during the apple studio and m1 ultra unveiling back in march apple featured a
selection of professional applications to demonstrate just how far the new soc
is one app from the keynote that caught my eye was clo 3d
it's a 3d clothing simulator that fashion designers can use to prototype
their designs without ever cutting a piece of fabric it's the perfect app to
try the fashion industry has always loved the mac and a 3d workflow like
this will push all those 64 new GPU cores hard
right well to find out i lent a mac studio to
a fashion designer who if you can believe it switched to pc
let's see if we can win him back
this is matthew lu he's a fashion designer here at the creator warehouse
actually designing many of the clothes and accessories found on lttstore.com
right now though he's planning on submitting an entry to the 3d creative
design competition which is being hosted by clo3d
uh so every year uh cloth3d does this 3d
design contest yeah i always wanted to sign up for this contest every year but
i'm always forget about it and i missed the deadline but luckily this year i
remember it and i was able to register for that
though bilingual when it comes to computers he has switched to using his
pc full time so you got a pretty powerful computer
um what specs do you got so here i have
the ryzen 9 3950x 16 core processor with
a 16gb RAM and rtx 3060 ti i do love how you have
an apple look yeah cause you know still apple by heart
look what i have your computer might be small but this is
even smaller price wise it costs about the same as a base m1 max max studio at
around two thousand dollars but i switched to pc mostly because i
wanted to use cloth 3d more but it runs very slow on macOS i've always had a
gaming pc that i use for gaming but then i upgraded that just so i can use khloe
when i was in school well we can't have that so what we're going to do is give
him a mac studio with all the bells and whistles to see if it's good enough with
chloe 3d to switch him back to mac this is the dream
excited yeah i'm excited
i'm really excited to see how this goes for you so i guess we'll report back in
a little bit yes all right best of luck my friend
i am curious how the mac studio is going to perform but while we wait for matthew
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the description below so when they announced this year's theme
a new definition of craftsmanship first i need to figure out what
what that means so i end up going towards the idea of kind of um
more abstract weave design to summarize it's very difficult
i never expected to see fashion designers using 3d software to design
their clothing it's pretty neat but how useful is it basically it's a fabric
simulator you can quickly simulate your
clothing on an avatar and then make changes based on that
filling a project would usually take hours
days being able to use the software to
adjust your designs make sure it works we actually start producing the real one
like it cuts out issues and troubles down line so that you can kind of build
ideas quicker
so my first day i set up the computer i installed all the software that i need i
start with a kind of like a template of how i
want the fit to kind of look like
i do all that i simulate it looks good then that's when i start adding the
actual like weaving detail um that's where it starts getting a
little tricky on the mac studio because things start to slow down and it
was very hard to kind of leave pieces together without
the frame rates dropping too low
so i tried it on my pc
and then it ran like so much faster like
the FPS um increased like dramatically
so cloud has you can simulate with CPU or GPU yeah and on the pc being
able to simulate with the GPU makes certain processes kind of like more
efficient that i couldn't do on the mac
so it turns out that despite natively supporting apple silicon clo 3d hasn't
yet implemented GPU acceleration on the mac
hey hello how's it going it's going
what's that doing over there well i switched back to pc and oh man
this is a surprise it's important for fashion
designers like matthew because they need the software to be responsive while it
renders their developing designs matthew tells me that GPU acceleration is less
accurate at simulating collisions but that the speed it brings helps with
quickly drafting up his complex ideas i zoom in a lot
like i'm like i'm like scrolling here and it's like so this would be faster on
a pc oh yeah for sure which is why he switched did you feel bad switching back
to pc
not really what definitely was very
not just not the same as using on the pc so it definitely would slow me down i
probably would have needed like probably another week or two to
to work on this project i assume that when apple was promoting this program in
their presentation it was already ready to go and running smoothly on apple
silicon fabric simulation is faster now
oh yeah that i was like no way
but it turns out that at the time of the announcement cloth3d was still running
on rosetta and it wasn't updated until may and as we've seen still isn't taking
advantage of the whole chip so then what about the other apps
during that short clip apple also featured ableton live adobe after
effects vectorworks cinema 4d in redshift and boris fx sapphire it
appears that adobe after effects was the only other app that wasn't running
natively yet with ableton just squeaking their 11.1 release out a month before
and like khloe you can't expect everything to work there are numerous
plugins in ableton that still run on rosetta
it's crazy how long this silicon tech has been out and yet how far behind some
of these plug-in developers actually are meaning much of the performance the m1
ultra offers might still be left on the table something that Anthony discovered
in his tests of the computer on LTT
so the the final kind of moments of getting the design done what was that
like uh very stressful because i changed my ideas a few times again i end up
staying until staying up until like 4am to like
finish it and submit it early so there's not any problems the next day in case
there was any problems
after all this time i mean there's got to be something the mac does better than
the pc right interactive render so like live render
did perform better on the macOS so that's way faster yeah
so when you were when it was two in the morning yeah
and you had finished on that computer you actually came to this computer to oh
no i still wasn't that one i was on time crunch so i didn't want to
but this would have helped you know i didn't know that before i don't i
didn't want to risk it because you know from my experience using the simulation
before so here's why it's submitted so this would be like your the concept
image so this is my concept how do you feel about the final design
it was like i'm happy with it like i don't think i would have submitted if i
was unhappy with it i don't think i would have submitted it here's the top
and then the back no no i just noticed this
oh no i shouldn't have stayed up till 4am or i should submit the next day so
that way i'm not like like this morning
yeah so what what what's happened there i think i just didn't simulate that part
to go over the under layer it's okay what's done is done
i can't go back and change it so this is where the simulation kind of
make or break your well because this is done with GPU simulation well sometimes
on GPU simulation the fabric goes through
itself versus CPU simulation where it kind of can like it knows when there's a
fabric on top so that means the mac would have helped
here now to be fair to clo they have
never supported GPU acceleration on macOS because they use NVIDIA's cuda API so
if in a future release they do bring metal GPU acceleration to the mac that
would be a big boon for mac loving fashion designers who use the platform
bringing it to feature parody
thanks for doing the test for us yeah thanks for
giving me this opportunity sounds like a job it sounds like a job interview
well yeah yeah the opportunity to learn that it was worse yeah yeah you saved me
the trouble from buying one trying it myself were you wanting to do that no
okay well now i know i for sure won't
so like would you get an m1 max max studio if cloud3d had GPU acceleration
i would would rather have
this in a laptop form like i wouldn't buy a desktop mac
i hear the results are in yes
how do you i don't know i don't know what to expect
really because i haven't seen all the people's work so i'm not too sure what
to expect i'm nervous for you oh yeah same here
no you don't have to whisper it
also how do you feel about the contest like knowing the results i don't think
i would have changed anything like and what i submitted i was happy with
so it turns out we both lose it's been over two years since apple announced
their transition to ARM and in that time we've got very compelling and efficient
computers that are fantastic for day-to-day use but things haven't been
going quickly i mean microsoft only just announced their apple silicon native
version of the teams app which they're still going to be rolling out slowly
somehow if you're a professional that doesn't
edit a video and you're thinking about upgrading to an apple silicon mac check
the system requirements of your app of choice to see if it's ready because
otherwise you might still want to wait thanks for disappointing this mac
address if you are not a professional and still interested in apple silicon
mac give this video a like and if you are professional
you might as well subscribe because we'll find out when it's ready now in the comments i'm curious
have you found a piece of software that's still
been giving you trouble in this transition and what is it