for years i've been telling manufacturers look i don't really see the difference between a monitor and a
tv and it's driven me especially crazy when within one company like say for
example lg they have completely
different technologies that they're using for the different product lines i
mean we're at the point now where a big monitor is already the size of like a
couple generations ago tv anyway well looks like lg's tv division finally
got the message and ever since they first unveiled the c10 48-inch OLED
tv they've been kind of quietly marketing
it as a gaming slash productivity
monitor so today we're gonna see if that
actually holds up the ub key from ubico is a cost
effective and easy to use two factor authentication solution learn more below
and stay tuned for more later in this video
the first time i saw someone use a tv as a monitor was probably in the mid 2000s
at a lan party the guy hauled it all the way there because he was like guys
you're not gonna believe this it's the greatest gaming experience ever it's so
immersive meanwhile i'm looking at it going unless i was sitting this far away
from it that looks like hot garbage dude because it was running at 1366 by 768.
well that problem is behind us if you look at these marks on the floor we've
got the location of the tv a couple of optimal viewing distances sort of
specifying how much of your field of view cinematic content should take up
and then perhaps most importantly this visual acuity distance this is the
marker for where i should be able to sit to not be able to make out any
individual pixels on the display because the c10 48 inch is 4k
i can actually sit this close to it and this is theoretical but
i can't make out any of the pixels yeah i mean this looks looks freaking awesome
so does it hold up when we get this close you know what's funny because the
display is so large i may actually be significantly further away from the
corners than i am from the center distance from the screen itself is about
20 inches distance from the corner if i was to
read the text on recycle bin 29 inches
so ah if i'm looking over there it's retina
if i'm looking here it's not quite i guess this was one of the bigger issues
with those older low resolution displays while you could make up some of the low
pixel density with you know anti-aliasing or you know squinting a
little bit if you were trying to read text and use it for actual productivity
it was unbearable this on the other hand looks great i mean i daily drove a 1440p
27 inch class display until not that long ago and i've always felt that that
was my good enough point and this is better than that of course one of the
advantages that monitors have enjoyed until recently is higher refresh rate
support due to the superior bandwidth of displayport 1.4 versus HDMI 2.0 of
course that changes if you've got an rtx 3000 series graphics card and an HDMI
2.1 monitor like this one so we can jump
all the way down to 4k 120 hertz and get that high refresh rate
smoothness without dealing with the weird color fringing on text and fine
details that you would get with chroma subsampling of course there's far more
to the gaming experience than just refresh rate and that's where things get
really interesting here now your eyes actually have a natural amount of motion
blur so even if these pixels were flipping instantly i would still see
this image as blurry which is why we recently got our hands on
a high speed camera check this out
this is this tv the c10 48 inch versus a
360 hertz gaming monitor using a fast
ips panel from ASUS so this is at 60 hertz to level the
playing field 1000 frames per second
OLED on the left ips on the right here's the start of the transition
it is complete in three to four frames the first thing
that happens is this leading edge dark spot actually disappears two
three four five six seven
eight nine ten
was it actually done that is so much longer even on a top tier gaming ips
another cool thing the high speed camera shows us is how displays refresh from
top to bottom so check this out one so this is where the top one
actually starts but you can see this one's changing bottom one's not two
this one starts to change three
and somehow they're all done on the OLED that is incredible next we took it up a
notch and ran our high speed camera at 3 000 frames per second one two three
four five six wow
while it does take anywhere from like two to three milliseconds
what's cool about it is that it's still
really clean the bulk of the transition
actually happens over like less than a millisecond
that is really incredible okay so
one two it's mostly done
three four it cleans up the edges back here
that's it we can even see the difference between the display refreshing here and
here at this speed we can see these dots come in before the ufo starts to move
one two
three twenty so that's closer to like six milliseconds by the time i would say
the image is pretty much transitioned so what's crazy is on the lcd you actually
have a period of time where you're seeing a full double image
that's longer than the period of time the OLED takes to completely switch the
pixels no wonder we wanted oleds on gaming monitors ages ago
i've been bugging lg about this for years of course that's not to say that
OLED has every advantage when it comes to gaming these days lcd displays can go
up to 240 or even 360 hertz and what we
can see when we look at our 3000 frame per second footage here is that when our
lcd is getting these much more rapid updates the motion actually does appear
smoother even though the image might not be quite as sharp let's step all the way
up to 360 hertz and we can see that the effect is much
more pronounced that ends up looking smoother overall
than this and of course there's the elephant in
the room burning now i'm not going to try and scare you
but i'm also not going to try and reassure you there are mitigation
strategies that panel manufacturers are using for example shifting the pixels
ever so suddenly running a kind of refresher on the display that helps to
clean it up dimming static objects on the screen
that's something that you can adjust to be more or less aggressive and of course
just not running your display at full brightness that's like half the battle
right there the brighter you run it the faster the pixels will degrade
but in spite of all that you probably will experience some burn-in under some
use case scenarios so go check out the comprehensive video that artings did on
the subject where they actually ran a bunch of oleds for like what a year
something like that to see how it affected them then you can make your own
decision of course pixel response times are just one part of a smooth and
responsive gaming experience equally or maybe even more important is
the input lag of the display so that's how long it takes to receive the signal
from your pc or console or whatever else and actually output it to the panel and
for years tvs had very poor input lag compared to monitors how does this one
stack up actually great basically it's imperceptible to me and what helps is
that it has an auto low latency mode that detects when it's
it feels great and it's aided by its auto low latency mode an HDMI 2.1
feature that detects when a gaming source like an xbox or a pc is connected
and flips it over to low latency mode of course that raises the question why
did tvs have bad input lag in the first place wouldn't they want it to be good
well it's because tvs do far more processing on the image than the typical
monitor would and that's because tv manufacturers were more concerned with
the cinematic experience than the gaming one and we did notice that flipped into
any display mode other than game mode yeah it ain't as good
it's a little mushier feeling for sure another benefit of an OLED tv compared
to an lcd monitor is that you can make certain assumptions about how HDR will
be implemented and how good the experience will be with an lcd you
pretty much have to have multiple backlight zones in order to achieve
with an lcd you pretty much have to have multiple backlighting zones in order to
achieve a convincing HDR effect so with an OLED well at 4k anyway it's kind of
like having 12 million backlighting zones of course first and
third person games aren't the only ones that can benefit from a large immersive
display rts players are able to take advantage
of being able to see much more of the map at one time assuming of course that
the game developer properly implements higher zoom levels
and that you've got a pc that can handle that and of course that you don't mind
actually physically turning your head in order to see the ui elements
so okay the ergonomics of a solution like this
they're not perfect but at least they're making progress i
mean one thing that really stands out as in need of improvement for this one is
lg's kind of like buttock hump that they've got coming off
of the back of the tv lg's buttercup back here is actually the reason that
even though my desk is deep enough i had to sit closer to the tv in order to
reach my keyboard and mouse than the retina distance i o is another thing tvs
have traditionally done better than monitors we've got four HDMI ports all
of which just have a look here yep support 4k at up to 120 hertz and even
though there was that whole scandal with lg c9s supporting 48
gigabit per second HDMI and the c10s dropping that to 40. it looks like the
bug that they had where there was chroma sub sampling at 4k 120 on these c10s has
been dealt with in a patch and you're able to get 444 so that's HDR 10 bit at
120 hertz 4k now that means that if you wanted to hook up a next-gen console as
well as your pc you'd be able to enjoy the full 4k 120 hertz experience that
you'll be able to get in select titles make sure you get subscribed so you
don't miss our video where we're going to be checking out next gen xbox series
games on the lg c10 the last question to answer then assuming that you don't mind
the ergonomic challenges of having a tv on your desk or mounted to the wall
behind it is one of value at around fifteen hundred us dollars it's priced
right up there with the top tier ultra wide and large format gaming displays
and it does have some inconveniences compared to a traditional monitor one
being that game mode just plain ain't as color accurate as
filmmaker mode even here on the same display so if you wanted to use it for
something other than gaming like say for example photo or video editing you'd
have to choose between a more responsive experience with your mouse not kind of
feeling like it's floating around behind your ARM actions
or having color accuracy the only question left for me to answer then is
do i swap out the 38-inch ultra wide that's on my desk now with one of these
i've heard the argument made that you could just take a regular 16x9 format
display and if you want the ultrawide experience well just set a custom
resolution and have black bars at the top on the bottom why not and especially
with an OLED you don't get that annoying glow that you would with an lcd so
that use case actually kind of sounds viable and the pricing is actually
better than the monitor
i'm gonna have to think about it
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check them out today and use code Linus tech 10 for 10 off any purchase at the
link below thanks for watching if you guys enjoyed this video maybe check out our
comparison between the xbox one x and xbox series x running a selection of
backwards compatible titles it's things kind of incredible loading times
they're like way faster