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This video is brought to you by CM Storm, preferred choice of mice,

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headsets, and mechanical keyboards of Curse Gaming. Visit

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www.coolermaster-usea.com/team_curse for more details. Guys, welcome to part four

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of our 3570K versus FX8350 gaming

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showdown. I'm going to start with our platforms. We've got a Crosshair 5

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formula with an FX8350 at 4.6 GHz. This

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overclock should be attainable by pretty much anyone running this chip on an

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overclocking ready platform. Uh, but there is some headroom to keep going.

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However, we have an equally conservative overclock on our 3570K running on a

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Maximus 5 formula. This guy's running at 4.2 GHz. Now, they're both running

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Mushkin Blackline memory. There's copperhead heat spreaders on here, but there's nothing special about those.

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It's just regular 1600 MHz memory, and we're running a 128 gig SSD for our boot

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drive, an AX850 for our power supply, and an H100 for our cooler. Now, I

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specifically called out that you needed an overclocking ready platform. This is

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something I wanted to bring up because the cost of the platform, the cost

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difference between these platforms is not sheerely dictated by the cost of the

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chip itself. So, the FX8350 is about $20 cheaper on average than a 3570K.

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However, these two boards actually have a $50 price difference. And if you look

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at what the minimum bare minimum Z77 board costs, it's around $120. Whereas

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you can get a 970A board as long as you're not planning to run a high-end

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dual GPU setup that you need. So even then it supports 8x8x for crossfire

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operation. Um you can get one of those for around 80 bucks. So that's something

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to consider when you look at the performance numbers we're going to show

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you. Methodology wise we're using our usual approach. So our standard card is

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an MSI GeForce GTX 660Ti Power Edition.

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This guy right here. We run it at a standard overclock that we always run

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this card on. You can check out all of our GPU overclocks on any of our video

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card reviews. We are using FRAPs to record average frame rates. However, we

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are aware of the new methodology of measuring frame times. However, there's

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also been I mean it's been an explosive time in GPU benchmarking. Um, and the

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correct tools for measuring frame times actually don't yet exist except with

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some very specialized equipment. So, we're doing what pretty much everyone else is doing, and we're still using

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Fraps to measure frame rates, but expect that to change sometime over the next

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little while as more tools become available. We do use in-game runs, so

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you guys are going to see little messages pop up if you want to see exactly how we benchmark each game. Just

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go ahead and click that, check it out, and then you can run your game the same way that we do and find out how your

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system stacks up. So, you're going to see four scenarios on each graph.

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Windows 7 with Intel, Windows 7 with AMD, Windows 8 with Intel, Windows 8

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with AMD. We're running anti-aliasing on all of the games this time around. We

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have a separate video where we ran with no anti-aliasing. And we're going to

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start with Far Cry 3. So, in Far Cry 3, the only real change um that happened

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was when we went from Windows 7 to Windows 8, both platforms improved in

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performance, particularly the Intel one went from 15 frames per second minimum

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to 24 frames per second minimum, delivering a much smoother experience,

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while the AMD platform was at 20 plus frames per second minimum on both

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Windows 7 and Windows 8. So, it looks like Windows 8 comes ahead, but the

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actual results in terms of the average frames per second was about the same on

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both cards, giving you about the same gaming experience regardless of which chip you choose. Crisis 3 is pretty much

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nothing to report here, guys. So, the FX8350 and the 3570K perform about the

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same, and they performance doesn't really change from Windows 7 to Windows

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8. In Battlefield 3, we saw a bit of a different story with both of them

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recording about the same average frame rates. So, a little bit higher with the

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8350 edging out the 3570K. Actually, I shouldn't say edging out. It's about,

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you know, 5% performance difference. However, it should be noted, but because

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we're using real runs, the uh margin of error for our tests is a little bit

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higher, although we do run them multiple times to get them as accurate as possible. However, both platforms

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increased in minimum frame rates from 35

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to 43 on the 8350 and from 37 to 51 when

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moving from Windows 7 to Windows 8. So, there was uh there was less less of a

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dip when you run into an intensive scenario on Windows 8 versus Windows 7.

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In Skyrim, there wasn't really much to report. The 3570K gets a clear win here

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versus the 8350, and performance didn't change going from Windows 7 to Windows

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8. It should be noted that our Skyrim benchmark is run with about 18 custom

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mods enabled, and we haven't released our Skyrim benchmarking guide yet, but

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that will hopefully be coming sometime soon. In Dirt 3, this was one of the

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more dramatic changes. Without anti-aliasing, both chips were running

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at an average around 150 frames per second, enabling anti-aliasing on this

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title had them both tanked to around half of what we were seeing previously.

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It should also be noted that they didn't really change in performance from

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Windows 7 to Windows 8. Once again, Witcher 2, we saw performance

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improvements going from Windows 7 to Windows 8 in terms of the minimum frame

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rates. So on the AMD platform, we went from 52 to 57 and on the Intel platform,

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we went from 51 to 64. So Witcher 2 ran

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better on Intel, particularly on well,

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not on Windows 7, but on Windows 8, it ran better on Intel, but not on Windows

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7. So that was a very interesting observation. It also took the averages

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and put about a 10% difference in performance between the two chips.

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Whereas on Windows 7, they were much much closer, pretty much within margin

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of error. In Metro 2033, we saw a performance improvement for the 8350 of

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about 10%. And we saw average frame rates for the Intel stay pretty much the

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same. They actually dropped a little bit, but again, margin of error, anything, you know, a few percentage

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points, we should pretty much uh not read too much into. Crisis 2, we didn't

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really see any optimizations go on from Windows 7 to Windows 8. So, that pretty

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much leaves us with Intel being the clear winner for Crisis 2 if you still

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play that game, which I suspect most people do not, but we like to include it

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just because of the old, can it run Crisis? So, there you go, guys. Windows

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8 on the surface looks like the optimal gaming platform whether you go AMD or

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Intel. And I mean, quite frankly, it's up to the individual viewer whether you

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watch a video like this and go, "This performance difference is worth this

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number of dollars to me." We're not going to make that decision for you. We're going to let you go do that. But

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it looks like Windows 8 is the optimal gaming platform. However, there were

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some issues that we encountered running our games on Windows 8, such as the

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requirement to install games for Windows Live before actually installing any

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games, otherwise it causes all kinds of halaloo and games just not launching and

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things like that, and some other random glitchy behavior. It should be noted

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though that with some googling we did get all of the games working. So if you

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want that extra little bit of performance, that's me, then it might be

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the way to go. Thanks for checking out this video. Don't forget to subscribe to Linus Tech Tips for unboxings, reviews,

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and other computer videos.
