WEBVTT

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So, it is near the end of the year, meaning that we have the next

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installment in the Battlefield franchise, namely Battlefield 1, which

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is actually the fifth g 8th, 12th, 240,

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I I don't know. Anyways, wacky naming convention aside, Battlefield 1 is a

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hyped enough game that it might actually get you thinking about upgrading your

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current system. It's absolutely beautiful. So, what hardware combo

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should you be looking at? Let's find out in our Battlefield 1 video card showdown

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featuring CPU cores and memory and like

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some other

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stuff. Tunnel Bear is the simple VPN app that makes it easy to browse privately

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in the video description. So, Battlefield 1, like I said, it's an

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undoubtedly beautiful game, but what do you need hardware-wise to run it well

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enough to make you feel like you're really in the thick of it, mustard, gas,

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and all? We not only answer this question by looking at how it performed

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on current GPUs like we normally do from AMD and NVIDIA, but also, like I said,

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we tried different CPU core configurations and RAM setups as well.

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And these benchmarks are what we'll be looking at first. For the CPU tests, we

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paired Intel Skylake CPUs with the new Pascalbased Titan X or Titan XP from

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NVIDIA, as well as 32 gigs of fast DDR4

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RAM to ensure we wouldn't have any other bottlenecks. At 4K and the ultra preset,

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pretty much every CPU from a 10 core with hyperthreading down to a four core

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without hyperthreading performed more or less the same with the same average

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frame rate hovering around 80 glorious

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frames per second. It's only when we drop down to a dual core with

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hyperthreading, something like a Core i3, that we start to see a noticeable

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drop off. And a dual core without hyperthreading cut our frames by over

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50%. So, the bottom line here is that any relatively decent and recent Core i5

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with four physical cores should be just fine. We also took a look at the effects

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of different amounts of system RAM. EA officially requires 8 GB and recommends

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16. But in our testing with the Titan X and stuff to remove bottlenecks, the

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game didn't seem to care whatsoever, even when we ran just 4 gigs of RAM. So

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yeah, don't sweat it. However, if you don't have a ton of memory, you may want

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to be careful about how many applications and browser tabs you have

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going on in the background. And on the subject of memory, should the pretty

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textures in Battlefield 1 compel you to go for a card with more than the

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standard ration of 4 GB? To find out, we took two RX 480s, one with 4 GB of VRAM

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and one with eight. Again, even on 4K Ultra, there wasn't any real difference

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between them, even when we disabled the in-game VRAM limiter. So, we can't

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imagine that 12 gigs of VRAM would be beneficial unless you're running

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multiple highresolution screens or EA pulls modding support out of their

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butts. We tested current GPUs from both AMD and NVIDIA, but we also tested the

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older GTX 660. That's the minimum

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recommended card from EA. So, we'll see how well that works. Overall, the good

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news is that while Battlefield 1 is a greatl looking title, you don't need the

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best hardware on the market to run it. Out of all the cards that we tested, the

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only one that wasn't really capable of running Battlefield 1 at 4K was the $115

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Radeon RX 460. Everything else at least broke the 30 FPS threshold, though,

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you'll want a GTX 1080 or a Titan X if you want 4K at 60fps, however crazy that

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is. If you're more interested at hitting the 1440p sweet spot, your most

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cost-effective option here is the $200 RX470, which hits 60 FPS on ultra

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settings. And none of our cards really broke a sweat at 1080p, except the

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affforementioned RX 460, which still managed a solid 45 frames per second at

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ultra. If you want to break 60 FPS, you have to turn the settings down to about

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medium, which still isn't that bad. Though, we did get strange artifacting

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at medium and low settings on multiple resolution on multiple cards, both from

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AMD and NVIDIA. So, only really use those settings if you really need to,

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cuz I don't know what the heck's going on there. Speaking of 1080p, there's

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good news. As long as you're not expecting to play the game at anything

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higher than 1080p, the 660, which was a

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very popular card for years, is capable

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of running it, as EA claims, which is good. At ultra settings, we got 33 FPS,

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though with some noticeable slowdowns when lots of explosion and whatnot were

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happening on the screen. Bumping it down to high got us up to 40 FPS and made the

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experience a whole lot better, especially during intense cutscenes. So,

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that's where we'd probably recommend it if you're still using a GTX 660,

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especially as that way you'll avoid the weird artifacting we got at those lower

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presets. Anyways, moving on. If you've been waiting for a breakthrough DX12

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game that really shows off the performance benefits of the new API,

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you'll have to keep waiting. Our AMD cards performed virtually identical DX12

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and DX11, while our NVIDIA cards actually got noticeably worse. The

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silver lining here is that if you're not rocking DirectX12 compatible hardware,

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you're not missing anything. So, there you go. Overall, I think EA's done a

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pretty good job with Battlefield 1. All DX12 things considered, though, I wish I

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could say the same about their Origin DRM, which locked us out countless

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amounts of times from four different

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accounts, including one directly from EA with an EA.com email address. What the

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hell? This took us multiple days to benchmark compared to normally where it

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would just take one little section of time. I also spent multiple sessions of

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time working with EA support, hence the EA account that we had to test it with,

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and our keys came from EA, so that we

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could do this benchmarking. I like making these videos for you guys. I like

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the idea of knowing what hardware I will need for my games. And especially in one

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of these situations where it's coded apparently pretty damn well as it feels

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like at least for DirectX12 where you have a beautiful game and you don't need

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that much hardware for it. It would be nice knowing beforehand that you don't

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need to upgrade your graphics setup or whatever else, but then this happens and

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it's just

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like Anyways, similar to what happened with Star Wars Battlefront, the

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Frostbite 3 engine delivers impressive immersive visuals without really pushing

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your hardware. As I just mentioned, all you really need is any modern mid-range

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graphics card and a CPU that is has a

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few cores and you'll be fine. Battlefield will play the way it was

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meant to be. No SLI overclocking or bayonets required. Just hopefully you're

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even allowed to play. So, we'll see. I'm going to go be salty

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somewhere else and we'll just do the ad spot and move on.

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So, head over to crunchyroll.com/Linus and check them

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out. All right, guys. If you liked that video, hit the like button, get

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subscribed, and comment down below about how much you hate DRM. If you dislike

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that video, feel free to go ahead and hit the dislike button. If you want to

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buy something like Battlefield 1, you can check it out in the Amazon link in

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the description down below. You can also see shirts down there and some other

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cool stuff. If you want to talk on the forum about how DRM is annoying as all

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freaking heck, you can do that. That link is also in the description down

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below and watch this video, which is our GTA 5 comprehensive performance

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breakdown.
