WEBVTT

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At AMD, we believe in supporting transparent, independent coverage that

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helps customers make informed decisions. Ah, do you then? Well, then why the

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houble hockey sticks didn't you want to send us an 8 gig version of the 960 XT?

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Oh, it was based on regional market

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demand. Well, the last time I checked, we have a global audience. So, um,

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unless there's no demand for a review in the region of

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Earth, I don't really get that explanation. No, the more likely reason

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is that you were afraid that we would roast your 5060 competitor as hard as we

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roasted the 5060, so you put off sending it until we wouldn't have time to test

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it before the embargo. But, we can talk more about your shenanigans later.

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First, the 9060 XT 16 gig promises to be

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the best value card with a 60 in the name in about half a decade, matching

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the 5060 Ti 8 gig in performance, outdoing it with double the VRAMm and

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beating it on price, which sounds great,

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but it also might not be the right thing to buy. And I'll tell you why after I

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1080p is both the most popular gaming resolution today and the most popular

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excuse for shipping kneecapped 8 gig cards like the 8 gig RTX 5060 which we

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purchased for this review since NVIDIA really doesn't seem to want reviewers

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testing those. But with all that said, the truth is if you are playing games at

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1080, AMD and NVIDIA are probably right.

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It is enough for now, but remember guys,

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this is the minimum spec for new AAA titles, and these are cards that cost

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$300 plus. Anywh who, across our suite of

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games that exist today, the 960 XT performs admirably, but not

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spectacularly, keeping up with the 5060 Ti cards, which cost at least $30 more

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and asserting a commanding lead over the anemic 5060 nonTi. It outperforms its

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last gen counterpart, the 7600 XT, by more than 30% most of the time, which is

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enough to highlight how truly awful that card was, but not enough to make the

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Intel ARC B580 look like a bad value. Intel's really standing out with their

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battle mage architecture. Of course, we would have loved to give you guys 8 gig

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numbers. So, this is merely conjecture, but at 1080p raster, you can expect

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pretty much identical performance numbers because it's essentially the

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same card, sands half of the memory. If we find time to throw one on the bench,

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we will have that linked at LT Labs down

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below. Okay, so what about the value proposition? Well, that depends. See,

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the 9060 XT actually comes in three variants. The 8 gig one that didn't

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arrive on time, the base clocked 16 GB model, and the OC variant from Sapphire

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that was sent to us. This one has higher power draw and boosted clocks compared

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to 16 gig nonoC cards. But other than

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that, all of the variants are built on the exact same Nav'i 44 GPU based on

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AMD's RDNA4 architecture. This new

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architecture brings a bunch of improvements that you can get a deep dive into in our 9070 series review, but

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here's the short version. Big improvements in ray tracing and AI that

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bring these cards up to speed almost with NVIDIA in non-traditional forms of

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rendering and a host of other improvements that allow them to

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sometimes even beat NVIDIA in traditional raster. Despite its similar

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sounding name though, these new GPUs are substantially cut down compared to their

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bigger brothers with about half as many compute units as the 9070 XT. Basically,

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they did this, which means we have half the memory bus width, but benefit from

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keeping the same IO and 16 PCIe Gen 5

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lanes. That last point is key for gamers

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who are holding on to older systems where a by8 interface like on some of

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NVIDIA and Intel's cards can result in a measurable performance loss. Oh, there

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is one thing I lied about on the IO. Interestingly, this card only has three

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display outputs. Now, most of you declared this to be a non-issue after

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the announcement, but it is the first time that I've seen a $300 card in years

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that didn't have four outputs. I digress, though. To compensate for the

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cut down die, AMD bumped up the clock speed so that you'll get a bit more than

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literally half of the performance of the 9070 XT, which is also why the card

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draws a bit over half the power in line with the 5060Ti 8 gig that AMD positions

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it against. And in combuster, our card seems to be right in line with the 5060

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Ti 8 gig. But interestingly, the story is a bit different in F-124.

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In this racing game, AMD's latest pulls an average 174 watts with a maximum

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spike of 225 watts. By comparison, the

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5060Ti 8 gig averages around 121 watts.

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Now, we don't know if this behavior will show up in every game, but this is

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enough for us to recommend going for a slightly beefier power supply than the

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450 W unit that AMD recommends. Thankfully, this is still relatively low

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power draw, meaning that these cards are pretty easy to tame. And even loaded by

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a power virus like Combuster, our card stayed both cool and quiet. Let's talk

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1440p gaming. AMD claimed 6% better

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gaming performance than the 5060 Ti 8 gig at 1440, but looking at our raster

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results, we just don't see it. They

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score a couple of wins in Alen Wake 2 and Last of Us Part One, but is it

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really that impressive of a win when NVIDIA's 8 gig cards can't complete the

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test and you just didn't submit your 8 gig card on time for testing? Especially

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when we factor in that the 960 XT 16 gig

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trails behind the 5060 Ti's and honestly

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doesn't even look that stellar against the 5060 in the remainder of our games

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here. If you're wondering, by the way, about how the 5070 compares to all this,

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we didn't retest that card for this review, so we didn't want to include

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stale numbers, but it's a little worse than the 9070 nonXT from back when we

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reviewed that. Moving on to ray tracing. Despite the massive leap in RT

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performance that came with RDNA4, AMD is still unable to match their direct

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NVIDIA competitors. In 1080p RT, the

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9060 XT falls well behind the 5060Ti 8

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gig in our suite of tests, which is sad. But what really jumped off the charts to

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me is NVIDIA's embarrassing loss here with the 5060 not even able to keep up

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with the 4060 Ti. I thought they had

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improved the ray tracing on Blackwell. What the heck happened? And in 1440p RT

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Cyberpunk, things don't look much better. Maybe we can find a happier

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story in productivity. No, not really. I mean,

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the nice thing about having 16 gigs of memory, if you do, is that it allows you

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to dip your toes into AI without being as limited. I mean, look at how all the

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8 gig cards fumble as we load up a larger model. But even with 16 gigs, AMD

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isn't even close to NVIDIA in terms of performance in our machine learning

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tests. It turns out, haha, software support is important. And that only

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becomes more clear as we move beyond AI to Blender. Optics go br and HIP

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go. Adjusting focus to content creation though, we see big improvements gen over

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gen from AMD and they even beat NVIDIA in Da Vinci Resolve, though they trail

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behind in the more popular Premier Pro benchmark. All right, well that's the

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performance. So, this has been a big load of NH so far. But hey, getting 16

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gigs of VRAM and 5060 Ti-ish performance for a theoretical $30 discount, that's

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something. It's just it's tough to justify the $50 jump over the 5060,

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whose price is tough to justify over a kick in the groin. I mean, to AMD's

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credit here, FSR4 has made huge strides,

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meaning that other than multiframe gen, which a lot of you aren't that into, AMD

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has near par on most of the features that gamers care about. Even their video

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encoder is almost as good as Envank these days. They just need to work on

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third party support for all of this stuff. So, at the end of the day then, I

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don't know. I'm left kind of frustrated. In recent years, AMD has slowly but

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surely caught up to NVIDIA in terms of performance and features, but they've

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also caught up in terms of their crappy behavior. Last gen, the 7600 XT had 16

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gigs and the 7600 nonXT had 8 gigs of

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VRAM. It was super easy to tell what you were buying from the name of the

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product. This time around, they've lumped both cards together with the same

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XT name and then at the same time, as far as we can tell, intentionally made

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it more difficult for media to review the 8 gig version, which could lead to

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consumer confusion. So AMD, your commitment to the press words kind of

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meaningless at this point. And speaking of meaningless promises, you still

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haven't managed to get your previous cards into the sales channel anywhere

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near MSRP, which means you've effectively given away any credibility

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that you might have had there, too. So bottom line, if you have 350 bucks or

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more to spend, you can buy a 960 XT, I

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guess. But I wouldn't recommend the 8 gig one if you want to get a longer

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lifespan out of your card or you want to upgrade your monitor to 1440p. And

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whichever one you choose, just don't smuggly tell yourself that you're

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supporting the good guy, because AMD's actions speak much louder than their

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words, and they seem content to just draft behind NVIDIA, both in good ways

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and bad, rather than aggressively jump out in front to delight PC gamers who

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don't have $800 plus dollars to spend on a GPU. AMD, this was kind of your shot.

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NVIDIA is super distracted at the moment, and unless you do more, your GPU

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division is going to continue to only resonate with a small niche of users who

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don't mind owning a punching bag. And I would deserve to be punched in the bag

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website or domain. If you guys enjoyed this video, go check out our review of

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the 9070 and 9070 XT. It dives a little

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bit deeper into the architectural changes with RDNA4.
