WEBVTT

00:00:00.080 --> 00:00:07.440
you know how every time there's a new graphics card released that doesn't

00:00:04.880 --> 00:00:12.639
quite perform up to the expectations of the fans of graphics card maker a or

00:00:10.080 --> 00:00:17.680
graphics card maker b the immediate responses will um the drivers haven't

00:00:15.440 --> 00:00:23.039
matured yet so um yeah it's gonna be like way better later

00:00:20.240 --> 00:00:29.439
we decided to quantify using our trusty gtx 480 just how well NVIDIA supports

00:00:26.800 --> 00:00:33.600
its products and therefore its customers in the long term actually we've got

00:00:31.760 --> 00:00:37.680
another really cool graphic-centric video coming soon so slam that like

00:00:35.600 --> 00:00:44.239
button if you want to know how the gtx 980m stacks up against the gtx 980 and a

00:00:41.600 --> 00:00:49.700
truly apples to apples comparison with both running the same desktop 4790k

00:00:47.280 --> 00:00:58.000
processor wowza

00:00:58.000 --> 00:01:04.159
so let's start by saying that there are a number of ways that graphics card

00:01:01.600 --> 00:01:08.320
manufacturers can support end of life products they can add new features uh

00:01:06.720 --> 00:01:12.799
here's a great example where NVIDIA brought dsr support to fermi-based

00:01:10.400 --> 00:01:17.200
graphics cards like our 480 over four years after the product's release they

00:01:14.720 --> 00:01:22.159
can address compatibility issues whether it's a rendering bug in a new game or a

00:01:20.240 --> 00:01:26.240
new operating system that requires a specific driver for your older hardware

00:01:24.080 --> 00:01:31.360
to work or and this is the one we'll be focused on today since it's the easiest

00:01:28.880 --> 00:01:36.799
to empirically measure they can improve performance of the product over time as

00:01:34.400 --> 00:01:40.799
their driver team gets better acquainted with the micro architecture being used

00:01:38.880 --> 00:01:45.759
similar to how developers will unlock more of a game console's potential over

00:01:43.600 --> 00:01:50.880
time so let me introduce you to our methodology we used our standard test

00:01:47.920 --> 00:01:55.920
bench a core i7 5930k with 16 gigs of ddr4 memory on ASUS x99 deluxe

00:01:53.759 --> 00:02:01.439
motherboard because while that hardware didn't exist at all at the time that

00:01:58.479 --> 00:02:06.479
people were buying gtx 480s we wanted to eliminate potential bottlenecks and

00:02:04.000 --> 00:02:11.039
avoid changing any variables other than the one being tested which is the

00:02:08.560 --> 00:02:14.480
graphics card driver we ran through a limited but hopefully fairly

00:02:12.640 --> 00:02:20.640
representative test suite of games at 1080p two aaa titles that were current

00:02:17.360 --> 00:02:23.120
when the gtx 480 came out just cause 2

00:02:20.640 --> 00:02:29.280
and metro 2033 to see if there's any improvement in those and then two more

00:02:26.080 --> 00:02:32.160
modern aaa titles far cry 4 and witcher

00:02:29.280 --> 00:02:36.640
3 to see if the owners who sometimes go to great length to obtain their graphics

00:02:34.319 --> 00:02:41.360
cards right on launch day can expect better performance not only in the games

00:02:38.640 --> 00:02:46.080
that are being actively optimized but also in future hypothetical games that

00:02:44.560 --> 00:02:50.239
will definitely be awesome and not disappointing ever which brings us to

00:02:48.160 --> 00:02:55.200
the last key piece of the puzzle the drivers we picked out five drivers

00:02:53.040 --> 00:03:02.159
ranging from a month after the release of the gtx 480 so april 2010 to the most

00:02:59.040 --> 00:03:05.200
current driver as of august 20th 2015

00:03:02.159 --> 00:03:07.440
with a span of approximately 16 months

00:03:05.200 --> 00:03:14.080
in between each of them so then how did NVIDIA do well in our first game metro

00:03:10.319 --> 00:03:16.159
2033 there doesn't appear to be a strong

00:03:14.080 --> 00:03:20.319
argument for waiting for driver improvements to get better performance

00:03:18.000 --> 00:03:24.560
out of your graphics card i mean yes that's a 10 improvement which isn't

00:03:22.879 --> 00:03:29.920
insignificant when you consider that we base our initial purchase decisions off

00:03:26.800 --> 00:03:32.000
of less at times but for a demanding

00:03:29.920 --> 00:03:37.280
game like this it isn't going to be the difference between it limping along and

00:03:34.400 --> 00:03:43.760
running better smooth at 60 FPS in our second game just cause 2 owners of gtx

00:03:40.239 --> 00:03:45.920
480s got a 16 performance improvement

00:03:43.760 --> 00:03:49.440
just from waiting 16 months with an additional 10

00:03:47.440 --> 00:03:54.159
for waiting another 16 months for a total of over 25

00:03:52.480 --> 00:03:58.239
from there whether it's because the software team had just extracted as much

00:03:56.480 --> 00:04:02.480
as they could from the hardware or whether they were simply focused on

00:03:59.920 --> 00:04:07.920
newer things the improvements taper off but not shabby in far cry 4 our first

00:04:05.599 --> 00:04:14.400
modern title we gained some insight into the optimization process for older cards

00:04:11.280 --> 00:04:17.840
with the 2014 driver outperforming the

00:04:14.400 --> 00:04:20.959
2010 driver by an excellent 20

00:04:17.840 --> 00:04:23.840
but interesting note here while a game

00:04:20.959 --> 00:04:28.479
ready driver was released for far cry 4 later on that year at least for this

00:04:26.400 --> 00:04:33.520
older card it doesn't appear to have been focused on performance when we jump

00:04:31.280 --> 00:04:38.240
forward to our 2015 driver and see that it performs exactly the same

00:04:35.840 --> 00:04:42.320
finally we get to witcher 3. more evidence for what looks like it's

00:04:40.240 --> 00:04:46.960
ultimately the conclusion here the improvements being made to your older

00:04:44.400 --> 00:04:52.160
graphics card seem to come pretty fast and hard in the first three years after

00:04:49.199 --> 00:04:56.479
release a massive 30 for witcher 3 by the way with support beyond that being

00:04:54.240 --> 00:05:01.199
more focused on bug fixes and compatibility enhancements which doesn't

00:04:59.120 --> 00:05:06.479
mean they aren't there i mean seeing the same piece of hardware change so much

00:05:03.759 --> 00:05:11.280
we're talking measurably and often noticeably to the naked eye better

00:05:09.039 --> 00:05:16.880
gaming experiences over its usable lifespan is pretty darn impressive

00:05:15.120 --> 00:05:21.840
which i guess leads us pretty well into the inspiration for today's how have

00:05:19.360 --> 00:05:26.400
they supported us over the years episode a video that td bank made about how they

00:05:24.320 --> 00:05:30.720
surprised some of their customers with a beautiful look back at the important

00:05:28.320 --> 00:05:34.880
milestones and changes that they'd gone through since first opening their

00:05:32.400 --> 00:05:38.720
accounts at td bank they're actually finding this out for the first time when

00:05:36.720 --> 00:05:43.520
they're watching this video but my parents actually co-signed and helped

00:05:41.120 --> 00:05:49.039
me open my first bank account when i was 11 at canada trust which merged with td

00:05:46.000 --> 00:05:51.280
bank back in 2000 and while that video

00:05:49.039 --> 00:05:54.400
is definitely a touch sentimental it really made me reflect back on

00:05:52.960 --> 00:05:58.800
everything that i've gone through in that time so give it a watch by clicking

00:05:56.639 --> 00:06:02.160
the little i in the top right corner or at the link in the video description and

00:06:00.560 --> 00:06:06.880
drop a comment on that video letting them know who sent you Linus army unite

00:06:05.520 --> 00:06:11.680
so thanks for watching guys if this video sucked you know what to do but if

00:06:08.960 --> 00:06:14.960
it was awesome get subscribed hit that like button or even consider supporting

00:06:13.360 --> 00:06:18.880
us directly by using our affiliate code to shop in amazon instructions up there

00:06:17.280 --> 00:06:22.080
buying a cool t-shirt like this one or with a direct monthly contribution

00:06:20.400 --> 00:06:25.840
through our community forum now that you're done doing all that stuff you're

00:06:23.440 --> 00:06:29.120
probably wondering what to watch next so click that little button in the top

00:06:27.120 --> 00:06:35.250
right corner to check out this wicked video where i give away a sick top of

00:06:31.520 --> 00:06:37.850
the line gaming right
