WEBVTT

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- Am I being stunned? Whoa, there's so many police, what's happening?

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Oh my gosh. I'ma die.

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Wake up, samurai. It's time to kick ass and unbox video games.

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And I'm all out of-- Look. A video game.

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This is Cyberpunk 2077. You've probably never heard of it.

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It's a tiny game made by an independent Polish studio,

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but some people seem to be pretty excited about it. We got our hands on it a couple days after launch,

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as the perfect cap to 2020, things being hard to get at launch,

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it seems to be appropriate. And so today we're going to unbox it,

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we're going to play it a little bit, I'm going to give you my first impressions on everything inside this box.

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So this collector's edition is 249 American.

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It's big. And bigger is always better.

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Just like that one slider I chose

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when I was creating my character. You know what slider I'm talking about. (chuckles)

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We got a description of the game, Cyberpunk, it's punk in cyber times, which is 2077.

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And then a description of all the things on the box, but I'm not going to show you that,

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because I want it to be a surprise, samurai. (chuckles)

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I'm having fun. We're having fun here. Wow, what a box.

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Boxes in boxes and boxes in boxes.

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So inside, we got this big styrofoam

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and then this kind of pullout thing. This is kind of a cool experience.

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Whoa. Oh, it feels kind of like I'm pulling out a secret item

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from a cryo-container or something.

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That's pretty neat for a box. Whoever designed this box, y'all did a real good job.

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Cyberpunk 2077.

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I'm guessing like this. Oh, Ooh.

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Okay, that's a lot of stuff to show. Well, this is pretty cool.

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It looks like it's the signature of everyone that worked on this game at CD Projekt RED.

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If you don't know, CD Projekt RED is actually a pretty cool company. They're a Polish studio that founded Good Old Games.

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And they've kind of had a meteoric rise from Witcher 1 to Witcher 3, which is a huge game.

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And now Cyberpunk, which is one of the biggest games of the year,

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maybe of the last a couple of years. Yeah, if you guys haven't tried Good Old Games,

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it's actually my kind of preferred place to buy games, when I can.

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There's the steel box version of the game on the inside.

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I'm going to unbox this, but a little bit later, 'cause there's actually a lot of stuff in here,

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which is pretty cool. I saw on Twitter, someone unboxed this and I was like,

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Huh, that's pretty neat. But let's go to the more collector-y stuff.

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This is gorgeous. I really love the style of this game.

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I think that's one thing they nailed, is the aesthetic. Games have been trying to replicate Cyberpunk look

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for so long, but I think this is the first game where the technical side

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and the ambition kind of actually were able to follow it up.

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This art book is a real book. Like when I unboxed the last game, Last of Us,

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which happened to win game of the year this week,

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because, I think, of my unboxing. I'm just going to call it, The David Bless Me.

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Anyways, this is an awesome art book. This is really high quality.

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Like it's thick, you can see on the camera, but it feels like when you would buy at,

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I guess it's called Indigo now, for 40 bucks.

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And you would put on your living room table, look at it twice, and then let it get into the pile of other books

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that you never look at. Man, the art is so good in this game.

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Nice little touch. It's a little police evidence bag.

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And Night City Police Department. Oh, is this the comic book?

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What does it say on here? Detective Bureau, Haywood Station.

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It's collected by Detective River Ward. That's cool.

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That's nice little touches. And I think that's something that CD Projekt RED does really well,

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is they take the time to add the little touches. In the side quests, in the box,

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having a little bit of a story on the package

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of the promotional pack and that's pretty cool.

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Meat Grinder, Night City, the city of broken dreams.

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Oh, that's cool. It's a visitor's guide to Night City, scratched out with nomads.

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So it's like a visitor's guide, that's been scratched as if it was a nomad,

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which is one of the life paths you can take in the game,

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which is kind of the outsider, living in the desert, outside of the city.

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That's kind of a neat touch. Yeah, neat touch.

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I'm not going to read this. You're not here to watch me read. Oh, okay.

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Here's the steel box. Wow, this is art is so sick.

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Oh, man, I love the style that they've gone for in this game. So this is just the outside of the steel box

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and it's kind of got a graffiti look on top of a wall.

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And there's actually a difference in texture, which is nice. I don't know if it was intentional or if it was just the paint or whatever they use,

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the finish on here, but it looks good.

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What are these? Oh, it's just stickers.

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That's nice, stickers. I'm not a huge sticker guy,

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but I know some people are, so it's kind of cool to have

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just a whole lot of stuff. (chuckles) Corporate Wars, The Musical,

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I would pay to see that. That's great. That's the kind of stuff I like.

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This one. That feels empty. Ooh, patches.

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I like patches more, that's kind of cool. So this is, I think it's the band of Johnny Silverhand,

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who's the character that Keanu Reeves plays in the game.

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I won't go too far into it. I don't want to get into-- And if you haven't watched any of the trailers,

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you might not know that Keanu Reeves is in the game so, oops.

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No, you know, everybody knows Keanu Reeves is in the game. It's kind of a big deal.

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But the patches are Samurai, which is his band.

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A Night City patch, that's pretty cool. I like those colors, the pink and blue, I think that looks good with kind of the yellow accent.

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Ooh, this feels like there's something in here. Pins!

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Again, I prefer pins to stickers. So this might go on a backpack or something.

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The Night City Heat. I'm guessing that's a sports team.

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I don't know, I haven't gotten there yet. I haven't done a side mission with that. Militech is the military corporation in the game,

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you'll come across it. I'm guessing everything is tied to the game. I just haven't made it that far yet to be able to tell you.

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Wow, that's hefty. That's heavy. It's not like a hot wheel.

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It's like solid metal all the way through.

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And that's one of the Supercars in the game. All right, let's go back to the big box.

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So it's a styrofoam box.

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I'm pretty excited to find out what's in here. But before we do that,

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and a pair of their anti chafing boxer briefs, available for a limited time.

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I'm wearing them right now. It's not true actually, but I do wear them and they're very comfortable.

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(singing)

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Oh my gosh! It's a happy meal toy.

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No, it's a really nice statue. This is really cool.

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I'm surprised I have to put it together, I mean, this is huge.

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And just like The Last of Us 2 statue that I unboxed,

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it's real detailed. And this is cool. I really like that this is a dynamic scene.

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This guy's got a little cover for his gun on his back, even though it's still bent a little bit.

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That's V, but I mean, part of the appeal of the early part of this game,

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is you can customize your character to be anything you want. So this is a promotional V.

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Probably not exactly what your V looks like. My V looks nothing like this.

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And there's also a female V or a non-binary V that you can be.

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This is like the world's most basic puzzle

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and I'm still having trouble with it. That's really cool.

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This looks pretty incredible. I like how dynamic it feels.

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It's really capturing really intense motion,

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even though it's a statue. Just for comparison, because I really like this one,

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and I think the details are excellent. And I'd say, some of the textures

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are a little bit better on the Last of Us one. The blood paint that's hand painted on the chest

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or the head, but it's kind of a boring scene.

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What's up, Linus. - [Linus] Just wanna look at this. - Come look at it. Tell me what you think.

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- [Linus] Yeah, they did a great job with that. - Yeah it looks really good. - [Linus] Really feels like he's in motion.

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- Yep. This is a great statue. If you like statues,

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I would have no shame in putting this up.

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It looks great. I bet like if you lit it right, too, it'd be insane.

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Get some cyberpunk colors in the back. There it is.

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Over 200 awards, even before it comes out. That's my favorite thing on video games,

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is when they're like, Winner of E3 most anticipated title,

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or even lesser meaningful titles. When you peel back the sleeve,

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there is the box. And then this kind of art--

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The world companion, that's kinda cool. This reminds me of like an old school manual

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and this is the kind of stuff I feel like CD Projekt RED does really well.

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It's like they understand what people want. They want a manual where they can open it up,

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and there's a little bit of world-building. I think that's a really cool idea.

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That being said, we have trailers and stuff, and most of us have kind of watched a lot of this stuff,

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but this is neat. Telling you about your life path

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and kind of understanding what fixers are.

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That's a cool idea. I think that's, again, a neat little touch

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that goes to just make this feel like a sweet product.

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So we've got postcards with some more art. Like I said, I think there's art's really excellent.

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It's the kind of stuff that, if I had a high quality print, I wouldn't feel bad at all about putting it up.

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All right. And then that brings us to the actual case.

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So, it includes a code. I'm not going to scratch it off here.

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So yeah, even if you have the physical copy, you're going to have to tie it to a GOG account.

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That's fair, that's just pretty normal. I don't think you can have games

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that don't install to a launcher anymore. Oh, this is the soundtrack.

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I'm really enjoying the soundtrack. I mean, the story stuff is really good, the kind of more cinematic stuff,

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but there's also, just like GTA, a radio station, so you can choose your genre.

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And right now I'm really feeling the John station, I can't remember, something blues,

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and it totally changes the vibe when you're driving through the city,

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when you have smooth jazz playing, it's sick. More stickers, eh?

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That's pretty cool. Include a map of the game. It's fairly detailed, you can see all the streets.

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Like they said in their pre-release stuff, this isn't the biggest open world they've ever done,

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but it's certainly the densest. If you drive through a street, you'll see there's roads over going,

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there's walkways over going, and there's apartments everywhere. And I mean, I haven't gone everywhere,

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but it feels like you can go anywhere, do anything. And it's really fun just to head in a direction

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and do stuff. And there'll be markers constantly popping up on the map,

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but there's also just, you'll be driving, you hear gunshots, and you could pop out, join the fight.

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You can do anything. You can-- It feels so dynamic, and I think if they succeeded at doing one thing,

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it's bringing Night City to life. Anyways, we've talked about the game enough.

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Why don't we boot it up? Playing in 1440 P because, ha,

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a 1080 Ti trying to get 4K, 60 out of this game,

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ah, that's not gonna happen. What we kind of decided was the best setting,

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was the ray trace medium. So it's everything on high or ultra, except some of the ray trace options.

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It still looks really good. I'm going to turn on DLSS to quality,

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'cause DLSS is great, it really helps performance,

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and it still looks really, really good. So if you don't know, Cyberpunk's open-world RPG.

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It's got a lot of a flavor of like the Deus Ex series, kind of a little bit of GTA

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and kind of certainly its own identity. And so, like GTA, you're going to be running around

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doing crimes in an open world city. You can steal cars, go anywhere.

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But more like Deus Ex, everything's more dense.

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You can kind of interact with everything. It feels kinda like one of the hub cities in Deus Ex,

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but stretched out to a full world. And, man, it's incredible.

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We can get off here. Let's go just, I dunno.

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I dunno where I am right now. Let's get out of this car, can I? Oh, frame rate.

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Oh, 25. So that kind of brings me

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into one of my first complaints of this game. I actually think that it's mechanically a pretty solid game,

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but when you play games in first person, just like VR, I think you kind of need it to be a smoother experience.

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Playing first person shooters, at 30 FPS, is kind of a bad time.

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And when I play competitive shooters, I turn all the settings down to absolute minimum,

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so I can get my 200 frames a second, so I'm used to things being really smooth.

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And 60 frames, it's totally acceptable, but I find, in gunfights, when it drops,

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it just makes it feel less snappy, less good.

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Yo, I'ma fight you. Do I have a gun? Oh, there's a lot of police.

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Oh no, I'm not gonna fight 'em. Oh my God, what's up with the scanner? (chuckles)

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Why, what am I doing? Oh, here we go.

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Am I being stunned? Whoa, there's so many police, what's happening.

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Oh my gosh. I'ma die.

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This is the best part of good open-world games is just you don't even need to dig a mission,

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you can just mess around. I remember hanging out with friends playing GTA,

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like probably Vice City or San Andres, and you would just take turns watching each other,

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just going around and you just randomly-- Yo, that dude just spawned outta nowhere, that's not fair.

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Police can't keep spawning. That's not fair.

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Whoa! Okay, that's not a glitch. That's actually used as an elite--

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Whoa, I have four stars. I've never had four stars. This is awesome.

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So as you can tell, I enjoy this game. I think it's pretty fun.

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There's obviously lots of issues. On the technical side, the console versions are kinda sad.

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If you have a base PS4 or a base Xbox One,

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it's kind of meme worthy. It all goes to make this game, even though it's been delayed multiple times,

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feel a little bit rushed. It feels like it could have used a little bit more time

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or a little bit more focus. And I wonder if they considered launching just on PC first,

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'cause on PC, it's incredible. It's not cheap, and when you're playing HDR,

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and you go into a dimly lit area and the reflections are bouncing off the floor,

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through the smoke, and the reflections look different on the different surfaces,

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it's really feels next gen in a way, like no game currently does.

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It's definitely the Crysis of 2020. This is a great showcase of ray tracing.

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Obviously, we've had it for two generations of video hardware now,

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but this is the first game where I feel like my 1080 Ti

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really doesn't cut it anymore. I feel like I need a 3080, a 3090.

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If you have the system to run this game,

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if you have a high end PC, you should be playing this game.

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You're probably already playing this game. This is one of the biggest hits of the year.

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If you're on console, it seems like it's a mixed bag. If you have one of the next,

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or the mid gen refreshes, it seems like it's acceptable.

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It's kinda dipping below 30. It's currently pretty good.

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But if you have a next gen console, it's cool that it runs well,

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but it's a shame they didn't release it with a next gen version.

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And so I would say, just wait. Wait for it to be fixed.

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Wait for it to be smoother. You don't really want to play this game

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and not have the wow moments. I think that that adds a lot to the experiences.

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The feeling of being in a real city. And when you take away the technical side

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and you really struggle at like sub 720 P resolutions,

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and it just looks like a blurry mess, it's missing one of its pillar elements.

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And I think that's how I would describe this game, is it has a bunch of pillars,

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and some of them are better than others, stronger than others, but overall, the pillar is going to work together

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to lift this game into something really cool and really special.

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Good job CD Projekt RED, I'm super into it.

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I hope that you can continue to work on the game, get all the bugs fixed. I mean, there's a lot of issues.

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Yesterday, I was driving through the city and every couple of frames,

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my character would T pose above the car and then kind of go back in the car.

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There's tons of issues,

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but they'll work it out. But overall, I would say this collector's edition is worth collecting.

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I thank you for collecting this video in your collection.

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By liking it and subscribing to ShortCircuit, like a samurai, samurai.
