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the most powerful gaming CPU on the planet is it enough to play modern games

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on a massive 8k OLED tv like this z1088

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from lg and what graphics card could possibly be worthy to find out we have

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the two absolute fastest top-of-the-line

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gpus from both AMD and NVIDIA

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representing team red and weighing in at a cool

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1500 us dollars is the rog strix Radeon

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rx 6900 xt liquid cooled edition and for

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team green we've got the 2 000

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MSI NVIDIA rtx 3090 supreme x

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either one of them alone costs more than an xbox series s series x and

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playstation 5 combined and is capable of

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consuming in excess of 700 watts of power under heavy load at stock speeds

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and today we'll be overclocking both of them to

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their absolute limits fortunately our sponsor seasonic has got

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us covered with their tx 1000 80 plus titanium power supply it's efficient

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quiet fully modular and comes with a 12 year warranty let's make this poor thing

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hurt shall we

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the MSI rtx 3090 supreme x is a powerful

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card to be sure and at least on paper it is well ahead of its competitor the

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Radeon 6900xt thanks in part to its

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super fast GDDR 6x memory

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but here's the thing AMD pulled off a pretty major surprise

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when the rx 6900xt managed to hold its

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own against this monster in traditional rendering at 4k thanks in large part to

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its even faster but much smaller infinity cache also

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the built-in water cooling on this version of the card can't hurt its

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chances actually both of these are among the best available in their class

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featuring overkill cooling a factory overclock triple eight pin power

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connectors oh and of course RGB for that

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extra FPS and the Radeon actually has another

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trick up its sleeve that NVIDIA doesn't have support for yet

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smart access memory also known as resizable bar support allows the CPU in

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our system because we're using a ryzen 5900 xt to access all of the GPU's

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memory at once rather than in the traditional 256 megabyte chunks this

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would ordinarily speed up memory intensive games sometimes by a lot but

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whether that advantage translates to 8k

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remains to be seen just like my sick limited edition foil

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GPU shirt from ltdstore.com like these gpus we can only make a

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limited number of these by the way and we are expecting them to sell out fast

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so go go go anyway meantime

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our GPU bench is ready to freaking go

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here with the aforementioned ryzen 5950x

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16 core CPU a fresh install of Windows and of course our seasonic prime tx 1000

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80 plus titanium power supply again that's to be sure that we're not

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bottlenecking ourselves in any meaningful way we're also going to be

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using these tools from NVIDIA right here to monitor our power consumption in real

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time as we run our tests so that's pretty fun there's no way to please

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everyone these days hey they want you to test in a closed case so that you don't

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give a thermal advantage to some card designs over others but

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the thing about a closed case is that it's like you can't access the i o when

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you have the power measurement stuff hooked up and everything before we

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actually overclock the cards we're doing some baseline testing at their stock

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speeds to see how they compete at 8k

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like AMD technically has the vram for it

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way more than the rtx 3080 but it's slower so like

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that's tough hey yeah it's like almost half the speed yeah it seems like it'd

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be fine for you know working on large projects like as a prosumer card but for

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actual gaming then again we will try to overclock it

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later that's actually not terrible it's like 50 plus FPS and

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remember this is a g-sync capable display so

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it is not currently enabled oh did you not enable it it's best to disable it

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for uh benchmarking that's true still in terms of the gaming experience 55 FPS

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with adaptive sync not bad certainly like on a console you wouldn't

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complain about that nope on a pc i wouldn't complain about that yeah maybe

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not in this game in this game i'd like to have a little bit more oh we're

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definitely getting some judder though you can really see it in those panning

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shots yeah with the g-sync that wouldn't be such a big deal though yeah i want to

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get out into a more open area but i'm getting like 75 80 FPS in here man this

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game is so well optimized it could probably run on like a toaster if you

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really needed to how are we doing for power consumption Anthony looks like

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we've peaked at uh 461 watts and we're

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averaging about 420. nice something to note here though is

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that while the game is never dropping below 60 FPS

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Anthony do you see that judder and those micro stutters oh yeah yeah it's like

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hitching every i don't know like every time

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maybe yeah yeah so

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hopefully overclocking will help us a little bit with that let's see

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oh it's hot oh it's hot yeah yeah yeah yeah always yeah that

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backplate is used actually for cooling yeah no kidding jeez

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well it's handling it actually looks like NVIDIA might not have the only 8k

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gaming card on the market what does the frame rate display show uh

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it shows 55. oh wow that's okay

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very similar and you know what i need to get out into a more open area first but

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it actually doesn't feel quite as juddery how's our power consumption

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power consumption has peaked so far at 384 and we're in around 311 average

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and to be clear that's just the GPU the numbers we're talking about there not

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the entire system so yeah like 100 watts less for

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similar questions performance

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it's a lower FPS reported by the game

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but it's actually a little bit smoother feeling in terms of the frame delivery

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which is not what i actually expected

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uh freesync is anon right i could check that

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ah i don't know i see tearing i don't think so

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okay so back to the same thing with the pillars look how much smoother that is i

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think we're gonna need to run some more testing and get the peeps some some real

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numbers here the rest of our games went about as you'd expect with AMD trailing NVIDIA

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significantly at about three quarters of the performance to shadow the tomb

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raider and it's even worse with ray tracing enabled and that doesn't even

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consider dlss NVIDIA's deep learning super sampling that runs the game at a

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lower resolution then uses machine learning to upscale it

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it's a great feature and in supported games honestly NVIDIA is just

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untouchable red dead redemption 2 has a similar

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story in minimum frame rates but the average closes the gap somewhat while

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forza horizon brings us much closer at roughly a 10 performance difference

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finally ha would you look at that

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cs go has AMD winning at stock speeds

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very interesting this simpler title lends credence to the

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notion that AMD's raw raster performance may be higher than NVIDIA's regardless

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of memory throughput and f1 2020 gives

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us another win for team red dang i was worried this wasn't going to

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be much of a like ultimate showdown but

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turns out we've got a battle on our heads now let's get to overclocking NVIDIA's

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newer versions of GeForce experience provide a way to automatically do

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overclock scanning and set power targets unfortunately adjusting the voltage or

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power target made the oc scan crash the system and MSI afterburner similarly

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either crashed or settled on an unstable overclock whenever performing an oc scan

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for a while there we thought our card might already just be at peak

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performance but manually overclocking we were able to

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bump the core by about 100 megahertz and

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800 megahertz on the memory before we started losing stability and performance

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to down clocking and error correction in order to do that though of course we

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have to raise our power limit

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and apply as for your core voltage honestly

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increasing it might work against you as much as for you because you'll be more

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likely to hit your power limit so Anthony says he actually got about the

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same results with it cranked as with it just to at nothing so

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whatever you know what you only live once all right crank it yolo yolo

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something to watch out for here is that those gddr6x memory chips get extremely

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hot even under normal circumstances and they are going to get even hotter now so

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the back plate of this card is necessary for keeping them cool so far this

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actually doesn't really seem any better we're getting about

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70 65 to 75 FPS which is

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pretty much what we saw before i'm also feeling a bit more stuttering

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than i did on AMD that's something that based on the measurements we took ahead of time we

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were not expecting yeah there's definitely a judder yeah

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see that did it look worse than the Radeon card to you i feel like the Radeon

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didn't have as severe stuttering

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at least based on what i'm seeing here and what's in my memory uh maybe i'm

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just crazy but it looks worse here that does not look like 70 frames per

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second period yeah it looks kind of like 45 or

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50. yeah if that and not a smooth 50. yeah it almost reminds me like the

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microstarter you'd get from multi GPU yeah frame rate high consistency low how are

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we doing for power 500 peak

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and the average looks like it's floating in around

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440 450 so we're up a lot higher yep

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that's higher all right half our power supply dedicated just to

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the GPU and this tool does not measure

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fine enough time increments to see these like micro spikes that can take place

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from time to time now we'll throw the AMD card back in and i'll try not to

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punk myself here and touch the back plate

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we expect it to be even hotter than last time AMD's Radeon software offers

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overclocking controls directly setting the card to 2600 megahertz seems to be

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about as high as we can go out of the

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gate any higher and it'll throttle to this speed anyway

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just add full voltage and a power target and then the memory we were actually

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able to set as high as possible and it's

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possible we could have even gone farther if we had a bit more control over memory

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frequency okay so let's try cranking the power limit for one thing

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uh main frequency you can leave max frequency 2600

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and RAM just you can go advanced control just to see

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how much that is uh yeah 2150. okay

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apply changes okay it was not my imagination last time this is noticeably

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smoother than the NVIDIA experience although if the numbers are anything to

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go by it's a bit of an outlier what's also a better experience compared

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to NVIDIA though is the overclocking headroom on this card

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at the low end we still only got about uh five percent improvement but on the

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high end we were looking at up to 15 16

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faster performance so that's

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pretty cool this might be my imagination

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but it seems like it is far smoother than before um i think it is smoother i

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don't know if i would describe it as far smoother it's definitely smoother though

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we're getting 60 to 70 mid FPS we were

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getting like 50 to 60 before weren't we actually that's true isn't it

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okay yeah and it is noticeably smoother to operate

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i'm surprised AMD comes out with a pretty clear win at least in do maternal

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although you know what Anthony i am seeing more stuttering now that we've

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overclocked it or judder rather

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see that how it'll go smoothly for a little bit and then it'll like

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like the NVIDIA card how's our power consumption looks like

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415 watts maximum uh we're averaging around 360 362 watts

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as far as you know not too shabby overall neither card had

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terribly impressive overclocking headroom but that's not a huge surprise

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considering that both of them already had factory overclocks applied

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for our results we did eek out a frame or two here and there on both cards in

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shadow of the tomb raider but ray tracing remains a pain point for AMD

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with minimums that are still in the single digits red dead redemption 2 and

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forza horizon meanwhile put AMD a couple of percentage points closer to NVIDIA

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than stock which in forza puts the 6900

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xt within the 10 mark and as we might

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expect cs go improved by a significant margin maintaining AMD spot well ahead

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of NVIDIA but this time in every measurable way

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the tldr then is this AMD's best puts up a valiant effort for

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the 500 price difference against the 3090 sometimes coming close or even

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beating it at 8k but only sometimes it still falls short

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in more demanding titles even with its greater overclocking headroom which only

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serves to further highlight the importance of technologies like dlss and

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how much not having it is holding AMD back right now and not just in ray

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tracing either outside of doom eternal which surprisingly was quite a bit

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smoother on AMD gddr6 seems to be

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helping NVIDIA out tremendously because remember ak is four times the number of

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pixels as 4k just the frame buffer alone

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that is each frame displayed on the screen is nearly

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128 megabytes which is exactly enough to

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hobble the 6000 series 128 megabytes of

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ridiculously fast infinity cache leaving them with memory that's just over half

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as fast as ampere's for everything else with that said if AMD had a dlss analog

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to reduce this memory footprint AMD might have been more competitive more

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often so it seems reasonable to suggest that if AMD had equipped the 6900xt with

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gddr6x things might look quite a bit different

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which makes me wonder how much of a bottleneck it would have been for NVIDIA

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if they had stuck with pci express gen 3 this time around

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get subscribed for our video because we are going to be exploring that by the

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way so then is 8k gaming a lie

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well it's complicated while i participated in some of NVIDIA's

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early promotion for 8k gaming on the rtx

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3090 and it does work in the same way that a

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primitive hammer can pound in a nail

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it's clear that it's not practical for every game today and as more visually

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elaborate titles trickle out over the next few years new hammers will be much

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more appropriate tools to handle them at this resolution but this was still an

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interesting exercise for a couple of reasons first because of how demanding

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it is gaming at 8k can give us a glimpse into how a card's performance might

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evolve over time AMD famously squeezed several years of

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life and performance improvements out of its Radeon 7970

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and it looks like compared to NVIDIA they may have a bit more headroom here

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again oops AMD cards over there and second while you might roll your

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eyes and say who cares nobody has an 8k monitor

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the same was true for 4k a short while ago and even if you only use a 4k

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display super sampling or running at a higher

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resolution than native then down scaling it is still the best way to reduce

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shimmering and other artifacts while preserving 100 of the detail in an image

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and 4x super sampling at 4k means

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rendering at 8k fun fact to close this out dlss NVIDIA's

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killer app that allowed them to market this card as an 8k gaming solution with

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a straight face is currently used to render at a lower

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resolution and then blow it up to your display's native res but that wasn't how

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it was first introduced it was a form of anti-aliasing hence the super sampling

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in the name and it's very good at this task

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so good in fact that its second iteration it now legitimately enables

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high impact features like ray tracing to run at a lower resolution while

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preserving most of the sharpness and detail of native rendering this point is

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especially painful for AMD whose ray accelerators already significantly lag

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behind NVIDIA's rt cores anyway the main takeaway is that neither

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AMD nor NVIDIA is even close to creating

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a GPU that can natively run 8k

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maxed out aaa games and that upscaling tricks are

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here to stay and by the way one more takeaway is that

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unless your screen is this big 8k has a much smaller impact on your

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gaming experience than say HDR or

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running at a higher refresh rate for smoother animations and that last one

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you can actually check out our whole video about that here on the subject of smoothless smoothness

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big shout out to sonic for keeping our test benches running smoothly as can be

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they have observed these gpus both of them actually spiking north of a

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thousand watts for very very short durations which can wreak havoc on over

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current protections and our tx1000 handled them like a champ you can check

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it out at the link in the video description and of course they've got lots of other power supplies to fit any

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budget
