1
00:00:18,240 --> 00:00:24,320
at the Sennheiser booth. We're going to take a look at some of the most exciting

2
00:00:22,480 --> 00:00:29,519
products that they're showing off. This one is all over the booth. You guys have

3
00:00:27,199 --> 00:00:35,120
what at least like 20 of them on display here. So this is the Momentum Circumarl

4
00:00:33,200 --> 00:00:38,320
headphone headset, whatever you want to call it. It does have a mic built in

5
00:00:36,640 --> 00:00:41,200
with volume control and track skipping. It's made of metal. So this is a very

6
00:00:39,920 --> 00:00:44,960
premium product. And we've got Scott from Sennheiser here to tell us a little

7
00:00:43,360 --> 00:00:48,480
bit more about what makes the Momentum so special.

8
00:00:46,559 --> 00:00:55,039
Yep. Well, with the Momentum, we're taking a a retro look at the headphones.

9
00:00:52,320 --> 00:00:59,680
Uh very very similar to Sennheiser's past. We're using leather ear cushions,

10
00:00:57,520 --> 00:01:04,879
leather headband, replaceable inline cord. So, the cord if

11
00:01:03,120 --> 00:01:09,760
something were to happen, it is replaceable. Everything is modular. Uh

12
00:01:07,520 --> 00:01:14,000
here with the all metal headband design, very durable. You know, it can stand to

13
00:01:11,680 --> 00:01:19,600
be thrown in the bag, taken with you, good on commutes. The cushions

14
00:01:17,520 --> 00:01:25,040
with it being the soft leather, great for isolation of outside noise and

15
00:01:23,040 --> 00:01:27,920
supplying the best premium sound. Yeah, I can I can vouch for that. You were

16
00:01:26,479 --> 00:01:31,840
saying that you guys are using a leather that's also quite moisture and sweat

17
00:01:29,600 --> 00:01:34,560
resistant as well. Although, I'd imagine if you're carrying something this light

18
00:01:33,439 --> 00:01:39,119
around on your head, you probably shouldn't sweat too much unless you're going for a jog.

19
00:01:37,360 --> 00:01:42,320
Yeah. No, this would be if you're uh wearing them on the plane and it gets a

20
00:01:40,880 --> 00:01:48,640
little hot. So, it won't, you know, you're not going to break your headphones just with a little sweat.

21
00:01:45,520 --> 00:01:49,680
So, tell me why they cost $349. Do they

22
00:01:48,640 --> 00:01:54,720
sound that awesome? They do sound that awesome. This is one

23
00:01:52,079 --> 00:01:59,600
headphone that we are extremely excited about uh especially soundwise. Uh it

24
00:01:57,920 --> 00:02:04,399
brings something completely new to the market uh with sound, with features, the

25
00:02:02,079 --> 00:02:07,680
design, the style at that price point really fits in with a lot of how the

26
00:02:06,000 --> 00:02:12,800
market is going today. Very exciting. Now, we're going to head over and check out some PC gaming

27
00:02:10,319 --> 00:02:18,160
headsets. Gaming headset wise, Sennheiser has what looks like pretty

28
00:02:15,440 --> 00:02:23,200
much a complete refresh of the high-end. The PC 350 has been replaced with the

29
00:02:20,480 --> 00:02:27,200
350SE. The 360 has been replaced with the 363D.

30
00:02:24,959 --> 00:02:31,360
And they've got a very exciting sort of multi-platform headset as well. So

31
00:02:29,920 --> 00:02:37,120
Scott, why don't you start with the 363D? Is this something that someone

32
00:02:33,840 --> 00:02:39,760
like an HD55 user such as myself would

33
00:02:37,120 --> 00:02:43,599
want to upgrade to to get a headset rather than a headphone? AB:

34
00:02:41,920 --> 00:02:48,640
Absolutely. And it's uh funny you mentioned that because the 363D also

35
00:02:46,239 --> 00:02:52,800
uses the same drivers from that series of headphones. So we're giving you the

36
00:02:50,480 --> 00:02:57,920
audio file headphone quality in this headset and then throwing on a noise

37
00:02:54,959 --> 00:03:05,680
cancelling microphone, a uh analog or USB uh decoding uh option. So you can

38
00:03:01,440 --> 00:03:07,760
play a 5.1 7.1 surround enabled game and

39
00:03:05,680 --> 00:03:12,800
get that simulated back into the headset too. uh which is uh you know in an

40
00:03:10,480 --> 00:03:16,879
excellent way. So you're not doing a because there's no good surround way for

41
00:03:15,040 --> 00:03:20,720
for the headsets these days. So doing it through the decoding having it come out

42
00:03:18,720 --> 00:03:25,120
is a much more accurate much more lifelike response. I I actually have a

43
00:03:23,519 --> 00:03:29,680
lot of people a lot of viewers ask me about getting 7.1 headsets with the

44
00:03:27,760 --> 00:03:34,640
actual sort of four speakers in each ear. And I always tell them the same

45
00:03:31,519 --> 00:03:36,560
thing. You have two ears so you need two

46
00:03:34,640 --> 00:03:40,560
speakers. you want to do it with software in order to get bigger, better

47
00:03:38,720 --> 00:03:44,239
drivers. And I mean, I think yeah, you're just giving me the old nod here.

48
00:03:41,920 --> 00:03:51,040
So, why don't we move along? That's the U320. So, you're saying this is with one

49
00:03:46,480 --> 00:03:52,640
cable compatible with PC, Xbox, and PS3.

50
00:03:51,040 --> 00:03:58,879
So, how much does that cost? Uh that's at a $179.95.

51
00:03:55,360 --> 00:04:02,159
Uh and along with uh PC, Xbox, PS3, also

52
00:03:58,879 --> 00:04:04,480
Mac uh platform as well. So with uh

53
00:04:02,159 --> 00:04:09,519
you'll have a USB connector uh as well as a set of RCA analog uh to get your

54
00:04:06,879 --> 00:04:14,959
audio out whether it be from your TV through the audio cables of the console

55
00:04:12,159 --> 00:04:17,759
gaming itself. Uh so now you have just a one solution for all of your gaming

56
00:04:16,959 --> 00:04:24,320
needs. Fantastic. Okay, I just want to show one thing about the 360d here. So there are

57
00:04:21,680 --> 00:04:27,440
a couple upgrades versus the 555s that would get me thinking about it. So

58
00:04:25,600 --> 00:04:30,720
you've got the boom mic that has uh active noise cancelling on it, right?

59
00:04:28,960 --> 00:04:34,240
active noise cancelling and also an automatic mute function when the

60
00:04:32,560 --> 00:04:37,440
microphone is in the up position. And then the other thing here is you've

61
00:04:35,759 --> 00:04:40,800
got volume control built right into the side of the headset. Something that you

62
00:04:39,040 --> 00:04:44,639
don't necessarily see on headphone products, right?

63
00:04:42,240 --> 00:04:48,320
Okay. So, let's move over to the 350 SE. Now, I'm more of an open headphone guy,

64
00:04:46,560 --> 00:04:53,600
so this this isn't so much my cup of tea, but my wife loves her 350s. What

65
00:04:51,040 --> 00:04:59,360
does the 350SE add that she didn't that she doesn't already have? Uh, with this

66
00:04:55,840 --> 00:05:01,120
it's it's a lot of cosmetic differences.

67
00:04:59,360 --> 00:05:05,199
So, we're improving the structural integrity of the headset. So, slightly

68
00:05:03,680 --> 00:05:10,400
different design on the headband and the yolk. Uh, braided cables, so better

69
00:05:07,600 --> 00:05:14,560
durability at the cable side. Uh, and slight improvement. Again, we're putting

70
00:05:12,320 --> 00:05:18,320
in the volume control on the ear cup, automatic muting on the mic. Uh, before

71
00:05:16,639 --> 00:05:22,479
in the previous generation, all of that was inline on the cable. So if anything

72
00:05:20,560 --> 00:05:26,080
were to happen, that whole that whole part would have to be replaced. Here

73
00:05:24,320 --> 00:05:31,440
we're making it easier for a modular service design. So this way there's not

74
00:05:28,160 --> 00:05:32,000
so much more downtime if you uh need any

75
00:05:31,440 --> 00:05:36,639
parts. Why don't you do just a quick spiel on open versus closed for for the viewers

76
00:05:36,160 --> 00:05:43,039
here? Yep. Uh with a closed headset, you're getting more isolation from ambient

77
00:05:40,400 --> 00:05:46,639
noise. So if you're in a uh dorm or a noisy environment, you want to keep a

78
00:05:44,880 --> 00:05:50,000
lot of the noise out. That's normally when you'll go with closed. They're also

79
00:05:48,160 --> 00:05:55,360
a bit more aggressive sounding. So, it'll be a lot more base bas uh

80
00:05:52,400 --> 00:05:58,400
emphasis. Uh be a little bit boomier. Uh especially if you're doing a

81
00:05:56,160 --> 00:06:01,840
first-person shooter or something along those lines. With an open air, it's a

82
00:06:00,160 --> 00:06:07,360
much more natural listening environment because you're allowing the air and acoustics to flow in and out and you're

83
00:06:05,919 --> 00:06:11,440
you you will be more aware of your surroundings. Uh but what we find

84
00:06:09,600 --> 00:06:15,039
happens with that with the natural environment, you're getting a much more

85
00:06:13,600 --> 00:06:19,840
transparent, much more accurate response. Uh, it's much more pleasing to

86
00:06:17,680 --> 00:06:23,440
our ears and the way our brain is perceiving it when it's done that way.

87
00:06:22,160 --> 00:06:29,600
All right. Well, you know what? Thank you so much. This has been fantastic, Scott. And guys, don't miss any of our

88
00:06:27,039 --> 00:06:33,800
CES 2013 coverage. Make sure you're subscribed to Linus Tech Tips.
