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AMD's Ryzen 9000 is a true generational step forward.

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I'm talking bigger level one cache, TSMC's new and improved 4nm FinFET process,

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and a double digit IPC uplift thanks to its Zen 5 architecture.

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And the best part? They're claiming they finally got a non-X3D chip

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that can, on average, beat their giga-chad 5800X3D

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all while using less power. As for Intel, well, they're in the middle

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of an absolute dumpster fire to the point where I actually think

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the more interesting question is whether Team Red can slay themselves.

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Or whether you should just skip this launch until they inevitably come out with an X3D variant

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of these chips that is so strong it makes me forget to segue to our sponsor.

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Because of AMD's staggered launch, we're only looking at the Ryzen 5 9600X

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and Ryzen 7 9700X today. Compared to last-gen, they boost slightly higher

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and level one cache has increased, but the other caches are otherwise untouched

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as our core counts compared to last-generation. However, thanks to TSMC's manufacturing process

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improvements, AMD has managed to pack an extra nearly two billion transistors into these little guys,

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about 26.5%. Too bad that wasn't enough transistors.

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Starting with F123, we see our previous-generation

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X3D chips leading the pack. Now, AMD never claimed that the 9700X

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would be the new gaming champ, but what they did say is that it's supposed to beat

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5,000 series 3DV cache chips in gaming on average.

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We found that the story was a bit more complicated than that, but we'll get to that later.

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For now, I'm happy to tell you that our new 9,000 series chips beat everything else

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on the field except for Intel's 14900KS, and let's be real.

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I can't personally tell the difference between 381 frames per second and 378,

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and I certainly wouldn't wanna deal with the extra heat, power consumption, or cost.

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Moving to a very CPU-bound eSports title in Rocket League,

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wow, did these things ever rip. Do I need over 800 frames per second?

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No, but is it cool that our 9700X

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is heads and tails above everything else? Absolutely, and the 9600X isn't very far behind.

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Now, it's clear that any of the CPUs we tested will do this job just fine,

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even our inexpensive 14100F, but if you were looking for a generational gain,

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it's clear that they can be found. Like in Returnal, where our 9700X wins again.

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Not by much over AMD's go-to-X3D chips, but if we narrow in on the apples-to-apples comparisons

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against the non-X3D predecessors, we're looking at gains of over 20%.

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Now, considering these processors are barely different when we compare the spec tables,

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and that they're using way less power, that is pretty dang impressive

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and makes me very excited for the inevitable X3D refresh.

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Of course, those aren't here yet, and we haven't finished painting a full picture of these.

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You might have noticed that most of what we've tested so far has been at low settings instead of ultra,

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so let's change it up a bit and look at maxed out Total War Warhammer 3.

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This is still a fairly CPU-dependent game, which is why we chose it,

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because we're testing CPUs, but you can see that once you start to turn the details up,

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things get pretty close at the top of the charts. To show you why this matters,

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we also ran this title at low, where you can see that the AMD CPUs do pull farther ahead,

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but realistically, if you're spending this kind of money on your CPU, you're probably not

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gonna be running everything at low. So it's worth taking all of these results as what they are,

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an illustration of how much faster these CPUs are

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in a completely non-GPU bottleneck scenario.

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Probably the most interesting thing here, though, is our little 1400F that could just chugging along down there,

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but we'll come back to that later. First, I wanna talk about our results from our X3D chips.

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The 7800X3D does typically be the prior generation 5800X3D,

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but not by as much as you might think, both in averages and in all important 1% lows.

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So if you're a gamer, realistically, our recommendation from two and a half years ago

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hasn't really changed other than that, you might be able to save yourself a buck

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with the newer, cheaper 5700X3D.

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We didn't actually run the numbers on this chip, but it's only marginally slower than its big brother,

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and when paired with a budget board and some DDR4 memory,

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it is an outstanding value. X3D's weakness, however, is in productivity,

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and this is where the fun begins. Intel was already behind in PugetBent Photoshop,

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but now AMD has increased their lead with a 10 plus percent gain

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over their last-gen 7000 series. In handbrake, our H.264 results were disappointing

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with the last-generation Ryzen 7 beating the new hotness,

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but AV1 encoding is a whole other story

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thanks to AM5's switch to a true 512-bit data path

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instead of double-pumping 256. We see a similar improvement on the 9600X in Blender,

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but curiously, the 9700X isn't gonna give you a reason

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to upgrade over last-gen. Perhaps it's not as powerful as we thought it would be?

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More on that later. And unfortunately, that trend of barely changing

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continues with Godot Compile, where we have some marginal-generational uplift

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on the Ryzen 7 and then slightly better results on the Ryzen 5.

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7-Zip is a tad better for both in compression, but then worse in decompression,

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and while Cinebench does see an improvement, it's minimal.

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So what's going on here? As it turns out, a lot of it has to do

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with the lower power consumption that we mentioned earlier.

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In Cinebench, our 7700X consumes an average of 144 watts,

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while the 9700X is steady at 88 watts.

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That is almost a 40% decrease in power consumption

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while netting slightly more performance. And here in this part of Canada, where power is cheap,

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it's hard to get too excited about this kind of efficiency,

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but for other parts of the world, you could save so much on power,

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you could treat yourself to a PTM7950 thermal pad

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from LTTstore.com. And check this out. Sure, our 14700K is streets ahead in terms of raw numbers,

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but it's using almost 250 watts out of the box to get there.

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That is almost triple the power for just under twice the score.

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And if you toss out those e-cores, we can see that in single core testing

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on both the 97 and 9600X, Intel is losing by a wide margin.

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Now part of this could be because AMD seems to be leaving

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some performance on the table. Check this out. In Cinebench, our Ryzen 7 refuses to reach

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the advertised 5.5 gigahertz boost clock, capping out instead at around 5.2.

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And I know what you're thinking. Well, that 5.5 is just a single core boost.

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It's just for gaming, except that on our Ryzen 5,

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it does manage to hit its maximum advertised boost

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across all cores in multi-threaded workloads. Not all the time, mind you, but sometimes,

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our Ryzen 7 doesn't seem to be defective. It hits 5.5 in games and even in other stress tests,

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like OCCT-Linpack and outside of games,

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it's using the same or a similar power envelope to do so.

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So what gives here? And I know what you're thinking. It's gotta be cooling, right?

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Well, here's the thing. This might be clear to some of you already,

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but less watts means less heat. So where AMD was already crushing Intel,

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now we're seeing even better performance. These chips run so cool.

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I'm talking a 22 degree drop on average on the Ryzen 7

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and 16 degrees on the Ryzen 5.

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So for anyone who hates seeing high CPU temps,

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AMD just dummied Intel and did it efficiently.

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So it's not thermals. What is it? We'll get to it.

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First, I wanna talk about where this efficiency uplift comes from.

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It's partially thanks to AMD's new two-ahead branch prediction.

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This is gonna be really simplified down, but here we go.

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Let's say you're running a program and that program is trying to get from point A to point B.

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Without branch prediction, at every fork in the road, it has to stop and figure out which way to go,

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then go down the right path. With branch prediction,

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your CPU can predict the path ahead of time, removing the need to stop and think at each fork.

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With two-ahead prediction, the CPU is guessing the next two steps.

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And by dual porting the instruction fetching, AMD is able to basically check the guesswork

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about twice as quickly, which speeds up the entire process.

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Now there is still a penalty if they get a prediction wrong,

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but it's not any worse than how they were doing things before. So it's all gains, baby.

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So what's not to love here? Well, there are a few things.

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We are not getting the XDNA2 AI component

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that is present in the StrixPoint mobile counterpart to these chips.

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Instead, AMD is claiming that the CPU can act as an AI accelerator,

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which is a pretty honest takedown of the whole AI frenzy

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that AMD themselves is participating in, but it could make a slight difference down the line,

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especially for power consumption. A bigger issue for me though,

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is that more Ryzen 9000 chips are coming,

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but everything AMD has announced is going to be more expensive than what we're looking at today,

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which continues AMD's troubling trend of ignoring their Ryzen 3 customers.

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We also think that while efficiency is exciting to the data center folks

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who are eagerly awaiting Epic Turin with its unthinkable 192 core counts,

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most desktop users might have preferred to see AMD

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give these chips a little more juice by default.

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And it's finally time to talk about the weirdness that we observed.

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We tested the 9700X with PBO enabled

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and with its power set to unlimited. And what we found was that it easily drew over 140 watts,

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putting it in the same neighborhood as its predecessor in terms of power consumption

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and resulting in some measurable performance gains.

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Of course though, this is technically overclocking and with the recent reliability issues

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that have plagued Intel users, I can understand why some of you might shy away from this.

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So I guess what I'm saying is, I wish AMD had just officially under warranty

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given these things more juice so that we could reach those advertised boost clocks

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across all cores like we did once we enabled PBO.

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Also, last thing, the lowest tier AM5 B840 motherboards

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that are supposedly supposed to help make this platform more affordable

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don't officially support PCIe Gen 4.

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So if you do try to save a buck on your motherboard, you could end up seriously limiting your graphics

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and your storage bandwidth, which is just, it's one more knife in the side

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of AMD's budget conscious customers. With that in mind, we thought it would be interesting

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to see how AMD's new offerings stack up against what you can't buy from AMD right now.

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A CPU that costs less than half as much money, fits in a cheaper board that does support PCIe Gen 4

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and comes with a stock cooler. The results aren't amazing,

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but when you don't even have a competitor in the weight class, you kind of forfeit the fight

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and Intel's 14100F puts up pretty respectable results

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at less than half the price. Now it struggles in productivity

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and struggles even more in CPU-bound games, but if you're on a budget, it's a pretty compelling value.

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Of course though, it's based on a platform that has no future upgrade path

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and you aren't saving that much compared to AM4,

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which by the way, AMD just released another refresh for

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with the XT lineup. And they also confirmed that AM5

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is gonna be supported until at least 2027. In conclusion then, solid chips,

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even better if you're adventurous and turn on PBO, but not really for gamers.

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So I'm kind of more excited to see the matchup that's coming then between the 9800X3D

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and Intel's Aero Lake, which supposedly is dropping hyperthreading altogether.

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Huge move and I don't think anybody knows what that's gonna mean for gaming performance

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as they go to a purely big little architecture.

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Just like nobody knows what on earth would happen if I didn't segue to today's sponsor.

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If you guys enjoyed this video, maybe go check out our review of the 7800X3D.

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Somehow that chip and even its predecessor are just killing it.

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Years later, outstanding gaming CPUs.
