic range monitors. 4K 120 Hz HDR, anyone? I mean, not at

00:22:19.360 --> 00:22:25.440
that time, but it was so close. We could smell it. I think I'm going to go S tier

00:22:23.840 --> 00:22:28.960
here. It's just too bad that in hindsight, it turns out that what I

00:22:27.039 --> 00:22:35.760
smelled was the wet fart that was around the next corner. Alongside the

00:22:31.200 --> 00:22:39.280
confusingly named RTX 20/GTX16

00:22:35.760 --> 00:22:41.360
series came ray tracing. I don't know if

00:22:39.280 --> 00:22:46.240
I can remember the last time gamers paid so much for so few frames in return.

00:22:44.559 --> 00:22:50.400
Remember that really cool marble demo that NVIDIA put together to show off the

00:22:47.840 --> 00:22:55.039
capabilities of these new cards. Yeah, that ran at 25 frames per second at

00:22:53.280 --> 00:23:01.679
720p. And with these capabilities came a $100

00:22:57.919 --> 00:23:04.240
price hike. That's right, $700 for a,

00:23:01.679 --> 00:23:09.520
yes, they did it again, mid-tier GPU diet launch with the proper big TI one

00:23:06.960 --> 00:23:12.880
coming later. After the huge leap forward last generation, NVIDIA's

00:23:11.280 --> 00:23:18.480
performance gains in traditional games cooled to a more tepid 30-ish%. But I

00:23:15.679 --> 00:23:22.880
mean, hey, alongside our ray tracing RT course, we got Tensor course for cool

00:23:20.960 --> 00:23:27.039
machine learning accelerated features like background noise removal and deep

00:23:25.039 --> 00:23:31.840
learning super sampling, which kind of sucked at launch, but is like freaking

00:23:29.360 --> 00:23:36.320
amazing. Now, it's kind of wild seeing what a long game NVIDIA plays sometimes.

00:23:34.080 --> 00:23:40.240
Ray tracing is still making its way into the mainstream gaming space, but they

00:23:38.000 --> 00:23:44.000
were so sure it was the future of immersive, realistic in-game lighting

00:23:42.320 --> 00:23:48.799
that they went as far as to change their whole gaming brand. It's too bad the RTX

00:23:47.039 --> 00:23:53.760
20 series never ended up being capable of powering full-fledged rayraced games.

00:23:51.440 --> 00:24:00.640
Newer demos like RTX Racer and the new RTX Portal look amazing, but they only

00:23:57.520 --> 00:24:03.200
really run on newer cards. and RTX Remix

00:24:00.640 --> 00:24:08.159
looks set to rewrite the history books for people who skipped RTX 20 series.

00:24:06.320 --> 00:24:14.960
Sorry buddy, you're gonna have to be Ctier is what I would say about the

00:24:11.120 --> 00:24:18.559
RTX30 series in hindsight, but man, at

00:24:14.960 --> 00:24:20.159
launch this generation was lit. Gamers

00:24:18.559 --> 00:24:24.080
were so hyped to get their hands on these cards that our announcement

00:24:21.679 --> 00:24:29.360
coverage was the most viewed GPU announcement video we have ever done.

00:24:26.720 --> 00:24:34.400
The comments were so full of hope. More than double the total transistors and

00:24:31.440 --> 00:24:41.279
CUDA cores at the top end. The 3070 was outperforming the 2080 Ti at less than

00:24:37.600 --> 00:24:43.919
half the price. What? Too bad it was not

00:24:41.279 --> 00:24:48.559
to be. After the initial availability issues dampened our enthusiasm, the

00:24:46.080 --> 00:24:53.039
subsequent crypto mining boom completely dissolved. Secondary sellers,

00:24:50.960 --> 00:24:59.200
they're called scalpers, drove those coveted $500 RTX 3070s and

00:24:57.279 --> 00:25:05.360
every other card this generation to prices beyond double their MSRP. And

00:25:02.400 --> 00:25:09.120
there they stayed. I mean, on the plus side, AMD returned to competitive form

00:25:07.520 --> 00:25:14.000
and was able to offer similar performance at lower prices, unless it

00:25:11.919 --> 00:25:18.720
came to real-time ray traced lighting. And then, I mean, they too were shipping

00:25:15.919 --> 00:25:24.480
cards by the boatload to Cryptoarm. So, boo AMD as well. SLI also officially b

00:25:22.320 --> 00:25:30.559
us farewell at this stop in our journey, but we got to say hello to PCIe Gen 4, a

00:25:27.679 --> 00:25:35.679
stop gap 12 pin power connector, and support for direct storage, which allows

00:25:32.720 --> 00:25:39.279
your GPU and your SSD to talk directly, basically eliminating loading times,

00:25:37.600 --> 00:25:42.880
assuming any games ever show up with support for it. As for our tier

00:25:41.279 --> 00:25:47.120
assignment, I feel like we need to kind of split this one up. For anyone who got

00:25:45.200 --> 00:25:53.200
one of these legitimately ray tracing capable cards for MSRP, 30 series is an

00:25:49.919 --> 00:25:55.039
easy A. No, you know what? S tier. S

00:25:53.200 --> 00:26:00.159
tier. It delivered on the promises of last gen, but did it at attractive

00:25:56.960 --> 00:26:03.039
prices for everyone else though, I think

00:26:00.159 --> 00:26:08.559
a C is pretty generous. Oh, bringing us to the present day. Technically,

00:26:05.919 --> 00:26:12.559
NVIDIA's 40 series offerings aren't all out yet, but based on what we've seen so

00:26:10.960 --> 00:26:16.960
far, we can make some pretty safe guesses. In the coming months, we'll

00:26:14.559 --> 00:26:20.159
probably see some unlaunches. Just kidding, that was weird. Probably won't

00:26:18.480 --> 00:26:25.679
happen again. More likely, we'll see some yes launches, fleshing out the

00:26:22.080 --> 00:26:28.320
lineup with presumably RTX 4060 and

00:26:25.679 --> 00:26:32.240
4050s of some sort. And we also wouldn't be surprised to see some kind of new

00:26:30.080 --> 00:26:37.039
Halo card launch farther down the road, similar to how the 3090 Ti arrived a

00:26:34.880 --> 00:26:40.640
year and a half after its non-TI brother. We're going to have the ones

00:26:38.400 --> 00:26:46.000
that are out linked down below. Similar to last generation, we saw a pretty nice

00:26:43.200 --> 00:26:51.279
40% increase in performance. It's just that unlike last gen, prices didn't stay

00:26:49.200 --> 00:26:56.559
the same. They didn't even increase a little. They increased to a degree that

00:26:53.840 --> 00:27:04.400
I I don't think we've ever seen before. Like really, NVIDIA from $700 the

00:27:00.320 --> 00:27:06.159
previous two generations to $1,200.

00:27:04.400 --> 00:27:10.000
I think you guys got hooked on that pandemic Kool-Aid and haven't figured

00:27:08.000 --> 00:27:15.600
out that outside of the really wacky buyers who have always existed buying

00:27:12.640 --> 00:27:19.520
Titan Z's and the like. Gamers are not going to spend that kind of money to

00:27:17.039 --> 00:27:25.760
play video games. Hence, the shelves full of 4080s and 4070 Ti. For their

00:27:23.360 --> 00:27:31.120
part, AMD has retained a strong value proposition, but hasn't been able to

00:27:27.520 --> 00:27:33.520
match the insanity of the RTX 4090. and

00:27:31.120 --> 00:27:39.360
we got to meet a new power connector again. The 12volt high power connector

00:27:36.559 --> 00:27:42.799
has been a hot topic of conversation. It theoretically offers some cool benefits

00:27:41.039 --> 00:27:47.200
like allowing the GPU and power supply to communicate their power requirements

00:27:44.559 --> 00:27:50.640
and capabilities to each other. But uh with all the melted connectors and

00:27:48.960 --> 00:27:55.360
adapters that got me'd all over the internet, it's been a bit of a PR

00:27:52.480 --> 00:27:59.919
nightmare for NVIDIA who hit back saying that user error was the problem with

00:27:57.919 --> 00:28:03.279
pretty much everything that happened, which may actually be true. Please do

00:28:02.000 --> 00:28:09.120
make sure you plug things in all the way. In summary, if we're going by the

00:28:05.840 --> 00:28:13.679
kilogram, 40 series offers a fine value,

00:28:09.120 --> 00:28:15.679
but we aren't. So, Btier at best, and

00:28:13.679 --> 00:28:20.640
I'm generously baking in some future price drops once NVIDIA regains their

00:28:17.600 --> 00:28:23.120
senses. All that remains then now is for

00:28:20.640 --> 00:28:26.559
you to come at me, bro. Seriously, we couldn't get into the nitty-gritty of

00:28:24.559 --> 00:28:30.320
performance or talk about every new feature for all these generations. So,

00:28:28.320 --> 00:28:34.000
let me know on our forum or in the comments down below if you agree or

00:28:32.320 --> 00:28:37.679
disagree with our reasoning. What's your tier list and how does this video rank

00:28:36.000 --> 00:28:42.159
for you? If you guys enjoyed this video, you'll also probably like the full

00:28:39.279 --> 00:28:47.120
review we did of the RTX 470 Ti. That is unless you bought one, in which case you

00:28:44.000 --> 00:28:47.120
might not enjoy that review that
