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Picture this. You're gaming on your very average gaming PC and it's all right.

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But then inheritance strikes. Your long lost

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uncle Milbour, who you know well enough to make small talk with, but not well

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enough to be that sad about, left you $3,000.

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Woohoo. Well, this is perfect. Everyone knows

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that if you're on a limited budget, the best thing is to get a good enough

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platform and then dump the rest of your money into your GPU. But here's the

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thing about stuff that everyone knows.

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Sometimes everyone is wrong. It's been a

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while since we've explored the effects of bottlenecks on the latest and

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greatest GPUs. And now that we've got a new latest and greatest, I think it's

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high time for us to ask, is it really worth spending this kind of money? Or

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could we get most of the benefit for a fraction of the cost? Something

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today.

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If you haven't seen our 2025 most average gaming PC yet, the TLDDR is this

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tower here. Has a six core Core i5, 16 gigs of memory, and an RTX 3060 with 8

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gigs of VRAM. It It's pretty mid, but

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hey, that's what we were going for. So, let's game on it to establish a

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baseline. Kicking things off at 1080p, less demanding games like F-124 and ano

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1800 managed to hit around 100 frames per second at high and very high,

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respectively. But as we move into more

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demanding titles like Cyberpunk and Returnal,

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let's just say that I would probably have dialed some of these settings down

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if I wasn't about to compare this setup to a 50/90. As for 4K, once again, ano

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is fine. I mean, 30 FPS is plenty for a

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game like this, but everything else is a

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little rough. So, now that we've got some numbers to compare to, it's time to

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spend dear Uncle Milbour's cash money.

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I'm going to miss that son of a Aside from being effective, swapping

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your GPU is one of the simplest upgrades that you can make these days now that

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pretty much everything else is buried under coolers or motherboard armor. But

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that doesn't mean that it's entirely without its hazards. Releasing the PCIe

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latch to get your old card out can require some serious contortion.

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Although, oh, nice. This one has the little button, so I don't have to worry

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about that. And the jump from the 3060 that we have in here now to this 5090 is

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a very significant one. And not just in terms of weight. You'll need to ensure

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that your case can accommodate the space and cooling requirements of your bulky

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new card. Not to mention that if your power supply is on the older side, it

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might not have native support for this new fangled power connector that

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probably won't melt. Luckily, Elijah went a little overboard

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when he configured the most average gaming PC's power supply this year. So,

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we've got plenty of power for our new 5090. But if he hadn't, we'd be looking

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for something with a 12volt 2x6 connector that's rated for 600 watts

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plus some extra capacity for all the rest of our system, which okay, in our

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case isn't much, but your mileage may vary. Right out of the gate, that is

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quite the upgrade. Starting at 1080p, again, this is much better. Although it

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is worth noting that we're at ray tracing medium and only 1080p on a 5090.

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So this falls well short of where I would expect it to be. With that said, I

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mean it's a lot better than Ano and F124 who only jumped by about 70%. Again, I

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can't emphasize this enough going from a mid-tier card from two generations ago

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to the 5090. Meanwhile, Returnal is

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about like Cyberpunk, approximately tripling its performance. Let's see what

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happens at 4K, though. And there we go.

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Even though we've 4xed the pixel count compared to just now, we're running at

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just over half the FPS, which highlights just how CPU bottlenecked we were when

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we were running at 1080p. As for how this compares to our poor 3060 at 4K,

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well, let's just say we go from slideshow to what a show. I mean, this

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is just this is just smooth. This is a pretty darn solid gaming experience. But

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just because we're having a good gaming experience now doesn't mean that Uncle

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Milbour's money was optimally spent. To

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answer that, we've thrown our 5090 into this tower with a Ryzen 7 9800X 3D.

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That's right. We're not only going from six to eight cores, but these are

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running at almost double the base frequency. And we've also doubled our

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RAM to 32 gigs of DDR5. Starting at

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1080p, it's clear that our slower CPU resulted in us leaving a lot of

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performance on the table. We've gone from around 100 FPS to over 150 frames

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per second. And this is a this is a butter smooth gaming experience. And

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that's true across the board, meaning that much of our 5090s performance was

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completely wasted on our average PC. But

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what about at 4K here? I've got to say my surprise kind of goes the other way.

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Obviously, I know that Cyberpunk is a very GPUheavy game, especially at higher

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resolutions. That's why we use it as a GPU benchmark. But performance that's

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exactly the same as what we were getting with the 12400. That I didn't see

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coming. You have to be seriously GPU bottlenecked to be pushing four times

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the number of pixels but still be getting over half the FPS. We saw the

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same thing in Returnal, meaning that only ANO and F1 managed sizable FPS

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increases going to our higherend CPU, showing that these games, even at 4K at

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these settings, are still somewhat CPUbound. But here's the thing. We have

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an average PC. We're not gaming at 1080p. So then, if buying a 5090 is a

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total waste of money for us, what is a reasonable amount of Milbourne's

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inheritance to spend on a GPU for our average PC? How about a 9070 XT? It's

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got better availability, especially if you're willing to physically go to a

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shop. And they're selling for maybe 850

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Yankee bucks, which still too expensive if you ask me. But AMD and NVIDIA didn't

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ask me, did they? Let's see how it holds up. Would you look at that? At 1080p,

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our average PC, now powered by an AMD

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GPU, not only matches our 5090, but

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actually beats it in three out of our four games. Not by much other than F1.

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This probably just comes down to run-to-run variance. But still, what

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that shows is that we are clearly

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CPUbound, and buying a more expensive GPU is giving us nada, nothing. We could

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just put a 9070 XT in here, maybe even

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less. But what about 4K here? Now that

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we're more GPU bound, the 5090 does manage to differentiate itself. But it

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does show that hm if we're not trying to get the best of the best performance at

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4K. That 12400 can still kind of keep

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up. All of our games get dragged into

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actually playable territory here, though. Uh, Cyberpunk is arguably a

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little bit marginal, at least at these, you know, ray traced medium settings.

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So, did AMD nail the positioning of the 9070 series? It kind of looks like it.

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1080p performance is neck andneck with higherend cards, as you would expect

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with a modern CPU, and at 4K, we're

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getting at least 50% of the performance of the 5090 for less than 30% of the

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price. Now, it is still true that the

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9070 XT is going to get a little bit more room to shine when paired with a

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higherend CPU like a 9800 X3D, and we

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found that was especially true at 1080p. But the mismatch is not nearly as bad.

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So, I guess what I'm trying to say is for most gamers, that unobtanium video

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card that you can't get your hands on might not have affected your gaming

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performance nearly as much as you thought. Anyway, fun thing by the way.

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Plof mentioned in a previous video that he talked his friend into upgrading his

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monitor instead of shelling out for an expensive 50 series GPU. Well, I have an

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update for you. His friend went with it and is totally stoked on the decision.

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So, while the wisdom has for years been

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just dump your budget into the GPU, I

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feel like GPU companies have kind of taken advantage of that wisdom and

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convinced us to spend more than we should be spending on the GPU. And these

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days, we might want to consider a more rounded approach to our upgrades. Like

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Wow. If you guys enjoyed this video, why not go back and find the one where we

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built the most average PC? It's D.
