but Linus YouTube doesn't even support 12K video
I know there's gonna be some of you out there thinking that exact thing so let's
get this out of the way we know nobody
has a 12K display okay the real reason someone might want to shoot in 12K are
the same reasons that we switched to 8K back in 2017. capturing more detail in
the first place helps immensely with post-production work and it gives the
editor more flexibility to reframe shots and of course the sharper The Source
footage the better the final output and of course there's one other important
reason we just love playing around with the latest high-tech gizmos and ah
speaking of which look at this a black
magic Ursa mini pro 12K got it right
here oh yeah this puppy makes it super
easy to shoot 12K video and that is a
huge deal I mean come on Linus that
sounds like what maybe 50 more than 8K right right wrong 12K is over double the
pixel count of 8K 80 million pixels per
frame so get ready then for the sharpest LTT
videos you've ever seen right right
well okay shooting 12K might be pretty
simple editing it on a mere mortal Workstation
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we realized that it was a pretty bold
choice to buy Six 12K cameras as soon as
they were released I know I know don't pre-order right but the thing is the
Ursa mini pro 12K has a lot of other features aside from the resolution that
make it perfect for a new set that we're building for ShortCircuit and well
given blackmagic's typical Supply constraints we felt that we either had
to go all in or wait months to get
enough Hardware to finish up our build we knew that we were going to run into
some roadblocks I mean to say our transition to RED cameras was smooth
would be a bold-faced lie but actually
compared to the truckload of early issues we experienced with red hardware
and software our early 12K workflow testing with the Blackmagic Ursa mini
was significantly smoother that's partially because our current editing
stations with ryzen 3960x threadripper
processors 100 28 gigs of RAM and 8 gig
RTX 2080 graphics cards seemed to be
good enough to edit 12K video without any upgrades look at this Premiere
timeline it's quick and responsive at 1 8 resolution which by the way is still
pretty sharp at this size when you've got 80 megapixels per frame to start
with so it looks like we're good on the hardware side
as it turns out the 12K early adopter tax is collected in software in our
initial tests with the Ursa mini 12K our Shooters quickly discovered a bug where
the sensor wouldn't initialize after video playback unless you change the
settings I mean it's not a game breaker but it's definitely pretty annoying
however another YouTuber we talked to had a different issue involving their
Ursa mini 12K where it would just start to record seemingly at random for what
is supposedly a professional tool that kind of unpredictability is
disconcerting to say the least and we're just getting started instead of
recording in a well-supported industry standard format like h.265 or prores
Blackmagic uses a proprietary codec called Blackmagic raw now the advantage
is that like other raw or compressed raw
formats it allows you to retain extra information without the unreasonable
storage requirements of true raw and change metadata like white balance and
ISO in post after you've shot it that's
great the disadvantage and this is where we hit our first major roadblock is that
the Ursa mini pro 12K only supports shooting video in b-raw and well our
other applications didn't like that for instance kaino the program we use to
ingest inspect and backup our footage doesn't currently support b-roth and
they've been told to hold off on supporting it until Blackmagic software
comes out of beta so we'll have to wait
until that happens or completely change our ingest procedure also Adobe Premiere
our video editing program of choice is able to work with b-raw but there are
some Hefty software issues to work out which we'll get to in a minute the thing
is b-raw is really meant to be used in
blackmagic's own editing software DaVinci Resolve and if you're after a
completely seamless synergistic experience that can be found using
resolve on a Mac on both our 5K iMac
with 16 gigs of vram and our lowly Mac
Mini with Intel Graphics 12K B raw
footage plays back just fine when you set the timeline to 4K even when we set
the timeline to Native 12K resolve could still play back the footage although it
was choppy enough to be unusable Blackmagic claims that the experience
Works using a graphics card with as little as 4 gigs of vram though wow
unfortunately on Windows it's a different story resolve instantly stops
playback of 12K footage with a warning about insufficient video memory until
you install a card with 12 gigs of RAM then because get this Blackmagic
actually recommends 24 gigs of vram are
they in cahoots with NVIDIA to get us to buy RTX 3090s you can't even buy RTX
3090s come on this is just cruel okay well then what about Premiere well
thanks to the latest beta version of blackmagic's b-raw plug-in you can
import and edit 12K footage from the Ursa mini pro 12K and with GPU
acceleration playback isn't perfectly smooth at full 12K but it is serviceable
until the moment you want to apply any color correction using lumetri as soon
as you open up the panel you instantly lose Hardware acceleration causing about
90 of your frames to be dropped even if you are running a threadripper and your
rendering times to absolutely fall off a cliff what here's where it gets crazy the
quickest way to fix timeline performance in Premiere is to change your timeline
from 12K down to 4K and then drop the preview window down to one quarter scale
this does improve timeline responsiveness as we'd expect but it
doesn't help at all with the color correction problem the solution to that
was to follow blackmagic's resolve guidance and then install a 24 gig
graphics card but but premiere's usage
of vram isn't even that high and the rabbit hole goes even deeper if we drop
our recording resolution down to 12 288 by 5112 it works fine with just eight
gigs of vram so why would we need three times as much and get this even if we
record at full res if we use lumetri on
an adjustment layer instead of on the clip itself it also works fine damn you
software bugs the bottom line then is that for whatever reason Blackmagic just
cannot see seem to get their b-raw plugin to a stable place and it's been
an ongoing issue one version will work then the next one will introduce bugs
before being fixed again a couple of months later in a new version as for the
current version well it's pretty broken for example copying and pasting raw
settings from one clip to another is a guaranteed way to draw out a bug you
might lose the ability to edit the raw settings or a clip might take on the
settings of the clip preceding it or your program might just straight up
crash some folks get around this by sticking to a version that works until
the rest of the community finishes beta testing for them but to edit the Ursa
mini 12ks footage Premiere requires the
latest version of blackmagic's plugin which is the first to support 12kb raw
files so unfortunately that's not an option for us which wouldn't be a
problem if the camera could at least record in prores or dnxhd like its
predecessors but it can't and whether it's for technical reasons or just
because they don't want to Blackmagic apparently has no plans to support other
codecs that they were willing to tell us about so then with a camera that
requires the use of a janky plug-in to edit its footage what's an aspiring 12K
content created to do enter autochroma they're a company AKA two guys who have
been developing their own bra enabling plug-in for Premiere called b-raw studio
for the last two years and shockingly even though it's a third-party plug-in
made by two guys our experience is that
it's more stable offers more functionality and has better support
because autochroma actually answers emails which is
they helped us iron out some initial wrinkles and it looks like with their
plugin editing b-raw in Premiere is stable enough for us to consider making
it part of our workflow but wait a second I mean isn't that ridiculous why
is it necessary to buy a 59 third-party
plug-in to be able to actually edit footage from a brand new ten thousand
dollar camera we don't know maybe Blackmagic has Apple dreams you
know where you film on a Blackmagic camera using a Blackmagic codec then
edit in a Blackmagic program using Blackmagic Hardware which is neat you
know good for you Blackmagic but if you want my advice
make sure that your products work both in and out of your ecosystem because
think about it if I were to dip my toes in the water with a purchase like this
only to find out that the experience totally sucks unless I give you even
more of my money to change out all of our other stuff and then maybe it'll be
great that's not a great first impression is it so while blackmagic's
Premiere plug-in is free the time and frustration that its instability cost us
is worth much more than b-raw Studios 60
price tag so for now we're not going to be shooting
every video in 12K but with autochromas
plugin and the adjustment layer workaround we can slowly bring it into
our workflow while we wait for Blackmagic to fix the bugs and also for
graphics cards with enough vram to actually be in stock but you know what
maybe just forget it why don't we just all switch to Mac Brandon oh switch to
Mac come on just like I'm gonna switch to talking about our sponsor pulseway
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pulseway.com or through our Link in the video description if you guys enjoyed
this video maybe check out the you know what let's take a trip down memory lane
and check out the unboxing of our first 8K camera
ah yes it was enraging so put it in perspective
guys one of those cameras cost about as much as five of these and it was only at
8K what a rip