1
00:00:00,240 --> 00:00:05,680
Sometimes we unbox a product because we want to find out if it's good. And

2
00:00:03,520 --> 00:00:12,880
sometimes we unbox it because we know it's good. And the Fly Digi Apex 4 is

3
00:00:09,599 --> 00:00:14,719
the latter. It is the most premium

4
00:00:12,880 --> 00:00:19,039
offering that Fly Digi makes in the controller space. If you don't know who

5
00:00:16,240 --> 00:00:24,320
Fly Digi is, they are, I guess, a smaller company in, you know,

6
00:00:20,960 --> 00:00:26,800
competition to Sony and Xbox. Uh, making

7
00:00:24,320 --> 00:00:31,920
controllers in the PC predominantly space. Uh, and they are quite popular.

8
00:00:29,359 --> 00:00:36,880
If you go over on r/controllers in the box, we have

9
00:00:34,640 --> 00:00:41,280
a 6 ft cable cuz it's just longer than my wingspan. We have our USB dongle

10
00:00:39,680 --> 00:00:47,600
because it's a wireless controller. It can do uh 1000 hertz over 2.4 GHz. It

11
00:00:45,040 --> 00:00:50,320
can do Bluetooth. Uh it can do wired. Uh and with the dongle, it can actually

12
00:00:48,879 --> 00:00:55,680
work with a Nintendo Switch, which is pretty nifty. And then we have the

13
00:00:52,879 --> 00:00:59,280
controller itself. Also inside the box, we have this little package that I'm

14
00:00:57,920 --> 00:01:06,479
guessing is going to be a quick start guide as well as illuminate your

15
00:01:02,640 --> 00:01:10,400
personalized light panel.

16
00:01:06,479 --> 00:01:13,520
I think that's to replace the Fly Digi

17
00:01:10,400 --> 00:01:15,280
logo here. I guess presumably you could

18
00:01:13,520 --> 00:01:23,439
put something on it. That's a weird one to have four of. Also, SIM card removal

19
00:01:19,920 --> 00:01:24,720
tool. What? This isn't a cell phone.

20
00:01:23,439 --> 00:01:33,920
Finally, we arrive at the controller itself, and it's got a pretty nifty white and transparent aesthetic, which

21
00:01:29,280 --> 00:01:36,000
is pretty cool. The fa front face plate,

22
00:01:33,920 --> 00:01:41,759
the front face plate actually comes off, which is pretty cool. Um, one of the

23
00:01:39,520 --> 00:01:45,360
weird design oversight things that I don't like about it is that in order to

24
00:01:43,840 --> 00:01:48,640
take the face plate off, you actually have to take the sticks and D-pad off. I

25
00:01:47,680 --> 00:01:54,720
forgot you had to take the sticks, that's why I kind of forced it. But then when you're under here, you can better

26
00:01:51,920 --> 00:01:59,759
see the rumble motors, uh, the Hall effect sticks modules that are pretty

27
00:01:57,520 --> 00:02:03,759
freaking nice looking. These look very R2-D2esque.

28
00:02:01,280 --> 00:02:09,679
But most importantly, under here is the sick tension adjustment, little

29
00:02:07,200 --> 00:02:14,000
screwies. On the front is a pretty standard Xbox

30
00:02:12,160 --> 00:02:20,640
layout. We've got our face buttons, our asymmetrical sticks, our clicky D-pad. I

31
00:02:19,360 --> 00:02:25,280
really don't like this. It's not very tactile. It feels like there's really

32
00:02:22,480 --> 00:02:29,840
not much response to it. It's not horrible. It also feels like it travels

33
00:02:27,599 --> 00:02:33,200
more on the left side. I've had to give up finding a controller that is an

34
00:02:31,680 --> 00:02:36,720
excellent controller but also has a really good D-pad because it's just such

35
00:02:35,040 --> 00:02:40,800
an afterthought in the way that modern games are interacted with. This is for

36
00:02:38,879 --> 00:02:45,200
your, you know, squad commands or your your inventory. So, this is sufficient.

37
00:02:43,840 --> 00:02:49,760
The face buttons are also mechanical style. So, if you're used to like an Xbox or a PlayStation controller, it

38
00:02:48,480 --> 00:02:54,640
might feel a little bit strange to you. I've come to really like this feel,

39
00:02:52,239 --> 00:03:00,560
although this one has a bit of mush in it, too. Not bad. Better than most

40
00:02:57,360 --> 00:03:02,159
controllers these days. The sticks feel

41
00:03:00,560 --> 00:03:06,480
amazing. These ones have already been adjusted because we use this in a cool

42
00:03:04,239 --> 00:03:10,879
video coming over on the LT channel. I'll tell you a little bit later about.

43
00:03:08,159 --> 00:03:15,519
Um, but they just feel heavy and responsive and tight. Oh, so good. Start

44
00:03:13,680 --> 00:03:18,959
select is fine. At the bottom of the front, we have a home and a function

45
00:03:17,120 --> 00:03:22,319
button that you can assign using the software. Uh, and then we move to the

46
00:03:21,120 --> 00:03:27,680
bottom. On the bottom, it's pretty simple. It's just pins for an optional

47
00:03:24,640 --> 00:03:29,280
dock that you can buy. It's $20, which

48
00:03:27,680 --> 00:03:32,480
is nice that they don't just roll it into the cost of this controller cuz you

49
00:03:30,879 --> 00:03:37,040
might not actually want that dock. On the back, we have our onoff switch as

50
00:03:35,040 --> 00:03:40,959
well as our four paddle buttons uh that you'll be able to assign in software.

51
00:03:38,799 --> 00:03:45,840
And then on the top, we have our bumpers and our triggers, as well as our type-C,

52
00:03:43,200 --> 00:03:49,040
cuz this is 2025 and things have type-C, which is great. As well as what I

53
00:03:47,599 --> 00:03:51,920
believe are locking channels for a locking cable, so you won't just yank

54
00:03:50,640 --> 00:03:56,319
out your cable. Although, I couldn't find uh a specific cable for this

55
00:03:54,799 --> 00:03:59,200
purpose. Let me know in the comments down below if you have this cable that

56
00:03:58,000 --> 00:04:05,840
would lock with this. Now that we're done exploring, let's see how this thing feels in the hand. It feels very premium

57
00:04:03,840 --> 00:04:10,959
in the hand. It's quite heavy. It's over 310 g, which puts it definitely in the

58
00:04:08,799 --> 00:04:15,200
heavyweight contender category. Uh the rubberized grip is actually pretty nice,

59
00:04:13,200 --> 00:04:18,880
although you can already see we've barely used this one and it's already

60
00:04:16,639 --> 00:04:23,280
getting dirty or worn and so that's definitely a consideration. The face

61
00:04:20,720 --> 00:04:26,880
plate plastic is actually pretty nice. Um I was a little bit worried it would

62
00:04:25,280 --> 00:04:31,280
feel super cheap. Sometimes the face plate units just feel so crappy. I

63
00:04:29,440 --> 00:04:35,759
really like these bumpers. It doesn't seem like equal travel on every part of

64
00:04:34,160 --> 00:04:40,240
it, but it does feel clicky and responsive uh on the whole button. And

65
00:04:38,240 --> 00:04:44,160
these triggers, the shape of them is really nice. Uh and the resistance is

66
00:04:42,560 --> 00:04:48,880
really, really nice. And they hide one of the killer features of this controller, which is adaptive triggers,

67
00:04:47,199 --> 00:04:53,520
which we will get to in a little bit. Oh my gosh, there's so much to get to.

68
00:04:50,720 --> 00:04:58,240
We're coming back to the sticks because this was actually the thing that started

69
00:04:56,479 --> 00:05:01,600
getting me to switch my mind about alternate controllers. I knew that

70
00:05:00,160 --> 00:05:05,520
sticks mattered to me when I first picked up an Asus controller and they're

71
00:05:03,840 --> 00:05:08,960
like the lightest, least resistant sticks I've ever felt and it just felt

72
00:05:07,120 --> 00:05:12,400
cheap and wrong. When I found out that the Fly Digi lineup you could actually

73
00:05:10,479 --> 00:05:15,440
adjust your tension on the fly, I thought that was kind of a gimmick

74
00:05:13,759 --> 00:05:18,880
because uh I'm not going to be adjusting it as I play. But what I realized is

75
00:05:17,680 --> 00:05:25,520
that it's not about on the fly adjustment. It's about finding the tension you like and being able to set

76
00:05:22,639 --> 00:05:29,680
that exactly how you want. Yo, what? Uh, secret compartment holds

77
00:05:28,000 --> 00:05:34,639
the actual tool to adjust your stick tension. This is so cool. Okay, I dig

78
00:05:32,479 --> 00:05:38,320
that. It's not just aesthetics, it's practical. So, the way it works is you

79
00:05:36,479 --> 00:05:42,880
turn it and you adjust the tension of the spring, which resets the analog

80
00:05:41,600 --> 00:05:46,000
sticks to their center. These are Hall effect sensors, which is great because

81
00:05:44,639 --> 00:05:49,919
theoretically that means there shouldn't be any wear and tear that causes stick

82
00:05:48,160 --> 00:05:55,120
drift in these. They should run for a very long time. At the light end, it's

83
00:05:51,919 --> 00:05:56,880
about 33 g of force to move the sticks.

84
00:05:55,120 --> 00:06:01,759
And at the heavier end, it's about 100. Just for reference, an Xbox controller

85
00:05:58,880 --> 00:06:06,240
sits closer to the bottom at 55. I guess the only thing left now is to plug it in

86
00:06:03,360 --> 00:06:11,120
and test it out in some games, but only after we tell you about our sponsor,

87
00:06:08,160 --> 00:06:15,440
Boot.dev. Thanks to boot.dev for sponsoring this video. Learning backend

88
00:06:13,360 --> 00:06:20,400
web development can be quite a daunting task, but Boot.dev makes it fun by

89
00:06:17,840 --> 00:06:24,960
gamifying the experience. Enter a ton of code and progress through an online

90
00:06:22,080 --> 00:06:29,520
self-paced RPGs course, all while earning XP, levels, and achievements.

91
00:06:27,680 --> 00:06:34,639
And if you're ever stuck, Boots, their AI powered bear wizard is there to lend

92
00:06:31,680 --> 00:06:38,639
a hand or paw. They even offer a 30-day no question asks refund policy and a

93
00:06:36,639 --> 00:06:42,639
free demo of every course. So, click our link in the description and use code

94
00:06:40,240 --> 00:06:46,080
ShortCircuit to get 25% off your first payment today. Well, that was easy. Plug

95
00:06:44,560 --> 00:06:48,880
the dongle in, turn the controller on, and away we go. There's actually two

96
00:06:47,600 --> 00:06:57,199
extra features that I didn't even mention in the unboxing portion. There's

97
00:06:51,039 --> 00:06:59,280
RGB uh and a screen. I don't think it's

98
00:06:57,199 --> 00:07:02,160
that great of a feature. Uh we looked at a controller recently that had a screen

99
00:07:00,479 --> 00:07:05,840
on it. Uh that is more fully featured than this one. This one seems to be

100
00:07:03,759 --> 00:07:09,520
mostly kind of an aesthetic thing and I would way rather have battery life than

101
00:07:07,759 --> 00:07:14,400
a screen on my controller. But that's just me. Let's take a look at the software and see what kind of

102
00:07:12,160 --> 00:07:18,720
configuration we can do. I literally just installed this brother. While this

103
00:07:17,039 --> 00:07:22,880
is downloading, I can tell you that it's a little bit annoying, Fly Digi, that I

104
00:07:20,720 --> 00:07:26,319
had to find a Reddit post to link to a Russian version of your website to be

105
00:07:24,160 --> 00:07:31,280
able to get the software for my PC. Your North American website sees to only want

106
00:07:28,639 --> 00:07:35,759
to push the phone app, which I have zero interest in using. If I'm using a

107
00:07:33,280 --> 00:07:40,400
controller on a PC, I would like to use the PC to adjust the settings, not have

108
00:07:38,800 --> 00:07:43,280
to connect to a phone via Bluetooth, disconnect from the phone, and then plug

109
00:07:42,000 --> 00:07:48,160
into a computer and then hope that the settings have translated. Please make

110
00:07:45,120 --> 00:07:49,360
your website a little more better.

111
00:07:48,160 --> 00:07:55,199
There's no other way to describe it. That's uh kind of silly. We are in the Fly Digi Space Station software, which

112
00:07:53,120 --> 00:07:58,560
looks kind of primitive compared to some of the peripheral maker stuff, but that

113
00:07:57,039 --> 00:08:03,120
doesn't mean it's bad. Uh, in fact, it looks like I have access to more settings than I've seen on a lot of

114
00:08:01,440 --> 00:08:06,000
controllers. At our home, we can reassign all the buttons. That's

115
00:08:04,560 --> 00:08:10,000
actually really nice for accessibility reasons. Currently, our back buttons

116
00:08:07,759 --> 00:08:14,479
aren't set to anything, and I don't want to do that yet. We can adjust our

117
00:08:12,319 --> 00:08:17,599
joystick dead zone, which is by default at zero. And then also the sensitivity

118
00:08:15,919 --> 00:08:22,160
curve. I'm going to leave it at default because I don't have a preference uh

119
00:08:20,639 --> 00:08:25,680
across all games of how I want the sensitivity curve to be. Although, it's

120
00:08:23,919 --> 00:08:28,800
nice they have some presets you can muck around with. We have our gyro settings,

121
00:08:27,440 --> 00:08:32,719
which is pretty cool. And you can actually automatically assign the gyro

122
00:08:31,199 --> 00:08:38,080
to one of the joysticks. So, if a game doesn't have gyro support, you can

123
00:08:34,880 --> 00:08:39,360
actually force it uh in the controller

124
00:08:38,080 --> 00:08:43,680
software, which is actually pretty nice. You can actually assign it to mouse sensitivity, which is kind of cool. I'm

125
00:08:42,399 --> 00:08:47,680
not a gyro shooter guy, but there's a lot of people that seem to be swearing by it, especially for those little micro

126
00:08:46,480 --> 00:08:52,880
adjustments when you're sniping and stuff. So, very cool. The thing I'm most

127
00:08:49,519 --> 00:08:54,640
interested in is the trigger settings.

128
00:08:52,880 --> 00:08:58,320
Um, like I briefly mentioned before, they are adaptive triggers, which are

129
00:08:56,160 --> 00:09:01,519
similar to the PS5's Dual Sense controller. Basically, what that means

130
00:08:59,519 --> 00:09:05,279
is that developers can set different resistance levels of the trigger uh to

131
00:09:03,680 --> 00:09:08,480
simulate different effects. So, as you pull back on a bow, it'll kind of have

132
00:09:06,720 --> 00:09:12,800
that stretch feeling or when you're excelling in a car, it'll uh mimic the

133
00:09:10,800 --> 00:09:15,519
the resistance that accelerator pedal will give you or in a shooting game,

134
00:09:14,000 --> 00:09:19,120
kind of a trigger feel. It's not on a per game basis. And so, when you play on

135
00:09:17,040 --> 00:09:22,480
PS5, you know, you're getting that support. And on PC, it's a little more

136
00:09:20,959 --> 00:09:28,800
hit and miss, although a lot of games do have it as well. So, you can per game

137
00:09:25,040 --> 00:09:30,240
mode, uh, adjust the different settings,

138
00:09:28,800 --> 00:09:34,880
uh, like the damping start position or the damping strength, which will

139
00:09:32,160 --> 00:09:38,399
simulate more of that hair trigger feel. I think it's a little bit disappointing

140
00:09:36,080 --> 00:09:44,240
that the best controller that Flag Digi makes is missing, I think, one of the

141
00:09:40,480 --> 00:09:46,160
killer features of its mid-tier

142
00:09:44,240 --> 00:09:50,160
brethren, which is the hair trigger stops. If you don't know what that is, it's basically a little mechanical

143
00:09:48,480 --> 00:09:53,360
switch that you go that forces the triggers to be very short action. So

144
00:09:52,320 --> 00:09:57,839
that when you're playing competitive games, you don't have to pull the trigger all the way to shoot your gun.

145
00:09:56,080 --> 00:10:01,680
You can just kind of like tap it. Uh much faster reaction time on stuff. You

146
00:10:00,000 --> 00:10:05,839
can simulate that with these adaptive triggers, but it's not nearly to the

147
00:10:03,600 --> 00:10:09,279
same effect. It just feels a lot heavier to press and then the dead zone would be

148
00:10:07,519 --> 00:10:12,399
set right at the top so that as soon as you're doing it, you can set the recoil

149
00:10:10,720 --> 00:10:14,959
mode, vibration start position. That's fun. I wonder if this is a software

150
00:10:13,760 --> 00:10:21,120
though that will kind of add this on top of games that don't support it or if it's just multiple settings I can change

151
00:10:19,279 --> 00:10:24,720
uh that are all going to make it more messy when I'm in game later. You know

152
00:10:23,200 --> 00:10:30,560
what? Doing the trigger lock setting makes it

153
00:10:27,839 --> 00:10:34,959
much closer to what having a real trigger stop feels like. You set the

154
00:10:32,640 --> 00:10:39,760
damping position to 20. If you're just lightly tapping, I could be convinced

155
00:10:37,600 --> 00:10:43,760
that this was a mechanical stop. However, if you're like a squeezer and

156
00:10:41,680 --> 00:10:48,720
you can easily get past that point and go all the way down, that's actually not

157
00:10:45,519 --> 00:10:50,320
bad. I am kind of impressed that they

158
00:10:48,720 --> 00:10:54,399
were able to simulate the the feeling of a mechanical stop that well. In the

159
00:10:52,160 --> 00:10:57,200
general tab, we can mess with our RGB. Um, couple different settings that are

160
00:10:56,079 --> 00:11:03,600
kind of cool. I'm going to turn it off cuz I like battery life. Does that turn the screen off? No, it doesn't. The

161
00:11:00,640 --> 00:11:08,480
screen stays on. Oh, that's a big bummer. Control vibration. Vibration

162
00:11:05,600 --> 00:11:11,600
intensity all the way. Let's go. That's a lot of vibration, baby. That's

163
00:11:10,399 --> 00:11:16,880
the kind that like would actually probably make me lose a little bit of control. So, I'm going to bring it back

164
00:11:13,680 --> 00:11:19,200
down to 69.

165
00:11:16,880 --> 00:11:21,519
Perfect. It's not the highest resolution rumble I've ever felt then. It's just

166
00:11:20,320 --> 00:11:26,880
rumble motors doing their their spinning. It's pretty dang decent. If you're not expecting haptic feedbacks

167
00:11:24,800 --> 00:11:30,800
like there is in the JoyCons or the PS5 controller. Wow, there is so many

168
00:11:28,880 --> 00:11:34,560
settings because I can make my different profiles here, but there's also this set

169
00:11:32,320 --> 00:11:39,120
of tabs up top. So, PC config, we're at adaptive triggers. Oh, that's fun. Okay,

170
00:11:36,640 --> 00:11:42,399
so we can go into individual games and turn on the adaptive triggers. Dual

171
00:11:40,959 --> 00:11:47,200
sense mode. All right, we'll turn that on so we can test that out. I've also downloaded Derp 5, which is not on the

172
00:11:45,920 --> 00:11:51,839
list. So, I think this is very specifically the games that are

173
00:11:49,279 --> 00:11:56,240
supported. It looks like support isn't across everything, which is a little bit

174
00:11:53,279 --> 00:12:02,320
disappointing. All right. Screen settings. Where's the off button?

175
00:11:59,279 --> 00:12:05,600
There is no off button. Oh, you got to

176
00:12:02,320 --> 00:12:08,240
plug it into the wire to update the

177
00:12:05,600 --> 00:12:10,959
graphic. I'm really not interested in having an animation on my controller.

178
00:12:09,760 --> 00:12:17,519
I'm going to try and find the one that has the least amount of movement for the least amount of distraction. Uploading

179
00:12:15,519 --> 00:12:22,639
one of 17. Oh, I guess it's individual frames. Yo, rule the game, dog. I can't

180
00:12:21,120 --> 00:12:27,279
wait to have that just going off non-stop in my peripheral vision. They

181
00:12:24,399 --> 00:12:31,440
got uh off-brand Mario and Luigi. I think I've got to go Luigi in terms of

182
00:12:28,959 --> 00:12:36,880
class solidarity. Is this one?

183
00:12:34,639 --> 00:12:41,279
Is it Mario twerking and Luigi pointing? I've got off-brand Mario twerking on my

184
00:12:39,519 --> 00:12:44,480
controller. The thing I'll say is that the frame

185
00:12:42,959 --> 00:12:48,720
rate's wacky on the computer. It looks like it's holding the frames uh twice as

186
00:12:46,639 --> 00:12:53,200
long and then here it's moving real fast.

187
00:12:50,880 --> 00:12:57,760
Maybe I do want a screen on my my controller just so I can stare at Mario

188
00:12:55,360 --> 00:13:00,079
twerking nonstop. Strangely enough, the controller really wants to be in slot

189
00:12:58,959 --> 00:13:05,200
two. So, I'm going to pretend that I'm in a boss fight against Psycho Mantis.

190
00:13:02,160 --> 00:13:06,639
Let's test the circularity.

191
00:13:05,200 --> 00:13:09,760
That's pretty good circularity on the sticks. Uh, we actually had Labs test

192
00:13:08,560 --> 00:13:13,120
this controller because it's part of a big roundup we're doing on LT that you

193
00:13:11,680 --> 00:13:17,519
should make sure you're subscribed so you can see that as soon as it comes out cuz that's going to be a sick video.

194
00:13:15,680 --> 00:13:21,440
But, we tested these sticks to be pretty dang good. Uh, and it's appears that

195
00:13:19,839 --> 00:13:26,079
they still are pretty dang good. It appears that they're kind of bottom left

196
00:13:23,839 --> 00:13:30,160
heavy. This amount of circle error is definitely within the realm of very

197
00:13:27,600 --> 00:13:33,680
good. Well, let's play a game. All right, we're playing one of my favorite

198
00:13:31,519 --> 00:13:36,880
games of all time, Psychonauts 2. Uh, just to get a general feel of the

199
00:13:35,120 --> 00:13:41,440
controller before we get into the specifics of the specific features.

200
00:13:38,959 --> 00:13:45,600
These sticks feel absolutely phenomenal. They're rubberized in the right way. Uh,

201
00:13:43,120 --> 00:13:50,480
Fly Gigi claims they're the first alloy adjustable tension sticks. I don't know

202
00:13:48,079 --> 00:13:54,880
what the alloy means. I'm guessing it's just, you know, there's multiple

203
00:13:52,320 --> 00:13:59,839
materials in the stick, so that makes it an alloy. But in terms of real use, this

204
00:13:57,279 --> 00:14:04,480
feels freaking fantastic. Fantastics.

205
00:14:01,920 --> 00:14:07,040
Face buttons are nice. Uh, clicky feels a little weird to me on a platformer

206
00:14:05,839 --> 00:14:10,639
like this, but this is going to be a preference thing.

207
00:14:09,120 --> 00:14:14,240
These bumpers and triggers feel amazing right now. I think the resistance point

208
00:14:12,880 --> 00:14:20,399
is a little too early. So, I'm going to go mess with my software. I've set it to

209
00:14:18,000 --> 00:14:25,519
regular mode, which allows the game to control the resistance, and that makes

210
00:14:22,560 --> 00:14:29,680
it's just regular triggers. These feel very solid. They're very good baseline

211
00:14:27,440 --> 00:14:33,600
triggers. So, this controller has passing the first test, which is kind of

212
00:14:31,120 --> 00:14:38,959
just a general all round. This would be a great controller to play Psychonauts 2

213
00:14:36,399 --> 00:14:42,800
or any 3D platformer with. Let's try the next thing. One thing of note is that

214
00:14:40,639 --> 00:14:46,560
because I've enabled the Dual Sense mode in the software, I think that the

215
00:14:45,120 --> 00:14:50,720
computer thinks this is a Dual Sense. And so, I'm getting PlayStation button prompts. Not a big deal. I'm used to

216
00:14:49,600 --> 00:14:58,959
playing on PlayStation, so I know what they mean. The resistance feels kind of light uh as a default setting. It's

217
00:14:55,760 --> 00:15:01,199
there, but it's not as heavy as I think

218
00:14:58,959 --> 00:15:06,320
I'd want. That being said, it's a it's a competitive game, so it makes sense. My

219
00:15:04,079 --> 00:15:10,000
immediate reaction in this game is uh this is the best controller I've ever

220
00:15:07,920 --> 00:15:15,279
used in a shooter. I'm normally a mouse and keyboard guy. Uh, I can definitely

221
00:15:11,920 --> 00:15:17,199
play controller games just fine, but the

222
00:15:15,279 --> 00:15:23,839
way this feels in the hand, the way the sticks uh resist, the way that the

223
00:15:20,399 --> 00:15:26,560
triggers feel, this is about as good as

224
00:15:23,839 --> 00:15:31,199
a controller as I think has ever been made. This is an extraordinary

225
00:15:28,639 --> 00:15:34,720
experience. Yeah, input latency feels spot-on. Uh, based on our testing from

226
00:15:33,199 --> 00:15:38,959
the Labs, this is up there with some of the best. not the absolute top uh but

227
00:15:37,360 --> 00:15:42,480
well within the realm of very competitive controllers in this game.

228
00:15:41,040 --> 00:15:46,880
The clicky buttons feel much more at home. It feels like it makes a lot more

229
00:15:44,079 --> 00:15:50,480
sense to have it be uh mechanical style here. I made the joke before starting

230
00:15:48,880 --> 00:15:54,880
this video that I'm never going back to first party controllers. I don't think

231
00:15:52,399 --> 00:15:59,279
it's much of a joke. Like these are so superior than even the expensive

232
00:15:57,279 --> 00:16:03,759
PlayStation and Xbox controllers. Like I would pick this a 100 times out of 100

233
00:16:01,680 --> 00:16:08,399
over an Xbox Elite. I guess unless I'm playing on an Xbox console. This can't

234
00:16:06,000 --> 00:16:11,680
currently be used on either console. Uh although it can be used on Switch, which

235
00:16:09,759 --> 00:16:14,639
is nifty, although it has to be in dock mode because you need the USB dongle in

236
00:16:13,279 --> 00:16:19,839
there. I didn't even talk about like how the shape is basically just an Xbox shape overall. If you're used to an Xbox

237
00:16:18,240 --> 00:16:23,120
controller and you like the shape uh and you play lots of shooters, uh let me

238
00:16:21,600 --> 00:16:26,560
tell you, I've got a way better controller to sell you. I've actually

239
00:16:24,880 --> 00:16:30,000
been surprised uh based on like the feedback from our last video how many

240
00:16:28,000 --> 00:16:32,959
people really don't like asymmetrical stick layout. So, I think that's going

241
00:16:31,279 --> 00:16:36,000
to be a preference thing. And so this isn't necessarily the ultimate

242
00:16:34,560 --> 00:16:40,240
controller for everyone, but if you're used to asymmetrical sticks or willing

243
00:16:37,920 --> 00:16:44,160
to sacrifice a little bit of that, you know, hand shape. I haven't even talked

244
00:16:42,240 --> 00:16:47,279
about the back paddles. I'm not a huge user of back paddles, but these feel

245
00:16:45,839 --> 00:16:51,199
really nice. They're very clicky, very responsive, but not so light that you

246
00:16:50,000 --> 00:16:55,199
would accidentally press them, and they sit in a very good spot. You got to give

247
00:16:53,199 --> 00:17:00,800
it up to Fly Digi. They know how to make one hell of a controller. I think the

248
00:16:58,000 --> 00:17:06,559
one big downside is to get all those features. uh including a 1500 milliamp

249
00:17:03,440 --> 00:17:10,400
battery inside of this package.

250
00:17:06,559 --> 00:17:12,400
Ah, it's not cheap. It's $160.

251
00:17:10,400 --> 00:17:16,400
That's definitely more than I am in the habit of spending on a controller.

252
00:17:14,480 --> 00:17:22,319
However, I think if these features like adaptive triggers and the screen and uh

253
00:17:19,120 --> 00:17:24,559
the t stick tension matters to you, it's

254
00:17:22,319 --> 00:17:28,559
pretty easy to justify the complete package even at that price. And if that

255
00:17:26,640 --> 00:17:34,000
is too expensive for you, I've got great news for you. Just the best news. Fly

256
00:17:30,880 --> 00:17:36,240
Digi makes two other controllers that

257
00:17:34,000 --> 00:17:40,480
are very, very good as well. We've got the Vader 4, which is the step down at

258
00:17:38,160 --> 00:17:43,840
$80. It has a lot of the same features, no adaptive triggers, but it does have

259
00:17:42,000 --> 00:17:48,080
the trigger stops that I actually think I prefer if I'm exclusively playing

260
00:17:45,600 --> 00:17:52,640
competitive games. Uh, it has the stick tension, which is amazing, and it's

261
00:17:50,240 --> 00:17:55,840
actually a better implementation IMO because you can do it without taking the

262
00:17:54,559 --> 00:17:59,679
face plate off. You just spin these dials, and it changes the tension. Let's

263
00:17:57,919 --> 00:18:04,799
go all the way to the max. And these sticks, they still feel amazing. These

264
00:18:02,160 --> 00:18:07,840
triggers, too. Face buttons feel good, huh, I actually think I like the face

265
00:18:06,080 --> 00:18:11,600
buttons on the Vader more. And there's also two extra face buttons, which is

266
00:18:09,440 --> 00:18:16,240
pretty nifty. So, 80 bucks, you got the Vader. And then at 50 bucks, you have

267
00:18:13,600 --> 00:18:20,160
the Direwolf 3, which is another very good controller. A little more price

268
00:18:18,240 --> 00:18:24,320
conscientious. This one's a very solid alternative to an Xbox controller as

269
00:18:21,919 --> 00:18:27,840
Hall effect sticks as well. Uh, so that reliability should be better longterm

270
00:18:26,080 --> 00:18:32,320
and back paddles. Otherwise, it's very similar to an Xbox controller, if not

271
00:18:29,679 --> 00:18:36,799
just slightly better. And all three of them are really good options. The best

272
00:18:34,400 --> 00:18:41,840
one is the most expensive one. Uh, and I can without reservation recommend this

273
00:18:39,679 --> 00:18:46,160
thing. It is awesome and the best controller for a shooter I've ever used.

274
00:18:44,160 --> 00:18:50,720
I am going to start saving my pennies up for one of these. Maybe save half the

275
00:18:48,640 --> 00:18:53,760
pennies and get a Vader 4. I don't know. You tell me in the comments which one I

276
00:18:52,320 --> 00:18:57,760
should go for. Just like I'm going to tell you that this video is over. Thank you so much for watching ShortCircuit.

277
00:18:56,720 --> 00:19:03,120
If you like this video, why don't you check out my recent unboxing of the Turtle Beach Stealth Pivot?
