1
00:00:01,004 --> 00:00:02,627
- It's "Retro Time".

2
00:00:04,150 --> 00:00:11,430
And I dropped it. (man laughs) This here is an AGS one-on-one Game Boy Advance SP.

3
00:00:11,430 --> 00:00:15,250
Now why am I showing you a Game Boy Advance? The reason I'm showing it to you

4
00:00:15,250 --> 00:00:19,410
is because it has a similar form factor to what we are going to be looking at.

5
00:00:19,410 --> 00:00:23,330
What we're looking at is also running the same cartridges.

6
00:00:23,330 --> 00:00:27,446
That was still on, I think. No, it wasn't.

7
00:00:27,446 --> 00:00:31,890
Great. (man laughs) This is the Analog Pocket.

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00:00:31,890 --> 00:00:34,980
They're similar in concept to the MiSTer we just looked at

9
00:00:34,980 --> 00:00:38,610
and like everything else they've made, it's using an FPGA.

10
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And that's why this is so interesting to me because they're not efficient chips.

11
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Not at all. They're very good at what they do. They're versatile.

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There's not a whole lot on here except for a nice glowing green sticker on the bact

13
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that says Analog Pocket Console black USB-C cable, which I guess is just the package contents.

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So, let's get it out of here and see what it looks like. I've been waiting so long for this.

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They announced this console years ago,

16
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before short-circuit existed and it looks fantastic.

17
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That matte finish along with the glossy screen, you can kinda see that there's a bezel around the screen

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and it's a little bit chunkier. This is the GBA SP and it's just closed here

19
00:01:18,130 --> 00:01:21,763
and it's about the same thickness. Actually almost exactly.

20
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The GBA is a little bit thicker. It's not unwieldy or anything.

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In fact, it feels really nice in the hand. Oh, I've got a banana for scale.

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Of course. Ah, now we can tell that...

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- [Man] Nothing. - Now the buttons, on the original GBA SP

24
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they're kinda cliquey. You can...

25
00:01:40,780 --> 00:01:44,140
Yeah, this one's kinda well used. I don't think the buttons are new, but they're clicky.

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They click in. These buttons are more like, what you'd get on a Super Nintendo controller.

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They've got rubber membranes. So, they've got smoother actuation

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as opposed to these just click, click,

29
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which I personally prefer. The only thing that has touch switches that I can see

30
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are the shoulder buttons and probably the start and select an analog buttons.

31
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Yes, those are touch switches as well. It doesn't look through the battery bay opens up at all.

32
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So this is a fixed lithium-ion battery. It looks like we've got a power button here

33
00:02:10,540 --> 00:02:14,960
plus add/minus volume. Speaker on that side and another speaker on this side.

34
00:02:14,960 --> 00:02:19,370
So we've got stereo speakers. USB type C, headphone Jack

35
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and a link cable port.

36
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The same link cable port. We'll be testing that later.

37
00:02:26,470 --> 00:02:29,930
And by default it takes Game Boy style cartridges.

38
00:02:29,930 --> 00:02:35,280
So Game Boy, Game Boy Advance, Game Boy Color and it has cores for all of those.

39
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It also has cores for the second Game Gear, the Neo Geo Pocket and the Atari Lynx

40
00:02:40,560 --> 00:02:44,390
which is actually very rare. I've seen a Lynx once in person.

41
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In this case, this is a Game Boy Advanced cartridge. It's an Everdrive GBA. It's got one of these nice little micro SD cards in it

42
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with games. These actually can put extra strain on these older pieces of hardware.

43
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So it's actually kind of a good thing that I've got it plugged into something

44
00:02:57,570 --> 00:03:01,180
that's a little bit more robust. It is a little strange

45
00:03:01,180 --> 00:03:04,620
to see the Game Boy Advanced Character just kind of hanging out back here

46
00:03:04,620 --> 00:03:09,620
with a big gap there, but when your finger touches it,

47
00:03:09,830 --> 00:03:12,900
when you're holding the shoulder buttons,

48
00:03:12,900 --> 00:03:16,120
it's a little weird. I could see that being a little bit annoying.

49
00:03:16,120 --> 00:03:20,940
If you have the dock, you probably don't have that problem. And also I think it has Bluetooth support built in,

50
00:03:20,940 --> 00:03:25,730
so you could in theory, pair an 8BitDo controller or something.

51
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Although, there's no stand or anything, So that would just be bad.

52
00:03:31,950 --> 00:03:37,360
The screen is actually supposed to be really good. It's exactly 10 times the resolution

53
00:03:37,360 --> 00:03:41,360
of the original Game Boy. Which means that not only is it high resolution,

54
00:03:41,360 --> 00:03:45,910
but it's a straight one-to-one scale. It's not going to be interpreted in any way.

55
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It's just gonna be. So, that's a thing that I'm looking forward to seeing.

56
00:03:49,860 --> 00:03:53,100
But first, I need to talk to you about our sponsor, Vessi.

57
00:03:53,100 --> 00:03:58,990
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58
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59
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60
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61
00:04:12,560 --> 00:04:16,910
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62
00:04:16,910 --> 00:04:20,680
and the same waterproof diamond tech technology, you'll wanna wear them everywhere.

63
00:04:20,680 --> 00:04:27,510
Keep your feet dry and save $25 with our offer code shortcircuit at Vessi.com/ShortCircuit.

64
00:04:27,510 --> 00:04:31,430
All right, actually I was going to turn it on, but first there's some extra stuff in the box

65
00:04:31,430 --> 00:04:35,250
that I realized I hadn't talked about. So there's the USB type C cable

66
00:04:35,250 --> 00:04:39,430
wrapped in this rather Apple-like cardboard wrapping that I approve of.

67
00:04:39,430 --> 00:04:44,200
A USB type C to C cable is also included. Although I don't see a charger in here

68
00:04:44,200 --> 00:04:48,480
which may or may not be a problem for you. I mean, I'm ambivalent towards it.

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I can't get this out, whatever it is. (man laughs) Ah, here we go.

70
00:04:52,180 --> 00:04:56,711
Okay. - [Man] Are these stickers? Ooh. - FPGA. Let's just put that right there.

71
00:04:56,711 --> 00:05:00,523
- [Man] Got them. - Yeah, got them. (man laughs) Let's see.

72
00:05:00,523 --> 00:05:05,260
Analog Pocket quick-start guide for more information. Clean your game cartridges thoroughly before you use.

73
00:05:05,260 --> 00:05:09,090
A lot of old cartridges are real dirty. It's probably got some corrosion on it

74
00:05:09,090 --> 00:05:12,590
and that can kinda spread to other contexts that it touches

75
00:05:12,590 --> 00:05:16,080
so you should probably clean your cartridges before you try. - [Man] Like blowing it.

76
00:05:16,080 --> 00:05:19,760
- Spit on it. Let's power it on and see what happens.

77
00:05:19,760 --> 00:05:22,880
This is not an OLED screen by the way. This is a IPS LCD.

78
00:05:22,880 --> 00:05:26,640
It looks like it's got a tutorial. You know what? Let's do it.

79
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Let's let's do this together. Press this button to continue, press this button to go back.

80
00:05:29,800 --> 00:05:33,620
Well, okay, let's go back. They lied.

81
00:05:33,620 --> 00:05:38,080
Press Analog for menu, but it didn't do anything. This is a bad tutorial, you guys.

82
00:05:38,080 --> 00:05:41,853
Hold Analog and press left or right to cycle original display modes. Okay.

83
00:05:41,853 --> 00:05:45,710
So LCD filters as well as different color palettes.

84
00:05:45,710 --> 00:05:50,010
Oh my God, it's got an end user license agreement and it's not properly centered.

85
00:05:50,010 --> 00:05:53,840
Come on. Blah, blah, blah, blah, blah blah.

86
00:05:53,840 --> 00:05:57,407
Oh my God it's huge. - [Man] That's what she said.

87
00:05:57,407 --> 00:06:00,620
- Oh, (beep) they've got a class action waiver in here. (man laughs)

88
00:06:00,620 --> 00:06:03,730
So it's got a bunch of systems. Game Gear is listed here

89
00:06:03,730 --> 00:06:07,700
even though Lynx should also be listed here and Neo Geo Pocket. I'm not sure.

90
00:06:07,700 --> 00:06:10,700
There's a couple of different things that are built into this. So there's Nanoloop.

91
00:06:10,700 --> 00:06:14,690
That's a digital audio workstation for basically GBA music.

92
00:06:14,690 --> 00:06:19,950
So you can hook up to your computer and basically use it for sequencing.

93
00:06:19,950 --> 00:06:25,820
That's pretty cool. Settings. So we can change all of the different things

94
00:06:25,820 --> 00:06:30,530
for all the different hardware. Which is actually quite good because the Game Boy and Game Boy Advance

95
00:06:30,530 --> 00:06:33,840
had very different screens. And even the Game Boy color had a pretty different screen

96
00:06:33,840 --> 00:06:37,510
to either of those as well. And you can set the control so you can mirror

97
00:06:37,510 --> 00:06:41,580
B and A to Y and X. So B and A is right here. I think Y and X are right here.

98
00:06:41,580 --> 00:06:45,313
Wait, no that doesn't make any sense. Okay.

99
00:06:45,313 --> 00:06:49,540
I was hoping that the Game Boy Advance section would allow you to map the shoulder buttons

100
00:06:49,540 --> 00:06:52,780
to these face buttons that are here, but that's apparently not a thing.

101
00:06:52,780 --> 00:06:57,400
There are some games that I prefer that with like "Castlevania: Circle of the Moon" comes to mind

102
00:06:57,400 --> 00:07:01,570
where it's actually, I think better with four face buttons.

103
00:07:01,570 --> 00:07:06,400
If I had an SD card with any kind of user made content,

104
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I could probably go into the library here. But the library will not support things like Game Boy ROMs.

105
00:07:13,140 --> 00:07:18,140
They're very explicitly not using this for piracy.

106
00:07:18,640 --> 00:07:21,700
I literally have one of the games we're gonna be playing right here.

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And the reason I have that is because I'm gonna use

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a link cable to see if I can get multiplayer going on this.

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00:07:29,150 --> 00:07:32,840
Yeah, that's a pretty bright screen. It's a little squished.

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I think the Game Boy Advance did have a different aspect ratio to the standard Game Boy.

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00:07:37,600 --> 00:07:42,230
Okay. So analog GBA, that's just pixel scaling, nearest neighbor.

112
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Yeah, that's nearest neighbor. It's sharp. Hit right once, you got a original GBA LCD.

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It's got an LCD filter on there that it makes it look pretty decent.

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It's not amazing. I don't think it's perfectly accurate.

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I don't know, it might be. No, it is. The next over is originally Game Boy Advance SP one-on-one.

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Oh, I just happened to have one of these right here.

117
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That's all the modes. Oh, that's a little disappointing.

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But I guess for the Game Boy advance you're not gonna want that many different modes anyway.

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Oh, that's loud. (game music)

120
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I was hearing clipping. I'm not sure if it's the volume.

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Instruments aren't amazing sounding in "Sonic Advance".

122
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Let's go to the sound test here. (game music)

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Let's try "Sonic Advance" on the original Game Boy Advance.

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Obviously you don't get the BIOS boot up sound on the Analog Pocket.

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Oh, okay. (game music)

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Yeah. No, that sounded about the same. Anyway, let's get back into "Sonic Advance"

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to see how that plays. The volume is much higher.

128
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Holy crap. (game music)

129
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That's about as loud as the other one was. The colors are darker,

130
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perhaps more accurate in the Analog Pocket. Fun fact about the GBA, it didn't have a backlight

131
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so a lot of games actually over brightened their colors.

132
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So a lot of GBA games, even though they could look really good,

133
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look like trash on emulators or whatever, because they were compensating for this

134
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to try and brute force through that dark LCD.

135
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Okay. There is very little if any delay

136
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and the buttons feel pretty good. Okay, the screen is real bright.

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It is a little weird how it's not quite the right aspect ratio,

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but I get that they're going for the original Game Boy aspect ratio first,

139
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rather than Game Boy Advance. I think statistically more people would favor the original Game Boy aspect ratio.

140
00:09:49,470 --> 00:09:54,003
Let me throw a "Tetris Worlds" into... I guess either one of these, it doesn't matter.

141
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That's as bright as this one gets by the way. Yeah, so the colors are very different.

142
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It looks like there's more saturation

143
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on the original Game Boy and also the color temperature is very different as well.

144
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Obviously, if you're looking for the original experience, it's not quite that.

145
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No, it looks closer to what you would see if you fired up an emulator.

146
00:10:17,720 --> 00:10:21,850
Wait, hang on. Oh, I'm stupid. I was in original Game Boy mode.

147
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Yeah, there's still more green in this screen

148
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and none of the colors really line up properly. There might be some degradation, I don't really know.

149
00:10:30,480 --> 00:10:35,230
But I do think that the way this screen looks is...

150
00:10:36,147 --> 00:10:39,280
You can actually see the (indistinct) and stuff. So there's the thing you can't see on

151
00:10:39,280 --> 00:10:43,700
the original Game Boy screening. You kinda make it out. But all right, let me turn this down

152
00:10:43,700 --> 00:10:48,750
so we don't have both of them going at once. Now the colors are again very different.

153
00:10:48,750 --> 00:10:54,700
Now, this is more purple than this is. This is a red or a shade of purple.

154
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Obviously the controls feel a lot better

155
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on the analog pocket. At least to me.

156
00:11:01,130 --> 00:11:04,980
Now I'm very curious. This game does support multiplayer via link cable,

157
00:11:04,980 --> 00:11:09,890
I'm pretty sure. Don't quite know how this multi cable works.

158
00:11:09,890 --> 00:11:13,094
Why couldn't they use this music for the gameplay?

159
00:11:13,094 --> 00:11:17,230
(game music) This isn't gonna work with an original GBA.

160
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- [Mark] It's 'cause it's not Zelda. - Ah. - [Jono] God damn it.

161
00:11:22,752 --> 00:11:26,100
- That's the problem. Well that's disappointing. For whatever reason,

162
00:11:26,100 --> 00:11:29,890
it might be that the version of the game that I have on the everdrive here,

163
00:11:29,890 --> 00:11:36,260
is different than the version of the game we have here. And supposedly this does work in Game Boy to pocket mode

164
00:11:36,260 --> 00:11:40,170
as well as pocket to pocket. However, when I was poking around, I did notice something else.

165
00:11:40,170 --> 00:11:43,830
There's this high quality audio option here. You also have things like frame blending,

166
00:11:43,830 --> 00:11:47,560
which kinda simulates that blurry kinda motion

167
00:11:47,560 --> 00:11:52,530
on the old LCDs. Well as sharpness filters, which I'm not sure what that does exactly.

168
00:11:52,530 --> 00:11:56,333
It just says plus three, but I don't really see it doing anything. I'm not sure.

169
00:11:56,333 --> 00:12:00,130
Also size and position doesn't seem to be possible to adjust.

170
00:12:00,130 --> 00:12:03,680
Maybe there's still some stuff that needs to be updated.

171
00:12:03,680 --> 00:12:07,853
Anyway, let's try "Sonic Advance". See if that audio cleaned up any.

172
00:12:07,853 --> 00:12:10,270
(game music)

173
00:12:15,290 --> 00:12:19,310
Okay. Well I just added myself as an emulator user. That sounded a lot better.

174
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I wanna take it apart. - [Jono] Throw all the bits in and see which one fits.

175
00:12:22,440 --> 00:12:26,663
- See which bit fits. It's a little small, but it works.

176
00:12:28,400 --> 00:12:32,550
Big screws. So I felt this kinda...

177
00:12:32,550 --> 00:12:35,970
Okay. - [Jono] There you go.

178
00:12:35,970 --> 00:12:39,940
- So that's the battery. 15.91 watt hours.

179
00:12:39,940 --> 00:12:43,130
It seems pretty repairable. The battery's in this this little caddy here.

180
00:12:43,130 --> 00:12:46,700
There's a connector for it. And then this plate.

181
00:12:46,700 --> 00:12:50,560
I think there's extra screws or are these just clips?

182
00:12:50,560 --> 00:12:55,740
I'm not sure if we want to wrench on it too much more though. But it's nice to know that the battery's replaceable

183
00:12:55,740 --> 00:12:59,970
and it seems to be pretty repairable. There we go.

184
00:12:59,970 --> 00:13:03,063
So, the Analog Pocket.

185
00:13:04,020 --> 00:13:10,000
What are my thoughts? The battery life that I've observed so far is pretty decent.

186
00:13:10,000 --> 00:13:15,960
This is a 600 maH power battery by default and it runs for just as long as this 4300 maH battery.

187
00:13:15,960 --> 00:13:20,000
It's a power hungry piece of hardware, but they made it work.

188
00:13:20,000 --> 00:13:23,264
The original GBA... What was the original GBA's...

189
00:13:23,264 --> 00:13:27,080
All right, sorry. GBA SP's battery life. - [Man] Seven to 10.

190
00:13:27,080 --> 00:13:30,290
- So seven to 10. So it's just comparable. Pretty good form factor.

191
00:13:30,290 --> 00:13:32,363
I like the buttons. I like the screen.

192
00:13:34,860 --> 00:13:38,450
The operating system, everything is kind of skewed over a little bit,

193
00:13:38,450 --> 00:13:42,200
which is a little bit weird. And I would like to see more controls

194
00:13:42,200 --> 00:13:47,600
because I'd like to be able to map the L and R buttons to the face buttons for some games on the GBA.

195
00:13:47,600 --> 00:13:51,770
It just makes more sense that way, even though the original hardware you would have to use those buttons.

196
00:13:51,770 --> 00:13:56,240
The original hardware just used that because it didn't really have a choice.

197
00:13:56,240 --> 00:13:59,300
But now we do. - [Man] It says all buttons are mappable though.

198
00:13:59,300 --> 00:14:04,580
- Yeah, but it doesn't let me do that. It just let's me mirror buttons.

199
00:14:04,580 --> 00:14:08,630
Maybe that's something that's coming later. They do add more features later on down the road

200
00:14:08,630 --> 00:14:12,370
when they release these consoles, so. But I like the screen.

201
00:14:12,370 --> 00:14:15,500
I like the screen quality. It's a different screen.

202
00:14:15,500 --> 00:14:19,410
There are some times compatibility issues with these FPGA emulators

203
00:14:19,410 --> 00:14:22,930
but usually analog is pretty good about fixing them.

204
00:14:22,930 --> 00:14:27,160
They do have a bit of a reputation in the community for boasting a hundred percent accuracy

205
00:14:27,160 --> 00:14:31,702
and all that kinda stuff, but it's not. But what they've created here is a really solid piece of hardware.

206
00:14:31,702 --> 00:14:36,980
I really dig it. And I think for $200 you could do a lot worse.

207
00:14:36,980 --> 00:14:42,100
You could get an Amber Knack, you could get a Retro, you can get any number of emulation handhelds,

208
00:14:42,100 --> 00:14:45,430
but the experience wouldn't be quite as good. This boots up in two seconds.

209
00:14:45,430 --> 00:14:50,140
It's the advantage of having the FPGA. Again, I'm not gonna say it's perfect, but I like it.

210
00:14:50,140 --> 00:14:53,160
And I would like to have more of them

211
00:14:53,160 --> 00:14:57,690
to kinda try out more of this link cable stuff. And I would like to have the dock

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to try and see what that's like, because right now the only way to couch game a GBA

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is either if you have the Game Boy player, which is expensive to find with a disk.

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The players themselves aren't all that expensive, but they're worthless without the disc and emulators.

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That's basically it. - [Man] The dock is a hundred bucks. (coughs)

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- A hundred bucks for the dock, okay. - [Man] And $30 for each adopter.

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- 30 bucks for each adapter, that's not bad. As for the dock...

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But at the same time, the dock's got an HTMI connection to it. If you don't want to faff around with old hardware, scalers,

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all that kinda stuff, yeah. They're not gonna say that it's the best value thing out there,

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but it's quality and it's convenient.

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And I don't really have any major complaints.

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Hopefully they make more for stock and hopefully they send us another one 'cause we're gonna need one.

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'Cause I'm heading home now. Go watch the MiSTer multi-system

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if you want more on this kind of FPGA goodness.

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Again, FPGAs are not a silver bullet, but when they work, they work real well.
