Linus Tech tips coverage of CES 2014 is brought to you by nc.com your source for
great technology selection and service along with Corsair memory and Western
Digital so we got some special treatment and we're going to be both me and edzel
are going to be jumping into the Oculus HD prototype demo here at the Intel
Booth I think someone just tripped over our tripod but we're not phased by that
because we don't even have to be in this world anymore we're going into a virtual
world with like space ships and stuff you know what I've only used uh I've
only used the rift before once and it was not the HD model so it was a bit of
a different experience um I actually the last time I tried it it was on the
virtuix Omni of all things wow okay I'll
get the controls figured out a little bit here at some
point there we go it's a little bit surreal looking down okay that's a
little actually creepy as looking down and seeing the ARM of some dude like
here and like the legs that could just as easily be yours as anyone else's um
and look behind you as well okay so the whole wow for racing or
for uh for flight Sim this is absolutely
amazing I only played a first-person shooter last time around but this is a
whole I mean the Holy Grail of of racing or flight Sim used to be uh like
surround monitors around you and there was kind of this contrived thing where
you could you know you could check your rear view mirror okay it's a little
disorienting at first where you could check your rear view mirror by looking
behind you at a different monitor but this is a lot more natural it actually
it weirded me out I went to adjust my glasses without sort of realizing that
it's a whole huge thing in front of
me I got to say um you know hearing John
carac talk about the future of oculus at NVIDIA's events um couple months ago
where he was saying that the true Holy Grail is going to
low persistence and 4K I see what he means but compared to the early Dev kits
which were running at a much lower resolution 1080p is oh that's that's
really weird looking down at your chest like I I could be touching my groin
right now except I'm not but that's my like digital character there's some kind
of alert going on there's a bit of a problem evidently but holy
crap and the whole the whole the the helmet thing is it's not it's not that
uncomfortable it's not perfect yet like I can feel a little bit of a pressure
point on my nose but when you consider sort of the type of game we're playing
which is a flight Sim uh it doesn't feel that unnatural to have
oh I can't I'm like I'm like oh that's like space out there right no actually
that's Mark um I mean when you've got sort of your headphones on and your and
your helmet on you actually just feel like you're wearing a flight helmet it's
a lot more immersive oh I died all righty then they're launching me again
maybe we'll do a maybe we'll do a tradeoff here I can trade off with my uh
my camera operator edil I don't it's kind of it's weird
like I don't know where to go I feel like if I if I got up I should just get
up out of the chair but but then then I don't move but then I
do some people have been talking about headaches with it almost
uh you know almost kind of kind of like normal 3D and even though it's running
in 3D um from 3D Vision unless it's a low persistence display I'll usually get
a headache within about 30 seconds and I don't have any headache whatsoever up
till now so being able to just track people just it's
perfect I think the conclusion for the HD prototype video is actually fairly
straightforward um I think we're both buying
one that's all