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This video is brought to you by the Corsair Vengeance K70 and K95. These

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fully mechanical keyboards are designed for performance gaming. Visit

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Corsair.com/vvengeance gaming to learn more. Guys, welcome to our product

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overview of the Omni by Virtuix. So,

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this is the world's first virtual

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reality setup right now. The only way that you can actually use something like

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an Oculus standing up. And not only that, but it enables movement while you

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are in games in a way that's just never been done before. So, I'm going to walk

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you through what you actually need to get this going. Step one is you're going

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to need some kind of motion tracking device. Right now, this is an Xbox 360

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Connect, but as you can imagine, there are other solutions that could enable a

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world of other possibilities, such as, well, the new Xbox One connect, which is

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going to be higher definition, just generally better in every possible way,

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or even things like accelerometers built into the device itself. The future, no

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one knows, but you know, wink wink. Um, also, you are going to need yourself a

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computer. Sorry, console gamers. You guys are going to have to man up and

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actually invest in a gaming computer at this point because let's just face it,

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when it comes to new ways of interacting with our games, PC is still number one.

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Now, we're here doing a product demo, but I actually haven't gotten a chance

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to try it yet. So, I am taking Yan's word for it at this point, but we are

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going to be trying it and blogging about it before we leave this hotel suite. So,

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Yan is modeling for us his brainchild,

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the Omni. So, it starts with you need

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some kind of virtual reality device. In this case, this is an Oculus development

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kit that he is wearing. So, you can see it's attached by a wire to the PC. The

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Oculus is unique in that it uses a single screen and then an optical

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splitter in order to bring images to each eye. Right now, the dev kits aren't

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very high- res, which makes it a little bit less immersive, but by the time the

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Oculus Rift hits us, we're going to be talking about a completely different

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gaming experience. Now, here's the challenge. This is the problem that Jan

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solved here is that you can't use an Oculus standing up because what happens

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is your body orients itself according to what you see. So if you're looking

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around in a game world, you will fall over trying to use an Oculus without

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this device. So let's work our way down. So next we're going to find this is

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relatively unimportant right now, but could be different in the future. This

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is just an off-the-shelf plastic gun you being used as a trigger. This is an Xbox

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controller and right now it is completely unexceptional and totally

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just, you know, whatever. You could be easily holding like, you know, a

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marshmallow that had a button in it and that would work just as well. But in the

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future, we could be talking about separate tracking for the camera and the

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gun. In fact, there's a demo that Valve's got working right now in

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collaboration with Virtuix where you could even do things like run down a

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path down a corridor shooting behind you with your gun because the tracking is

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completely separate. But right now, this demo that we're looking at today doesn't

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have that. All right. Next up, what we've got is the support device. So,

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this is where the Omni really comes into its own. Now, as you can see, this one

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right here is made out of basically

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handwelded steel as well as a couple of

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sort of also handcrafted low friction

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pads. So, there's two here and um Yan,

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if I could just get you to rotate a little bit for the audience. And right here. So, these interface with a low

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friction ring around the support device here, and then it's all held on with a

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supportive belt. Now, what this does is it keeps you from falling, and it also

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keeps you from being uncomfortable or feeling strange while you stand in the

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device. There's two more pieces here down below that make it so that when you

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lean forward, you don't have uh you don't have any kind of a weird pressure

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on you. Now, these are all totally prototypes and the finished design will

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be completely different. Um, I mean, it'll still support you. It won't be

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different in that it's like a hen and lays eggs. It'll be different in that

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it's shaped differently. So, let's move on to the actual Omni itself. This

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supportive ring right now is made of wood. You know, the old Well, it's a

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prototype. Is it made from wood screws? Then the answer is yes. And the finished

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one will actually use a steel endoskeleton inside the entire thing and

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be made of molded plastic. So, it'll be much less heavy and it'll also be a lot

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more sleek looking. But this ring right here is what keeps you from falling. It

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is also what supports your belt as you move forward because the Omni actually

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allows you to not only use virtual reality standing up, but also walk in

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games or even run in games, which we've had demoed for us already. You can even

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alter your movement speed. This is going to change the way that you interface

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with games. So, the old way was the the

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only way to keep a crosshair on someone was to strafe around. They no one

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actually moves like that. This is going to change the immersion because all of a

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sudden, you'll be able to look around a corner, boom, boom, boom, look back, and

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you won't have to rely on weird cheap tricks like, you know, quicktime events

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to actually move around and do the things that you need to do. So, these

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arms are going to be changed right now. Again, they're made of wood and this

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height adjustment thing right here. So, for those of you who don't happen to be exactly the same height as Yan, um, you

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know, he didn't invent the thing just for himself. You'll be able to change

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this around, but it'll be more like exercise equipment where a pin drops out

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and you can adjust the height depending on what you need to do. The platform

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down here is where things start to get really, really interesting because a lot

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of design went into the curvature here, the materials being used. So, this is

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the same low friction material that we saw up at the top of the device. And

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then the shoes are really where some of the magic starts to happen. So, I'm

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going to get Yan to turn around for us. So, you can see there's a gentle curve

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to the Omni itself. And then there is a

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specially designed shoe that right now looks like a handmade moccasin. Don't

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worry, the real one will be different. That uses three contact points with a

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low friction material here and a higher friction toe. So, Yan, can you show us

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how you walk on the Omni? And I'm just going to walk them through the mechanics

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of it here. So you can see right here, you want low friction when you're on the

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curved surface. But what would happen if you had a high friction toe on the shoe?

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Show us what would happen, Yan. If you had high friction toes on the

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shoe, That's right. Your feet would slip out from under you. So this is how um

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Okay. Sorry. Oh, he's running now. You can't see. We're not pointed at you

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anymore. Um, but this is how it keeps

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the feeling of walking from feeling maybe not quite like walking on even

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ground, but maybe more like a treadmill. Now, speaking of treadmills, the

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application of this given that the price point is projected to be somewhere in

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the I've I've seen 400 to 600, although this guy's given me the neither will

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confirm nor deny answer. Thanks a lot for that. Um, so depending on what

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pricing looks like, we could be looking at something that is a viable

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alternative for exercise gear for gamers

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where not only do you get a more immersive gaming experience, but because

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of the way that the software works, so there's special software that is

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interpreting this as game movements and as game actions, because of the way that

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it works, we could be looking at a situation where you can play games and get exercise and not have the games be

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just an exercise in sort of waggling a stick around or be limited to things

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like uh you know follow along with the dancer type connect games. We could be

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talking hardcore games that you can also get a workout while doing. I mean you

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can clearly see that Yan is a very fit individual himself and uh I'm not sure

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how comfortable he felt modeling this for us but either way I hope you guys

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have enjoyed this showcase of the Omni

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by Virtuix. Don't forget to subscribe to L's Tech Tips for more unboxings,

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reviews, and other computer
