1
00:00:00,000 --> 00:00:05,440
RGB lighting has gone from a niche gimmick to, well, it's still a gimmick, but now it's an

2
00:00:05,440 --> 00:00:10,400
incredibly common way to customize your PC. But even though we're just talking about flashing

3
00:00:10,400 --> 00:00:16,400
colored lights, they're surprisingly annoying to control. Look at all these different RGB ecosystems,

4
00:00:16,400 --> 00:00:22,400
each with their own app, and many of them are notoriously buggy and not particularly user-friendly.

5
00:00:22,400 --> 00:00:27,200
And even if you've become an expert in how to use the five different RGB apps you have installed

6
00:00:27,200 --> 00:00:32,960
on your one system, it's undoubtedly inconvenient to have to tweak settings in all of them

7
00:00:32,960 --> 00:00:37,040
whenever you want to change your PC's overall look. Although there have been other attempts

8
00:00:37,040 --> 00:00:42,560
to deal with this problem, such as Signal RGB, Microsoft is trying to integrate its own solution

9
00:00:42,560 --> 00:00:47,600
directly into Windows through a feature called Dynamic Lighting, which popped up in Windows 11

10
00:00:47,600 --> 00:00:54,000
in late 2023. Instead of having separate apps, you can control all of the RGB in your computer

11
00:00:54,000 --> 00:00:59,120
through Windows settings. Although sticking a bunch of RGB LEDs in gaming peripherals has been

12
00:00:59,120 --> 00:01:04,320
pretty popular for around a decade now, the technology took time to grow in terms of both

13
00:01:04,320 --> 00:01:09,680
product offerings and penetrating the market enough to hit the mainstream and not just be a

14
00:01:09,680 --> 00:01:15,200
niche feature for enthusiasts. But now, a good amount of people, including those without high-end

15
00:01:15,200 --> 00:01:21,120
setups, have multiple RGB components, so it makes sense that an easier-to-use, unified solution

16
00:01:21,120 --> 00:01:25,920
is now popping up. Windows is taking these disparate RGB products from different companies

17
00:01:25,920 --> 00:01:31,920
and putting them under the same proverbial roof, using a standard called HID Lamp Array.

18
00:01:31,920 --> 00:01:37,840
So at the heart of Dynamic Lighting is an open standard called HID Lamp Array, which is itself

19
00:01:37,840 --> 00:01:44,080
part of the USB specification. HID Lamp Array provides a variety of options to address each

20
00:01:44,080 --> 00:01:50,080
LED individually, which should allow similar customizability to the various proprietary apps.

21
00:01:50,160 --> 00:01:54,720
And indeed, you can see that Dynamic Lighting provides various effects on its page

22
00:01:54,720 --> 00:01:59,600
in the settings menu. Dynamic Lighting can also respect overrides from other programs on your

23
00:01:59,600 --> 00:02:04,800
computer, notably games that sync with your RGB lights depending on what exactly is happening

24
00:02:04,800 --> 00:02:08,800
during gameplay. To enable this, you just have to tick the slider that says,

25
00:02:08,800 --> 00:02:13,360
Compatible apps in the foreground always control lighting. If it's not working for you,

26
00:02:13,360 --> 00:02:19,440
however, you might have RGB hardware that doesn't support Lamp Array. To use Dynamic Lighting,

27
00:02:19,440 --> 00:02:25,760
RGB devices have to either support it in their firmware or throw a special driver called a VHF

28
00:02:25,760 --> 00:02:30,640
driver. But here's the good news, Microsoft is already working with a good number of RGB device

29
00:02:30,640 --> 00:02:37,440
manufacturers, including Razer, ASUS, HyperX, SteelSeries, HP, Logitech, MSI, ADATA, and NZXT,

30
00:02:37,440 --> 00:02:42,320
to promote broad support for the standard. There are already some laptops, keyboards,

31
00:02:42,320 --> 00:02:47,120
and mice that support Dynamic Lighting, but more products should be following, especially as Dynamic

32
00:02:47,120 --> 00:02:52,480
Lighting is intended to provide benefits for manufacturers as well as users. Instead of having

33
00:02:52,480 --> 00:02:57,840
to write software or proprietary firmware on their own, brands can instead just take advantage of the

34
00:02:57,840 --> 00:03:03,920
Lamp Array standard, leaving them free to instead focus on making the actual hardware better or

35
00:03:03,920 --> 00:03:08,400
more innovative. And let's face it, it's not like they were doing a great job with their own software

36
00:03:08,400 --> 00:03:14,160
to begin with. Ooh, sick bird. Dynamic Lighting also makes it much easier to have all the RGB in

37
00:03:14,160 --> 00:03:18,800
your system sync up in terms of color and effects, even if you've got parts from several different

38
00:03:18,800 --> 00:03:24,960
brands. Unfortunately, hardware manufacturers still use different kinds of LEDs that reproduce

39
00:03:24,960 --> 00:03:30,800
colors differently, so it can't alleviate that annoying effect where white looks yellow on your

40
00:03:30,800 --> 00:03:36,080
fans, but looks purple on your RAM sticks. Here's us crossing our fingers that over time,

41
00:03:36,080 --> 00:03:41,680
greater mixing and matching of RGB parts from different brands, which Dynamic Lighting incentivizes,

42
00:03:41,680 --> 00:03:48,640
pushes manufacturers to make their LEDs look the same as well. Please. Please. Hey, that was a tech

43
00:03:48,640 --> 00:03:52,320
quickie. Thanks for watching. Like the video if you liked it. Dislike it if you dislike it.

44
00:03:52,320 --> 00:03:55,840
Check out this video on the best Windows 11 settings to tweak for gaming.

45
00:03:56,640 --> 00:03:59,760
And comment below with video suggestions. Don't forget to subscribe and follow though.

46
00:04:00,480 --> 00:04:02,320
Gamers, am I right?
