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Ultrawide monitors. This is not the first one I've seen, but it is the first

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I've seen that targets gamers so directly. Welcome to my video of the LG

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34UM67. Fractal Design listens and the Define R5 case was made with feedback

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from you, the community. So, click my face to learn more about that and give

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your feedback. So, let's start by having a look at her physically. H if you

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watched my video on the 34UM95 just under a year ago, you

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already know pretty much how this story goes. The stand is see-through, which is

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neat, but it's otherwise subpar since only its tilt and angle can be adjusted

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without removing and replacing the two screws that let you change the height a

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grand total of like an inch. And there's some unfortunate stuff at the back as

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well. That glossy plastic is going to do what glossy plastic does best. Although

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we might have an idea for a solution, so make sure that you're subscribed for

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that video. And while the standard vasa mount and included sticker to protect

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the back of your monitor are welcome sites, folks who want to wall mount this

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puppy will need to buy lowprofile angled connectors for anything but the second

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HDMI input. So, the audio pass through HDMI 1, DVI or DisplayPort ports. No

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USB hub back here. Something I would have liked to see on such an expensive

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display as well. Moving around to the front, things get quite a bit better in

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a hurry. The bezel around the matte anti-glare coated 2560x 1080 75 Hz IPS

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panel is super slim, and LG's joystick for navigating the onscreen menu is

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present. And what an onscreen menu it

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is. It lacks an sRGB color profile, even

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though 99% sRGB coverage is a selling point on the monitor's web page for some

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reason. But if you've got a calibration tool, the six-axis color adjustments

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will let you take care of that easily. And just about anything else, you can

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set it to six bit or 8 bit color, adjust pixel response times, although as usual,

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I found medium was the best compromise and much better than older IPS panels.

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By the way, you can tinker with their black stabilizer feature, which is

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similar to Ben Q's black equalizer, a contrast reducing effect that makes it

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easier to see objects in shadows in games without washing out all of the

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colors on screen. You can use any of the preconfigured gaming modes that monkey

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around with color, gamma, and sharpness, or you can make your own that you can

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switch to by pressing up on the joystick twice. And then you can enable and

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disable a couple of LG's other killer features for the 34UMM67 as well. The

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first is DAZ or dynamic action sync.

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This one is pretty simple. It's designed to reduce display lag or the time

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between the monitor receiving a frame and displaying it on the screen.

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Usually, this feature is labeled on TVs as a game mode or similar and results in

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dramatically worse image quality thanks to less pixel processing. But in the

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case of the 34UMM67, I can't find any reason with my

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bare eyes to turn it off. It looked exactly the same to me. And the second

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killer app, compliance with the optional adaptive sync portion of the Display

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Port 1.2A standard and AMD free sync

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certification. This monitor supports dynamic refresh rate gaming where your

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supported system can effectively tell the monitor when to refresh the image

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eliminating the issues associated with VSYNC on. So that is stuttering and lag

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and VSYNC off that tearing effect where

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there seems to be a horizontal line through the image where there's half of

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one frame and half of the next one on the screen at the same time. There are

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some caveats here though. In addition to a compliant display, you'll need a

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supported AMD dedicated or onboard graphics solution. You'll need a display

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port cable, curiously not included in the box. And you'll need a Freync

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compatible driver. So, I used a beta 1 provided by AMD for my evaluation of

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this monitor. Yes, friends, NVIDIA graphics card owners will not be able to

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take advantage of the dynamic refresh rate of this monitor unless NVIDIA

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decides to go down the DP1.2A open standard route sometime in the future.

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instead of asking monitor vendors to buy their own G-Sync scaler chip, something

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that at this time is quite expensive and only supports DisplayPort input, but

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NVIDIA claims will have other advantages down the line. We can talk about that

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when that comes, but first, let's talk about the usage experience of this

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monitor. I still love ultrawide for productivity, but I'm also still not

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super stoked on 2560x 1080 for that

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particular use case. I found myself frustrated with the number of vertical

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pixels, scrolling a lot, the same way that I always was way back in the day of

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the dinosaurs when 16x10 monitors went out of fashion to be replaced by 16x9

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1080p monitors. And this issue if for me

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is made worse by the size of this display thanks to its IPS panel.

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Contrast, color vibrancy, and viewing angles are non-issues. But with pixel

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density this low, even with no scaling,

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text looks abominable and no amount of

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low blue light reading modes made it feel comfortable for me to use compared

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to its 3440x440 brethren, also from LG. But I

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understand why LG did it this way. They didn't really have a choice. From the

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marketing, this is a gaming monitor first and productivity monitor second.

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And 3440x440 is just about 80% more pixels

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than 2560x 1080, which might make graphics card companies happy with all

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the video cards they'll be selling just so folks can play games at native res,

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but might not thrill gamers too much. And in games, the pixel density bothers

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me a lot less. I don't find anti-aliasing unnecessary like I did

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with Dell's 5K monitor, but four times

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AA was a good balance between playability of very demanding games like

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Crisis 3 at very high settings on an R9 290X and image quality. Gaming on this

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screen this size is going to be immersive pretty much no matter how you slice it. And thanks to its very low

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lag, solid motion blur performance, and

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75 Hz panel that really does make a big

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difference over 60. By the way, the 34UMM67 is a pleasure to game on. But

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hold on a second, Lionus. You didn't even mention Freync yet. You're right. I

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didn't. But I will now hear in the conclusion. In spite of this monitor's

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presence in AMD's Freync media materials and the prominent logo on the box, I

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didn't find the implementation of Freync to be as useful as it can be in this

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case. But it took me a few hours and a lifeline call to my buddy Ryan Shrout

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from PC Perspective to figure out why I

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was encountering stuttering and tearing with Freync enabled when it was clearly

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working in AMD's windmill demo. It's because this monitor's adaptive refresh

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rate window is from 48 hertz to 75

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hertz, only 27 hertz. That means even if

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you enable freync with VSSync also on

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the experience is pretty good as long as your frame rates remain pretty high

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other than the very slight input lag penalty similar to VSync that is caused

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by capping your frame rate like that. And with it off, so with VSync off,

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you'll actually still get tearing anytime your game runs above 75 FPS. And

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there's more bad news, too. You'll get lag under 48 FPS thanks to LG's

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selection of 48 hertz as the low-end cut off of the adaptive refresh rate window

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on this monitor. But to be clear, this

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is not a knock-on freeync. There are monitors with much wider like 100 Hz

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plus Windows that go down to 40 Hz. And the spec actually allows for Windows as

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low as 9 hertz once panel technology improves. And it's actually not a

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condemnation of the 34UM67 as a gaming monitor either. Its size, IPS panel, and

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ultrawide aspect ratio along with its incredible responsiveness for

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considering all of those things still make it a totally unique gaming

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experience. It just means that those two technologies didn't complement each

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other as well as I was really hoping for in this case. So, this is cool. Well,

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we're giving away 30 one month XSplit professional codes. All you got to do is

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enter in the form thread in the video description and winners will be selected

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one week from today, April the 2nd.

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Pretty cool stuff. Not today, April the 2nd. On April the 2nd. Yay. Anyway, if

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you don't know what XSplit is, it's basically a broadcasting software that

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personally I absolutely love. We use it every Friday for our live show. It

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allows us to change scenes. It allows us to take a wide variety of different

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inputs and basically switch them around, move people around. We can import Skype

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callers so that we can have people, you know, joining us for our podcast or

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video podcast as it were. And it's awesome for game streamers, especially

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when it's paired with XSplit Game. So, there's broadcaster and game cer. So,

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Gamecaster is great for gamers because it allows you to bring up a little overlay so you can easily stop and start

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your stream and all that kind of good stuff. And one of the coolest things about XSplit is that it is absolutely

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free for the basic version. So all you got to do is head over to

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xplit.com/minus to start streaming and recording in HD today. So guys, thanks

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for watching. Like this video if you liked it, dislike it if you thought it sucked. Leave a comment uh hopefully at

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the link in the video description to our forum if you want to discuss it with our

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community members. Also linked in the video description, you can give us a

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contribution. You can buy a cool t-shirt like this one and you can change your

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Amazon bookmarked one with our affiliate code so we get a small kickback whenever you buy stuff on Amazon like maybe this

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monitor for example. That kind of stuff helps us out a lot. Thanks again for

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watching and as always don't forget to subscribe and follow and all of that

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good stuff.
