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About a year and a half ago, I was publicly humiliated on Tekken's smallest

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stage. It was a FlyQuest weekly. It didn't mean anything. And Joe Crush

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one-shot me. And even Harada himself

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said that that was awesome. And today, I'm coming out of retirement to talk

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about the Junk Food Swirl. It is a leverless controller fight stick pad,

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all of those combined, and it has balls.

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So, if you're not familiar with Junk Food Arcades, they are a leverless fight

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stick company based in the United States. And they have their flagship

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product. It is called the Snack Box Micro. There's many different

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controllers that one might use for fighting games, such as Street Fighter

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or Tekken, if you're going to get one-shot. There's your traditional gamepad, such as the PS5 controller,

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which is the one that most people prefer because of the D-pad. And then there are

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more legacy controllers, such as a fight stick or a arcade stick, as, you know,

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the old ones might call it. Here we [music] have a leverless controller. Uh

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it's sort of a leverless controller. It's kind of hard to describe what this

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actually is. It's a um it's sort of a weird hybrid of

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>> [music] >> a leverless controller and a gamepad, I guess. And so, Junk Food decided that,

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you know, why have both a PlayStation controller and an arcade stick, when you

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can just combine the two? And I guess that's how the Swirl came to be. On the

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left here, we have a more WASD traditional layout of a keyboard. And

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then we have a more fighting game-centered layout here on the right

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of the Swirl. The elephant in the room here are these two giant

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At the bottom of the controller, we have their thumb domes. And they are Hall

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Effect sticks, and they offer superior accuracy and responsiveness. But before

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we continue on, let's take a look at what else you get inside the case. It

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actually comes with a really nice carrying case. This is nice. It comes with a angled

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USB-C to USB-A sleeved cable. Yeah, it's

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about 6 ft long. So, you know, when you're at a at a setup or something,

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good amount of length between you and the screen even though your opponent

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might be like right next to it. Hate those guys. You got some propaganda

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stickers. Very nice. And then it comes with a welcome to the

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Swirl family with the Swirl QR code.

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Now, this is epic. Overall first impressions, it looks

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cool. I mean, it's a design that I don't think I've ever seen.

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One really interesting thing though is

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you market this towards fighting game players and like controller players cuz

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it's supposed to be the best of both worlds, but this WASD layout here is not

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really what we use on leverless controllers.

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Like on leverless controllers, it's usually just the bottom three buttons

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here. And then there's actually a center button here for jump. Jump or up. Like

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it's So, I'm I'm surprised that there's no actual button for that so that you could

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like map it to that. So, that's really interesting. Because

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I get the vibe more that this is like just a replacement of a keyboard. Um and

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then they just added some

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thumb domes. The pattern here is I'm not the biggest

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fan of this pattern. Uh there's a whole bunch of different fight stick patterns

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layouts like this. I'm more used to this sort of layout where it tapers down.

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Some of them they like to go straight across like this like the Razer Kitsune.

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On the top, we got the USB-C port. Nice to always have the universal connector,

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have a detachable USB-C cable. My fight stick is not detachable and every day I

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worry that it's going to break. On the bottom here, you know, we got a nice

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foam sort of like cushioned bottom, which is nice because when you use

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these, you usually don't actually use them on desks. Uh they're usually built

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to be put on your lap. This button is the home button. This is the select

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button. This is the start button. We got the touchpad button here. Then we

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got the edit button and the profile button. So, I'm assuming you can assign

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different profiles to this and then you can kind of hot swap it to between

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games. So, before I continue, I want to talk about getting one shot in Tekken.

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Nobody talks about that I actually took two games off of Joe Crush. I just got

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one shot. So, that's it.

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So, one thing I do notice about these buttons is I believe they are all key

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switches. They feel like Cherry MX browns.

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Uh if I rip one OF THESE OFF, WOAH! YEAH,

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these look like just Cherry MX clears. Um you know, I'm sure somebody in the

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comments will correct me about that. And I guess they are just hot swappable, so

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you can just rip them out of the PCB and stick them back in. With all these junk

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food leverless controllers, they try to keep it pretty thin.

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Uh so, they use these key switches instead of the typical like Sanwa Denshi

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buttons that you find in regular fight sticks. Definitely prefer those. They

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just feel like I'm at an arcade machine, not that I'm old enough to know what

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that's like, but this is good fun. One thing I do notice

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is that there's already a bunch of fingerprints. Holy moly. I mean, my

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fingers are pretty grimy. I I don't know why. I wish I could fix that. Um

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I'm a stick player. I have the Etokki Omni, and the artwork is impossible to

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swap on that. This one, they advertise it as it's a it's a just a magnetic top

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plate. Plexi off. Woah! There's the

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plexi taken off. Uh and now we got the artwork. I mean,

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it's just a piece of paper, [music] which is great because this is the most

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effortless way of taking off fight stick artwork that I think I've seen in a long

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time. This being magnetic is actually awesome. You can clean this so easily. I

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can just run it under some water and give it a nice wash.

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So, I'm assuming these buttons are like

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X, square, triangle, circle. R3, L3 are actually here,

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but then these do actually click down, so that's really I mean, we'll see. I

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guess we'll test them out, which I guess we'll do. Me and Bella are going to fight

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30-day money-back guarantee. All right, we're here in the web app now

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for the Junk Food Swirl. And I mean,

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looks like you can remap quite a few things. You can change the controller

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name. You can change [music] the analog sensitivity. They got firmware updates,

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connected. You can disconnect it by just clicking it.

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You There's I don't know why you would do that. You can just rip it out of the port. I mean,

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it seems like a lot of people actually have complaints about the software for this thing.

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It might have been a little undercooked. I mean, the UI is great. It looks easy

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enough. You know, you got different profiles, so you can like swap. You got

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up to five profiles. You can import profiles from other people, so you got

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that sense of the Swirl community. And then you got export profile files. So,

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that's how you share your Swirl profile with the Swirl community. So, here we

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have the basic variant of the Swirl. There's actually a second variant called

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the [music] multi-console. The basic variant of the Swirl only works on

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Switch and PC, but the multi-console version works on Xbox and PlayStation,

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which is something to keep in mind because most tournaments nowadays are run on

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exclusively PS5. If you're going to bring this to tournaments and you're

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going to, you know, game it up and go 0-2 in the tournament, uh you know,

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>> [music] >> you can't connect this without either the Brook converter to play PS4 to PS5,

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which adds a little bit of latency, or spending the money for the multi-console

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[music] variant. Let's game.

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No, that doesn't >> [laughter] >> No, no, no, one more time. Don't use that one, Carter. I swear, bro.

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>> is going to use that one. So, it does seem like these four buttons here are

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the actual buttons to be using. So, it's like your typical Street

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Fighter layout. It still is weird to have jump up here.

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Like I said before, most leverless controllers, the jump is actually down

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here, and you're usually just playing with like the three bottom ones, [music]

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cuz I mean, you're just trying to hit quarter circles. So,

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other than that though, it feels very good. How do you feel with the the loudness of

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the >> keys, I slam my keys pretty hard when I

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play the game. I mean, I just like how the keys feel

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when I [music] am gaming it up. I mean, it's just as responsive as I would

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expect from a Brook board. I will say though, >> [music] >> I'm just trying to see the sensitivity

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on the keys, because with Sanwa buttons, like the lightest touch will actually

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activate the the button. On these keys, there definitely is like an actuation

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point. So, it's nothing like too crazy, but when I like I can hit here, and

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nothing is actually happening on screen.

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But then like when I actually get to the point of actuation, there is. So, it is

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like just a regular key switch. It's not like a a typical arcade switch, the

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Sanwa button that, you know, we all know and love. I do usually play on my lap

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though. I don't have enough space on my desk at home. This feels pretty good.

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I'm going to say something that's a big no-no. It's almost like mall grabbing your skateboard.

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I'm going to use the >> [music] >> the stick.

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The domes. The dome. I'm going to use the thumb dome. The thumb dome,

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it's just not for fighting games. See, you just don't get like the precision

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you get with a D-pad or like WASD with the thumb dome. I mean like I just have

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no idea. There's no click. I mean, it's it's doable, but I would not recommend

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using the thumb dome. So, I'm not absolutely smurfing. I've

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been matched against a platinum player. He's [music] going to be playing Ed here. I mean, this guy has no idea who

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he's playing against. He's like, "Who is LTT Benchmark?"

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Boom. Round one is a dub for me.

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Oh, no. I got him with the wake-up level three

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as the pros do.

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Guys, do I rematch him? You have to rematch, right? I'm going to use the

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thumb domes here, and you're going to just see me get slammed because I don't

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know I don't have the precision that I want with these domes. At least in the

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fighting game domes. Oh, I swapped back to the keys.

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>> [laughter] >> I like the keys too much. Okay, he's [music] just I mean, he's

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just throwing things out in neutral. This guy got no neutral. So, why don't

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we hop into another game and we'll test out the thumb domes in like a shooter.

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Okay, so we got Cyberpunk going. I mean, this is the smoothest Cyberpunk

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has ever been for me. Um 5090, by the way.

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Uh Here we go. I'm going to give you that cinematic E3 trailer look. If you just

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love fight sticks and you just want it to be your

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everything. I mean, I guess that's what this is for.

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Like, you just never have to own like a PlayStation controller ever again. You

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know what? Honestly, I'm finding aiming quite easy, and it's actually quite fun.

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I mean, this is pretty doable. I mean, you got to get used to the layout

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in a way. This is not bad. I thought it was going to be way worse.

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I can't lie. Oops, sorry. It's Tekken time.

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All right, I'm [music] challenging you to Tekken 8. I saw you got one-shotted.

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I've never played Tekken 8. Haven't played Tekken since [music] like Tekken 2,

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but I'm feeling confident. Okay. Also, I'm using an Xbox controller. I have it.

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Yeah, you better not use the left stick. You better use the D-pad.

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You're using special style? >> Yeah, me too. I don't know what these buttons do.

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Oh, no. I have I don't remember a single combo.

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Oh, wait. I actually just got I lost. Please, please, please. I lost.

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[music] It's going to kill. I know it's going to kill. I'm not going to watch.

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Oh. You hate to see it. So, if you didn't

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know, >> [music] >> the trick to Tekken is is you don't hold down back like Bell is doing. What?

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Cuz then you get launched like that. He burst. He burst.

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Oh my goodness, dude. He just keeps ripping rage art. >> Special move. Special style.

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Oh, you died. It doesn't kill.

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Oh, watch this.

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What? The He had a vacuum. Okay,

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>> [laughter] >> guys. He's just mashing mashing the rage art every time.

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>> they put it in the game if they don't want me to do it? That's so true. No, no, no. You leave me no other choice.

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>> I got him back. I got him back. He hit

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me in the doinker. >> [laughter] >> Can't you get me though? All right. I

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saw how you lost. I'm going to GET IT HERE. NO.

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OH, I I DODGED. BOOM. This kills you. When I do this and

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then I'm going to learn. I learn. No.

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Yeah. Subscribe to ShortCircuit. No, don't

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say the price. Oh, So, you two can beat Jake Bell

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Bellavance uh for the small price of I think it's $175

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[music] is the basic. The multi-platform, which is the one you're going to want to get, is about $225.

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I think you'll understand if this is for you. I mean, overall, I had a lot of fun

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with it and it was fun finally redeeming myself [music] in Tekken. Thank you,

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Jake, for having me on ShortCircuit. I threw.

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Subscribe to ShortCircuit.
