Sometimes an idea is so dumb, it just has to work.
We've looked at gun mice before. Mice in the shape of guns.
And you know what, I like them. But Ragnoc has released the new model,
the Ragnoc Ergo Strike 7.
And it's got some fancy new features that might make this the absolute best gaming mouse gun
on the whole market. Sure, that might be a little bit niche,
but it doesn't matter when it's something that's cool. And I think that making your peripherals
be more like the device that you're using in a game can be pretty cool.
If you're using your mouse to play shooters, why not have your mouse be a gun?
Inside our box, we have our user manual. We have some extra skates for when these wear out.
We also have a USB A to C adapter dongle buddy.
And then we have what looks to be a six.
How did I make a knot so quickly? Incredible, I should be a sailor.
That's about five feet, but it is braided
and it has that little shielding thing. The sleeving on the cable is not like tight to the cable.
It kind of like slides around. It's not a huge, huge deal, but I could see this wearing
if this got caught kind of between the wall and was rubbing. I think it would pile pretty quick,
but the quality of the cable is fine. That's it for what's inside the box.
Let's take a look at the mouse itself.
It is a lot bigger than the previous one.
This palm grip is just massive.
Holy smokes, that is a design decision.
It's certainly hand gripable with all the buttons inaccessible places,
but I feel like it really removes
my immediate feedback to the desk because I'm so lifted onto this mouse.
It feels like I'm like two degrees separate from the actual table.
Not the end of the world, but I like having like a finger dragging along.
Maybe that's just a personal thing. Maybe that's even a bad thing. But what I will say is that it's fairly ergonomic.
Like this is a very natural grip shape with no breaks in my ARM.
The movement of the wrist is a little uncomfortable
because it's not quite like straight breaking like this
and it's not straight going aside. It's kind of like at a bit of an angle because of it,
but it's not too bad. I feel like I'll end up just kind of using my full ARM.
In terms of grip size, I think it's for medium to big hands.
It's not really for small hands. I don't have particularly big hands,
but it's at the edge of what I would enjoy
wrapping my meaty fist around. That grip is like a rubberized grip.
You can see that it's a little bit two-toned from the hard plastic here.
This feels like the kind of rubber that will degrade really, really, really, really fast.
But it's a novelty, so it doesn't have to last
as long, I guess. You're not pulling this out to play all your games, but it feels already a little bit
like that oily, rubbery feeling as it's degrading, kind of not quite sticky, but easily to gunk up.
I can also see that the different types of plastic
don't line up perfectly. And it's kind of in perfect molding, too.
It's gonna be hard to show on camera, but here there's like a divot
that catches the light a little bit. And then one up here, probably can't see it.
Not a huge deal. It also doesn't line up perfectly. It's not like it's uncomfortable,
like the back is worse. And it's not where your fingers are going,
so it's not a huge huge deal. On this side, we have our scroll wheel that also clicks.
We have button one, two, three.
So three buttons on the side, four if you count the scroll will click.
On the front, we have our trigger, which feels like a mouse switch this time,
not a keyboard switch. Pretty clicky, still got pretty good movement.
I think I'd like to see it really be a trigger pull, but not so bad.
Another button down here, I'm guessing that's a right click.
And then on the top, we have our settings for the recoil,
as well as our little thing that does recoil.
I'm really excited to see how that feels in my hand.
Apparently this is actually designed to fit the Lego spacing,
so you can put a little Lego figurine on here if you really want to. Not sure why, other than I guess it's a spot for decor,
but I don't hate it. On the bottom, we have our skates.
Looks fairly widespread.
We have our sensor right at the front of the base, which is sort of surprising.
Generally the mice sensors are pretty close to the middle, but when you look at the whole gun mouse
from front to back, it's a little closer to the center
than I immediately thought. So that is about right.
We also have our DPI button, as well as our mode toggle.
This is a wireless mouse, but it can work wired through USB-C on the front,
or via Bluetooth or 2.4 gigahertz dongle. Besides those switches, we have the spot for our dongle.
I'm a big fan of having a spot on your devices
for their wireless dongles, just so it's a little bit harder to lose them.
And on a mouse this big and heavy, there is no excuse.
We also have the black model here, which is, in my opinion, the much better looking one.
I also think this rubber feels less dunky. This doesn't feel nice.
That feels pretty premium. So, you know what? This black one actually has a keyboard switch,
which is no longer available. Only the mouse clicky one is available.
It's a trade-off. This has a much better travel, so it feels like I'm pulling a trigger more,
but this has much better feedback in terms of the click when I hit the click.
I think overall I still prefer the mouse clicky one. Speaking of how all the buttons feel,
these I would consider like adequate.
The front back buttons are definitely okay. This button is fine.
I actually like to click on the mouse wheel a fair bit. This one is the worst one.
This right click is really mushy. Also, it looks really uneven.
Like if you press here, it's like, it will click, but it's just kind of like that.
Meh, meh, like that just, this is nasty.
But it doesn't feel like a very premium product.
In the way that I felt like the last generation one did.
Let's get it out and compare. It feels like an entirely different product.
I mean, it is, it's a successor, but the original one feels a lot more
like holding a pistol grip,
but it is a very light plastic and these switches really suck.
It's also much less trigger-like than the actual trigger on the new one.
And so in terms of shape, I like this better. In terms of, you know, realism, I like this one, I guess.
I guess you could also get like a pistol grip on your gun that has like a, you know, a big drum mag or something.
I don't know. Guys, I don't know nothing about guns. It's hard to deny that the new one is a huge improvement
in terms of placement of things and overall quality,
but I do think they lost something with making it more ergonomic
versus feeling like holding a gun.
That's a tough trade-off. Just like it's tough.
Every second, I don't spend telling you about our sponsor.
I got feedback.
That's all they could pull off? That's less rumble than a fricking controller, man.
They would have been better off having like a weight spin around.
Okay, we have our two modes, our two times speed,
our one time speed and off. Does that mean it's not tied to anything in game?
It's just a mouse button press that triggers this?
That sucks. It'll be better for compatibility
because it doesn't need compatibility. It's literally just like,
you're pressing a button, I'm gonna go, ee-ee-ee.
Man, come on, I wanted to like this thing so bad.
Oh, it's not coming. Maybe I can change it in software.
Let's check it out. All right, we're in software. Click the mouse to get started.
Okay, we can reassign all of our clicks. That's useful because there is so many buttons on the side.
You can import and export your settings. You can change the debounce time.
We can change our DPI settings. I'm gonna keep it at 800, that's what I like.
We can change our polling rate because thankfully this is 1000 Hertz mouse,
which is definitely adequate for the gaming space.
And we actually did some Labs testing, which summed up, it's pretty okay.
It's not gonna win any awards for being competitive shooter mouse, but it lands kind of somewhere in the middle
with about 10 milliseconds of input latency
from a click over its dongle. And so you won't really be impacted negatively
by the performance of the mouse, but if you are competitively minded,
you weren't gonna get this mouse anyway, so it's fine. We got our sensor settings.
That's right, we have a PAW3395 in here,
which is a flawless sensor, great choice, very standard sensor amongst very decent mice.
I forget that it does it every time. I'm clicking and dragging like that.
I'm just dragging a window around, but I'm shooting guns, fantastic.
Down here we have some sensor settings. We can go in high power or low power mode.
High power, maybe. We have our lift off distance
if we're having trouble tracking as we're lifting. And we have our high performance mode, interesting,
where we can turn off how long the mouse goes to sleep in.
How long the mouse goes to sleep in? Let's leave it at 15 minutes.
On the right, we have ripple control, angle snap and motion sync, which they're mostly settings meant to mitigate
some of the smoothing issues of super, super sensitive mice.
But I played 800, so that's not an issue. Under here we can change what our light,
DPI light looks like, I'm going to leave it. Over here we have our macros,
although on their website, they specifically don't recommend using this.
Not sure what that means. Not a big deal for me, I don't use macros.
So that's fine, we got RGB control,
rainbow stream, there's nothing better, brightness, speed.
Turn off lights while moving.
How would I want that? I don't understand. What a strange granular setting.
I think RGB is almost mandatory for gimmicky products
but it sucks they didn't embrace the gunness of this mouse.
I really wish it was just like black and metal,
but this one also has RGB. I don't know, I feel like they're really missing out
on having that bro-dude aesthetic with this thing.
Huh, okay, that's it for the software. Why don't we play a game?
Feels pretty decent as a mouse.
I really don't like how hefty this platform is. It really removes that immediate sensation
of holding a gun, which I think is the whole purpose
of something this silly. Oh no, I don't like it as much as the last one.
Yeah, this I'm like, yeah, I'm fired a gun, oh yeah, I'm friggin' cool, man.
This is like a much more comfortable ergonomic experience.
That's not why I come to a gun mouse.
Better mouse, better gun. I will say the tracking, pretty damn good.
If this was a budget mouse, I would be pretty,
pretty pleasantly surprised with how well it performs, but it is in fact not a budget mouse.
I'll tell you about the price in a little bit. I could have fun with this,
so it's not so bad that it's ruining my fun or anything.
It's just, I think, missing a little bit of the point.
It looks more like a gun, but I'm not interacting with that part, and I'm not looking down at the mouse when I'm using it,
so it doesn't matter that it looks like a gun, what matters is that that feels like a friggin' pistol grip.
This feels like an ergonomic pointing device.
I'm so upset. I was so excited to unbox this thing,
because I thought this had so much potential,
this little pistol grip handle, but they thought about it too hard
without narrowing on the things that made it good.
You close your eyes. This is a s***ing MX Master.
You close your eyes. You're holding a f***ing pistol.
Also, this is way too little friggin' force feedback, man.
You need it, they need, Ragnock, Ragnock, great idea.
There is big improvements in this one. I think there's a lot of things you've done well,
but I think you need to go back to the basics. If you're gonna do force feedback,
it has to be more powerful than this. It has to give me more sensation
than a friggin' busted PS1 rumble motor, okay?
It needs to feel like a pistol, not just look like a pistol.
And I need this trigger to be a f***ing trigger
all the way down. I don't care about the competitive nature of this.
This is a personal thing. Everything else I was 100% right about. I don't care about the immediate feedback
and input being put into my computer on this. I want it to feel like I'm pulling on a trigger.
So I think there should be a spring that before it actually gets to the switch,
it has a little bit of travel, so that goes extra long. That'd be so much better.
And no one is buying this for competitive advantage, so it doesn't matter that much.
One thing I haven't talked about yet is the battery life.
They claim about 70 hours if you're doing no RGB
and no recoil, which actually wouldn't be too bad.
About 10 hours if you are, which is not great,
but this is a novelty mouse. You can use it for the brief period you want to
and then plug it in. I think this is not a good productivity mouse,
although maybe it is. It is just an MX Master,
but it's not like it's cheaper than an MX Master. This thing costs 180 US dollars.
189 US dollars. It is on sale for 129,
and I get the feeling that it's one of those
kind of permanent sales, like the real price is 130,
but 130 for kind of a shitty MX Master.
Worst force feedback I've ever seen. An okay trigger,
but the shell that kind of looks like a future pistol.
It just, it's just not good enough.
And that sucks, because the previous one was good enough for what it was.
It did its job, and then they over engineered it. They thought about it too hard,
and I think they were concerned about how it would look in photos,
not how it would be, and I think that they've made a worse product. It's an okay mouse, comfortable shape,
but it doesn't work as a gun mouse.
So editor, bring back my ranking. This is the number two gun mouse on the market.
This is number one.
Just like your number one for making to them in this video. If you want more details on the Ergo Strike 7,
you should go over to the LTT Labs website, where the Labs team is writing up
a full article on this thing. I'm really curious to see what they have to say,
because they can't be more disappointed than I was today.