So, this is a bit of a follow-up to my guide on how to install the NVIDIA
GeForce drivers. So, what I've decided
to do in addition to that is a little guide on how to configure your system
for 3D Vision Surround. So, first of
all, you will need three monitors, all
120 Hz. You will need two GeForce GTX.
No, not necessarily GTX. You'll need two supported GeForce graphics cards. In
this case, I've got a couple of GTX 480s. You will also need NVIDIA active
shutter glasses as well as an IR emitter. So, you'll need to have the
latest beta drivers installed. And by the time uh you watch this, I guess
there might be an official driver for this, a Wickle one. So, you go to the
NVIDIA control
panel. You wait for it to load. Once it's done loading, you go ahead and go
into the configure SLI physics and
surround. So, I'm going to go ahead and
span displays with surround. So, I'm
going to apply that first and then I'll configure it after. So, the surround
option is the new one in this particular menu. We've always had SLI. We've always
had activate all displays and disable SLI. So, it says connect displays to
graphics cards as shown. I have already done this. So, I'm going to go ahead and
click apply again. This might take a moment. Yes, I
am sure. And then we hope that it all
works. All displays are blank. No
signal. Wait for it. Hey, there we go. Okay, so now the NVIDIA control panel is
up on the middle screen. Uh my start menu is also on the middle
screen, but my start menu spans to the right hand screen as well as the lefth
hand screen. So you can see that we do have to rearrange the displays. So the
easiest way to do that is with the little uh wizard that's up here right
now. So you just click identify. So we've got
312. So what I'm going to do is I'm
going to make it so that three is over here. Just going to drag it over. 312.
So that should match the identify function. And then once I've
done that, I just click apply. It'll rearrange my
monitors. And it's that simple. Okay. So there's one more thing that we need to
configure for the surround option. So we can either configure it to adjust for
the display bezels. What that means is it's adding a little bit of resolution
here. I'm going to sort of try to explain this. It's adding some resolution behind the bezels. So that
means that if you have say for example like NVIDIA's uh got displayed here a
road you can either make it so that the bezels will hide some of the picture or
you can make it so that the bezel will simply just be in between and the
picture will will have that gap in between it. So oh
uhoh okay looks like I've configured it one way or the other. I missed which one
I configured. Personally I prefer this way. Um, I don't mind having that gap,
but it doesn't really matter. Oh, no. I see what I've done. Okay. No, I did
click the wrong one. Okay. So, yeah, you
can either configure it to have them line up or configure it to have them not
line up. You know what? Why don't we go through really quickly here? And I just
want to show you. Okay. Configure. I just want to
show you how to do the bezel correction, even though I don't prefer it that
way. Okay. Yeah. Okay. Yeah. Yes. we want to adjust there. Okay. So, NVIDIA
gives us this little road thing, and I'm going to go ahead and change the width
right here. I'm going to change the width of my extra resolution that I'm
adding until the road approximately
lines up. So, I'm holding it down. That looks pretty close to me. So, that's 150
pixels. So, I'm going to go ahead and click create
resolutions. And once that's done, that will be applied across all monitors. So
what that means is that my configuration which is now set up uh let's do 3D
really quick and then I'll show you exactly what that means as far as
resolutions are concerned. Actually I'll show you that right now. So we'll go to screen resolution. So we are running at
5760x 1080 rather than the full
resolution which is 5910x 1080. 5910 x
1080. Hold on a minute. 1920. No, that doesn't make any sense. No, 5910 x 1080
is probably the uh the offset
one. Oh, now I've gone and confused
myself. Adding extra pixels for the width of the bezels. Yeah. Yeah,
definitely. Okay. So, yeah, we've added a little bit of extra of extra width for
the bezels to our resolution here. So you can see that if I drag a window over
here, it's actually going to block out
words. So here, see, if I drag this to the side, set up stereoscopic. The
entire word stereoscopic can be blocked out by the bezel because of the way that
I've altered the resolution. It's not really ideal for desktop use, but it
does provide a little bit of a better experience for games. So you don't have
kind of like the wing of your plane like
starting here and then like coming up over here or something weird like that,