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maxed out max or max max with m1 max to

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the max the 14 inch max books pro represent

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double the GPU and media horsepower the m1 pro models but

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this raises a very interesting question

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how can apple fit that much more power on this same

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architecture no less into the same chassis

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for that matter is there any other advantage to getting out a macbook pro

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with an m1 max or is it only really useful for video editors thanks to its

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expanded media engine the answer may surprise you i know it surprised me

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but it's no surprise that today's sponsor is jackery thanks to jackery for

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sponsoring this video their explorer 1500 power station provides a huge 1500

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watt hour capacity with up to seven devices charging simultaneously and it

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only takes four hours to recharge from zero to eighty percent get ten percent

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off with code Linus tech tips at the link below

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from the outside there's very little to distinguish the m1 pro from m1 max so we

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went with space gray for the max books and silver for the pro books to tell

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them apart jonathan horst over at Mac Address commented that he liked silver

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better than space gray this time around and honestly i kinda agree it's not that

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the space grey looks bad but there's too little contrast for me particularly

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considering the blacked out keyboard that apple chose for the new generation

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macbooks but this is a matter of taste and i'm sure

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there are plenty of folks who'd like to see this thing totally stealth instead

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there is one major external difference between the m1 pro and m1 max though and

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that's in the display support where the m1 pro can handle up to two external pro

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display xdrs via Thunderbolt the m1 max can handle up to three while also using

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the HDMI 2.0 port for up to 4k 60 output that extra flexibility could lead to

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some impressive battle station setups for professional workloads you've got

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the integrated mini led display a span of three big displays worth of workspace

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and a large tv or color calibrated 4k display for output preview

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one question that's been asked a lot is whether the Thunderbolt ports could handle an HDMI 2.1 adapter and

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unfortunately hours didn't arrive in time for testing these laptops i'll test them all when we

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review the 16-inch model so make sure you get subscribed for that it's coming

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soon

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how about on the inside with these machines being otherwise so similar

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could apple also have given them the exact same cooling setup remember the m1

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pro caps out at 16 GPU cores while the m1 max can double that number

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and doubles the memory bandwidth which together are sure to increase the heat

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output let's pop the hood and compare the two oh hey apple color matched the screws

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how thoughtful and they're the same picture if i hadn't

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told you that the space gray was the m1 max you wouldn't have been able to tell

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the difference just by looking at them unless you looked really closely at that

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heat spreader it's just a little bit wider on the m1 max to cover that chip's

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larger footprint other than that same fans same heat pipe same everything

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given how hot the m1 pro got this makes me worry that we'll see some significant

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throttling with the m1 max we'll button everything back up and give it a go this

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time with the zephyrus m16 repping the pc with its cry9 and rtx 3060 mobile

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first we'll see if anything changed for the CPU cores on the m1 max and

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predictably it absolutely did not none of the m1 max's CPU scores are

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appreciably different in cinebench r23 and this translates over to geekbench

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where we're effectively looking at run to run variants same deal with blender

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where we're stuck with CPU rendering until blender 3.1 releases with metal

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GPU rendering support sometime in 2022 you don't have to wait that long for our

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new shirt designs and a new water bottle from ltdstore.com though they're

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available right now you may be surprised by these results

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though given how much faster the system memory is i mean ryzen would sure love

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to have memory that fast but it seems apple's CPU cores just

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aren't taking full advantage of it and based on these results alone you might

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not be too impressed by the m1 max at all but the CPU is only half the picture no

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we don't have more CPU cores or even faster CPU cores but what we do get are

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more GPU cores and an expanded media engine with double the encoder blocks

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and double the prores blocks nowhere would this be more apparent than final

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cut pro for this test we set up a 5x5 grid of 4k plus prores raw files and set

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them to appear one by one in the timeline then we set final cut to stop when it

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detects a drop frame with the original m1 macbook pro stalled out at just four

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streams and the m1 pro dropped at seven the m1 maxes manage 10 and 12 suggesting

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that the cut down model either has a slightly less capable prores engine

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or the extra GPU cores on the high end model are picking up the slack whatever

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the case this is a truly ridiculous number of pixels being processed all at

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once with no stuttering whatsoever like four or seven simultaneous streams is

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already a lot but let's say you don't run final cut you're a resolve shop well

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good news for you too when rendering the prores 422 hq to take advantage of the

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pro res blocks the higher end model gets scary close to a sub 10 minute mark on a

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timeline that is stacked with denoising chroma keying and filtering

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not a bad result and our timeline's frame rate keeps up too where we

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observed as high as 16 FPS for the high end model scaled by about 2 FPS for each

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step down you take from there the zephyrus meanwhile can only roughly

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match the lower end m1 pro that's a great result but what if you need to

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render some 3d assets right now the best solution on mac is cinema 4d with the

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redshift renderer surprisingly the jump in performance

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from the m1 pro to the lower end m1 max is substantial likely thanks to the

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doubled memory bandwidth to go along with the extra GPU cores the higher end

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max gives us nearly a 10 minute render which seems impressive up until the

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zephyrus comes along and smacks it down with a 539

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of course that is a 16 inch pc laptop

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but um spoiler for the 16 inch review

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the 16 m1 max doesn't do that much better we were told that the m1 max

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could outperform the rtx 3060 or even match the rtx 3080 and apple calls out

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redshift on their product page so m1

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gotta take the l on this one geekbench 2 shows the zephyrus and its rtx 3060

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absolutely pummeling the m1 max in both render modes which places the m1 max's

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GPU horsepower further behind than apple had led us to believe maybe there's more

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optimizations that still need to be done for non-video tasks on these GPU cores

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or maybe it's just the media engine was

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doing all the heavy lifting in our video editing tests to be clear it is scaling

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relative to the m1 and m1 pro but it's just not reaching those dedicated GPU

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levels of performance we kept hearing about hmm

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maybe they meant games yeah no again we're seeing mostly linear

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performance improvements across the lineup in shadow of the tomb raider where feral interactive's port makes use

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of apple's metal API but it's not enough to catch up to the zephyrus

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at least not at 14 inches few other games use metal so it's all downhill

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from here when we switch over to cs go where there's no difference whatsoever between

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the m1 pro and max ironically this time not because it's using opengl but

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because we've hit a CPU bottleneck at 100fps thanks to rosetta since we're

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looking for more ways the m1 max can differentiate itself there's one final

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ray of hope the venerable dolphin emulator which is native apple silicon

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support via universal binary unfortunately

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dolphin doesn't yet support the metal API but in testing we did discover a

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number of interesting points to cover the first head scratcher is that the

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high level opengl renderer is more performant than the closer to metal

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vulcan API this may be because apple never embraced

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vulcan necessitating the use of a third-party library called molten vk if

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developers want to support it on macOS because apple deprecated opengl several

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macOS revisions ago the implementation while performant is missing some new

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features that makes dolphin think that the GPU might be underpowered

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second multi-sample anti-lacing that can be enabled in most games

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is a huge performance killer on apple silicon it easily takes rendering speed

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from an impressive double of native speed to just half third some titles

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like rogue squadron 3 depend so heavily on the CPU that they never run at full

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speed even at native resolution just like the original m1 this makes sense

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though because the main differentiator between the m1 m1 pro and m1 max's CPU

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cores is that there are more performance cores available and dolphin doesn't

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utilize more than a couple at a time we did get performance data however by

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firing up super mario sunshine at 8x native resolution and an uncapped frame

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rate to place the burden squarely on the GPU bearing in mind that the game is

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native to 30fps the starting area runs at about 67 FPS on the lower end m1 max

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and 77 on the high end that's a pretty good improvement from the m1 pro that

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topped out at 47 with the original m1 taking up the rear at the sub native 21

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except then we look at the zephyrus again and it's a slaughter

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that right there is over four times the native frame rate for this game and

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nearly double what the best m1 max can put out in a laptop that costs a little

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over half as much at retail

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so again we're seeing differences between the chips and the performance is

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objectively good but we're just not coming up to the performance claims apple made during

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their unleashed event no matter what we do we're legitimately not sure if this is

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an optimization problem or if apple over-promised with cherry-picked data

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because as we've seen it's quite difficult to find anything that runs

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metal on apple silicon to take full advantage of the m1 max

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now let's take a look at thermals for a test we could run in our m1 pro video we

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focus on the CPU so we'll be looking at the GPU this time around for the m1 max

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by running redshift the fact that it hovers around 90 degrees isn't too

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surprising but given how much surface area the GPU occupies the rest of the

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soc is also brought up to those temperatures which indicates that we're

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probably at the threshold of what the cooler can manage without maxing out the

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fans those only ever got to around 50 speed

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so there's definitely still some headroom if you want to max the fans out manually we'll be doing a more strenuous

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combined CPU plus GPU torture test when we test out the 16-inch form factor in

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our next review so stay tuned to find out by how much when we look at the

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flare it becomes clear that the m1 max is really pushing the upper limits of

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the 14-inch chassis cooling capacity easily hotter than even the CPU test we

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did on the m1 pro chips in our previous review we're seeing over 50 degrees in the

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hotspot and well above that exhausting out of the display the bottom is still

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within the realm of comfort and if it's sitting in your lap chances are the underside's hot spot won't be touching

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your skin so points to apple there now

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let's talk battery last time we showed the m1 pro's

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endurance was nothing short of amazing while doing youtube video playback

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easily beating out contemporaries like the surface laptop studio with a literal

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all-day battery life result for the m1 max we matched all the

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screens at 4 ticks of brightness and let them go this time around both of the m1

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pro models lasted a little over 2 hours longer than both of the m1 max models so

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while battery life is still phenomenal at about 20 hours in this test you do

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give up a little bit of endurance for the extra horsepower even when you're

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not making use of it depending on your priorities though this could be a side

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grade a net benefit or a net loss a fun

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fact this test failed once and these endurance figures being what they are

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made that a huge pain overall for an extra 200 for the 24 core

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variant m1 max is not a bad upgrade

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it's just difficult to recommend in general unless you've got a need for

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more than 32 gigs of memory the extra GPU horsepower and memory bandwidth seem

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very situational particularly in light of the dearth of apple silicon native

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applications with metal support this may change moving forward but it's a

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teething pain that's going to hamper these higher end socs for the coming

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years rosetta can only do so much as we've

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seen as such m1 max only really shines

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in high-end video editing as of right now for everything else we're looking at

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something much more akin to the rtx 3050 ti much less the rtx 3080 we were

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promised apple's leaning heavily on special purpose silicon here and while

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that's an approach that may work out for them they run a very real risk of having

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purpose-built hardware that becomes dead weight once consumers inevitably move on

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thanks for watching guys the 16 inch review is going to include both

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processors so go check out our review of the m1 pro macbooks for a little more on

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the whole platform before the finale
