{"video_id":"kK45BxjSLCs","title":"Running Cyberpunk 2077 at MAX SETTINGS!","channel":"Linus Tech Tips","show":"Linus Tech Tips","published_at":"2021-05-05T14:53:29Z","duration_s":2058,"segments":[{"start_s":0.64,"end_s":7.759,"text":"hello do you realize your ARM is in the pavement sir","speaker":null,"is_sponsor":0},{"start_s":5.12,"end_s":13.679,"text":"this is a good-looking game wow this is the lighting without rtx you","speaker":null,"is_sponsor":0},{"start_s":11.44,"end_s":19.76,"text":"are not playing this game with ray tracing on and dlss disabled","speaker":null,"is_sponsor":0},{"start_s":17.359,"end_s":25.119,"text":"it's finally actually coming out guys we've got it cyberpunk 2077 and","speaker":null,"is_sponsor":0},{"start_s":23.279,"end_s":31.359,"text":"of course we've got the answer to the question you guys all want to know","speaker":null,"is_sponsor":0},{"start_s":28.72,"end_s":37.76,"text":"how does it look running on the absolute maximum balls to the wall hardware at 4k","speaker":null,"is_sponsor":0},{"start_s":35.04,"end_s":43.36,"text":"or for extra credit at 8k","speaker":null,"is_sponsor":0},{"start_s":39.12,"end_s":45.6,"text":"on the world's best tv the lg","speaker":null,"is_sponsor":0},{"start_s":43.36,"end_s":48.879,"text":"88 inch OLED let's find out shall we ladies and","speaker":null,"is_sponsor":0},{"start_s":47.12,"end_s":53.44,"text":"gentlemen and this video is brought to you by origin pc who sent over the","speaker":null,"is_sponsor":0},{"start_s":51.68,"end_s":57.44,"text":"hardware that we're going to be using for our experience today origin pc","speaker":null,"is_sponsor":0},{"start_s":55.84,"end_s":62.079,"text":"ladies and gentlemen they don't do everything necessarily right","speaker":null,"is_sponsor":0},{"start_s":60.48,"end_s":65.76,"text":"but boy do they ever have the best shipping materials because this thing is","speaker":null,"is_sponsor":0},{"start_s":64.08,"end_s":69.92,"text":"gonna freaking work no matter what i do to it here we go boys","speaker":null,"is_sponsor":0},{"start_s":67.84,"end_s":72.4,"text":"ah look i'm in a hurry we got a game to","speaker":null,"is_sponsor":0},{"start_s":71.68,"end_s":74.88,"text":"play let's go","speaker":null,"is_sponsor":0},{"start_s":82.24,"end_s":88.32,"text":"you wouldn't know it from what i did to the packing materials don't worry though","speaker":null,"is_sponsor":0},{"start_s":85.28,"end_s":91.119,"text":"origins packing materials top notch but","speaker":null,"is_sponsor":0},{"start_s":88.32,"end_s":97.68,"text":"this is a very special pc it's in a Corsair 4000d but","speaker":null,"is_sponsor":0},{"start_s":93.84,"end_s":101.04,"text":"this is what they're calling a resto mod","speaker":null,"is_sponsor":0},{"start_s":97.68,"end_s":103.68,"text":"version so they've done a custom","speaker":null,"is_sponsor":0},{"start_s":101.04,"end_s":109.92,"text":"graphic for it that sort of harkens back to uh a simpler time back when new","speaker":null,"is_sponsor":0},{"start_s":107.04,"end_s":113.92,"text":"ducktales episodes were still airing and the front of computers looked a little","speaker":null,"is_sponsor":0},{"start_s":111.6,"end_s":118.159,"text":"something like this like that compact disc logo right there get that that","speaker":null,"is_sponsor":0},{"start_s":116.159,"end_s":122.799,"text":"floppy drive and for the color","speaker":null,"is_sponsor":0},{"start_s":120.0,"end_s":127.52,"text":"they've gone with a classic beige because those were the days when you","speaker":null,"is_sponsor":0},{"start_s":125.52,"end_s":132.48,"text":"know it was less about flash and more about","speaker":null,"is_sponsor":0},{"start_s":129.599,"end_s":138.8,"text":"well they weren't fast they're so it was about something","speaker":null,"is_sponsor":0},{"start_s":134.72,"end_s":140.84,"text":"anyway in true restomod style naturally","speaker":null,"is_sponsor":0},{"start_s":138.8,"end_s":147.04,"text":"even though they've gone after the aesthetic of an older pc the insides of","speaker":null,"is_sponsor":0},{"start_s":144.319,"end_s":154.8,"text":"this thing are absolutely packed to the gills with the latest gaming hardware","speaker":null,"is_sponsor":0},{"start_s":150.64,"end_s":159.36,"text":"yes my friends it is liquid cooled it is","speaker":null,"is_sponsor":0},{"start_s":154.8,"end_s":161.8,"text":"packing an rtx 3080 it's got a 4k","speaker":null,"is_sponsor":0},{"start_s":159.36,"end_s":168.48,"text":"capture card and a 5950x 16 core processor so no matter how","speaker":null,"is_sponsor":0},{"start_s":165.519,"end_s":174.16,"text":"hungry cyberpunk 2077 is we are going to be absolutely chewing through it","speaker":null,"is_sponsor":0},{"start_s":171.519,"end_s":178.64,"text":"one minor inconvenience is that because i did want to run it at 8k as well i","speaker":null,"is_sponsor":0},{"start_s":176.239,"end_s":184.4,"text":"might have to figure out how to get an rtx 3098 here at some point let's fire","speaker":null,"is_sponsor":0},{"start_s":182.239,"end_s":190.72,"text":"it up oh wow that is very RGB uh","speaker":null,"is_sponsor":0},{"start_s":187.36,"end_s":192.64,"text":"which is definitely uh","speaker":null,"is_sponsor":0},{"start_s":190.72,"end_s":195.76,"text":"different when you consider the retro theme i guess that's kind of the point","speaker":null,"is_sponsor":0},{"start_s":194.56,"end_s":200.8,"text":"though right oh man yeah we're really not uh not","speaker":null,"is_sponsor":0},{"start_s":198.48,"end_s":205.2,"text":"hiding what's actually under the hood of the engine in this particular resto mod","speaker":null,"is_sponsor":0},{"start_s":203.2,"end_s":209.68,"text":"eh so they're only making 50 of these and once they're gone they are gone","speaker":null,"is_sponsor":0},{"start_s":208.239,"end_s":213.84,"text":"actually one more thing we need to fire this up get the launcher installed and","speaker":null,"is_sponsor":0},{"start_s":214.0,"end_s":219.12,"text":"okay that's cute we got the real player","speaker":null,"is_sponsor":0},{"start_s":217.2,"end_s":222.319,"text":"real player icon got the network neighborhood up in here all","speaker":null,"is_sponsor":0},{"start_s":221.36,"end_s":225.68,"text":"right that's adorable thank you origin pc","speaker":null,"is_sponsor":0},{"start_s":224.64,"end_s":228.64,"text":"that's it game's downloading all i got to do now","speaker":null,"is_sponsor":0},{"start_s":227.84,"end_s":234.239,"text":"is catch some z's on my CPU pillow","speaker":null,"is_sponsor":0},{"start_s":231.12,"end_s":236.72,"text":"lttstore.com see you guys in a bit","speaker":null,"is_sponsor":0},{"start_s":234.239,"end_s":241.519,"text":"wake up samurai we've got a game to play sorry uh film the video dude no","speaker":null,"is_sponsor":0},{"start_s":239.04,"end_s":246.239,"text":"seriousness though guys it is i forgot to put on my watch i'm so out of it it's","speaker":null,"is_sponsor":0},{"start_s":243.92,"end_s":252.159,"text":"five in the morning Colton johno and david got our early access copy of the","speaker":null,"is_sponsor":0},{"start_s":249.12,"end_s":255.92,"text":"game all sorted out this morning and we","speaker":null,"is_sponsor":0},{"start_s":252.159,"end_s":260.239,"text":"are ready to play cyberpunk 2077.","speaker":null,"is_sponsor":0},{"start_s":255.92,"end_s":261.359,"text":"uh it's running at 380 frames per second","speaker":null,"is_sponsor":0},{"start_s":260.239,"end_s":266.56,"text":"in the menu so let's see how the game runs do you guys want to go straight to high or","speaker":null,"is_sponsor":0},{"start_s":264.16,"end_s":270.639,"text":"should we start at lake medium medium okay we'll start at medium now we are","speaker":null,"is_sponsor":0},{"start_s":268.96,"end_s":275.12,"text":"aware that there could be some performance irregularities in our","speaker":null,"is_sponsor":0},{"start_s":273.44,"end_s":279.199,"text":"version of the game this is the early access beta drm protected version of the","speaker":null,"is_sponsor":0},{"start_s":278.24,"end_s":286.479,"text":"game we didn't get any clarification as to what exactly drm protected means","speaker":null,"is_sponsor":0},{"start_s":284.0,"end_s":291.04,"text":"we turned on shadowplay recording it's recording the game i want to play this","speaker":null,"is_sponsor":0},{"start_s":288.32,"end_s":294.88,"text":"game HDR we're gonna play on like the best tv in the market we're gonna play","speaker":null,"is_sponsor":0},{"start_s":292.88,"end_s":298.16,"text":"with some HDR ladies and gentlemen what are we running at so one thing we change","speaker":null,"is_sponsor":0},{"start_s":296.639,"end_s":302.56,"text":"field of view we change it to 90. by default it's like 75 or something","speaker":null,"is_sponsor":0},{"start_s":300.639,"end_s":308.24,"text":"let's change it to 90. uh medium yeah yeah lens flare motion","speaker":null,"is_sponsor":0},{"start_s":305.68,"end_s":312.88,"text":"blur i changed that to off uh by default i think it was on low medium there we go","speaker":null,"is_sponsor":0},{"start_s":310.96,"end_s":319.039,"text":"okay medium preset wow medium has a lot of like","speaker":null,"is_sponsor":0},{"start_s":316.4,"end_s":323.68,"text":"low stuff and ray tracing's off on medium for sure styles so just","speaker":null,"is_sponsor":0},{"start_s":322.32,"end_s":326.639,"text":"click continue where is it going to drop me you guys","speaker":null,"is_sponsor":0},{"start_s":325.52,"end_s":332.24,"text":"continue wow this is the lighting without rtx","speaker":null,"is_sponsor":0},{"start_s":330.32,"end_s":335.759,"text":"that's kind of impressive already right out of the gate","speaker":null,"is_sponsor":0},{"start_s":334.24,"end_s":341.36,"text":"what kind of quality are we looking at for these passers-by well dang","speaker":null,"is_sponsor":0},{"start_s":339.52,"end_s":345.68,"text":"this looks pretty darn good for medium don't it","speaker":null,"is_sponsor":0},{"start_s":343.28,"end_s":350.72,"text":"i mean i've seen some speculation that cd projekt red is like delaying the","speaker":null,"is_sponsor":0},{"start_s":347.84,"end_s":353.84,"text":"console release by a few hours because they're like worried it's not gonna look","speaker":null,"is_sponsor":0},{"start_s":352.16,"end_s":357.68,"text":"good or whatever based on how good this is running on","speaker":null,"is_sponsor":0},{"start_s":356.08,"end_s":362.0,"text":"like very very nice looking even if they're","speaker":null,"is_sponsor":0},{"start_s":360.08,"end_s":367.039,"text":"medium settings i am less worried","speaker":null,"is_sponsor":0},{"start_s":364.16,"end_s":370.08,"text":"this is like a locked 60 FPS pretty much i might be a little more nervous than i","speaker":null,"is_sponsor":0},{"start_s":368.72,"end_s":375.6,"text":"was before because this is medium settings on an","speaker":null,"is_sponsor":0},{"start_s":372.24,"end_s":375.6,"text":"rtx 3080.","speaker":null,"is_sponsor":0},{"start_s":375.759,"end_s":381.84,"text":"all right that's fair you guys want to try out dlss first look at this shiny","speaker":null,"is_sponsor":0},{"start_s":379.68,"end_s":386.72,"text":"shirt how stylish is this guy hold on talk to","speaker":null,"is_sponsor":0},{"start_s":384.319,"end_s":392.16,"text":"the chris so this is not benchmarking i just want to know how it runs with","speaker":null,"is_sponsor":0},{"start_s":389.84,"end_s":396.88,"text":"dlss that's all so quality so this should render","speaker":null,"is_sponsor":0},{"start_s":394.479,"end_s":402.88,"text":"internally at 1440p if i recall correctly","speaker":null,"is_sponsor":0},{"start_s":398.4,"end_s":406.08,"text":"okay well that was a quick and easy 30","speaker":null,"is_sponsor":0},{"start_s":402.88,"end_s":407.52,"text":"performance gain ish approximately","speaker":null,"is_sponsor":0},{"start_s":406.08,"end_s":412.96,"text":"i mean that's man","speaker":null,"is_sponsor":0},{"start_s":410.0,"end_s":418.319,"text":"the lss is sweet that is noticeably smoother in terms of","speaker":null,"is_sponsor":0},{"start_s":415.52,"end_s":423.28,"text":"the actual gameplay experience this is a good looking game","speaker":null,"is_sponsor":0},{"start_s":421.12,"end_s":427.68,"text":"honestly there's places where i can kind of tell like tom's diner the sign there","speaker":null,"is_sponsor":0},{"start_s":426.24,"end_s":431.12,"text":"actually i can't tell if that's just like kind of like a heat distortion","speaker":null,"is_sponsor":0},{"start_s":429.52,"end_s":437.36,"text":"effect oh my god i think the reason it's ripley","speaker":null,"is_sponsor":0},{"start_s":434.639,"end_s":442.56,"text":"is just because of like the like the heat distortion of the like hvac of the","speaker":null,"is_sponsor":0},{"start_s":440.24,"end_s":446.96,"text":"diner like that's pretty cool","speaker":null,"is_sponsor":0},{"start_s":444.96,"end_s":451.36,"text":"if we didn't get a 30 FPS improvement i would think dlss is","speaker":null,"is_sponsor":0},{"start_s":449.44,"end_s":455.52,"text":"not freaking working because we dropped to 53 here which is","speaker":null,"is_sponsor":0},{"start_s":453.84,"end_s":460.0,"text":"not benchmarking just talking about the experience here's a difference i can see","speaker":null,"is_sponsor":0},{"start_s":457.68,"end_s":463.919,"text":"that i'm expecting high details to kind of smooth out for me like look how bad","speaker":null,"is_sponsor":0},{"start_s":461.919,"end_s":469.52,"text":"this guy on the stairs looks those are some like 2005 textures right there but","speaker":null,"is_sponsor":0},{"start_s":467.199,"end_s":472.479,"text":"the world is so populous i understand why they have to do that i think that's","speaker":null,"is_sponsor":0},{"start_s":471.28,"end_s":477.199,"text":"something that's going to push the card higher as we push detail levels up so","speaker":null,"is_sponsor":0},{"start_s":474.56,"end_s":481.36,"text":"what changes from medium to high we get film grain","speaker":null,"is_sponsor":0},{"start_s":479.199,"end_s":485.28,"text":"low motion blur depth of field lens flare","speaker":null,"is_sponsor":0},{"start_s":482.479,"end_s":489.759,"text":"what else changes here shadow mesh quality so let's have a look","speaker":null,"is_sponsor":0},{"start_s":487.68,"end_s":493.919,"text":"screen space reflections i want to see what our draw distance is looking like","speaker":null,"is_sponsor":0},{"start_s":492.4,"end_s":499.44,"text":"level of detail goes to high i'm expecting that to change things like the","speaker":null,"is_sponsor":0},{"start_s":496.08,"end_s":501.199,"text":"quality of the crowd around me","speaker":null,"is_sponsor":0},{"start_s":499.44,"end_s":504.72,"text":"so shadows are something that mostly stays at","speaker":null,"is_sponsor":0},{"start_s":503.36,"end_s":510.479,"text":"medium i mean given how good the lighting looked even at medium","speaker":null,"is_sponsor":0},{"start_s":507.199,"end_s":513.2,"text":"bearing in mind again that this is the","speaker":null,"is_sponsor":0},{"start_s":510.479,"end_s":517.279,"text":"early access drm version whatever that means we changed to high","speaker":null,"is_sponsor":0},{"start_s":515.36,"end_s":522.159,"text":"that cost us about 20 25 percent of our performance","speaker":null,"is_sponsor":0},{"start_s":519.76,"end_s":525.2,"text":"there like 43 45 FPS","speaker":null,"is_sponsor":0},{"start_s":524.24,"end_s":529.44,"text":"yeah that is markedly better you can tell","speaker":null,"is_sponsor":0},{"start_s":528.08,"end_s":534.399,"text":"that they're expending a lot of performance improving the quality of the","speaker":null,"is_sponsor":0},{"start_s":531.6,"end_s":538.88,"text":"crowd look at this this is without real-time ray tracing","speaker":null,"is_sponsor":0},{"start_s":537.519,"end_s":542.959,"text":"like look at the quality of these reflections","speaker":null,"is_sponsor":0},{"start_s":541.279,"end_s":546.959,"text":"and it's not like in like a need for speed underground like the whole world","speaker":null,"is_sponsor":0},{"start_s":545.12,"end_s":552.72,"text":"is shiny kind of way like this is actually reasonable","speaker":null,"is_sponsor":0},{"start_s":549.44,"end_s":555.6,"text":"okay now can dlss save this can we play","speaker":null,"is_sponsor":0},{"start_s":552.72,"end_s":560.72,"text":"on high i'm sticking with quality so there's a lesser performance improvement","speaker":null,"is_sponsor":0},{"start_s":558.48,"end_s":565.68,"text":"but we expect it to look very similar to native rendering with the quality dlss","speaker":null,"is_sponsor":0},{"start_s":563.36,"end_s":572.24,"text":"setting look how much better the crowd looks and to me like in a game like this","speaker":null,"is_sponsor":0},{"start_s":569.44,"end_s":578.08,"text":"that is so much of the atmosphere and so much of the immersion that when i see","speaker":null,"is_sponsor":0},{"start_s":575.04,"end_s":579.839,"text":"people's like clothing texture quality","speaker":null,"is_sponsor":0},{"start_s":578.08,"end_s":583.76,"text":"dynamically changing as they're walking towards me on even like a","speaker":null,"is_sponsor":0},{"start_s":581.68,"end_s":589.519,"text":"a small street like this it's it's pretty jarring whereas","speaker":null,"is_sponsor":0},{"start_s":586.88,"end_s":594.24,"text":"this is not nearly as noticeable like you could see here let's watch this guy","speaker":null,"is_sponsor":0},{"start_s":590.8,"end_s":594.24,"text":"with the purple shiny pants there","speaker":null,"is_sponsor":0},{"start_s":594.399,"end_s":600.0,"text":"that's the flip over point right there that's that's where the the asset","speaker":null,"is_sponsor":0},{"start_s":598.0,"end_s":604.0,"text":"quality change that's pretty good by the time someone's that far away like it's","speaker":null,"is_sponsor":0},{"start_s":602.16,"end_s":609.36,"text":"almost unnatural for them to look that sharp anyway","speaker":null,"is_sponsor":0},{"start_s":606.64,"end_s":615.36,"text":"you could you could guarantee they spent a ton of time tuning that hey yeah like","speaker":null,"is_sponsor":0},{"start_s":611.76,"end_s":616.48,"text":"here this uh lady with the backpack","speaker":null,"is_sponsor":0},{"start_s":615.36,"end_s":621.6,"text":"right there you can see it and we're still like even in a crowded","speaker":null,"is_sponsor":0},{"start_s":619.76,"end_s":627.12,"text":"area like this we're still running above 60 FPS i mean","speaker":null,"is_sponsor":0},{"start_s":624.0,"end_s":629.92,"text":"of course it's rtx 3080","speaker":null,"is_sponsor":0},{"start_s":627.12,"end_s":631.839,"text":"oh they have different settings for ray tracing","speaker":null,"is_sponsor":0},{"start_s":631.12,"end_s":637.12,"text":"so okay what does ultra look like okay","speaker":null,"is_sponsor":0},{"start_s":634.56,"end_s":640.0,"text":"ultra cranks everything except ray tracing","speaker":null,"is_sponsor":0},{"start_s":638.24,"end_s":645.279,"text":"and then if we set it to ray tracing medium oh it keeps everything on ultra and then","speaker":null,"is_sponsor":0},{"start_s":643.76,"end_s":648.079,"text":"just sets retracement i would have thought it would compensate by turning","speaker":null,"is_sponsor":0},{"start_s":646.8,"end_s":654.079,"text":"down some other things and turning up retracing i think a lot of people are going to turn on that ray tracing medium","speaker":null,"is_sponsor":0},{"start_s":651.519,"end_s":659.6,"text":"preset thinking it means medium graphical fidelity but ray tracing on","speaker":null,"is_sponsor":0},{"start_s":657.2,"end_s":664.32,"text":"and that is that is not what that is okay this is gonna nope it's not this is","speaker":null,"is_sponsor":0},{"start_s":661.68,"end_s":668.72,"text":"gonna be the processor wrecker okay are people fighting is that gunfire","speaker":null,"is_sponsor":0},{"start_s":670.8,"end_s":673.279,"text":"are you sure","speaker":null,"is_sponsor":0},{"start_s":684.64,"end_s":690.0,"text":"sir are you okay sir now you know i'm really interested in","speaker":null,"is_sponsor":0},{"start_s":688.88,"end_s":694.24,"text":"this can because i actually think that as it was","speaker":null,"is_sponsor":0},{"start_s":692.24,"end_s":698.399,"text":"rolling around on the red surface that was part of why it kind of seemed like","speaker":null,"is_sponsor":0},{"start_s":696.0,"end_s":703.44,"text":"we couldn't see it and i do wonder if ray tracing","speaker":null,"is_sponsor":0},{"start_s":701.68,"end_s":707.12,"text":"is going to make that lighting a little bit more realistic you see how the","speaker":null,"is_sponsor":0},{"start_s":704.959,"end_s":711.68,"text":"bottom of the can is just yeah so okay hold on i got i g before that","speaker":null,"is_sponsor":0},{"start_s":710.0,"end_s":715.04,"text":"can stop rolling i want to turn ray tracing on and see what happens","speaker":null,"is_sponsor":0},{"start_s":715.44,"end_s":723.2,"text":"what uh okay so it's still the same behavior which is interesting so that","speaker":null,"is_sponsor":0},{"start_s":720.24,"end_s":728.639,"text":"means either ray traced lighting in this game is not that expensive","speaker":null,"is_sponsor":0},{"start_s":726.0,"end_s":733.44,"text":"or it means that whatever it's doing when it's not ray tracing is really","speaker":null,"is_sponsor":0},{"start_s":731.279,"end_s":737.44,"text":"expensive and when i say expensive i mean in terms of GPU compute","speaker":null,"is_sponsor":0},{"start_s":735.36,"end_s":741.519,"text":"requirements okay hold on i don't wanna i don't wanna experience that too much","speaker":null,"is_sponsor":0},{"start_s":738.959,"end_s":747.04,"text":"yet i wanna i wanna focus on looking at ultra oh man now i'm getting","speaker":null,"is_sponsor":0},{"start_s":743.839,"end_s":750.56,"text":"distracted because this is fascinating","speaker":null,"is_sponsor":0},{"start_s":747.04,"end_s":753.6,"text":"our frame rate went down ray tracing may","speaker":null,"is_sponsor":0},{"start_s":750.56,"end_s":755.68,"text":"be more effective than whatever other","speaker":null,"is_sponsor":0},{"start_s":753.6,"end_s":760.0,"text":"method of global illumination they are using for this game well here we can","speaker":null,"is_sponsor":0},{"start_s":758.16,"end_s":764.48,"text":"easily flip between it i love how quickly this game allows you to tune","speaker":null,"is_sponsor":0},{"start_s":761.519,"end_s":764.48,"text":"your settings i mean","speaker":null,"is_sponsor":0},{"start_s":765.279,"end_s":771.12,"text":"that is a big game changer in terms of the actual experience of like getting","speaker":null,"is_sponsor":0},{"start_s":769.519,"end_s":775.68,"text":"the game locked in like getting jumped into the game the fact that you're not","speaker":null,"is_sponsor":0},{"start_s":773.12,"end_s":780.079,"text":"going out and restarting it constantly and like okay is it running okay now","speaker":null,"is_sponsor":0},{"start_s":779.04,"end_s":786.32,"text":"um wow yeah i mean i'm sure there's more","speaker":null,"is_sponsor":0},{"start_s":783.76,"end_s":789.36,"text":"i'm sure it's like better but do you see it","speaker":null,"is_sponsor":0},{"start_s":787.04,"end_s":793.44,"text":"no i can't point out what it is if we put them side by side i'm sure we could","speaker":null,"is_sponsor":0},{"start_s":792.24,"end_s":799.12,"text":"be oh yeah yes i can tell from the pixels","speaker":null,"is_sponsor":0},{"start_s":797.04,"end_s":804.56,"text":"but high looks really good there you go that's the Linus tech tips","speaker":null,"is_sponsor":0},{"start_s":801.279,"end_s":805.519,"text":"recommendation if you've got the horses","speaker":null,"is_sponsor":0},{"start_s":804.56,"end_s":809.839,"text":"high with quality dlss","speaker":null,"is_sponsor":0},{"start_s":808.079,"end_s":813.6,"text":"is like what you want to run at if you're running an rtx 3080 you're","speaker":null,"is_sponsor":0},{"start_s":811.6,"end_s":818.48,"text":"probably realistically a 30-70 at that point okay well that's what i want to figure","speaker":null,"is_sponsor":0},{"start_s":816.079,"end_s":821.04,"text":"out next is okay now what happens if we start playing around with ray tracing","speaker":null,"is_sponsor":0},{"start_s":819.92,"end_s":826.959,"text":"that's it that's the money right there game like this that's more environment","speaker":null,"is_sponsor":0},{"start_s":825.04,"end_s":831.44,"text":"story driven 60 80 FPS that is lots","speaker":null,"is_sponsor":0},{"start_s":835.6,"end_s":840.639,"text":"i don't think our ray tracing setting was working before","speaker":null,"is_sponsor":0},{"start_s":840.72,"end_s":848.72,"text":"this is very different okay i don't think this is right","speaker":null,"is_sponsor":0},{"start_s":846.639,"end_s":854.56,"text":"no it wouldn't be this bad okay just a second here","speaker":null,"is_sponsor":0},{"start_s":851.04,"end_s":856.959,"text":"okay let's just go to ultra again and","speaker":null,"is_sponsor":0},{"start_s":854.56,"end_s":860.48,"text":"see what happens okay there we go","speaker":null,"is_sponsor":0},{"start_s":859.199,"end_s":865.199,"text":"all right now settings","speaker":null,"is_sponsor":0},{"start_s":863.6,"end_s":869.839,"text":"retracing medium","speaker":null,"is_sponsor":0},{"start_s":867.199,"end_s":873.839,"text":"wait so is that what happened is we didn't realize that dlss was turning on","speaker":null,"is_sponsor":0},{"start_s":872.56,"end_s":878.72,"text":"before or did it just like glitch out hard there","speaker":null,"is_sponsor":0},{"start_s":880.399,"end_s":884.279,"text":"i think we didn't realize","speaker":null,"is_sponsor":0},{"start_s":884.639,"end_s":890.48,"text":"so you i mean unless something dramatic changes","speaker":null,"is_sponsor":0},{"start_s":888.639,"end_s":894.56,"text":"between now and i don't know what time it is but like","speaker":null,"is_sponsor":0},{"start_s":892.24,"end_s":899.839,"text":"10 hours from now you are not playing this game with ray","speaker":null,"is_sponsor":0},{"start_s":897.04,"end_s":903.34,"text":"tracing on and dlss disabled that is not happening","speaker":null,"is_sponsor":0},{"start_s":902.0,"end_s":906.079,"text":"wow okay","speaker":null,"is_sponsor":0},{"start_s":906.079,"end_s":911.639,"text":"now what if i set it to quality instead of auto","speaker":null,"is_sponsor":0},{"start_s":913.519,"end_s":922.079,"text":"oh wow so dlss is working real hard when you've","speaker":null,"is_sponsor":0},{"start_s":920.24,"end_s":929.76,"text":"got ray tracing on like you are rendering at probably 1080p at best","speaker":null,"is_sponsor":0},{"start_s":927.199,"end_s":934.079,"text":"oh i see and you know what","speaker":null,"is_sponsor":0},{"start_s":931.44,"end_s":937.44,"text":"hold on a second so look at just the look at just the hood of the car","speaker":null,"is_sponsor":0},{"start_s":936.079,"end_s":941.279,"text":"um as we as we rotate around it so you see","speaker":null,"is_sponsor":0},{"start_s":939.44,"end_s":945.68,"text":"a little bit of noise in it right that's a characteristic of upscaling","speaker":null,"is_sponsor":0},{"start_s":944.48,"end_s":951.68,"text":"that you just you can't really get around you see just like a little bit of noise in the in the rear hood or trunk","speaker":null,"is_sponsor":0},{"start_s":949.759,"end_s":957.12,"text":"whatever you want to call it the boot okay now let's uh let's go ahead and","speaker":null,"is_sponsor":0},{"start_s":955.04,"end_s":960.24,"text":"change to auto","speaker":null,"is_sponsor":0},{"start_s":958.32,"end_s":965.6,"text":"and then i expect that you're gonna see that get quite a bit worse yep there it","speaker":null,"is_sponsor":0},{"start_s":962.32,"end_s":965.6,"text":"is you see all that noise","speaker":null,"is_sponsor":0},{"start_s":966.079,"end_s":971.44,"text":"it's still okay when you're not focused on an","speaker":null,"is_sponsor":0},{"start_s":969.92,"end_s":975.279,"text":"object it's not bad but it's way more","speaker":null,"is_sponsor":0},{"start_s":973.36,"end_s":980.079,"text":"noticeable you can see it in that railing like you can kind of see it it's","speaker":null,"is_sponsor":0},{"start_s":977.44,"end_s":984.399,"text":"like there's like a like a noise filter over everything and that's not the film","speaker":null,"is_sponsor":0},{"start_s":982.32,"end_s":987.92,"text":"grain effect it's different it's more noticeable in areas where","speaker":null,"is_sponsor":0},{"start_s":986.0,"end_s":992.56,"text":"there's more light which is again normal when it comes to","speaker":null,"is_sponsor":0},{"start_s":990.399,"end_s":997.92,"text":"image noise yeah it's it's noticeable","speaker":null,"is_sponsor":0},{"start_s":996.32,"end_s":1002.16,"text":"i mean obviously we didn't notice it before when we were looking at that can","speaker":null,"is_sponsor":0},{"start_s":999.759,"end_s":1006.56,"text":"rolling down the street oh that explains why the performance","speaker":null,"is_sponsor":0},{"start_s":1004.88,"end_s":1012.56,"text":"improves too david yeah that doesn't make sense so let's figure out let's so we're","speaker":null,"is_sponsor":0},{"start_s":1009.6,"end_s":1016.88,"text":"running around 50 55 FPS right now so let's go ahead and not set it to auto so","speaker":null,"is_sponsor":0},{"start_s":1015.44,"end_s":1020.639,"text":"i'm willing to bet we're running on performance or ultra performance right","speaker":null,"is_sponsor":0},{"start_s":1018.48,"end_s":1024.519,"text":"now performance yep","speaker":null,"is_sponsor":0},{"start_s":1024.88,"end_s":1031.6,"text":"you know what i'm not sure i think it might still be 1080 but just with more","speaker":null,"is_sponsor":0},{"start_s":1028.799,"end_s":1031.6,"text":"approximations","speaker":null,"is_sponsor":0},{"start_s":1033.679,"end_s":1037.28,"text":"hyper ultra performance","speaker":null,"is_sponsor":0},{"start_s":1037.36,"end_s":1043.679,"text":"that is very noticeable","speaker":null,"is_sponsor":0},{"start_s":1040.88,"end_s":1047.439,"text":"yeah the road looks absolutely disgusting at the edges of the fridge so","speaker":null,"is_sponsor":0},{"start_s":1045.839,"end_s":1051.84,"text":"this you're probably right this probably is like 720p upscaled","speaker":null,"is_sponsor":0},{"start_s":1050.16,"end_s":1056.32,"text":"or like maybe it's rendering parts of the scene at higher","speaker":null,"is_sponsor":0},{"start_s":1054.799,"end_s":1060.08,"text":"ah yeah i know the car looks really nasty too just everything looks pretty","speaker":null,"is_sponsor":0},{"start_s":1057.919,"end_s":1065.72,"text":"nasty especially towards the edges of the frame","speaker":null,"is_sponsor":0},{"start_s":1061.76,"end_s":1065.72,"text":"yeah that's nasty tastic","speaker":null,"is_sponsor":0},{"start_s":1066.08,"end_s":1072.799,"text":"the good news is that leaving it on auto is","speaker":null,"is_sponsor":0},{"start_s":1070.16,"end_s":1076.64,"text":"probably just kind of your best bet okay here's some really interesting","speaker":null,"is_sponsor":0},{"start_s":1074.32,"end_s":1082.72,"text":"shadows let's flip it back to quality","speaker":null,"is_sponsor":0},{"start_s":1079.6,"end_s":1082.72,"text":"let's flip it back to hi","speaker":null,"is_sponsor":0},{"start_s":1083.6,"end_s":1087.28,"text":"do you have to change the dls no okay","speaker":null,"is_sponsor":0},{"start_s":1089.52,"end_s":1092.559,"text":"wait did that even change","speaker":null,"is_sponsor":0},{"start_s":1092.96,"end_s":1095.84,"text":"okay yeah","speaker":null,"is_sponsor":0},{"start_s":1096.32,"end_s":1101.36,"text":"okay all right you can really see in the","speaker":null,"is_sponsor":0},{"start_s":1099.6,"end_s":1105.36,"text":"shadows of the stairs like those look like","speaker":null,"is_sponsor":0},{"start_s":1103.039,"end_s":1109.12,"text":"garbage town compared to the raytraced shadows","speaker":null,"is_sponsor":0},{"start_s":1106.64,"end_s":1112.08,"text":"okay yeah i can see it for sure look at that","speaker":null,"is_sponsor":0},{"start_s":1111.039,"end_s":1118.0,"text":"okay man which one would you play on though look at this green car on the side you","speaker":null,"is_sponsor":0},{"start_s":1115.44,"end_s":1120.84,"text":"see the green car right there okay let's flip back","speaker":null,"is_sponsor":0},{"start_s":1120.08,"end_s":1127.44,"text":"to high ma'am","speaker":null,"is_sponsor":0},{"start_s":1124.16,"end_s":1128.559,"text":"what's more important to you sharpness","speaker":null,"is_sponsor":0},{"start_s":1127.44,"end_s":1134.24,"text":"or i mean those shadows really do look like","speaker":null,"is_sponsor":0},{"start_s":1130.559,"end_s":1137.24,"text":"just a smudgy blurry mess compared to","speaker":null,"is_sponsor":0},{"start_s":1134.24,"end_s":1137.24,"text":"that","speaker":null,"is_sponsor":0},{"start_s":1138.32,"end_s":1144.32,"text":"okay part of my problem too with rtx is like do you see how it was i kind of","speaker":null,"is_sponsor":0},{"start_s":1142.48,"end_s":1149.28,"text":"felt like there was too much bloom as i was coming out of that tunnel","speaker":null,"is_sponsor":0},{"start_s":1146.48,"end_s":1154.0,"text":"like i get it it's supposed to kind of uh mimic the effect of stepping out into","speaker":null,"is_sponsor":0},{"start_s":1151.84,"end_s":1159.2,"text":"a bright area but it doesn't because it's not when i like drive through a","speaker":null,"is_sponsor":0},{"start_s":1156.24,"end_s":1164.799,"text":"tunnel my eyes do not adjust to it you know this works like aperture on a","speaker":null,"is_sponsor":0},{"start_s":1161.84,"end_s":1167.919,"text":"camera not like my eyes because i'm in my car like looking ahead to the road","speaker":null,"is_sponsor":0},{"start_s":1166.96,"end_s":1173.52,"text":"i'm not like staring at the dark wall of the","speaker":null,"is_sponsor":0},{"start_s":1170.0,"end_s":1175.12,"text":"inside of the tunnel for hours on end","speaker":null,"is_sponsor":0},{"start_s":1173.52,"end_s":1179.44,"text":"that's something that i kind of struggle with i find a little","speaker":null,"is_sponsor":0},{"start_s":1176.72,"end_s":1184.64,"text":"bit immersion breaking about most rtx implementations that i've seen see that","speaker":null,"is_sponsor":0},{"start_s":1181.76,"end_s":1189.76,"text":"actually looks more realistic to me oh no it doesn't that's really awful too","speaker":null,"is_sponsor":0},{"start_s":1186.64,"end_s":1191.12,"text":"but this area closer to us is fine","speaker":null,"is_sponsor":0},{"start_s":1189.76,"end_s":1195.12,"text":"so you see that get out of my way","speaker":null,"is_sponsor":0},{"start_s":1192.96,"end_s":1200.48,"text":"they've done a good job if nothing else of mimicking the way that","speaker":null,"is_sponsor":0},{"start_s":1198.48,"end_s":1205.52,"text":"like real-time ray tracing global illumination works with their regular","speaker":null,"is_sponsor":0},{"start_s":1203.12,"end_s":1210.16,"text":"non-ray-traced global illumination the quality is clearly lower in cases like","speaker":null,"is_sponsor":0},{"start_s":1208.16,"end_s":1213.76,"text":"those stairs but","speaker":null,"is_sponsor":0},{"start_s":1211.76,"end_s":1217.6,"text":"i'd say they're both good and this one comes down to personal preference","speaker":null,"is_sponsor":0},{"start_s":1215.84,"end_s":1221.76,"text":"do you want that like incredible fidelity in the shadows or do you want","speaker":null,"is_sponsor":0},{"start_s":1219.919,"end_s":1226.32,"text":"that incredible fidelity in the game world something we haven't talked about","speaker":null,"is_sponsor":0},{"start_s":1223.84,"end_s":1231.44,"text":"much is how the lower fidelity the original graphical asset is the worse","speaker":null,"is_sponsor":0},{"start_s":1229.44,"end_s":1235.919,"text":"it's going to look with deep learning super sampling right garbage in garbage","speaker":null,"is_sponsor":0},{"start_s":1234.08,"end_s":1241.12,"text":"out so you look at the road right next to the car not bad you look at the car itself okay","speaker":null,"is_sponsor":0},{"start_s":1239.2,"end_s":1245.28,"text":"yeah you've got that kind of uh that grainy effect on it","speaker":null,"is_sponsor":0},{"start_s":1242.88,"end_s":1249.12,"text":"not bad though but look at that road way out in front of us through the tunnel","speaker":null,"is_sponsor":0},{"start_s":1247.6,"end_s":1252.48,"text":"it's not good whereas if we flip back to","speaker":null,"is_sponsor":0},{"start_s":1252.88,"end_s":1259.2,"text":"hi yeah","speaker":null,"is_sponsor":0},{"start_s":1257.44,"end_s":1264.64,"text":"big difference okay wait i want to see this i want to","speaker":null,"is_sponsor":0},{"start_s":1262.4,"end_s":1268.08,"text":"see this raytraced look at all the candles and stuff","speaker":null,"is_sponsor":0},{"start_s":1269.28,"end_s":1273.84,"text":"no maybe rage racing's the answer david","speaker":null,"is_sponsor":0},{"start_s":1272.64,"end_s":1279.12,"text":"auto switch look at the look at just","speaker":null,"is_sponsor":0},{"start_s":1276.88,"end_s":1283.6,"text":"the immersiveness of this environment with all these different colors of light","speaker":null,"is_sponsor":0},{"start_s":1281.28,"end_s":1287.919,"text":"like these candles does that not looking freaking","speaker":null,"is_sponsor":0},{"start_s":1285.28,"end_s":1293.44,"text":"incredible oh i don't know what's the right answer","speaker":null,"is_sponsor":0},{"start_s":1293.679,"end_s":1301.039,"text":"and then okay we're gonna go back i we could go all the way to ultra","speaker":null,"is_sponsor":0},{"start_s":1299.12,"end_s":1305.36,"text":"without ray tracing and it just it looks fake it looks flat","speaker":null,"is_sponsor":0},{"start_s":1303.52,"end_s":1309.039,"text":"it looks like a video game again and it's subtle like","speaker":null,"is_sponsor":0},{"start_s":1307.84,"end_s":1314.159,"text":"but it's really real","speaker":null,"is_sponsor":0},{"start_s":1310.88,"end_s":1314.159,"text":"okay i want to see ultra now","speaker":null,"is_sponsor":0},{"start_s":1314.32,"end_s":1321.039,"text":"you know the difference between medium and ultra is like just the reflections","speaker":null,"is_sponsor":0},{"start_s":1318.559,"end_s":1324.32,"text":"yeah it's really not that noticeable to me","speaker":null,"is_sponsor":0},{"start_s":1322.24,"end_s":1329.919,"text":"because the lighting is what really gives the scene depth","speaker":null,"is_sponsor":0},{"start_s":1326.72,"end_s":1331.52,"text":"environments like this with ray tracing","speaker":null,"is_sponsor":0},{"start_s":1329.919,"end_s":1334.159,"text":"on really does","speaker":null,"is_sponsor":0},{"start_s":1334.96,"end_s":1342.88,"text":"like just the the way his clothing moves when his head moves like oh","speaker":null,"is_sponsor":0},{"start_s":1340.96,"end_s":1347.44,"text":"did you see his ARM when he reached up david yeah","speaker":null,"is_sponsor":0},{"start_s":1345.36,"end_s":1354.08,"text":"and i'm sitting so close to this that's another thing to consider guys is we are","speaker":null,"is_sponsor":0},{"start_s":1350.08,"end_s":1356.64,"text":"quite literally blown up right now like","speaker":null,"is_sponsor":0},{"start_s":1354.08,"end_s":1361.12,"text":"if i'm on a monitor if i'm on a monitor i'm like","speaker":null,"is_sponsor":0},{"start_s":1358.88,"end_s":1365.36,"text":"i'm at like this distance and that difference in sharpness","speaker":null,"is_sponsor":0},{"start_s":1362.88,"end_s":1369.36,"text":"not that noticeable from here okay you ready for 8k then yeah all","speaker":null,"is_sponsor":0},{"start_s":1367.84,"end_s":1372.64,"text":"right this was good enough like dark scene we've okay yeah i think so too oh","speaker":null,"is_sponsor":0},{"start_s":1371.679,"end_s":1378.88,"text":"man all right okay um rtx 30 90 time or i i","speaker":null,"is_sponsor":0},{"start_s":1376.72,"end_s":1382.48,"text":"don't know do you do you want to do you want to try it okay with the 3080","speaker":null,"is_sponsor":0},{"start_s":1381.6,"end_s":1386.88,"text":"all right we just had to change over to 8k mode on","speaker":null,"is_sponsor":0},{"start_s":1385.12,"end_s":1393.6,"text":"our HDMI port wow that is really broken i can't tell","speaker":null,"is_sponsor":0},{"start_s":1390.48,"end_s":1395.679,"text":"what it looks like is changing in that","speaker":null,"is_sponsor":0},{"start_s":1393.6,"end_s":1399.919,"text":"horizontal divide both of them look right","speaker":null,"is_sponsor":0},{"start_s":1397.76,"end_s":1404.72,"text":"but different do you know what i mean the top half of the screen is missing","speaker":null,"is_sponsor":0},{"start_s":1401.76,"end_s":1408.48,"text":"particles and i can't tell if like chromatic","speaker":null,"is_sponsor":0},{"start_s":1406.48,"end_s":1411.44,"text":"aberration no yeah chromatic aberration goes through the barrier","speaker":null,"is_sponsor":0},{"start_s":1410.48,"end_s":1417.039,"text":"okay okay well let's just try changing some","speaker":null,"is_sponsor":0},{"start_s":1413.919,"end_s":1418.72,"text":"graphical settings and see oh","speaker":null,"is_sponsor":0},{"start_s":1417.039,"end_s":1425.12,"text":"this is this is very annoying","speaker":null,"is_sponsor":0},{"start_s":1421.84,"end_s":1426.48,"text":"okay so if we go to 4k","speaker":null,"is_sponsor":0},{"start_s":1425.12,"end_s":1430.559,"text":"we can figure out what we're running at so what","speaker":null,"is_sponsor":0},{"start_s":1428.72,"end_s":1434.4,"text":"did we decide ray tracing medium was our target david","speaker":null,"is_sponsor":0},{"start_s":1432.559,"end_s":1438.88,"text":"so let's do that then we'll go to 8k","speaker":null,"is_sponsor":0},{"start_s":1436.559,"end_s":1441.919,"text":"wow this uh","speaker":null,"is_sponsor":0},{"start_s":1442.159,"end_s":1447.36,"text":"does not look great","speaker":null,"is_sponsor":0},{"start_s":1445.2,"end_s":1452.559,"text":"when your graphics card is at the very limit of what it can handle turning on","speaker":null,"is_sponsor":0},{"start_s":1450.08,"end_s":1456.48,"text":"something like shadow play can impact performance very","speaker":null,"is_sponsor":0},{"start_s":1454.32,"end_s":1461.279,"text":"significantly even if it doesn't under normal circumstances so i'm gonna turn","speaker":null,"is_sponsor":0},{"start_s":1458.799,"end_s":1464.96,"text":"that back off okay back to the human eye the thing about the resolution of the","speaker":null,"is_sponsor":0},{"start_s":1462.88,"end_s":1468.88,"text":"human eye is that resolution doesn't mean","speaker":null,"is_sponsor":0},{"start_s":1466.0,"end_s":1473.919,"text":"how many dots per a given area that's how we define resolution in terms of","speaker":null,"is_sponsor":0},{"start_s":1471.039,"end_s":1478.72,"text":"screens the resolution of the human eye is the detail it can resolve resolution","speaker":null,"is_sponsor":0},{"start_s":1477.679,"end_s":1484.24,"text":"and objects in motion have sort of different","speaker":null,"is_sponsor":0},{"start_s":1481.679,"end_s":1490.88,"text":"resolution characteristics than static objects so if we're looking at this at","speaker":null,"is_sponsor":0},{"start_s":1487.36,"end_s":1494.72,"text":"15 FPS 8k or whatever and we just look","speaker":null,"is_sponsor":0},{"start_s":1490.88,"end_s":1496.32,"text":"at some high res assets on a static","speaker":null,"is_sponsor":0},{"start_s":1494.72,"end_s":1499.2,"text":"wall or something like that here let's go back let's go back in here","speaker":null,"is_sponsor":0},{"start_s":1498.32,"end_s":1504.72,"text":"okay that looks flippin awesome but the","speaker":null,"is_sponsor":0},{"start_s":1502.4,"end_s":1509.2,"text":"problem is that as soon as anything's in motion the way that our eye perceives","speaker":null,"is_sponsor":0},{"start_s":1507.36,"end_s":1514.88,"text":"the resolution of the image the detail of the image is very poor so you need a","speaker":null,"is_sponsor":0},{"start_s":1512.0,"end_s":1520.0,"text":"combination of high frame rate and high detail and at 8k this just well i mean","speaker":null,"is_sponsor":0},{"start_s":1518.24,"end_s":1523.76,"text":"come on i don't think i need to tell you guys this ain't cutting it like that","speaker":null,"is_sponsor":0},{"start_s":1521.919,"end_s":1527.919,"text":"looks horrible right that's not there's no resolution left","speaker":null,"is_sponsor":0},{"start_s":1525.919,"end_s":1533.52,"text":"anymore when the frame rate is so low rock on we're going rtx 30 90 baby","speaker":null,"is_sponsor":0},{"start_s":1531.44,"end_s":1538.159,"text":"so we're gonna start with 4k ray trace medium","speaker":null,"is_sponsor":0},{"start_s":1534.96,"end_s":1539.84,"text":"and as expected that's not like","speaker":null,"is_sponsor":0},{"start_s":1538.159,"end_s":1543.279,"text":"night and day but i would also say that that is","speaker":null,"is_sponsor":0},{"start_s":1541.36,"end_s":1546.48,"text":"noticeably smoother this is raytrace medium","speaker":null,"is_sponsor":0},{"start_s":1545.36,"end_s":1552.559,"text":"okay given that the performance is not markedly better","speaker":null,"is_sponsor":0},{"start_s":1550.08,"end_s":1556.799,"text":"i don't have a lot of hope for this but i mean","speaker":null,"is_sponsor":0},{"start_s":1554.32,"end_s":1559.6,"text":"you guys you guys want to see it right okay","speaker":null,"is_sponsor":0},{"start_s":1558.559,"end_s":1565.2,"text":"well you know what","speaker":null,"is_sponsor":0},{"start_s":1561.6,"end_s":1568.24,"text":"to NVIDIA and the game's credit 24 FPS","speaker":null,"is_sponsor":0},{"start_s":1565.2,"end_s":1570.72,"text":"is a lot better than 15 FPS in terms of","speaker":null,"is_sponsor":0},{"start_s":1568.24,"end_s":1575.679,"text":"raw percentage i wouldn't say that it's a great gaming","speaker":null,"is_sponsor":0},{"start_s":1573.039,"end_s":1580.0,"text":"experience but it's a lot better","speaker":null,"is_sponsor":0},{"start_s":1578.32,"end_s":1585.64,"text":"so this is 8k balanced","speaker":null,"is_sponsor":0},{"start_s":1582.24,"end_s":1585.64,"text":"20 FPS","speaker":null,"is_sponsor":0},{"start_s":1590.24,"end_s":1596.72,"text":"all right here's the thing then it comes down to your goal the only reason to","speaker":null,"is_sponsor":0},{"start_s":1594.48,"end_s":1601.6,"text":"turn it to 8k is if you want the ultimate in image crispness in sharpness","speaker":null,"is_sponsor":0},{"start_s":1599.84,"end_s":1605.44,"text":"and if that's what you're after we already determined that turning on ray","speaker":null,"is_sponsor":0},{"start_s":1603.36,"end_s":1610.559,"text":"tracing well you're already making compromises to the sharpness at 4k","speaker":null,"is_sponsor":0},{"start_s":1608.24,"end_s":1615.36,"text":"let alone at 8k in order to maintain a playable frame rate so clearly","speaker":null,"is_sponsor":0},{"start_s":1613.279,"end_s":1620.4,"text":"this is kind of like a pointless scenario","speaker":null,"is_sponsor":0},{"start_s":1616.559,"end_s":1622.72,"text":"8k with ray tracing which requires dlss","speaker":null,"is_sponsor":0},{"start_s":1620.4,"end_s":1628.159,"text":"which reduces the sharpness we've like got settings that are working against","speaker":null,"is_sponsor":0},{"start_s":1624.64,"end_s":1631.2,"text":"each other so with that in mind","speaker":null,"is_sponsor":0},{"start_s":1628.159,"end_s":1634.64,"text":"let's try it without ray tracing","speaker":null,"is_sponsor":0},{"start_s":1631.2,"end_s":1638.64,"text":"dlss is now off","speaker":null,"is_sponsor":0},{"start_s":1634.64,"end_s":1640.64,"text":"man 8k continues to underwhelm me","speaker":null,"is_sponsor":0},{"start_s":1638.64,"end_s":1644.4,"text":"even if i don't move the camera around and we don't have any tearing or like","speaker":null,"is_sponsor":0},{"start_s":1642.4,"end_s":1647.84,"text":"really bad motion blur like this is 23 FPS this is","speaker":null,"is_sponsor":0},{"start_s":1646.159,"end_s":1655.52,"text":"the cinematic frame rate right here ladies and gentlemen like it's not bad","speaker":null,"is_sponsor":0},{"start_s":1651.2,"end_s":1657.279,"text":"it just doesn't look that much better","speaker":null,"is_sponsor":0},{"start_s":1655.52,"end_s":1661.52,"text":"and a big part of that is that the textures just aren't","speaker":null,"is_sponsor":0},{"start_s":1659.6,"end_s":1665.12,"text":"they're not 8k because there's no point putting such gigantic textures in the","speaker":null,"is_sponsor":0},{"start_s":1663.2,"end_s":1669.2,"text":"game like this road looks like a video game texture you know","speaker":null,"is_sponsor":0},{"start_s":1666.799,"end_s":1672.72,"text":"and you do lose some of that resolution on the characters which are one of the","speaker":null,"is_sponsor":0},{"start_s":1670.64,"end_s":1676.88,"text":"things that really stand out about the game to me as being so detailed","speaker":null,"is_sponsor":0},{"start_s":1675.039,"end_s":1680.159,"text":"um when you're running at a frame rate like this like you can't like here let's","speaker":null,"is_sponsor":0},{"start_s":1678.72,"end_s":1684.0,"text":"wait for someone to walk right in front of us","speaker":null,"is_sponsor":0},{"start_s":1682.08,"end_s":1689.919,"text":"and i'll show you you can't make out the like here like you can't make out their face","speaker":null,"is_sponsor":0},{"start_s":1686.88,"end_s":1689.919,"text":"really at all like you can't","speaker":null,"is_sponsor":0},{"start_s":1691.679,"end_s":1698.159,"text":"hey i think your spray cans broke in there but is that the same guy","speaker":null,"is_sponsor":0},{"start_s":1698.159,"end_s":1703.919,"text":"well that's a bit of a letdown 8k totally not worth it you know what though we are recording right now okay","speaker":null,"is_sponsor":0},{"start_s":1702.559,"end_s":1710.24,"text":"let's stop the recording that camera's rolling okay here we go let's see if that helps a lot there's","speaker":null,"is_sponsor":0},{"start_s":1707.44,"end_s":1714.799,"text":"the 30 90 flexing its muscles all that extra vram means that yeah okay the game","speaker":null,"is_sponsor":0},{"start_s":1712.88,"end_s":1717.84,"text":"still doesn't run perfect by any stretch of the imagination","speaker":null,"is_sponsor":0},{"start_s":1716.559,"end_s":1724.72,"text":"but the difference between recording and not recording is only like","speaker":null,"is_sponsor":0},{"start_s":1721.919,"end_s":1728.88,"text":"1 to 2 FPS now instead of absolutely tanking it like it did on the 3080. i","speaker":null,"is_sponsor":0},{"start_s":1726.96,"end_s":1733.12,"text":"mean that was only applicable at 8k and i wouldn't run this game at 8k","speaker":null,"is_sponsor":0},{"start_s":1731.679,"end_s":1737.679,"text":"but install the latest drivers","speaker":null,"is_sponsor":0},{"start_s":1734.96,"end_s":1740.64,"text":"you've got to be kidding me like just now","speaker":null,"is_sponsor":0},{"start_s":1740.799,"end_s":1745.12,"text":"all right sure all right let's find out ladies and","speaker":null,"is_sponsor":0},{"start_s":1744.159,"end_s":1751.039,"text":"gentlemen we're running the game ready driver now on the rtx 3090 and we realized","speaker":null,"is_sponsor":0},{"start_s":1749.039,"end_s":1756.72,"text":"something the quick presets do not adjust texture quality you can only","speaker":null,"is_sponsor":0},{"start_s":1753.36,"end_s":1758.96,"text":"adjust texture quality in the main menu","speaker":null,"is_sponsor":0},{"start_s":1756.72,"end_s":1762.88,"text":"so i would assume we were running on medium texture quality before that kind","speaker":null,"is_sponsor":0},{"start_s":1760.96,"end_s":1767.12,"text":"of explains why vending machines for example were not changing their level of","speaker":null,"is_sponsor":0},{"start_s":1765.36,"end_s":1772.799,"text":"detail as we were flipping through the presets","speaker":null,"is_sponsor":0},{"start_s":1768.48,"end_s":1774.24,"text":"now i don't see anything else in here","speaker":null,"is_sponsor":0},{"start_s":1772.799,"end_s":1778.88,"text":"that has appeared now that we're in the main","speaker":null,"is_sponsor":0},{"start_s":1776.08,"end_s":1782.72,"text":"menu so on the rtx 3090 we're flipping over to high textures i mean it's got","speaker":null,"is_sponsor":0},{"start_s":1780.64,"end_s":1786.559,"text":"like oodles of vram anyway so i wouldn't expect it to make much of a difference","speaker":null,"is_sponsor":0},{"start_s":1784.559,"end_s":1791.2,"text":"but now you guys know unfortunately because of the drm i'm not gonna risk","speaker":null,"is_sponsor":0},{"start_s":1789.279,"end_s":1795.919,"text":"swapping the 30 90 out and putting the 3080 back in that's not happening we're","speaker":null,"is_sponsor":0},{"start_s":1794.0,"end_s":1799.6,"text":"just gonna have to move forward with what we've got here","speaker":null,"is_sponsor":0},{"start_s":1797.679,"end_s":1805.2,"text":"anyway the video is called running at max settings not comprehensive","speaker":null,"is_sponsor":0},{"start_s":1801.6,"end_s":1808.88,"text":"benchmarking performance review so","speaker":null,"is_sponsor":0},{"start_s":1805.2,"end_s":1810.64,"text":"this is gonna be that oh yeah","speaker":null,"is_sponsor":0},{"start_s":1808.88,"end_s":1813.76,"text":"yep that looks","speaker":null,"is_sponsor":0},{"start_s":1812.0,"end_s":1820.64,"text":"way better if you've got the vram you are going to","speaker":null,"is_sponsor":0},{"start_s":1816.799,"end_s":1823.12,"text":"want to run it at high texture quality","speaker":null,"is_sponsor":0},{"start_s":1820.64,"end_s":1827.279,"text":"wow so it's not everything","speaker":null,"is_sponsor":0},{"start_s":1825.2,"end_s":1833.279,"text":"but where it makes a difference that is a big difference let's see how the rtx","speaker":null,"is_sponsor":0},{"start_s":1830.32,"end_s":1838.48,"text":"3090 handles this video yeah still at 4k still at 4k guys","speaker":null,"is_sponsor":0},{"start_s":1837.2,"end_s":1841.679,"text":"preset retracing medium here we go","speaker":null,"is_sponsor":0},{"start_s":1845.0,"end_s":1849.799,"text":"67 FPS in here","speaker":null,"is_sponsor":0},{"start_s":1851.52,"end_s":1858.24,"text":"let's check we might not even need it to be on that","speaker":null,"is_sponsor":0},{"start_s":1856.48,"end_s":1862.559,"text":"whether it's the game ready driver or the rtx 3090 upgrade is hard to say at","speaker":null,"is_sponsor":0},{"start_s":1861.12,"end_s":1867.84,"text":"this point unfortunately because everything's changing so fast right now","speaker":null,"is_sponsor":0},{"start_s":1865.36,"end_s":1872.159,"text":"but 50 FPS in here with quality dlss","speaker":null,"is_sponsor":0},{"start_s":1870.24,"end_s":1876.559,"text":"dang 40 out on the street so","speaker":null,"is_sponsor":0},{"start_s":1874.48,"end_s":1882.64,"text":"i wouldn't say that the game ready driver probably changed the actual","speaker":null,"is_sponsor":0},{"start_s":1879.039,"end_s":1884.559,"text":"performance of the game that much","speaker":null,"is_sponsor":0},{"start_s":1882.64,"end_s":1891.039,"text":"looks like more like you know it it's tuned as opposed to you suddenly go","speaker":null,"is_sponsor":0},{"start_s":1887.36,"end_s":1893.84,"text":"to 300 FPS from you know 50 or whatever","speaker":null,"is_sponsor":0},{"start_s":1891.039,"end_s":1897.44,"text":"of course we gotta try 8k i said i was gonna run the game on max","speaker":null,"is_sponsor":0},{"start_s":1895.84,"end_s":1902.08,"text":"settings so you ready","speaker":null,"is_sponsor":0},{"start_s":1899.6,"end_s":1904.88,"text":"ray tracing ultra texture's high","speaker":null,"is_sponsor":0},{"start_s":1905.12,"end_s":1909.919,"text":"yeah you're probably right because it sucks","speaker":null,"is_sponsor":0},{"start_s":1908.32,"end_s":1913.84,"text":"all the haters are gonna be like okay should we just turn the lss off","speaker":null,"is_sponsor":0},{"start_s":1912.24,"end_s":1917.44,"text":"all right this is it ladies and gentlemen the moment you waited for","speaker":null,"is_sponsor":0},{"start_s":1916.32,"end_s":1923.12,"text":"8k everything absolutely maxed oh right i","speaker":null,"is_sponsor":0},{"start_s":1919.76,"end_s":1923.12,"text":"gotta actually change the resolution","speaker":null,"is_sponsor":0},{"start_s":1925.6,"end_s":1930.48,"text":"well it's gonna be a graphics card generation","speaker":null,"is_sponsor":0},{"start_s":1928.64,"end_s":1934.559,"text":"or two before we're gonna get playable frame rates in this game at 8k without","speaker":null,"is_sponsor":0},{"start_s":1933.6,"end_s":1939.84,"text":"any deep learning super sampling tricks","speaker":null,"is_sponsor":0},{"start_s":1937.679,"end_s":1943.44,"text":"but when that happens it's gonna look real fly","speaker":null,"is_sponsor":0},{"start_s":1944.159,"end_s":1950.24,"text":"two things to disclaim here guys one this is of course a pre-release copy of","speaker":null,"is_sponsor":0},{"start_s":1948.48,"end_s":1954.159,"text":"the game so it might not be indicative of final performance","speaker":null,"is_sponsor":0},{"start_s":1952.0,"end_s":1958.88,"text":"and number two don't expect this to go from seven FPS","speaker":null,"is_sponsor":0},{"start_s":1956.48,"end_s":1964.48,"text":"to playable in seven hours or however long it is","speaker":null,"is_sponsor":0},{"start_s":1962.24,"end_s":1969.279,"text":"game comes out i think 7 FPS is probably enough for","speaker":null,"is_sponsor":0},{"start_s":1966.72,"end_s":1969.279,"text":"candlelight","speaker":null,"is_sponsor":0},{"start_s":1971.2,"end_s":1977.039,"text":"it's really not like that is","speaker":null,"is_sponsor":0},{"start_s":1975.519,"end_s":1982.64,"text":"gorgeous all right so why don't we try and see if","speaker":null,"is_sponsor":0},{"start_s":1978.799,"end_s":1984.72,"text":"we can make 8k playable then okay","speaker":null,"is_sponsor":0},{"start_s":1982.64,"end_s":1987.519,"text":"so dlss i mean we're going to have to go to like","speaker":null,"is_sponsor":0},{"start_s":1985.76,"end_s":1991.2,"text":"let's try performance 3090 going to performance seems to seems","speaker":null,"is_sponsor":0},{"start_s":1990.08,"end_s":1995.6,"text":"to do it but as i said in a take that we might","speaker":null,"is_sponsor":0},{"start_s":1993.279,"end_s":1999.76,"text":"have ended up throwing away this is not how i would run the game","speaker":null,"is_sponsor":0},{"start_s":1997.84,"end_s":2004.72,"text":"because if your goal is the absolute sharpest resolution well i mean that's","speaker":null,"is_sponsor":0},{"start_s":2002.0,"end_s":2009.519,"text":"the only reason to turn it to 8k then you don't want to be running dlss","speaker":null,"is_sponsor":0},{"start_s":2006.799,"end_s":2013.76,"text":"in performance mode obviously because it really hurts the sharpness of the image","speaker":null,"is_sponsor":0},{"start_s":2011.76,"end_s":2017.519,"text":"particularly around the edge in general it hurts the sharpness of the image in a","speaker":null,"is_sponsor":0},{"start_s":2015.279,"end_s":2021.279,"text":"big way you'd be far better off just running at one quarter of the pixel","speaker":null,"is_sponsor":0},{"start_s":2019.2,"end_s":2024.399,"text":"count running at 4k and enjoying that additional sharpness","speaker":null,"is_sponsor":0},{"start_s":2023.36,"end_s":2029.2,"text":"and not using dlss in performance mode being","speaker":null,"is_sponsor":0},{"start_s":2026.72,"end_s":2032.72,"text":"able to use it in quality mode that would be a much better experience","speaker":null,"is_sponsor":0},{"start_s":2031.039,"end_s":2036.32,"text":"you're kind of working against yourself but hey we did it","speaker":null,"is_sponsor":0},{"start_s":2034.48,"end_s":2040.88,"text":"and you know what you guys did you made it all the way to the end of this video","speaker":null,"is_sponsor":0},{"start_s":2038.88,"end_s":2044.84,"text":"so that i could tell you again thank you for watching thanks to origin pc for","speaker":null,"is_sponsor":0},{"start_s":2043.36,"end_s":2050.0,"text":"sponsoring it and lttstore.com","speaker":null,"is_sponsor":0},{"start_s":2048.079,"end_s":2054.48,"text":"you know if your CPU is not fast enough for cyberpunk well at least your head","speaker":null,"is_sponsor":0},{"start_s":2052.56,"end_s":2059.839,"text":"can be comfortable while you rest and wait for a faster CPU to just magically","speaker":null,"is_sponsor":0},{"start_s":2057.119,"end_s":2059.839,"text":"appear","speaker":null,"is_sponsor":0}],"full_text":"hello do you realize your ARM is in the pavement sir this is a good-looking game wow this is the lighting without rtx you are not playing this game with ray tracing on and dlss disabled it's finally actually coming out guys we've got it cyberpunk 2077 and of course we've got the answer to the question you guys all want to know how does it look running on the absolute maximum balls to the wall hardware at 4k or for extra credit at 8k on the world's best tv the lg 88 inch OLED let's find out shall we ladies and gentlemen and this video is brought to you by origin pc who sent over the hardware that we're going to be using for our experience today origin pc ladies and gentlemen they don't do everything necessarily right but boy do they ever have the best shipping materials because this thing is gonna freaking work no matter what i do to it here we go boys ah look i'm in a hurry we got a game to play let's go you wouldn't know it from what i did to the packing materials don't worry though origins packing materials top notch but this is a very special pc it's in a Corsair 4000d but this is what they're calling a resto mod version so they've done a custom graphic for it that sort of harkens back to uh a simpler time back when new ducktales episodes were still airing and the front of computers looked a little something like this like that compact disc logo right there get that that floppy drive and for the color they've gone with a classic beige because those were the days when you know it was less about flash and more about well they weren't fast they're so it was about something anyway in true restomod style naturally even though they've gone after the aesthetic of an older pc the insides of this thing are absolutely packed to the gills with the latest gaming hardware yes my friends it is liquid cooled it is packing an rtx 3080 it's got a 4k capture card and a 5950x 16 core processor so no matter how hungry cyberpunk 2077 is we are going to be absolutely chewing through it one minor inconvenience is that because i did want to run it at 8k as well i might have to figure out how to get an rtx 3098 here at some point let's fire it up oh wow that is very RGB uh which is definitely uh different when you consider the retro theme i guess that's kind of the point though right oh man yeah we're really not uh not hiding what's actually under the hood of the engine in this particular resto mod eh so they're only making 50 of these and once they're gone they are gone actually one more thing we need to fire this up get the launcher installed and okay that's cute we got the real player real player icon got the network neighborhood up in here all right that's adorable thank you origin pc that's it game's downloading all i got to do now is catch some z's on my CPU pillow lttstore.com see you guys in a bit wake up samurai we've got a game to play sorry uh film the video dude no seriousness though guys it is i forgot to put on my watch i'm so out of it it's five in the morning Colton johno and david got our early access copy of the game all sorted out this morning and we are ready to play cyberpunk 2077. uh it's running at 380 frames per second in the menu so let's see how the game runs do you guys want to go straight to high or should we start at lake medium medium okay we'll start at medium now we are aware that there could be some performance irregularities in our version of the game this is the early access beta drm protected version of the game we didn't get any clarification as to what exactly drm protected means we turned on shadowplay recording it's recording the game i want to play this game HDR we're gonna play on like the best tv in the market we're gonna play with some HDR ladies and gentlemen what are we running at so one thing we change field of view we change it to 90. by default it's like 75 or something let's change it to 90. uh medium yeah yeah lens flare motion blur i changed that to off uh by default i think it was on low medium there we go okay medium preset wow medium has a lot of like low stuff and ray tracing's off on medium for sure styles so just click continue where is it going to drop me you guys continue wow this is the lighting without rtx that's kind of impressive already right out of the gate what kind of quality are we looking at for these passers-by well dang this looks pretty darn good for medium don't it i mean i've seen some speculation that cd projekt red is like delaying the console release by a few hours because they're like worried it's not gonna look good or whatever based on how good this is running on like very very nice looking even if they're medium settings i am less worried this is like a locked 60 FPS pretty much i might be a little more nervous than i was before because this is medium settings on an rtx 3080. all right that's fair you guys want to try out dlss first look at this shiny shirt how stylish is this guy hold on talk to the chris so this is not benchmarking i just want to know how it runs with dlss that's all so quality so this should render internally at 1440p if i recall correctly okay well that was a quick and easy 30 performance gain ish approximately i mean that's man the lss is sweet that is noticeably smoother in terms of the actual gameplay experience this is a good looking game honestly there's places where i can kind of tell like tom's diner the sign there actually i can't tell if that's just like kind of like a heat distortion effect oh my god i think the reason it's ripley is just because of like the like the heat distortion of the like hvac of the diner like that's pretty cool if we didn't get a 30 FPS improvement i would think dlss is not freaking working because we dropped to 53 here which is not benchmarking just talking about the experience here's a difference i can see that i'm expecting high details to kind of smooth out for me like look how bad this guy on the stairs looks those are some like 2005 textures right there but the world is so populous i understand why they have to do that i think that's something that's going to push the card higher as we push detail levels up so what changes from medium to high we get film grain low motion blur depth of field lens flare what else changes here shadow mesh quality so let's have a look screen space reflections i want to see what our draw distance is looking like level of detail goes to high i'm expecting that to change things like the quality of the crowd around me so shadows are something that mostly stays at medium i mean given how good the lighting looked even at medium bearing in mind again that this is the early access drm version whatever that means we changed to high that cost us about 20 25 percent of our performance there like 43 45 FPS yeah that is markedly better you can tell that they're expending a lot of performance improving the quality of the crowd look at this this is without real-time ray tracing like look at the quality of these reflections and it's not like in like a need for speed underground like the whole world is shiny kind of way like this is actually reasonable okay now can dlss save this can we play on high i'm sticking with quality so there's a lesser performance improvement but we expect it to look very similar to native rendering with the quality dlss setting look how much better the crowd looks and to me like in a game like this that is so much of the atmosphere and so much of the immersion that when i see people's like clothing texture quality dynamically changing as they're walking towards me on even like a a small street like this it's it's pretty jarring whereas this is not nearly as noticeable like you could see here let's watch this guy with the purple shiny pants there that's the flip over point right there that's that's where the the asset quality change that's pretty good by the time someone's that far away like it's almost unnatural for them to look that sharp anyway you could you could guarantee they spent a ton of time tuning that hey yeah like here this uh lady with the backpack right there you can see it and we're still like even in a crowded area like this we're still running above 60 FPS i mean of course it's rtx 3080 oh they have different settings for ray tracing so okay what does ultra look like okay ultra cranks everything except ray tracing and then if we set it to ray tracing medium oh it keeps everything on ultra and then just sets retracement i would have thought it would compensate by turning down some other things and turning up retracing i think a lot of people are going to turn on that ray tracing medium preset thinking it means medium graphical fidelity but ray tracing on and that is that is not what that is okay this is gonna nope it's not this is gonna be the processor wrecker okay are people fighting is that gunfire are you sure sir are you okay sir now you know i'm really interested in this can because i actually think that as it was rolling around on the red surface that was part of why it kind of seemed like we couldn't see it and i do wonder if ray tracing is going to make that lighting a little bit more realistic you see how the bottom of the can is just yeah so okay hold on i got i g before that can stop rolling i want to turn ray tracing on and see what happens what uh okay so it's still the same behavior which is interesting so that means either ray traced lighting in this game is not that expensive or it means that whatever it's doing when it's not ray tracing is really expensive and when i say expensive i mean in terms of GPU compute requirements okay hold on i don't wanna i don't wanna experience that too much yet i wanna i wanna focus on looking at ultra oh man now i'm getting distracted because this is fascinating our frame rate went down ray tracing may be more effective than whatever other method of global illumination they are using for this game well here we can easily flip between it i love how quickly this game allows you to tune your settings i mean that is a big game changer in terms of the actual experience of like getting the game locked in like getting jumped into the game the fact that you're not going out and restarting it constantly and like okay is it running okay now um wow yeah i mean i'm sure there's more i'm sure it's like better but do you see it no i can't point out what it is if we put them side by side i'm sure we could be oh yeah yes i can tell from the pixels but high looks really good there you go that's the Linus tech tips recommendation if you've got the horses high with quality dlss is like what you want to run at if you're running an rtx 3080 you're probably realistically a 30-70 at that point okay well that's what i want to figure out next is okay now what happens if we start playing around with ray tracing that's it that's the money right there game like this that's more environment story driven 60 80 FPS that is lots i don't think our ray tracing setting was working before this is very different okay i don't think this is right no it wouldn't be this bad okay just a second here okay let's just go to ultra again and see what happens okay there we go all right now settings retracing medium wait so is that what happened is we didn't realize that dlss was turning on before or did it just like glitch out hard there i think we didn't realize so you i mean unless something dramatic changes between now and i don't know what time it is but like 10 hours from now you are not playing this game with ray tracing on and dlss disabled that is not happening wow okay now what if i set it to quality instead of auto oh wow so dlss is working real hard when you've got ray tracing on like you are rendering at probably 1080p at best oh i see and you know what hold on a second so look at just the look at just the hood of the car um as we as we rotate around it so you see a little bit of noise in it right that's a characteristic of upscaling that you just you can't really get around you see just like a little bit of noise in the in the rear hood or trunk whatever you want to call it the boot okay now let's uh let's go ahead and change to auto and then i expect that you're gonna see that get quite a bit worse yep there it is you see all that noise it's still okay when you're not focused on an object it's not bad but it's way more noticeable you can see it in that railing like you can kind of see it it's like there's like a like a noise filter over everything and that's not the film grain effect it's different it's more noticeable in areas where there's more light which is again normal when it comes to image noise yeah it's it's noticeable i mean obviously we didn't notice it before when we were looking at that can rolling down the street oh that explains why the performance improves too david yeah that doesn't make sense so let's figure out let's so we're running around 50 55 FPS right now so let's go ahead and not set it to auto so i'm willing to bet we're running on performance or ultra performance right now performance yep you know what i'm not sure i think it might still be 1080 but just with more approximations hyper ultra performance that is very noticeable yeah the road looks absolutely disgusting at the edges of the fridge so this you're probably right this probably is like 720p upscaled or like maybe it's rendering parts of the scene at higher ah yeah i know the car looks really nasty too just everything looks pretty nasty especially towards the edges of the frame yeah that's nasty tastic the good news is that leaving it on auto is probably just kind of your best bet okay here's some really interesting shadows let's flip it back to quality let's flip it back to hi do you have to change the dls no okay wait did that even change okay yeah okay all right you can really see in the shadows of the stairs like those look like garbage town compared to the raytraced shadows okay yeah i can see it for sure look at that okay man which one would you play on though look at this green car on the side you see the green car right there okay let's flip back to high ma'am what's more important to you sharpness or i mean those shadows really do look like just a smudgy blurry mess compared to that okay part of my problem too with rtx is like do you see how it was i kind of felt like there was too much bloom as i was coming out of that tunnel like i get it it's supposed to kind of uh mimic the effect of stepping out into a bright area but it doesn't because it's not when i like drive through a tunnel my eyes do not adjust to it you know this works like aperture on a camera not like my eyes because i'm in my car like looking ahead to the road i'm not like staring at the dark wall of the inside of the tunnel for hours on end that's something that i kind of struggle with i find a little bit immersion breaking about most rtx implementations that i've seen see that actually looks more realistic to me oh no it doesn't that's really awful too but this area closer to us is fine so you see that get out of my way they've done a good job if nothing else of mimicking the way that like real-time ray tracing global illumination works with their regular non-ray-traced global illumination the quality is clearly lower in cases like those stairs but i'd say they're both good and this one comes down to personal preference do you want that like incredible fidelity in the shadows or do you want that incredible fidelity in the game world something we haven't talked about much is how the lower fidelity the original graphical asset is the worse it's going to look with deep learning super sampling right garbage in garbage out so you look at the road right next to the car not bad you look at the car itself okay yeah you've got that kind of uh that grainy effect on it not bad though but look at that road way out in front of us through the tunnel it's not good whereas if we flip back to hi yeah big difference okay wait i want to see this i want to see this raytraced look at all the candles and stuff no maybe rage racing's the answer david auto switch look at the look at just the immersiveness of this environment with all these different colors of light like these candles does that not looking freaking incredible oh i don't know what's the right answer and then okay we're gonna go back i we could go all the way to ultra without ray tracing and it just it looks fake it looks flat it looks like a video game again and it's subtle like but it's really real okay i want to see ultra now you know the difference between medium and ultra is like just the reflections yeah it's really not that noticeable to me because the lighting is what really gives the scene depth environments like this with ray tracing on really does like just the the way his clothing moves when his head moves like oh did you see his ARM when he reached up david yeah and i'm sitting so close to this that's another thing to consider guys is we are quite literally blown up right now like if i'm on a monitor if i'm on a monitor i'm like i'm at like this distance and that difference in sharpness not that noticeable from here okay you ready for 8k then yeah all right this was good enough like dark scene we've okay yeah i think so too oh man all right okay um rtx 30 90 time or i i don't know do you do you want to do you want to try it okay with the 3080 all right we just had to change over to 8k mode on our HDMI port wow that is really broken i can't tell what it looks like is changing in that horizontal divide both of them look right but different do you know what i mean the top half of the screen is missing particles and i can't tell if like chromatic aberration no yeah chromatic aberration goes through the barrier okay okay well let's just try changing some graphical settings and see oh this is this is very annoying okay so if we go to 4k we can figure out what we're running at so what did we decide ray tracing medium was our target david so let's do that then we'll go to 8k wow this uh does not look great when your graphics card is at the very limit of what it can handle turning on something like shadow play can impact performance very significantly even if it doesn't under normal circumstances so i'm gonna turn that back off okay back to the human eye the thing about the resolution of the human eye is that resolution doesn't mean how many dots per a given area that's how we define resolution in terms of screens the resolution of the human eye is the detail it can resolve resolution and objects in motion have sort of different resolution characteristics than static objects so if we're looking at this at 15 FPS 8k or whatever and we just look at some high res assets on a static wall or something like that here let's go back let's go back in here okay that looks flippin awesome but the problem is that as soon as anything's in motion the way that our eye perceives the resolution of the image the detail of the image is very poor so you need a combination of high frame rate and high detail and at 8k this just well i mean come on i don't think i need to tell you guys this ain't cutting it like that looks horrible right that's not there's no resolution left anymore when the frame rate is so low rock on we're going rtx 30 90 baby so we're gonna start with 4k ray trace medium and as expected that's not like night and day but i would also say that that is noticeably smoother this is raytrace medium okay given that the performance is not markedly better i don't have a lot of hope for this but i mean you guys you guys want to see it right okay well you know what to NVIDIA and the game's credit 24 FPS is a lot better than 15 FPS in terms of raw percentage i wouldn't say that it's a great gaming experience but it's a lot better so this is 8k balanced 20 FPS all right here's the thing then it comes down to your goal the only reason to turn it to 8k is if you want the ultimate in image crispness in sharpness and if that's what you're after we already determined that turning on ray tracing well you're already making compromises to the sharpness at 4k let alone at 8k in order to maintain a playable frame rate so clearly this is kind of like a pointless scenario 8k with ray tracing which requires dlss which reduces the sharpness we've like got settings that are working against each other so with that in mind let's try it without ray tracing dlss is now off man 8k continues to underwhelm me even if i don't move the camera around and we don't have any tearing or like really bad motion blur like this is 23 FPS this is the cinematic frame rate right here ladies and gentlemen like it's not bad it just doesn't look that much better and a big part of that is that the textures just aren't they're not 8k because there's no point putting such gigantic textures in the game like this road looks like a video game texture you know and you do lose some of that resolution on the characters which are one of the things that really stand out about the game to me as being so detailed um when you're running at a frame rate like this like you can't like here let's wait for someone to walk right in front of us and i'll show you you can't make out the like here like you can't make out their face really at all like you can't hey i think your spray cans broke in there but is that the same guy well that's a bit of a letdown 8k totally not worth it you know what though we are recording right now okay let's stop the recording that camera's rolling okay here we go let's see if that helps a lot there's the 30 90 flexing its muscles all that extra vram means that yeah okay the game still doesn't run perfect by any stretch of the imagination but the difference between recording and not recording is only like 1 to 2 FPS now instead of absolutely tanking it like it did on the 3080. i mean that was only applicable at 8k and i wouldn't run this game at 8k but install the latest drivers you've got to be kidding me like just now all right sure all right let's find out ladies and gentlemen we're running the game ready driver now on the rtx 3090 and we realized something the quick presets do not adjust texture quality you can only adjust texture quality in the main menu so i would assume we were running on medium texture quality before that kind of explains why vending machines for example were not changing their level of detail as we were flipping through the presets now i don't see anything else in here that has appeared now that we're in the main menu so on the rtx 3090 we're flipping over to high textures i mean it's got like oodles of vram anyway so i wouldn't expect it to make much of a difference but now you guys know unfortunately because of the drm i'm not gonna risk swapping the 30 90 out and putting the 3080 back in that's not happening we're just gonna have to move forward with what we've got here anyway the video is called running at max settings not comprehensive benchmarking performance review so this is gonna be that oh yeah yep that looks way better if you've got the vram you are going to want to run it at high texture quality wow so it's not everything but where it makes a difference that is a big difference let's see how the rtx 3090 handles this video yeah still at 4k still at 4k guys preset retracing medium here we go 67 FPS in here let's check we might not even need it to be on that whether it's the game ready driver or the rtx 3090 upgrade is hard to say at this point unfortunately because everything's changing so fast right now but 50 FPS in here with quality dlss dang 40 out on the street so i wouldn't say that the game ready driver probably changed the actual performance of the game that much looks like more like you know it it's tuned as opposed to you suddenly go to 300 FPS from you know 50 or whatever of course we gotta try 8k i said i was gonna run the game on max settings so you ready ray tracing ultra texture's high yeah you're probably right because it sucks all the haters are gonna be like okay should we just turn the lss off all right this is it ladies and gentlemen the moment you waited for 8k everything absolutely maxed oh right i gotta actually change the resolution well it's gonna be a graphics card generation or two before we're gonna get playable frame rates in this game at 8k without any deep learning super sampling tricks but when that happens it's gonna look real fly two things to disclaim here guys one this is of course a pre-release copy of the game so it might not be indicative of final performance and number two don't expect this to go from seven FPS to playable in seven hours or however long it is game comes out i think 7 FPS is probably enough for candlelight it's really not like that is gorgeous all right so why don't we try and see if we can make 8k playable then okay so dlss i mean we're going to have to go to like let's try performance 3090 going to performance seems to seems to do it but as i said in a take that we might have ended up throwing away this is not how i would run the game because if your goal is the absolute sharpest resolution well i mean that's the only reason to turn it to 8k then you don't want to be running dlss in performance mode obviously because it really hurts the sharpness of the image particularly around the edge in general it hurts the sharpness of the image in a big way you'd be far better off just running at one quarter of the pixel count running at 4k and enjoying that additional sharpness and not using dlss in performance mode being able to use it in quality mode that would be a much better experience you're kind of working against yourself but hey we did it and you know what you guys did you made it all the way to the end of this video so that i could tell you again thank you for watching thanks to origin pc for sponsoring it and lttstore.com you know if your CPU is not fast enough for cyberpunk well at least your head can be comfortable while you rest and wait for a faster CPU to just magically appear"}