WEBVTT

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Nano-LED, mini-LED, Billy Jean.

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There's a veritable plethora of display types out there with names just like those, at least some of them.

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Unfortunately, there's a new one to keep track of called Micro OLED, not to be confused with Micro-LED.

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And it's been stealing headlines recently because it's the technology featured

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in Apple's new Vision Pro VR headset.

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That's not what they would call it, but they're not here right now. The main difference between Micro OLED

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and the traditional OLED that might be powering your TV is that as the name suggests,

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the Micro OLED pixels are much smaller.

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Think iMac versus iPod, shuffle.

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Apple is promising beyond 4K resolution for each eye in its new headset.

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And considering most full-sized OLED TVs are a lower resolution,

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you need some serious pixel density. Micro OLED pulls this off by using silicon wafers

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as a substrate, as opposed to the glass substrate found in your typical OLED TV.

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That's because silicon has special chemical properties that allow for smaller pixels,

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one of the most important being that electrons move more quickly and easily through it.

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In fact, Apple is saying that the space that one pixel takes up on the iPhone

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fits 64 pixels on a Micro OLED display.

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Of course, OLED has long been notorious for being dimmer than other display technologies,

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despite its sometimes jaw-dropping levels of contrast.

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But the current word on the street in the display industry is that Apple is using Sony Micro OLED displays

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that feature two white OLED layers. The light from these white OLEDs

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are past-room microlenses to focus it and make it brighter.

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But you didn't hear it from me.

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These innovations mean that Micro OLED will probably show up in millions of individual devices

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over the next few years. But despite these advancements,

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there are some good reasons to think Micro OLED won't be the next big thing in display tech.

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You'll get to experience at home. While Micro OLED has big advantages

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when used for very small displays, when it comes to larger panels,

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it unfortunately has some glaring weaknesses. While you might expect that a display tech

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designed with VR headsets in mind would deliver the highest quality possible,

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Micro OLED is actually less efficient than a typical OLED display you'd find in a smartphone.

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You see Micro OLEDs work using white light that gets sent through a color filter

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to form the images that you see. Instead of the traditional OLED smartphone method

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of just having RGB LEDs that don't require a filter at all.

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Which means that regular OLEDs get brighter for the same energy consumption,

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so you don't need as much power to reach the same color gamut,

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as higher brightness means a larger number of colors can be produced.

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And while Samsung is working on a form of Micro OLED that should be much more energy efficient

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because it uses red, blue, and green pixels that light up directly without needing a white backlight,

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that piece of tech needs a bit more time in the old slow cooker before it's ready for prime time.

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But what if we're not worried about power efficiency because we wanna make a Micro OLED TV

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that plugs into the wall, for example. Well, Micro OLED still doesn't make that much sense

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for larger displays. And a big reason is that current silicon wafers

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max out around 12 inches in diameter. Meaning to make a display bigger than that,

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you'd have to attach multiple wafers together. And if you think assembling Ikea furniture

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is a bit laborious, just try doing this, okay.

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But even if you could easily do this because you wanna take advantage

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of Micro OLED's greater pixel density and make TVs that offer higher resolutions,

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you'll soon run into the problem of diminishing returns

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in terms of how many pixels you need to make a TV appear lifelike.

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You only need to be sitting a little over four feet away from a 65 inch 4K TV powered by traditional OLEDs

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for your eyes to be unable to discern individual pixels.

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Meaning a Micro OLED screen in such a large format

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wouldn't really offer many advantages. Now throw in the fact that Micro OLED

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is going to be at a price premium for years to come due to its limited applications.

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And I would pretty much only expect to see it in devices like the aforementioned VR headset

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or other limited use cases, such as camera viewfinders

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or heads up displays for the military. But if you are in the market for a headset,

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Micro OLED should deliver an experience beyond current LCD tech.

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Just be prepared to pay the Apple tax that I'm sure all of you are used to by now.

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Oh my gosh, it's over? Wow, thanks for watching.

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