man Resident Evil Village looks great on this gaming PC or at least I assume it
does cuz that has nothing to do with what you're looking at right now Apple
of all companies is pushing mobile gaming to a level that I wouldn't have
thought possible modern AAA titles
running not in the cloud but in the palm
of your hand is Apple's best gaming
computer an iPhone I mean sure we're
running it at 720p the graphics are set to low and the FPS isn't crazy high but
when modern games already look pretty darn good at low and you're scaling down
to a screen this size I mean hey
playable is playable and at the end of the day all any of us really want is
access to Quality games that were made to be enjoyed so if we can run them well
enough on a device that we were going to have in our pockets anyway I hate to use
apple words but this is kind of magical
like this magical segue to our sponsor
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and get free shipping don't get me wrong there are plenty of good even great
mobile games it's just that the vast majority of them come with annoyances
like microtransactions time Gates boring
activities you need to slog through before you can enjoy the actual fun
gameplay that they show off in the countless trailers that you've probably
seen sometimes here on our channels by contrast AAA assuming it's not a game as
a service tends to be the opposite allowing me to marry the convenience of
this with the enjoyment of something more like this it looks really great but
there are definitely problems and I'm definitely noticing the occasional FPS
drop but it's very usable
like man that character model looks pretty good for low settings I will say
that the uh oh um you go left back into
the left you said back into the left ehy there's nothing here
plof um nope I'm dead the onscreen
controls take up a solid 50% of the screen control issues aside this is
absolutely playable though it's worth noting that playable doesn't mean easily
playable we observed some pretty toasty temperat during extended gaming sessions
and even not that extended reaching Apple's serious thermal state after just
one and a half minutes when we tried running at the iPhone 15 Pro's native
resolution of 1179 p and if you were
hoping to have the same experience that I am right now and you don't have an
iPhone 15 Pro the answer is no it won't
even launch on an iPhone 15 or lower
than that which could almost be an entire video on a more Apple Centric
Channel like what per app per device
granular performance skating is going to mean for a Marketplace like the App
Store but who could do such a deep
dive no idea anyway the simple version
is I think this could end up being a little overwhelming for your more casual
iOS gamer who assumes well what I have a reasonably modern device I should just
be able to download and play most things on the store coming back to thermals
though it should be noted that sirious is still one state shy of critical and
two degrees of separation pun intended from shut down so it's not like the
device isn't working as intended and if you use a controller whether it's a USBC
one like this or less ideally a Bluetooth controller then pop it back
down to 720p rendering all of a sudden
no overheating hands and some of the other problems disappear as well okay
here we go oh this is so much better ah
it wasn't back into the left was oh wait that is left well okay
whatever the point is this might take up a bit more space in your bag and good
luck keeping it in your pocket especially if you're wearing clothing designed for women but dare I say it
makes the experience enjoyable I think I do dare say that
like this is not bad I would even go as far as to say that this is more
comfortable than some of the dedicated handhelds that have come out recently
comfortable like our toasty 3D down
jacket for the fall and winter months it looks and feels good LTT Store.com
speaking of which while the steam deck kicked off a revolution in portable
gaming how sick would it be if you just didn't need one for comparison then I've
got both the most popular and the most
powerful portable gaming decks the Nintendo switch and the r Alli Z1
extreme let's see if these deliver a good enough for betterer experience to
justify if y carrying around their bulk the bigger screen is very unforgiving
but there's no doubt that the game is running way smoother in spite of the
fact that an Rog Ally costs only about 70% as much as the latest iPhone with
that said it's a completely separate device that you're going to have to
carry around man the way the the way the
Shadows are handled is really
ugly yeah whatever just chill chill brother
what happened is that the dad this messed up man if I had to guess I'd say
the frame rate is at least double maybe even a little bit more and yep at the
same resolution and gameplay settings it is three to four times higher but it's
worth noting that the Alli is pushing slightly fewer pixels at 720p because it
uses a 16x9 aspect ratio rather than 19
and a half by9 why does your ally run so loud oh you're in 30 W turbo mode
because it's plugged in the good news is that even turning it all the way down to
15 watts where we would get 2 and 1/2
plus hours of battery life we're still getting well over 100
FPS it's a markedly better gaming experience let's try the
switch wow I'm not sure what I expected from
the switch but um that kind of stutter
probably wasn't it espe since it's streaming sorry you said it's
streaming oh oh there's no option to play Resident
Evil Village you can only play Resident Evil Village Cloud I didn't even know
the switch had a cloud service and know
you have to buy the game and then you get access to this game specific what
you buy the game and you just get a cloud version of the game I don't make
the rules l i mean the graphical Fidelity looks amazing but the latency
is really bad really
bad look at this you we don't even need
to use slow-mo capture to show you guys
this like I let go and the screen's like
what really blows me away is even if you were okay with this gaming experience
you're not going to be able to take it with you on the go because in order to
game from the cloud you need a strong internet connection the only way I can
see this making sense to Nintendo is if they are desperate for a response to
competition after they just don't bother launching more powerful hardware for
know 6 and a half years and I didn't think the Alli had a bad screen and it
doesn't but the iPhone is so much better
look at the fire the AL looks so washed out with comparison y just way richer
with that said 120 FPS versus 30 FPS
definitely an advantage but do you want to carry this around everywhere it's
obviously going to be a personal choice for my part whether I would choose it or
not I'm just just blown away that this exists at all and Impressions aside I
want to talk about the hard numbers to identify how the various factors affect
performance we took a baseline pure raster measurement testing with the
prioritized performance preset at 720p
without metal FX upscaling we're going to talk about Metal FX later that landed
Us in the 40 FPS average range with dips to about 30 frames per second as I
experienced it's very playable but what
happens if we step up to the prioritized Graphics preset we expected to get some
lower percent of the original FPS and I
guess if you think about it we did zero
zero is a percent now to be clear it didn't imediately crash at the
prioritized Graphics preset and it looked noticeably better up until it did
especially the Shadows but with us
already sneaking below that all important 30 FPS Mark at prioriti
performance it feels like prioritized Graphics is more of a preview of how the
game might look on a future iPhone or a
larger more powerful Apple device rather than something you are actually intended
to use today the next thing we tried was to dial it back to Performance
prioritization and then set our resolution to Native 2556
x179 and here even without the extra eye
candy it hit the iPhone hard utilizing
nearly all of our GPU while netting us about 22 frames per second average with
our 1% lows falling in the 12 FPS
territory that is also not a good
experience and at this point if I was Capcom I do love by the way they are
taking an aspirational approach and they didn't dumb down the port but if I was
them I would probably stick a disclaimer in front of both of these options in the
menu explaining hey I know the game's running like crap but there's nothing
wrong with your phone or the game it's just that these settings are intended
for more powerful or for future Hardware now it's time to talk about Metal FX
upscaling unlike NVIDIA's first iteration of dlss we saw very little in
the form of Garbo artifacting and I think a big part of this is because
we're using a smaller screen but I also think part of it is that Apple's done a
pretty solid job of it I was able to pick it out but it didn't bother me when
I was just trying to experience the game the bad news is we didn't see much in
the way of a performance Improvement at 720p I mean 10% more FPS is 10% I'm not
going to say no to it but 1% lows were
basically the same which indicates to me that the render scale wasn't actually
changed that much however at our pseudo
1200p with metal FX enabled we go from a
pathetic 22 FPS to 31 frames per second
a 40% gain that still Falls well short
of the almost doubling we saw in our 1% lows now that is fantastic and indicates
that they are rendering at a significantly lower resolution probably
closer to 720p and that their upscaling is working pretty darn well now at this
point you might be thinking to yourself I mean that's nice lus but what you'll
be gaming for 20 minutes this must crush
the battery life of the iPhone but you're actually mistaken gaming at 1200p
should be possible for over 2 hours with brightness maxed and at 720p you can
expect more like three it's not amazing but you can comfortably turn the
brightness way down to get a lot more time out of it when you consider that
handhelds like the Ally or the steam deck generally only last for 2 to 3
hours depending on your power settings that's kind of awesome and if this is
just the start of what we can expect from metal and Apple's a series Silicon
frankly I am not impressed I'm excited I mean a few years ago I
wouldn't have even believed that this was coming but here we are which either
means that Apple's engineering team is awesome or that I'm an incurable cynic
probably a little bit of both and one big Advantage for the iPhone that I've
only just touched on is the display this is a super retina xdr OLED which
marketing mumbo jumbo aside means that it is pretty freaking awesome it clocks
in with a pixel density of 460 PPI like
the Alli it refreshes it up to 120 htz
but unlike the Alli the HDR experience
is phenomenal like it is just immediately obvious to the eye how much
better this looks and a big part of that is thanks to its OLED per pixel local
dimming not to mention the Staggering 1,600 nits of peak brightness that it
can hit based on our testing you can complain about the size but it is quite
literally the nicest screen in your your house and probably the best screen on
anything that could be called a handheld console and while the game title list is
short today unlike the Android gaming phones that are on the market this thing
is slated for access to some very serious titles Village should be out by
the time this video is up the Resident Evil 4 remake is out later this year and
Assassin's Creed Mirage is slated for early 2024 arguably that list is still
very short but these are major releases from Big Developers like Capcom and
Ubisoft so it's clear that when Apple said they were going to make porting
games to Apple silicon easier they meant it now there is another alternative for
the Android users out there sort of a few years ago xcloud came to Android for
Game Pass ultimate subscribers which is super cool but for gamers who are more
sensitive to input leg like myself it's got to be noted that it relies heavily
on data center proximity and Wi-Fi quality and it's never going to feel
quite like the local experience even if
that local experience is running at a lower FPS and there's just so much more
to love about this imagine with everything syncs to iCloud playing
across multiple devices should be a breeze so theoretically you fire up
Resident Evil on your M2 iPad Pro or your MacBook and then you head out to
catch the bus and you just keep gaming on your iPhone without missing a beat
who knows maybe once the new Apple TV launches it'll have an A7 Pro chip in it
as well so you could seamlessly game from the couch in your all Apple
ecosystem if you want to get a head start by the way we're going to have all
those products Linked In the description down below for now this is just the
beginning and it's got me pretty excited excited like I am to tell you about our
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