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As much as they may pretend to hate each other, rival tech companies often do have incentives

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to work together. This tends to happen when both companies stand

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to benefit from it, and while that sounds obvious,

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this kind of collaboration has also benefited you.

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The poor consumer doesn't want to deal with 40 kinds of connectors for your laptop.

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Ever heard of USB-C? That's right, I'm talking about standards.

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Technologies that remain consistent across platforms

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so you can have a smooth experience no matter what you're using.

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We're talking HDMI, USB, HTML.

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These standards have made it possible to connect gadgets

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or view webpages anywhere in the world, no matter who manufactured them or what browser you're using.

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But how do companies that often exist as fierce rivals

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band together to create and maintain these standards?

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Like survivors in a zombie apocalypse. Sometimes, the problem that they're all trying to deal with

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is the fact that there's no standardization.

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This is exactly what happened with USB. It was pretty clear in the early 90s that there were going

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to be large numbers of new computer users in the near future,

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but one of the major hurdles to widespread adoption

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and consumers viewing the PC as a platform that was friendly to novices was that

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everything required a separate connector

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and some kind of software configuration, usually meaning you had to install drivers

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from a floppy disk for every little thing. So an engineer from Intel came up with the idea for USB,

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but it required multiple companies to get off the ground.

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Intel helped build chips that would power USB while IBM and Compact designed actual systems around it,

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and Microsoft collaborated with making the standard electrically suitable for peripherals

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like the mice they were trying to sell. USB's subsequent explosion in popularity did indeed

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make the PC more accessible to average users as a result,

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and today, over a thousand companies are members

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of the USB Implementers Forum, which is helpful in ensuring USB continues to work well

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across a huge range of devices.

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The USB logo on a product also helps consumers

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understand the product will simply work a certain way.

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Kind of like how Vesa Display HDR tries to let you know

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the screen will get up to a certain brightness, even if it might not be real HDR.

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Those are for the elites. But sometimes, standards come about as a result

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of a smaller number of companies trying to get a leg up

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on their competition. This is how Bluetooth originated,

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as it was a collaboration between IBM and Ericsson.

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Both companies were struggling in the mobile market as IBM's laptops and Ericsson's phones

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weren't the hottest sellers. These two companies wanted to work together

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to build a cell phone inside of a laptop,

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but because this would have been a power hog at the time,

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Bluetooth was created to link a phone and a laptop

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over short distances. By making Bluetooth an open standard,

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they could position their new products as some of the first to incorporate a technology

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they hoped would become popular. And that it did.

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IBM introduced a ThinkPad in 2001 that became the first Bluetooth-enabled laptop,

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while Motorola took advantage of the open standard and introduced Bluetooth to a large portion

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of the American cell phone market. Of course, sometimes standards come about as a way

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to be anti-consumer as well. HDMI is a good example of this,

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which might sound a little strange, as it's pretty convenient.

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Before HDMI, you might have needed nine different cables

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for an HD picture and surround sound, and now you only need one.

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But the goal of HDMI wasn't just to untangle your AV setup.

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It was to help content providers prevent copyright infringement

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through a baked-in technology called HDCP.

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Several competing movie studios were reluctant to release high-def content,

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which they viewed as ripe for piracy, without some kind of protection scheme.

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Obviously, the company's manufacturing HDMI-enabled hardware

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wanted their customers to actually be able to watch

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HD content, so companies like Panasonic, Phillips,

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and Sony, all of whom competed against each other

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in the home theater realm, formed the HDMI Forum,

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which today consists of several dozen companies

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that help develop the standard to ensure it keeps up with the growing bandwidth needs of ever-higher-res audio

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and video, though the HDCP handshake is still far

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from a perfect process. I guess we might as well make Try Turning It Off

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and Back On Again, an official part of the standard.

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That's right, everybody. That was a tech-quickie.

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