WEBVTT

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The GPU in my hand, the Intel Arc Pro B60, is quite possibly the most

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important GPU, not just of this year, but maybe the next few years, because of

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the way that it could massively disrupt NVIDIA's near monopoly on professional

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GPUs, drive costs way down for proumers

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and professionals alike, and if the demos they have running in the suite are

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anything to go by, change the game for AI developers and for businesses who are

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looking to leverage AI private. privately without giving their data away

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to companies like OpenAI and Deepseek. And I managed to get some good news for

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gamers, too. It wasn't an easy conversation, but I've got a solid

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commitment from Intel's VP and general manager for discrete graphics, Vivian.

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Yes, the OG land party queen of DFI, to get back to me on what their plan is to

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ensure that ARC consumer cards are going to be available at MSRP in the US, where

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they're often still well over. Stay tuned for that. Coming back to Ark Pro

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though, man. I get it. These are supposed to be for boring people in

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suits or whatever, but I'm almost feeling some of that land party energy

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here. Like, check out this wild board from Maxon. It's dual GPU with each of

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them getting eight lanes of PCIe Gen 5 and a total of 48 gigs of GDDR6 memory

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that yes, my friends, through some software magic that's part of what Intel

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is calling battle matrix can be shared across multiple GPUs for AI workloads,

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enabling models of up to 192 GB to sit

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in GPU memory. And that's just the tip

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of the iceberg. Oh, what's that down there? Oh, that's the tip of this segue

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Let's get the basics out of the way first. If you know the B580 Battle Mage

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gaming GPU, then you're already pretty familiar with the new Arc Pro B60. But

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there are some key differences. First up, the clock speeds are actually lower,

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which Intel says is to ensure the utmost instability and reliability for

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professional users. But don't let that fool you into thinking it's some kind of

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slouch for performance. Memory has been doubled from 12 gigs to 24 gigs. And as

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we've covered in the past, certified drivers and OpenGL tuning can result in

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much greater performance in professional applications with Intel showing off a

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heavyweight list of software partners, including the likes of Solid Works,

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Autodesk, and Blender. Here's a little fun fact, by the way. They won't prevent

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you from installing gaming drivers on your Arc Pro card if you're the kind of

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person who likes to mix business and pleasure on your PC. Let's take a closer

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look at some of these cards. I absolutely love that Intel is not taking

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the same approach as others in the space, locking their board partners into

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sometimes imperfect reference card designs. We've got a variety of

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everything from power connectors. This one has dual eight pins. This one has

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single eight pins. This guy over here with the dual GPUs gets the much

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maligned 12vt 2x6 connector. The point is not whether one of these approaches

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is superior to the other. The point is that you as the customer have an option.

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You want three fans. There's this two fans, one fan. How about no fans, a

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passive design, and use the chassis's air flow in order to blow air through

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the cooler. NVIDIA in particular has this weird allergy to cards being used

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for no not quite what we prescribe it for applications and it's refreshing to

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see somebody take a different approach. Regardless of the cooler design or

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power, you're going to get the same HDMI 2.1 as well as DisplayPort 2.0 UHBR

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13.5 and PCIe Gen 5. That is an upgrade

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over the consumer ARC cards which are PCIe Gen 4. I know it's practically

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cliche at this point, but it's been so long since I've seen a dual GPU card. I

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kind of can't help but tear it down with my handy convenient LT store precision

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screwdriver. Thanks, James. That right there is the

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biggest change from the consumer cards. Instead of just having memory on the

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front side of the PCB, each of our GPUs has memory on the back side of the PCB

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as well. That's what gives you double the capacity. Now before you ask,

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no SLI, Crossfire, XCSS, Fire, whatever

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is not coming. This is purely to enable customers to install more GPUs in fewer

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PCIe slots, but I still think it's super cool. Should we look at the other

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side? Let's go, boys. Oh, that's so

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cool, dude. Shout out, Maxon.

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Okay, there's lots of cool stuff to kind of talk about here. Starting with the

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fact that this just uses a standard four pin power connector. Thank you. Why

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can't GPU coolers just use these? Then it would be so much flipping easier for

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me to just like, I don't know, run a

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regular fan. Okay, it doesn't really change that much. But this is also cool.

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Check this out. This is very early hardware. You can actually see they did

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a hand rework on this with this little hair finness copper wire here.

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Man, that's a lot of GPUs on one board. Okay, it's two, but that's a lot more

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than usual. Last thing, this is pretty cool. So, you can actually see the PCIe

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lanes routed off to the separate GPUs. So, each of them gets a B8 interface.

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And then check this out. Each of them gets a single HDMI and a single display

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port. So, this card is effectively just like installing two by8 GPUs in your

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system. You just have to have a slot that supports bifurcation. So cool. Moving on to the

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Ark Pro B50, this one's a bit more of an unknown. Like its bigger brother, it

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gets a PCIe Gen 5 by8 interface and a

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generous allocation of VRAM that makes it very competitive against memory

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starved cards like the NVIDIA RTX 10000 that Intel is positioning it against.

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But unlike the B60, it's not just a repurposed consumer GPU. It gets just 16

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XE cores compared to 18 in their B570

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card, which is a bit of a downer, but it

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enables it to hit just 70 watts of total board power, which lets it operate

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without a separate power connector for some pretty cool use cases. Imagine, if

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you will, that you have a giant chassis on wheels like this. Now, imagine you

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have the opposite of that. you have a little slimline office workstation like

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you'd see deployed in an architectural office. This will fit perfectly in that

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without upgrading the power supply. Or hear me out, if you had a shop

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environment where you don't want active cooling drawing sawdust and crud into

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your machine and then kicking it around, I'd love to see someone do a passively

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cooled one of these. The coolest stuff is what's coming down the road, though.

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Let's turn our attention to Battle Matrix, which Intel is still working on

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the software magic for, but has it

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working enough that they're able to show off some pretty compelling demos. Behind

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me is full fat Deepseek. Okay, quantized

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4bit, but still DeepSeek with 671

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billion parameters running locally on

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one system. Now, not everything fits into VRAMm. They've got about 256 agents

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that don't get used as much on the system RAM, but this is it. Full fat

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Deepseek running on local hardware. This is perfect for a firm that has valuable

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intellectual property and doesn't want to entrust any of it to an offsite

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cloud-based AI. Boom, one box. And the

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secret sauce that I can't emphasize enough is that the VRAMm sharing that's

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going on with those GPUs is done in software rather than needing a fancy

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NVLink interface. Say for example,

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they've got another demo here. This is a code debugging demo that's showing

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corrupted video output on a Lunar Lake engineering sample right here. The model

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and the context take about 96 gigs. And

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uh while this demo is actually playback rather than real time because it took so

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long, what it's showing here is multiple AI agents working together to ultimately

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take the corrupted video encoding output and turn it into something that works.

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The mic drop moment though is the price. Unlike the consumer cards, Intel is

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leaving pricing to their board partners on these. So, I can't give you an exact

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price for the B60, but they are giving us enough information about these

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shockingly competent AI cards to infer a

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price. Battle Matrix is expected to land in the 5,000

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to$10,000 range, depending on whether you have a single B60 or up to eight.

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So, by my math, that's about 700 bucks a

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pop, which means that Mac Studio that I bought turned out to be, pardon my

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French, a complete waste of money. But

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hey, that's progress, baby. So, that's

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what's happening today. But what about the future? Intel is clearly committed

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to ARC integrated graphics. And looking

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at the road map for professional, not to mention the importance of AI in the

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future, they're clearly committed to that. But what about us gamers? What's

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the commit level there? Well, no matter how hard I pressed, they weren't willing

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to talk themselves into the same traps they ran into in the leadup to Arc

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Alchemist. They don't want to overcommit. But what they would say is

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that they're working really hard on building a hardware development pipeline

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that enables them to much more easily leverage their hardware across

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integrated gaming and professional which I'm taking as a yes. So, I hope it's

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clear to everyone, the Intel folks in this room who worked so hard to bring

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these products to life and put these demos together, and to you at home, how

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hard it is that I am rooting for them to succeed here. Just like I'm

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If you guys enjoyed this video, why not check out the conclusion of the Ark

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Battle Mage Challenge? Spoiler, one of the participants went out and bought an

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Ark based on their experience. That's a pretty strong

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endorsement.
