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this right here is a prototype of the atom palm hydrogen the best gaming mouse

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on the market theoretically although the hardware is actually fairly

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standard for a high-end gaming mouse has a pixar bmw 3360 sensor and omron

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switches everything about it has been tuned to offer the lowest possible

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response time between you moving the mouse irl and the cursor moving in game

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so is this the new competitive edge for gamers or have we passed the point of

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human capabilities long ago well one thing humans definitely aren't capable

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of is fully appreciating my ability to segue to our sponsor with glasswire you

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all right in a perfect world the movements that you make in real life

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with the mouse would be 100 accurately represented in the computer

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but in practice there are a bunch of things that can lead to imperfect mouse

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tracking and ultimately you missing that sick headshot by a couple of pixels so

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what can you do to have the best possible chances first of all disable

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your mouse acceleration then most games also have an option for raw

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mouse input so you should enable that too while we're talking about easy ways to

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up your game disable motion blur this won't affect your mouse just

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motion blur why does anybody use it the next problem is sensor spin-out this

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occurs when you move the mouse faster than the sensor is able to detect and

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generally this results in the mouse failing horribly kind of like someone

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running on a treadmill that's going too fast on office mice or cheap generic

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gaming mice this can be an issue but basically every real gaming mouse these

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days is capable of tracking anywhere from 30 to 50 g's of acceleration

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is that a lot well i was curious how that relates to what's humanly possible

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so we found this fun article by h nagasaki from 1989 called asymmetric

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velocity and acceleration profiles of human ARM movements and in those tests

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the maximum ARM acceleration was 11.4 g's and referencing other less reputable

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sounding studies we haven't found anything above 20. so basically there's

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no chance of you physically outrunning a properly tuned modern gaming mouse what

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can introduce errors though are sensor flaws for instance the bmw 3310 has a

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problem where if you lift the mouse and then set it down it can stop tracking

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properly for a brief time undoing all that work you put into lining up your

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sick flick shot fortunately finding a sensor without those kinds of

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game-breaking flaws these days is actually pretty easy sensor.fyi

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has a list of sensors and mice that are considered flawless so you can just

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cross-check with that before you purchase a new gaming mouse once you

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have a sensor that isn't doing anything weird make sure then that you have the

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lightest possible mouse a light mouse has two benefits for light mice

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ergonomics kind of matter less since picking it up is so easy and they also

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have less mass which means less inertia so quick moves and adjustments should be

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easier now at 45 grams the hydrogen is not

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actually the lightest mouse that goes to

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the zone konig mk1 but the mk1 lacks a

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scroll wheel or even side buttons so the latest properly featured mouse is the

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hydrogen bringing us nicely to the party

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piece of the atom palm hydrogen the 8

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000 hertz pulling rate 8 000 hertz polling rate

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what okay to really appreciate why 8 000

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hertz kicks butt let's start off a bit lower in the atom palm software you can

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change the polling rate to well anything you'd like so let's set it to

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one right now the mouse is updating its position about once per second and it's

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horrible what's kind of funny about it though is that it's not that it's

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totally unusable it does still work like

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it's still accurate it's just

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not a ton of fun changing the polling rate to something like 125 hertz

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oh my god this is going to take me a second there we go that's not bad

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and that makes sense 125 hertz is kind of like the standard so if you have an

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office mouse at work or something like that chances are

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that's its pulling rate and with a maximum delay of just eight milliseconds

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between when you physically move the mouse and when the computer gets that

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information you can definitely tell when a mouse is pulling at 125 hertz versus

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one hertz but you can also tell the difference between 125 and something

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higher so let's flip to what like say a thousand

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thousand all right this is what i would expect from a high performance gaming

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mouse and it really does feel more responsive everything from like snapping

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around to targets to even just you know clicking folders and opening them and

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closing them it's just more responsive

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but the jump from 125 hertz to a thousand hertz is a seven millisecond

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difference whereas going from a thousand to eight thousand hertz even though

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we're going eight times faster again

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it's just a 0.75 millisecond difference

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is it possible to feel such a small change

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if people are saying this is better i do have to wonder if it's kind of a placebo

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effect kind of like how uh we had a bunch of people buy shirts on

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lttstore.com and tell us what better gamers they were i mean we're not saying

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it doesn't work that way you could try it for yourself but

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for the mouse anyway we need some more concrete evidence so

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let's do a little bit of math with a thousand hertz pulling rate on your

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mouse the maximum possible latency between moving your hand and the

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computer receiving a signal that it has moved is one millisecond or a thousand

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microseconds with an average latency of about 500 microseconds

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within 8 000 hertz miles the maximum latency is now just 125 microseconds and

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the average is 62.5 now our contact at

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atom palm says that it's this average response time that is so important since

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with a thousand hertz mouse you will get used to that average 500 microsecond

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delay while over time you will actually get muscle memory for the 8 000 hertz

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mouse and move it quicker just how much more accuracy can you

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expect from that to find out alex was locked in a dark room until he emerged

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with the grand unified theory of leet which i will present to you now this

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allows you to input the parameters of your mouse movement and find out the

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maximum possible error due to the pulling rate of your mouse since the

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most leaked gamer move is of course the 360 no scope let's start there after

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studying epic gamer moments we found that the average 360 no scope happens in

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about .4 seconds and by plugging that

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and average mouse and game settings into the grand unified theory of elite we

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found that the maximum error on paper with a 1 000 hertz mouse during a 360 no

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scope is 19.2 pixels while the 8 000

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hertz mouse is just 2.4

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damn with that said most people are not

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no offense 360 no scoping all the time so for a more realistic movement of 20

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centimeters over a span of one second we're looking at about an error of 6.3

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pixels or 1.77 millimeters which looks a little

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something like oh yeah that's

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that's not a lot but at 8 000 hertz

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it's less than half as much anyway this potential for error is not taking into

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account adjustments on the fly as you're making your shot because no one closes

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their eyes and makes a one second shot

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on muscle memory alone you see where your aim is going and you correct your

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movement with the muscle memory for a thousand hertz now people were insanely

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good at quake with 125 hertz mice so

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theoretical inaccuracy doesn't always translate to missing the shot in real

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life which brings us then to the biggest question why the heck does any of this

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matter if best case scenario your display is running at 360 refreshes per

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second anyway well we were curious too

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so we're going to set up our most scientific of tests our test consists of

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our mouse testing robot moving our device at precisely 2000 millimeters per

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minute the ASUS rog pg259 qn running at

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360 hertz and our kronos high speed

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camera recording the movements at a thousand frames per second

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i should note here that high speed cameras need lots of light and

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comparatively monitors are not very bright so the footage kind of looks like

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butt but surprisingly our test results did manage to show a difference between

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8 000 hertz and 1000 hertz what we're

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looking for here is a perfectly spaced mouse movement with no gaps the gaps

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happen when the pulling rate and the display mismatch leading to the highest

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possible latency and micro stuttering what i'm surprised to see is that there

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is measurable stuttering at a thousand hertz and even two thousand and four

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thousand but at eight thousand it is almost perfectly spaced being honest

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with you guys i did not expect to see any real world

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difference here and only performed the test because blurbusters thought that a

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thousand hertz might show stuttering at refresh rates of 240 hertz and higher i

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really was not expecting the differences to be ah yes

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this clear now it is possible to overclock a small

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number of gaming mice to 8 000 hertz that don't have support for it out of

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the box but for most mice the maximum 1000 hertz pulling rate is hard-coded

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into the drivers which means unfortunately that the atom palm

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hydrogen is well unfortunately for all the other

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mouse makers i suppose legitimately the most accurate mouse on the market

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although being accurate is meaningless without also reducing click latency

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unfortunately we don't have a reliable way to test the debounce and latency of

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a mouse yet but adam palm wrote a research paper about how they have the

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lowest theoretically possible click latency by doing some fancy debounce

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stuff in the microcontroller if you feel like checking their work you can go read

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that we're gonna have it linked down below the final hurdle though of course for adam palm is reliability as far as

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that goes well only time will tell we haven't even been able to test a final

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production unit yet so we can't properly comment on that or even the build

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quality because this one right here is 3d printed but razer has announced plans

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to release an 8 000 hertz mouse if you need a little bit more reliability

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uh so anyway this is it the atom palm hydrogen theoretically the most accurate

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gaming mouse and although chances are that you are not cool or skilled enough

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to experience any of the benefits besides the placebo

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feel goodness of like having like the best most legit mouse man then um

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you know bummer but hey if you're an elite gamer you should consider picking

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it up for well just a little under a hundred dollars would you buy it

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oh heavens no um people should just get the

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g305 it's light the battery lasts basically forever and it's relatively

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cheap but hey do you know what's not cheap the hours of labor that my writing staff

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puts into creating videos like this and segues to our sponsor like this MSI's

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and wrists a brushed metal top plate and octagonal shaped keycaps and it comes

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with bright perky RGB lighting with various effects you can fine tune the

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detail settings with MSI's dragon center software and you can check it out today

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at the link in the video description if you guys enjoyed this video you might

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also enjoy uh oh what was that slow-mo mouse nonsense

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no no not that one the one where we test wired versus wireless mice with a

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high-speed camera it was great and you could also check does high FPS make you

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a better gamer we'll link them both
