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Microsoft is in the news for hiking the price of Xbox Game Pass Ultimate again,

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and this time by 50%, leading to an

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historic surge of angry gamers smashing

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the unsubscribe button. And it has everyone from Microsoft's partners to

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the press to even individual gamers asking themselves, "What the hell is

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going on at Xbox?" I mean, one day

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Microsoft is celebrating, hey, Game Pass is totally making tons of money. Woo.

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And then the next day they're like, "Actually, we're going to need more

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money from you. Thanks." On one hand, they're promising new Xboxes are coming

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for really actually real this time. And then on the other hand, they're like,

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"Look at me. Your phone is the Xbox." Now, the same day that Phil Spencer sent

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out a memo that said, "Our game road map has never looked stronger," they

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notified Xbox employees of a 10% staff

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reduction across several studios alongside the cancellation of multiple

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games. Well, which is it, Microsoft? Snip snap. Snip snap. Snip snap. I mean,

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it shouldn't surprise us that much. If we go back to 2013, there was that time

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Microsoft forgot they were making a game console.

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>> Xbox go home. But more recently, these

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WTF moments seem to be happening more and more frequently to the point where

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it's raising the question, is Xbox even going to exist within another generation

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or two, which is a huge problem because

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even though I've never actually owned one personally, I 100% appreciate the

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value of having Xbox as a player in the space. There's so few console makers

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now, and seeing one of the major makers bow out now would be a big problem for

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competition. I have owned a lot of Xboxes and I'm also really terrified of

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a gaming future where Sony and Nintendo are going to have free reign to do

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whatever they like. Free reign, like do our Segways to our sponsors, Hadner. Get

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compatible object storage solution today. It would be easy for us to kick

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this off with a crackdown on Xbox for all of its many problems these days, but

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let's give credit where it's due. 30 bucks a month multiplied by 12 is

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$360. >> Oh my god, we're so back. We're living

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in the 360 era again. Let's go.

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Okay, but for real, Xbox and PC Game

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Pass have been a great value for a lot of gamers. They've allowed people to try

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out experiences they might have otherwise overlooked, gotten eyes on

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games that might have struggled to find an audience, and according to some devs,

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even provided a stabilizing, de-risking presence for some smaller indie

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releases. It's been so good, in fact, that the service has, frankly,

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overshadowed their hardware for quite a while now, which is a shame because

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Xbox's hardware has also been traditionally pretty darn solid. We're

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PC people, which means we're often deriding consoles for their aging

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mid-tier hardware. But when you bear down on what you get for your dollar,

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it's kind of hard to argue with the original MSRPs of the series lineup.

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Just ignore the two price hikes just for a minute. We'll get to those later.

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Point is, for a long time, the combination of an Xbox Series S or even

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the X for that matter, plus Game Pass, was a pretty killer entry point into

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highfidelity gaming. And this next one definitely benefits us less. But you got

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to give credit, I guess, to Xbox's business side for successfully

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accumulating new studios and publishers like a gem-hungry Thanos. It has

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drastically increased their overall gaming revenue. And to Microsoft's

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credit, for better or for worse, they haven't greedily gatekept those

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franchise stones from the competition, which kind of plays into what looks to

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us like what might be a big switch away

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from hardware and toward providing services. Now, Xbox has stated many

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times that they do have more Xbox hardware on the way, but honestly, each

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press release feels less and less like an exciting promise and more and more

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like damage control over some bad headlines. Through both the naming of

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the current two-tier generation and the fact that seemingly everything with the

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screen could technically be an Xbox, Microsoft is telling us that a singular

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Xbox is not at the center of their game plan. And that means that resources

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which used to be spent on making the ultimate Xbox experience in one place

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like Engineering and Design Time are trickling out to make their streaming

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app pretty okay on your LG TV or your Samsung phone. You can kind of see this

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change with the first party Xbox handheld being canned in part due to

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Microsoft not being so confident they could sell 10 million of them, which to

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be fair, not even the Steam Deck has sold that many units. Instead, we're

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seeing Big Green offload their work and the risk to simply facilitate the

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release of an ASUS handheld with an Xbox button. And although this might seem

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just like a neat little side quest that should have little bearing on the future

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of Master Chief's chefs, it does raise

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major questions about a shift in paradigm at the old Redmond offices.

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Microsoft once fought hard to make their own hardware. Take the Surface for

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example, Microsoft's tablet and laptop lineup. They could have easily

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maintained the status quo just building their software as bestest as they can

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and letting the various OEMs build their systems around it. But instead, they

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invested many millions of dollars to design and build devices from the ground

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up with custom parts and this is important full control of the

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compromises that make a Surface a Surface. And that point is really

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important because pretty much every piece of consumer tech has some kind of

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compromise at its core. Now, usually these compromises are to keep the cost

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of manufacturing down so that the price doesn't go too high. Things like

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skipping out on an OLED screen or making the disc drive a separate thing. But

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sometimes these compromises could be to the margin of the manufacturer. Say for

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example, because they intend to make it back when they sell you software down

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the road. That's the big deal breaker with the new ASUS Xbox handhelds.

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Microsoft isn't subsidizing the cost.

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And ASUS has to make money on every unit sold because they don't get a 30% cut of

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whatever you buy in the Xbox store. So, the one you actually want is $1,000.

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I mean, that's not that unreasonable given the hardware that's in it and what

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the costs of it are, but I mean, that is

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galaxies away from mainstream pricing. And it's another signal on top of the

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increased cost of services and the increased cost of Microsoft's own

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hardware that Xbox just is not focused

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on bringing the best value in gaming, at least not the way they used to be. But

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then if Microsoft is just getting OEMs to make their hardware for them now, is

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Xbox just a logo and Windows? Hey,

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what's so bad about Windows being at the center of the future of Xbox? I mean,

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Windows has phenomenal cosmic compatibility and ity bitty little

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issues that uh really do add up. Windows

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has primarily been a mouse and keyboard product and using a joyad or touchcreen

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to navigate currently sucks. The years

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of patchwork development, multiple releases, and the need for their OS to

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do everything, not just games, means

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that there's a ton of inefficiencies and extra processes in the background versus

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something like Steam OS. Microsoft is

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working on these issues. Their new Windows handheld mode might actually

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release before this video does, but what they will never fix is a misgreant's

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ability to win every match in every lobby by nefarious means. You can't lock

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Windows down enough to prevent cheating. And they can't really prevent other

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storefronts from appearing on it, which from a gamer standpoint is pretty

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freaking great. We love competition, but from Microsoft's perspective, h this

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sucks. Unlike a lockdown console ecosystem, Xbox's services on Windows

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are just one of several options. They

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have to keep the value of PC Game Pass much more competitive than on Xbox.

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There is also an Xbox game storefront on

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PC, but do you know anyone who buys games from there? I don't think so. And

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while I've heard the fan theories that Xbox is desperate to get Game Pass on

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competing console platforms, I just

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don't see that happening. For one, their primary competitors are not interested

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in having Game Pass in their ecosystem. Nintendo, Sony, and Valve all make their

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money selling games, and having a competing service that does measurably

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reduce the amount of games sold is not good business. Two, even if they do let

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Microsoft weasel its way in, they are simply not going to do so without taking

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their cut, probably something like 30%.

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And at that point, I don't think Game Pass can take that big of a hit and

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remain profitable. And three, this might be the biggest one, Microsoft has

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signaled that having their biggest hitters as day one offerings on Game

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Pass loses them a lot of potential

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money, like the $300 million they left

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on the table with the latest Call of Duty. Right now, Microsoft gets to eat

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their cake with 37 million Game Pass subs and have it too by still selling

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millions of copies to PlayStation owners. Black Ops 6 was the highest

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grossing title in franchise history. And this isn't just a COD thing. Microsoft

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has been the top publisher on PlayStation for several months. And so

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even though it feels like Microsoft keeps shooting themselves in the foot at

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every possible occasion, and even though customers are seemingly turning on Xbox

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in every market, and even though their piece of the hardware pie keeps

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shrinking, their gaming division is making more revenue than ever in the

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history of all of Xbox. Just because I

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don't like what they're doing doesn't mean it isn't working for them. And

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while I really disagree with some of their moves, I think the discussion is

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less about Microsoft's failing strategy and more about them acknowledging the

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situation that games exclusivity driving console sales as a primary revenue

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stream is a thing of generations past, at least for them. But with that said,

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even Sony is smelling the roses these days. The PS5 has arguably Sony's

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weakest lineup ever of exclusives. And

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yet, it's their most profitable generation ever, which just goes to show

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people are still buying the consoles, even without the killer apps. But thanks

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to capitalism, no competition means that the monopoly charges whatever the heck

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they want. So, please Valve, please have the new Steam machines be good. Make

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them a real competitor for a 4K gaming system. Help me, Obie Gabe Canal. You're

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our only hope. Just like this segue is

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