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Sometimes an idea is so dumb, it just has to work.

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We've looked at gun mice before. Mice in the shape of guns.

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And you know what, I like them. But Ragnoc has released the new model,

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the Ragnoc Ergo Strike 7.

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And it's got some fancy new features that might make this the absolute best gaming mouse gun

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on the whole market. Sure, that might be a little bit niche,

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but it doesn't matter when it's something that's cool. And I think that making your peripherals

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be more like the device that you're using in a game can be pretty cool.

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If you're using your mouse to play shooters, why not have your mouse be a gun?

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Inside our box, we have our user manual. We have some extra skates for when these wear out.

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We also have a USB A to C adapter dongle buddy.

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And then we have what looks to be a six.

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How did I make a knot so quickly? Incredible, I should be a sailor.

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That's about five feet, but it is braided

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and it has that little shielding thing. The sleeving on the cable is not like tight to the cable.

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It kind of like slides around. It's not a huge, huge deal, but I could see this wearing

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if this got caught kind of between the wall and was rubbing. I think it would pile pretty quick,

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but the quality of the cable is fine. That's it for what's inside the box.

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Let's take a look at the mouse itself.

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It is a lot bigger than the previous one.

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This palm grip is just massive.

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Holy smokes, that is a design decision.

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It's certainly hand gripable with all the buttons inaccessible places,

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but I feel like it really removes

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my immediate feedback to the desk because I'm so lifted onto this mouse.

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It feels like I'm like two degrees separate from the actual table.

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Not the end of the world, but I like having like a finger dragging along.

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Maybe that's just a personal thing. Maybe that's even a bad thing. But what I will say is that it's fairly ergonomic.

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Like this is a very natural grip shape with no breaks in my ARM.

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The movement of the wrist is a little uncomfortable

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because it's not quite like straight breaking like this

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and it's not straight going aside. It's kind of like at a bit of an angle because of it,

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but it's not too bad. I feel like I'll end up just kind of using my full ARM.

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In terms of grip size, I think it's for medium to big hands.

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It's not really for small hands. I don't have particularly big hands,

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but it's at the edge of what I would enjoy

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wrapping my meaty fist around. That grip is like a rubberized grip.

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You can see that it's a little bit two-toned from the hard plastic here.

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This feels like the kind of rubber that will degrade really, really, really, really fast.

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But it's a novelty, so it doesn't have to last

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as long, I guess. You're not pulling this out to play all your games, but it feels already a little bit

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like that oily, rubbery feeling as it's degrading, kind of not quite sticky, but easily to gunk up.

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I can also see that the different types of plastic

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don't line up perfectly. And it's kind of in perfect molding, too.

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It's gonna be hard to show on camera, but here there's like a divot

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that catches the light a little bit. And then one up here, probably can't see it.

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Not a huge deal. It also doesn't line up perfectly. It's not like it's uncomfortable,

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like the back is worse. And it's not where your fingers are going,

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so it's not a huge huge deal. On this side, we have our scroll wheel that also clicks.

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We have button one, two, three.

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So three buttons on the side, four if you count the scroll will click.

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On the front, we have our trigger, which feels like a mouse switch this time,

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not a keyboard switch. Pretty clicky, still got pretty good movement.

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I think I'd like to see it really be a trigger pull, but not so bad.

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Another button down here, I'm guessing that's a right click.

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And then on the top, we have our settings for the recoil,

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as well as our little thing that does recoil.

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I'm really excited to see how that feels in my hand.

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Apparently this is actually designed to fit the Lego spacing,

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so you can put a little Lego figurine on here if you really want to. Not sure why, other than I guess it's a spot for decor,

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but I don't hate it. On the bottom, we have our skates.

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Looks fairly widespread.

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We have our sensor right at the front of the base, which is sort of surprising.

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Generally the mice sensors are pretty close to the middle, but when you look at the whole gun mouse

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from front to back, it's a little closer to the center

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than I immediately thought. So that is about right.

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We also have our DPI button, as well as our mode toggle.

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This is a wireless mouse, but it can work wired through USB-C on the front,

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or via Bluetooth or 2.4 gigahertz dongle. Besides those switches, we have the spot for our dongle.

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I'm a big fan of having a spot on your devices

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for their wireless dongles, just so it's a little bit harder to lose them.

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And on a mouse this big and heavy, there is no excuse.

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We also have the black model here, which is, in my opinion, the much better looking one.

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I also think this rubber feels less dunky. This doesn't feel nice.

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That feels pretty premium. So, you know what? This black one actually has a keyboard switch,

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which is no longer available. Only the mouse clicky one is available.

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It's a trade-off. This has a much better travel, so it feels like I'm pulling a trigger more,

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but this has much better feedback in terms of the click when I hit the click.

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I think overall I still prefer the mouse clicky one. Speaking of how all the buttons feel,

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these I would consider like adequate.

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The front back buttons are definitely okay. This button is fine.

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I actually like to click on the mouse wheel a fair bit. This one is the worst one.

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This right click is really mushy. Also, it looks really uneven.

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Like if you press here, it's like, it will click, but it's just kind of like that.

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Meh, meh, like that just, this is nasty.

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But it doesn't feel like a very premium product.

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In the way that I felt like the last generation one did.

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Let's get it out and compare. It feels like an entirely different product.

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I mean, it is, it's a successor, but the original one feels a lot more

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like holding a pistol grip,

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but it is a very light plastic and these switches really suck.

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It's also much less trigger-like than the actual trigger on the new one.

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And so in terms of shape, I like this better. In terms of, you know, realism, I like this one, I guess.

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I guess you could also get like a pistol grip on your gun that has like a, you know, a big drum mag or something.

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I don't know. Guys, I don't know nothing about guns. It's hard to deny that the new one is a huge improvement

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in terms of placement of things and overall quality,

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but I do think they lost something with making it more ergonomic

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versus feeling like holding a gun.

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That's a tough trade-off. Just like it's tough.

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Every second, I don't spend telling you about our sponsor.

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I got feedback.

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That's all they could pull off? That's less rumble than a fricking controller, man.

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They would have been better off having like a weight spin around.

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Okay, we have our two modes, our two times speed,

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our one time speed and off. Does that mean it's not tied to anything in game?

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It's just a mouse button press that triggers this?

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That sucks. It'll be better for compatibility

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because it doesn't need compatibility. It's literally just like,

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you're pressing a button, I'm gonna go, ee-ee-ee.

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Man, come on, I wanted to like this thing so bad.

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Oh, it's not coming. Maybe I can change it in software.

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Let's check it out. All right, we're in software. Click the mouse to get started.

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Okay, we can reassign all of our clicks. That's useful because there is so many buttons on the side.

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You can import and export your settings. You can change the debounce time.

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We can change our DPI settings. I'm gonna keep it at 800, that's what I like.

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We can change our polling rate because thankfully this is 1000 Hertz mouse,

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which is definitely adequate for the gaming space.

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And we actually did some Labs testing, which summed up, it's pretty okay.

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It's not gonna win any awards for being competitive shooter mouse, but it lands kind of somewhere in the middle

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with about 10 milliseconds of input latency

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from a click over its dongle. And so you won't really be impacted negatively

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by the performance of the mouse, but if you are competitively minded,

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you weren't gonna get this mouse anyway, so it's fine. We got our sensor settings.

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That's right, we have a PAW3395 in here,

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which is a flawless sensor, great choice, very standard sensor amongst very decent mice.

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I forget that it does it every time. I'm clicking and dragging like that.

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I'm just dragging a window around, but I'm shooting guns, fantastic.

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Down here we have some sensor settings. We can go in high power or low power mode.

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High power, maybe. We have our lift off distance

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if we're having trouble tracking as we're lifting. And we have our high performance mode, interesting,

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where we can turn off how long the mouse goes to sleep in.

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How long the mouse goes to sleep in? Let's leave it at 15 minutes.

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On the right, we have ripple control, angle snap and motion sync, which they're mostly settings meant to mitigate

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some of the smoothing issues of super, super sensitive mice.

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But I played 800, so that's not an issue. Under here we can change what our light,

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DPI light looks like, I'm going to leave it. Over here we have our macros,

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although on their website, they specifically don't recommend using this.

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Not sure what that means. Not a big deal for me, I don't use macros.

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So that's fine, we got RGB control,

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rainbow stream, there's nothing better, brightness, speed.

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Turn off lights while moving.

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How would I want that? I don't understand. What a strange granular setting.

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I think RGB is almost mandatory for gimmicky products

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but it sucks they didn't embrace the gunness of this mouse.

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I really wish it was just like black and metal,

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but this one also has RGB. I don't know, I feel like they're really missing out

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on having that bro-dude aesthetic with this thing.

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Huh, okay, that's it for the software. Why don't we play a game?

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Feels pretty decent as a mouse.

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I really don't like how hefty this platform is. It really removes that immediate sensation

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of holding a gun, which I think is the whole purpose

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of something this silly. Oh no, I don't like it as much as the last one.

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Yeah, this I'm like, yeah, I'm fired a gun, oh yeah, I'm friggin' cool, man.

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This is like a much more comfortable ergonomic experience.

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That's not why I come to a gun mouse.

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Better mouse, better gun. I will say the tracking, pretty damn good.

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If this was a budget mouse, I would be pretty,

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pretty pleasantly surprised with how well it performs, but it is in fact not a budget mouse.

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I'll tell you about the price in a little bit. I could have fun with this,

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so it's not so bad that it's ruining my fun or anything.

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It's just, I think, missing a little bit of the point.

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It looks more like a gun, but I'm not interacting with that part, and I'm not looking down at the mouse when I'm using it,

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so it doesn't matter that it looks like a gun, what matters is that that feels like a friggin' pistol grip.

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This feels like an ergonomic pointing device.

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I'm so upset. I was so excited to unbox this thing,

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because I thought this had so much potential,

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this little pistol grip handle, but they thought about it too hard

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without narrowing on the things that made it good.

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You close your eyes. This is a s***ing MX Master.

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You close your eyes. You're holding a f***ing pistol.

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Also, this is way too little friggin' force feedback, man.

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You need it, they need, Ragnock, Ragnock, great idea.

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There is big improvements in this one. I think there's a lot of things you've done well,

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but I think you need to go back to the basics. If you're gonna do force feedback,

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it has to be more powerful than this. It has to give me more sensation

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than a friggin' busted PS1 rumble motor, okay?

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It needs to feel like a pistol, not just look like a pistol.

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And I need this trigger to be a f***ing trigger

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all the way down. I don't care about the competitive nature of this.

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This is a personal thing. Everything else I was 100% right about. I don't care about the immediate feedback

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and input being put into my computer on this. I want it to feel like I'm pulling on a trigger.

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So I think there should be a spring that before it actually gets to the switch,

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it has a little bit of travel, so that goes extra long. That'd be so much better.

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And no one is buying this for competitive advantage, so it doesn't matter that much.

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One thing I haven't talked about yet is the battery life.

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They claim about 70 hours if you're doing no RGB

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and no recoil, which actually wouldn't be too bad.

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About 10 hours if you are, which is not great,

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but this is a novelty mouse. You can use it for the brief period you want to

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and then plug it in. I think this is not a good productivity mouse,

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although maybe it is. It is just an MX Master,

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but it's not like it's cheaper than an MX Master. This thing costs 180 US dollars.

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189 US dollars. It is on sale for 129,

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and I get the feeling that it's one of those

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kind of permanent sales, like the real price is 130,

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but 130 for kind of a shitty MX Master.

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Worst force feedback I've ever seen. An okay trigger,

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but the shell that kind of looks like a future pistol.

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It just, it's just not good enough.

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And that sucks, because the previous one was good enough for what it was.

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It did its job, and then they over engineered it. They thought about it too hard,

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and I think they were concerned about how it would look in photos,

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not how it would be, and I think that they've made a worse product. It's an okay mouse, comfortable shape,

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but it doesn't work as a gun mouse.

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So editor, bring back my ranking. This is the number two gun mouse on the market.

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This is number one.

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Just like your number one for making to them in this video. If you want more details on the Ergo Strike 7,

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you should go over to the LTT Labs website, where the Labs team is writing up

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a full article on this thing. I'm really curious to see what they have to say,

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because they can't be more disappointed than I was today.
